Game Entertainment Empire
Chapter 669: High evaluation of "Battlefield"
Regarding the duration of the story mode in "Battlefield", the progress of the level is about 7 hours. Compared to the plot of the movie in the dream memory, part of the story shown in a broadcast style is placed in the game experience mode of the level. inside.
In addition, because it is mainly the carrier of the game, it is still mainly based on level advancement, but if the player is playing in simple mode, and it is not like exploring all the places, only according to the main route, the time can be shorter. some.
After clearing this part of the story, Rhys played again on the computer platform.
is not a long game story. Even the time span in the game is only one week or two weeks, but the feeling it brings to Reese is completely different.
In the meantime, he also experienced the fragmented story of "Battlefield", which brought him a sense of touch, but it was not as deep as this story mode which is not too long.
For shaping the battlefield atmosphere in the game, there is no need to describe too much through the shocking landing battle.
The sniper in the game, who kissed the cross on his chest every time before shooting, prayed; in order to save an unknown girl, he was killed by the enemy ‘fishing’;
There is also Urben hiding in the stairs and crying and killing his teammates. At the beginning, in Reese’s most direct impression, he was cowardly and shameless, plus the previous release of the captive, and the captive who was released by Miller later. , For the direct sense of Urban, Reese is extremely poor.
But later he suddenly became a bit clear. Facing the fear of death, he was just an ordinary person, a translator who had just joined the army, and a recruit.
Just like Miller was a teacher, he gradually grew into a soldier now. He was afraid that his wife and friends in his hometown could not recognize him.
So he still kept a trace of the bottom line even on the battlefield, so he chose to release the captives of the enemy.
And Urban was experiencing growth like Miller.
Unlike the protagonist in "Star Wars" to save the earth, there is no such thing as a hero in "Battlefield", or everyone is a hero, whether it is an enemy or his own.
Whether it’s Edward in the debris plot, or Miller and Ryan in story mode, they have no ability to adapt the war. This war will not be adapted for one person. They are just countless dead soldiers in this war. Part of it.
…………
With more and more players on the Internet, after experiencing "Battlefield", many players are excited by the real battlefield in them, and there are also many people like Rees, because they understand the game. The plot is moved.
Although Yang Chen and the Nebula game moved the story that originally belonged to the movie into the game, for most players who are immersed in it, there is no reduction in what they experience.
Especially the characters you play are interacting in the game. This immersive feeling will definitely not be worse than the immersion brought by the movie, it can even be said to be even stronger.
Although it is not officially recognized, many people call the game the "Ninth Art" for utter reasons. Story, atmosphere shaping, music, process, if a game can do these best, why not Called art like a movie?
For ordinary players, after saving the soldier Ryan, this journey is over.
Or it is a temporary end.
But for Reese, he still has some of his work, such as sending out the comments he wrote while the "Battlefield" is now the hottest.
As for the previous "Star Wars" live?
Go blank!
He didn’t want to destroy his credibility directly for the sake of bad money. After all, he wasn’t a big fan who could unscrupulously make bad money. It didn’t matter if he was bad money. He was apologized directly by fans, and then After the contract period, I deleted the essays, saying that I was just fascinated by the moment. I will continue to bring more good articles to everyone in the future. By the way, I will buy some fans. After a while, everyone will laugh when the storm passes. It didn't happen, and then it was just right.
However, compared to the self-media independent game appraisers such as Ruisi, the speed of the major game media is much faster.
Evaluation of major online game media, just like the appointment, a blowout appeared.
First of all, there are a lot of media evaluations headed by game starry sky in China, which gives an unusually high score. Afterwards, many overseas media have also appeared, and some media that have been closely related to uega and Nebula games have not been stingy. The title of "Art" was put on "Battlefield".
If the official evaluation of the domestic game Starry Sky also makes some players feel unconvincing, then the uniform high scores that belong to the player's public comments are all for it.
Including gas, an authoritative media overseas, gave an unusually high score, especially for the review of "Battlefield", which surprised all players.
‘Battlefield’ is undoubtedly an excellent war-themed game, especially for the performance of the war picture ~www.wuxiaspot.com~ is a three-pointer, real physical feedback effect, and excellent gun feel. ’
'Especially in the multiplayer mode, each with a unique combination of arms, and a variety of vehicles, all of which allow players to experience the gameplay of war elements, but it is not only these who really decide that we give full marks, but him A plot that seems to have nothing to do with the main line. ’
'Story mode, if the war scenes in multiplayer mode have already surprised players, then the scene of the landing battle at the beginning in story mode is definitely one of the most shocking scenes in the game of this century. War The fierce and cruel, grand and magnificent scenes of the scene are all in shock and glance at the landing battle where blood flowed and flesh and blood flew. ’
‘But in addition to this highly visual battlefield performance, it brings more cruel reflection on the war, and the excavation of the inner humanity of ordinary soldiers. ’
‘About war, about responsibility, about courage, about life and death, about growth, about kindness, about the soldier’s thoughts about home and mother. We will be moved to tears by the friendship of our comrades-in-arms. We will have a deep fear of the brutal war that wipes out humanity, and we will see our shadow in the gray area of humanity. ’
‘No one is born to kill without guilt, no one is born to be fearless and dare to sacrifice, and no one is born to be merciless and tyrannical. The cruelty of the war is that most of the people who participated in the war were forced to become murderers. While we were shocked outside the game, the only thing we could do was pray for world peace. ’
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