Game Entertainment Empire

Chapter 263: Interview with Game Starry Sky

The online mode of "Metal Gear Solid: Phantom Pain" started, and the news immediately triggered the enthusiasm of all players, including game manufacturers in the industry.

Countless players are eagerly looking forward to the Internet, and some game manufacturers are closely watching the online mode of "Metal Gear Solid: Phantom Pain", ready to find out.

Among them is the Jiasheng game. Yao Cheng, who is the operation department in the office, is also the first time to stay in his office and is almost stuck. Wait for "Metal Gear: Phantom Pain" to update the online mode.

Although he is not part of the development department, the following several successive masterpieces of Jiasheng are operated by him, and he has to pay attention to his opponents.

Even if he personally thinks that such a game is actually difficult to launch a fun online mode, after all, he is not professional in this aspect of the game, he can only make reasonable analysis through big data.

A great man once said, ‘when we correctly point out that the enemy should be taken lightly in the whole, strategically, we must never take the enemy lightly in every part and on every specific issue’

And Yao Cheng also firmly believed in the correctness of this sentence.

However, when all players and people in the industry are looking forward to the online mode of "Metal Gear: Phantom Pain", Yang Chen was interviewed by a media in the Nebula game.

Interview with Game Starry Sky.

As one of the largest game media in China, the professionalism of Game Stars is unquestionable, including its ratings and public comments are basically very fair.

However, they also have a feature, that is, they will almost never give a full score of 10 points. In addition to several pioneering games in the history of the game, they give a full score of evaluation. It can be said that basically you can't get full marks.

And this has become a feature of their scoring agencies.

"Mr. Yang and Mr. Wang, this is our second meeting." Zhang Tan, who has been promoted to editor in chief of the editorial department, said hello to Yang Chen and Wang Yaliang who were also interviewed.

Yang Chen looked at Zhang Tan, who set up the relationship. He froze for a moment and then thought about it for two or three seconds.

Meet for the second time?

It seems that there is no image at all!

But as the saying goes, it’s still a bit polite to reach out and not laugh at people. It’s the same as the Jianghu Knights in a martial arts movie. It’s a long time to admire whether you’ve seen it or not, so Yang Chen is embarrassed but not polite. Smiled: "Yes, this is the second time I met."

It was probably Yang Chen who was smiling a bit pretending to be seen, and Zhang Tan also laughed twice, and then immediately shifted the topic to other aspects.

Looking at several sculptures in the exhibition hall outside, especially the area of ​​"Metal Gear", Zhang Tan was quickly attracted by a sculpture.

BIGBOSS, VenomSnake, Jingjing, Miller, Bobcat and skull faces, including Paz, are all very conspicuous, but what Zhang Tan really noticed is a brand new sculpture.

THEBOSS only appeared in "Red Alert: World War".

Unlike the **** temptation, even the socks are still broken a few holes quietly, THEBOSS is not beautiful, it can even be said that it is a real female man level, the muscles on the arm can punch a dead sportsman.

Moreover, THEBOSS itself seems to be a very important role in the "Metal Gear" series. The shape of such a character is defined as such, which really makes people feel a bit surprised.

"General Yang, the characters in "Metal Gear Solid: Phantom Pain" seem to be slightly different from the mainstream impressions of players?" Zhang Tan looked at Yang Chen and asked.

Even if the general game knows people who are more suitable for the background of the war, it should be a tough guy like BIGBOSS and THEBOSS, and the most inferior is like Miller and the Bobcat.

However, in order to please the players' aesthetics, especially the aesthetics of some domestic players, more of them will choose the style of beautiful young girls and girls who prefer Japanese and Korean styles.

Of course, you must say that this is bullshit, but most games in the market are in this style, and the art style of the secondary element shows that this aesthetic player is the mainstream.

Whether you admit it or not, accept it or not, the facts are here.

Of course, the mainstream of game aesthetics in Europe and America is biased towards the style of "Metal Gear", but after all, Nebula Game is a Chinese game company and an Asian game company.

In the face of "Metal Gear", other game companies may end up with the style of the second marshal, rather than the realistic style like BIGBOSS.

The most unfavorable THEBOSS will also be a character in the style of a royal sister, not a female man designed like Nebula Games.

Hearing this, Yang Chen smiled: "Is this the first question of the interview?"

Zhang Tan froze, then nodded quickly: "Of course."

With Zhang Tan and another younger brother in charge of shooting in the starry sky of the game, walking with a recorded younger brother in the company's display area, Yang Chen replied: "In fact, there are not so many considerations, the most important thing is suitable , Suitable for the story of the game."

This is what Yang Chen said is very true. Regarding these games in dream memory, Yang Chen will carefully consider whether he can make this ability or how to do it when he decides to develop it.

Including the character art setting in the game, why is it designed like this?

Whether it is closer to the background of the game story and the world view of the game, or simply to please a certain group of market players, these things will have a very clear understanding in Yang Chen's mind.

There is no doubt that the characters in Metal Gear Solid: Phantom Pain are carefully designed, Miller, BIGBOSS and THEBOSS.

Characters that prefer the taste of tough guys, but they are definitely not simple tough guys, but to make players feel sincerely that if these characters are more than ten years younger, they are also a handsome teenager in twenty years~www.wuxiaspot .com~ is just like Lyon in "Resident Evil".

Of course, there will also be a compromise in the game for the market, such as the fact that the socks are broken and there are several holes quietly. Although it gives a very detailed setting such as why she wears so little clothes, it is in the final analysis the reality This is still a compromise on the market.

But Yang Chen did not think that this compromise was a mistake. On the contrary, this compromise was actually something that players were talking about.

Even many players want more in their hearts.

Of course, this kind of more than quietly in a certain level that makes the male players cool down.

"In addition, President Yang, can you tell us about the story in "Metal Gear Solid: Phantom Pain", can you tell who the last villain will be? Colonel Zero who has never appeared? Or is that Eli who defected from the base with the ghost boy, Or is it Miller and BIGBOSS in the end?" Zhang Tan curiously asked Yang Chen a question.

This is also one of the most concerned questions for many players of "Metal Gear Solid: Phantom Pain" on the Internet, but Yang Chen's answer is to make him a little ignorant.

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