Game Entertainment Empire
Chapter 619: Hunting game
Regarding the "Iron Man" project, Yang Chen did not rush to improve the specific plot content. After all, even if the main plot is completed, Brandon will not be able to complete it in a moment.
Creating a city based on New York in the game is not a simple matter.
Including the use of VR development machine, the use of resource allocation, these can not be completed in a short time.
This is not the same as the original VR version of "Game King", and the VR version of "Resident Evil 5" is not too big.
In addition to "Iron Man", the subsequent stories such as the little spider, and a series of stories can be said to have occurred in the city of New York.
Even some games outside the superhero series, such as the crime games of Los Santos based on Los Angeles, can also move the map into the city of New York.
It can be said that the current development of the game "Iron Man", the modeling material is not only for the service of the game itself, but also related to some plans for the subsequent Nebula game.
However, for now, it is still mainly a new project.
…………
In the conference room of Nebula Games, Wang Ye and Chen Shu and others looked at the projection on the big screen.
Yang Chen sat on the top, and did not directly start the meeting of the new project, but discussed the situation of other projects, and then Yang Chen turned on the large projector behind him.
A greasy black dragon appeared on the big screen.
World Devourer: Auduin.
Seeing this huge black dragon, Wang Ye instantly excited them.
"Mr. Yang, our next project will be...!"
Everyone looked at Yang Chen with their eyes wide open, and waited for the four words "Elder Scrolls" to come out from Yang Chen's mouth.
Looking at the excited Wang Ye, the excited Chen Shu, and the anticipating crowd, Yang Chen's face showed a smile: "It's really a dragon-related game, but it's not what you think, "Monster Hunter" This is the game we will develop next."
? ? ? ?
No! The new project is not a sequel to "The Elder Scrolls: Skyrim". Are you okay to use Auduin's art material? Wouldn’t it be nice to just use a dragon to explain it?
I just showed them an Auduin art material at the beginning. Isn't it troublesome?
Hearing Yang Chen's words, everyone present immediately began to defy.
Of course, on the surface, everyone still looked curious and curious.
""Monster Hunter" is related to dragons, are players going to hunt dragon creatures in the game?" After listening to Yang Chen's name of the new project, and guessing literally, Wang Ye asked Yang Chen .
Monster hunter, as the name suggests, is it a monster hunter.
This is similar to the demon hunter in "The Witcher: Wild Hunt", accept the commission and hunt the monster.
"Hunting game? But Mr. Yang, it seems like a hunting game, a special niche." Chen Shu and others all expressed their opinions.
minority?
In fact, hunting type games can no longer be said to be niche. It should be said that they are rare. Although horror games are niche, there are actually many independent games and small and medium-sized game manufacturers launched at home and abroad every year. Players who like horror themes.
But hunting games?
The market share is too small, and the difficulty of production is not small at all. The ordinary independent game team does not have the funds to do it, and the manufacturers who have the money to do it must also be alert to the crisis of the market crash.
Coupled with this type of game, it is difficult to locate a gameplay.
Some manufacturers have launched cold weapon hunting, some have launched hunting guns and other hot weapon hunting, FPS, ACT and even simulation operations, all of which have been tested by game manufacturers, but the market feedback is not very good.
Finally, the hunting game gradually evolved into an open world, as well as some incidental mini-games in RPG games.
Just like "The Wilderness: Redemption" and the wild hunting gameplay in "The Legend of Zelda: Breath of the Wild".
More with him is just an addition to the original game content, and made a hunting game alone, not to mention the 3A level masterpiece, even ordinary small and medium-sized games are rare for several years.
Of course, the only difference is that, according to the information given by Yang Chen, this is not a traditional hunting game, and it is also hunting dragon creatures.
Faced with the discussion of everyone, Yang Chen just smiled and did not speak, but pulled the project information down.
The specific GDD is not yet perfect, but it is only a brief, including the direction of the game and characteristics, but Yang Chen is also clearly marked in this document.
"Monster Hunter", complete ecosystem and food chain construction, real hunting experience, high difficulty.
"Monster Hunter", the name of the project did not surprise them too much, because Yang Chen had already told them straightforwardly.
And the next complete ecosystem and food chain construction, this is not too amazing, although I haven't really done this in a hunting game.
But if the next game is the hunting game of their Nebula game, then it is naturally a 3A level scale, and such a level scale game, it is reasonable to create a complete natural ecosystem and food chain construction.
Just like an open-world game made by a small game manufacturer, players are most concerned about how many endings there are in the game and how many changes it will bring in the process.
If it is a 3A-level open world, then the expectations of players will be higher, such as the NPC intelligence in the game, and the intelligence of monsters.
Including how much the objects in the game can be destroyed, these will be infinitely enlarged by the players.
It's justifiable that small manufacturers can't do it. www.wuxiaspot.com
For a hunting game, the whole ecosystem is the same.
Not to mention the real hunting experience. Hunting games can't give players a good hunting experience. Can they still be called hunting games?
The key lies in the last three words: high difficulty.
I saw many people in the three-character office shaking.
Especially Wang Ye and their old members who participated in "Wolf: Shadows Die Twice" and "Dark Soul".
The feeling of "Wolf: Shadows Die Twice" and "Soul of Darkness" that experienced the suffering journey is still vivid, and it is not only these two games, but even more is that they also experienced before they were developed. For a long time, "Digging to Seek Up" and "Jumping King".
But now, when I saw the three words "High Difficulty" marked by Yang Chen, the memories of the dark years came to my mind at once.
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