Game Development: I Built a Game Empire
Chapter 143
After experiencing these five maps with different attributes in Warcraft, players quickly felt the unique fun of it.
Each of the five maps has its own characteristics, but they have one thing in common.
That is, unlike the RTS gameplay of Warcraft itself, the player only needs to operate one unit.
The rest of the stuff is completely left alone.
This makes the game much less operable.
In particular, some players who did not feel the fun of RTS in Warcraft found a joy in these RPG maps with different characteristics.
And it has the previous concept of cherishing the unit in "Warcraft", when a unit has residual blood, it is often not directly sent to death, but still retained, or used a healing bottle to restore his blood volume.
Because in "Warcraft", the unit is really precious, and it will be very distressing for a master to kill a soldier in a duel.
But in the RPG map, the existence of heroes is mainly highlighted, often a skill dies a large number of creeps.
This gives the player an indescribable sense of daring.
And these maps are also very suitable for players to play together.
It's the complete opposite of Warcraft itself, which is more suited to 1v1 RTS.
For a while, many players on the Internet who did not have RTS talent, which led to the temporary release of "Warcraft", have invested in these maps.
At the same time, on the major game forums, there are more discussions about these RPG maps.
Originally, a community forum for Warcraft was more of a tactic for exchanging games.
And now, many players are also communicating the content of these RPG maps.
"Haha, these maps launched by Chen Xu this time are so interesting!"
"Yes, yes, I really like the map of 'Guarding the Sword Pavilion', the dignified people are there, who Yunhan is dead!"
"That's right, it's so cool to play, the skills of all kinds of heroes are all different, it's so cool that it explodes! There are a lot of equipment set combinations in it!"
"Yes, but if you don't do it at first, it feels like it's still quite difficult, and the equipment level can't be born, and you can't stop the boss when the boss comes. "
"Go to the task, and go to the dungeon to brush the boss, the upgraded equipment can be used in the early and middle stages, and the equipment from the boss is still required in the later stage. "
"But has anyone noticed that the villain in the picture of 'Guarding the Sword Pavilion' is the Wei State, and the Shu State needs to be defended, and the Shu State is the villain in the 'Fantasy Cao Cao Biography', and the player needs to attack the Wei State to manipulate the Wei State. "
"Haha, this should be a little easter egg on the map, right?"
"I think 'Warcraft Tower Defense TD' is quite interesting, all kinds of heroes have become defense towers, and they all have bonds, and I feel that the content is quite rich!"
"The Great Pyramid Escape is fun, all kinds of small games. "
"I feel that the rich armor world is a bit interesting, it can attack the city, the scene is very spectacular, and it also has a bit of a taste of buying a board game. "
There are also more and more discussions about these RPGs on the Internet.
And these RPG maps of "Warcraft" themselves are actually more suitable for multiplayer gameplay.
It's more casual and entertaining, because the main games are AI computers, so there is no too strong victory or defeat, and basically what it brings to players is positive feedback.
This novel mode instantly attracts players, and at the same time allows players to call for companionship.
Then they were all fascinated by this unique map gameplay.
All players didn't expect that there would be such content in Warcraft.
You think it's an RTS-type game, but it turns out that such a map comes out and suddenly tells you.
I can't imagine it, but we can still be an RPG game.
And then just when you think it's just like that, it has to tell you.
In fact, it is not only an RPG, but also an action-adventure and tower defense gameplay.
This unique experience instantly hooks players in.
After freeing your hands, it can be said that you can completely experience one of these unique ways to play.
Another piece about the map editor has also attracted the attention of many game lovers.
Because judging from the performance of these maps, it seems that they were all made with this editor of Warcraft?
"Does that mean we can make these maps in Warcraft as well?"
"It seems to be a little interesting!"
"And there's a ready-made material in it!"
After experiencing several RPG game maps, many players have also developed some interest in map editors.
At this time, many players found that Chen Xu had released a new news through the official blog and the Fengyun game platform.
That is the game that players use MOD to make, and after player voting, 5 maps will be screened out every week to provide a certain bonus and be officially promoted.
After this news came out, it also made many players more interested.
The map editor itself and 5 different types of RPG maps have already aroused some interest among players.
In addition, Chen Xu suddenly released this map, and the official will provide additional bonuses.
It's not much, but it's a complete boost to one of the players' current enthusiasm.
Really good RPG maps are actually not so easy to make.
Because it involves a balance of values, there are also various aspects of difficulty.
But for Chen Xu, mobilizing the enthusiasm of players is one of his goals now.
As for the bonus for the best maps selected every week, it can actually be regarded as an incentive for excellent map makers.
Regarding the RPG map, Chen Xu also thought about it in his heart.
In the previous life of "Warcraft", there were actually quite a few excellent maps, which went through the author change halfway.
Among them are the famous 'DOTA', the early wind sticks, sheep knives and later ice frogs.
But not every map has a reliable successor like 'DOTA', and even makes it better than its predecessors.
Most maps were born as a hobby at first, and then they didn't go so far.
Naturally, it's because generating electricity for love can't be sustained.
Regarding the map charge, Chen Xu also thought about it.
With built-in props, Chen Xu didn't want to do that.
In the previous life, an RPG in the later stage of "Warcraft" is basically not much different from a web game.
It is not the player's cooperation that is relied on to clear the customs, but more krypton, and even the high difficulty is not kryptonite.
In the case of a one-time buyout, most of the maps, especially the PVE maps, are actually not highly replayable.
For confrontational maps, charging will cause players to divert players.
And more importantly, if you charge a fee, it is commercialization, which will lead to some troubles in the copyright area.
So after thinking about it, Chen Xu decided to take the method of rewarding an excellent map author.
Anyway, for the current Fengyun game, this money is simply a sprinkler, and it itself is also very useful for the promotion of "Warcraft".
After all, Chen Xu didn't think about making "Warcraft" a derivative game platform, and more Chen Xu considered relying on RPG maps to keep those players who couldn't experience the fun from pure RTS gameplay.
At the same time, it also allows players to have a sense of familiarity with this kind of gameplay of manipulating heroes alone.
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