Game Entertainment Empire
Chapter 113: Who can stand this!
It seems that many players are a little scared, worrying that there may be something in the game that affects the game's balance props.
But in fact, most of these reviews are for players who have not bought the game, or for players who have not entered the game.
In the face of these players, Yang Chen did not take too much care, but just sent a panda head question mark expression on the official blog.
You don’t know exactly what the mall in the game sells, so I will talk about the issue of in-app purchases here.
Also soon, some players who bought the game started to refute after reading the contents in the mall.
"Sale items such as skins are sold in the mall. There are no items that affect the value of the game, and you can use game coins to buy them except for coupons!"
"However, some rare items can only be obtained by opening boxes, and boxes can not only be purchased through coupons, but can also be purchased using game currency!!!"
"My God, Sister Wang's legs, this waist!"
"Lying trough, and black silk dress!? Rabbit ears!"
"My God! There are bikinis, dead water, who can stand it!"
Many players who have entered the game for the first time cannot open their eyes after opening the mall interface and looking at the dressing screen inside.
Whether it is in "Resident Evil" or "Resident Evil", King Ada, who is called by the players as Sister Wang, has a very difficult tutorial, which is to drain the players' wallets.
In "Biochemical Survival", the novice NPC of the game is King Ada.
And it is not the general Ada King, but the Ada King that the players themselves DIY.
In the novice tutorial, players will first watch a short CG animation, and then enter the mall interface to guide the Ada King to dress up an image.
Although there is no specific and detailed game story, the big world view still has it, but the more ambiguous one is just the open one.
From frugality to extravagance is easy, from extravagance to frugality is difficult.
In a similar game, if the player does not experience the coolness and attraction of the skin at the beginning, then they will not feel much.
But once I experienced it and saw the coolness of the skin, then they would also plant a seed in their hearts.
This is also the method used by most games, such as the human-machines in some games. You will find that these human-machines often have some limited and rare skins.
Or maybe the NPC's dress is so much better than yours, and the time-limited experience of fashion and skin for the well-known benefits to players, these means are basically for the money in the player's wallet.
If it is really a welfare for the player, then you can be generous and give a permanent term directly.
As for the props in the game, if the player does not spend money, directly choosing the liver can indeed come out.
In the game, including daily tasks and weekly tasks, a lot of game currency will be given away, including game currency according to the length of time after each game.
However, according to the strict design of numerical planning, all the items in the current version, taking into account the fact that the five-box of the Emperor can produce the rare jewelry that he wants, and the situation that one box will be given for each level, it takes about Players can collect all the things they want in about 1500 hours.
When the players finished downloading and slowly entered the game, in the Nebula Studio, Yang Chen was still explaining some core concepts about "Biochemical Survival".
When these things were developed in the past, Yang Chen did not fumble, but along with time and some core elements of the game in the dream memory, Yang Chen also almost understood the attraction of the type of games such as "Biochemical Survival" for players Where is the power?
The visual impact on the numbers, as well as the brainless refreshment, and the fun of nurturing.
This is actually an alternative FPS brushing game, but unlike the RPG brushing equipment, in the zombie mode of "Biochemical Survival", the player brushes the scores obtained by playing zombies.
Just like the dragon that is greedy for treasure in Western mythology, players also have this kind of psychology to some extent.
"Infrastructure mode, the infrastructure mode based on the zombie infection mode will be launched in the future. Not only can humans be refreshed, but zombies should also be refreshed!" Yang Chen said while watching Wang Ye sitting in the conference room.
? ? ? ? ?
Zombies can also brush cool! ?
Listening to Yang Chen's words, everyone was a little ignorant.
The coolness of human brushes can be understood, and the thick zombie skin can automatically return blood, and the human remote gun guards the stronghold so it can be played very cool.
How should the zombies be refreshed?
"It's divided into two stages, defense and offense." Ignoring everyone's puzzled expression, Yang Chen compared his games in his dream memory and expressed his thoughts.
"Players need to find a place on the map, build a defensive fortress and resource building, and at the same time give human players a certain amount of money resources every second, and players can use the money resources to strengthen the equipment and character attributes of the fortress and their own."
"And zombies can also obtain resources by continuously attacking the defensive fortress, and then strengthen their own abilities."
"After successfully defending for a certain period of time, humans begin to attack zombies."
Not only can humans be refreshed with firearms, but also zombies can make themselves stronger by defensive measures against humans.
Yang Chen recalled some tower defense games in his dream memory.
Of course, this is only a rough game structure. The specific map design and numerical design in the game all take a long time to determine the balance.
Otherwise, it will lead to that all zombies can kill humans, or that humans can kill zombies casually.
Even if this model is mainly entertainment, balance is also very important.
"However, the name of the infrastructure model is a bit unpleasant~www.wuxiaspot.com~ is called the cataclysm model." Yang Chen said after thinking about it.
After Yang Chen finished speaking, Wang Ye and others in the conference room looked shocked.
Is this another pattern?
Coupled with the previous hide-and-seek model, and this catastrophic model, "Survival of Biochemistry" has all the updates within six months?
No, don’t creativity cost money?
Looking at everyone's expressions, Yang Chen just smiled. In fact, referring to some games in the dream memory, there are many ways to introduce them, including parkour and ghost mode, and the gameplay of "Dawn Killer", even including similar "Wolf Kill" is also not incapable of being introduced into "Biochemical Survival".
In the Nebula game, Yang Chen and Wang Ye discussed the follow-up "Biochemical Survival" update.
With a large number of players entering the "Biochemical Survival" to play, various community forums quickly aroused the discussion and hot discussion of players.
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