Game Entertainment Empire
Chapter 448: This difficulty is too low
"No, "Guda the Ashen Judge" is still too slow. All three of my shields succeeded."
Watching three consecutive anti-shields, he successfully cut the Kudat out of the second abyss form with a knight.
Yang Chen frowned and said.
Although the skill of the "Ashes Inquisitor Guda" in the game is designed by him, he almost knows the actions of the next Guda, but he knows it, knows it, reacts it and uses it in actual combat. Another story.
Just like "Wolf: Shadows Die Twice", even knowing Xuichiro's moves, he still died so many times before he developed a muscle response.
Even if ‘Ashes Judge Guda’ is the kind of character that belongs to the novice teacher, the difficulty is too low.
And this is not a good thing for the game type.
Because the boss of "Ashes Judge Guda", in addition to being a novice teacher, also plays the role of a newcomer to persuade the teacher.
It’s important to know that handicapped players don’t really only describe the rookie who is new to the game.
Including some games for tens of hours, hundreds of hours, there are no good players who have played for hours, but they really exist.
These rookies can be said to be real handicapped party players, and even most players will produce a kind of play. Isn't it a show? Can someone really cook this illusion?
Although in the design concept, "Dark Soul" is a seemingly difficult game, but as long as you can persist and adapt to the BOSS attack rhythm, you will be able to pass the game, but for some real handicapped players In this type of game, they may never get through customs without opening a cheater.
For these players, the beginning BOSS as a novice to persuade the division, Yang Chen felt that it was still necessary.
Another point is that this difficulty is really a bit low.
"The action here has been redesigned, and the big sword of'Ashes Judge Guda' is bigger and longer, and the range of attack judgment is wider. This large-scale attack is slightly more concealed." Yang Chen Pointing at the screen, Gu Da said toward Wang Ye next to him.
Without saying a bit, Wang Ye next to him wrote down a little in his small book.
In a game known for its difficulty, it was only after playing the first BOSS in Novice Village.
This is really a bit undesirable.
In addition to the initial Kudat, and some follow-up content, Yang Chen also told Wang Ye that they had a lot of ideas.
After two days, Yang Chen once again got a new DEMO from Wang Ye and they haven’t done anything in the scene yet. It’s just ordinary block modeling, including Kudah and the characters that Yang Chen manipulated. None of the modeling has been done, and ordinary attack decisions are all block-shaped.
However, after the attack decision point was changed, Yang Chen felt the taste as soon as he started.
'you are dead! ’
Blood red words appeared on the screen. Compared with the simple dead words in "Wolf: Shadows Die Twice", two more words were added this time.
"According to this difficulty, the subsequent BOSS and mobs will gradually increase on this difficulty factor. This will be a step-by-step game, from easy to difficult." Yang Chen looked at Wang Ye and said.
The difficulty is gradual, there is no problem at this point, but if the players challenge the unsuitable monsters at an inappropriate stage, then wish the players good luck.
………………
The development of "Dark Soul" is proceeding in an orderly manner, but there are players in the game world, it is a little commotion.
Because after Yang Chen sent a message on his official blog, it was like diving.
Not even some of the original developments were released.
If it weren't for the official news of "Dark Soul", as well as the major game forum communities, there are some game media editors who haven't written any news and re-played Nebula's new work "Dark Soul".
It makes people feel that there is no such thing as "Dark Soul".
It's not just players who are inquiring under Yang Chen's official blog. Media including games such as Starry Sky also want to interview Nebula games and get some of the latest inside information.
Yang Chen thought about it or decided to make some responses, as to how to respond.
Naturally, it is impossible to publish the latest development progress of the "Dark Soul" game.
Although it is different from the previous project that created a new folder, they have only completed a simple test DEMO fragment so far.
Even the modeling of some major NPC scenes in the game is not done well.
It is still in a pre-development stage.
So soon players saw his latest reply on Yang Chen's official blog.
'The development of "Dark Soul" is very smooth, I believe everyone knows that this is a difficult ARPG game, and this will be a game that completely distinguishes "Wolf: Shadows Die Twice", regardless of Is it a story or a combat system. ’
'Similarly, in this kind of difficult game, we want players to experience not our maliciousness, but their own strength from weak to increasingly powerful, defeating enemies that were originally considered invincible, and bringing strong achievements. Feeling, this is not a game to face players with malicious intent. ’
'The level and difficulty of the whole game are designed by me, including the follow-up test, and every monster, every BOSS, and every level in the game will be played by myself, and I will ensure that I can rely on myself We hope to achieve the goal of customs clearance. Every player can clear the "Dark Soul" by their own efforts. Players without customs clearance are not unable to do so, but they gave up halfway. ’
With this statement from Yang Chen's official blog, all players expressed great excitement when they looked at the previous content.
The game is developing smoothly, good news!
High difficulty~www.wuxiaspot.com~ No problem!
Distinguish the game of "Wolf: Shadows Die Twice", whether it is a story or a combat system? More excited!
After the game is completed, President Yang will only release it after clearing the game? No……
Do not! There is a problem, or a big problem!
All players were shocked at the end.
Wait for President Yang to clear it?
Who doesn’t know that Mr. Yang is a tough game to play?
Xuan Yilang who made "Wolf: Shadows Die Twice", you can only die dozens of times.
After the game is developed and completed in person, is it not cold?
All players who know Yang Chen think of Yang Chen's personal skills that he showed during the live broadcast.
Watching Mr. Yang playing games, he can eat three big bowls, that's how he eats.
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