Game Development: I Built a Game Empire
Chapter 136
After Chen Xu finished performing the tactics of the Night Elves and the Undead that day.
It has also benefited many RTS professional players a lot, and they have begun to study more seriously, and some units that have been ignored by themselves before are also troops.
This time, they also thoroughly understood that the game "Warcraft" really can't be understood with regular RTS game experience. ,
Because even the same tactic will have different effects depending on the spawn point of the map.
The minimap uses the wind to fight the orcs, which is very easy to use, because it is more convenient to harass and scout, and it is a wolf cavalry of the orcs.
But when it comes to the big map, the wolf cavalry tactics of the orcs can complete a two-level reversal.
Using the mobility of the wolf rider and the constant harassment and containment, the strongest wave of the 50 population in the early and middle stages of the wind can't be played at all, and can only end up with hatred.
The same is true for turbulent ore flows, both of which have advantages and disadvantages, and a discretionary choice is required.
And this is the charm of Warcraft.
During this period, no one said anything about which race was too weak and which race was too strong.
Because all players understand that different races have their own characteristics.
After Chen Xu won JQ, there are players on the official blog every day who express their hope that Chen Xu can take some time to broadcast "Warcraft".
Especially the video recordings of Chen Xu's previous live broadcasts were repeatedly studied by the night elves and undead players.
In this regard, Chen Xu also posted an official blog message, saying that he is just a game designer, and I hope everyone can pay more attention to the game.
At the same time, he also said that the potential of the game in Warcraft is far more than that, and there is one more tactic waiting for players to develop.
In the face of Chen Xu's statement, many players expressed their understanding, but at the same time, they also had a lot of regrets.
..................
At this time, Chen Xu's words were in the conference room of Fengyun Games.
Discuss with Xingbang Software about the overseas launch of "Warcraft".
The main translation and dubbing work has basically been completed.
In the case of dubbing, needless to say, the people you are looking for are professional voice actors, and the emotional part can be guaranteed.
There is not much of a problem with the translation, and it basically retains an original flavor from Warcraft.
Even if it is overseas publicity, Xingbang Software also has discussions with Chen Xu.
Because of the special nature of Xingbang Software, coupled with the previously signed contracts, as well as overseas, because it involves various regions, the laws and regulations are basically different.
Therefore, publicity and promotion is a relatively big problem.
"It's not a big problem, just create a topic and rub it off with similar competing RTS. Chen Xu said to the person in charge of Xingbang Software.
If you really want to promote an overseas promotion on a large scale, you can't get tens of millions of dollars.
"But Mr. Chen, this will make players subconsciously compare the quality of the two games......"
The person in charge of Xingbang Software's operation handover with Chen Xu hurriedly said.
But before he finished speaking, he paused when he looked at Chen Xu's expression.
That's right!
With the quality of "Warcraft", afraid of the comparison of a hammer?
Isn't it a spike for one of the rest of the competing RTS on the market?
Isn't that kind of propaganda appropriate?
It can generate hot topics, and it's all good points.
And those exquisite CG animations in the game can also be used as a pre-hot spot in the early stage.
Thinking of this, the person in charge of Xingbang Software was also a little excited.
After continuing to chat with Xingbang Software for a few words, Chen Xu didn't ask more.
He is good at games, but if it is promoted overseas, Xingbang Software has not only launched a finished product, they also have the most experience, so Chen Xu doesn't need to ask more about this.
Only for the later construction of an overseas platform, there is still a server problem that needs to be solved.
............
Fengyun Game Studios.
Qin Yi, Zhao Shan, and Chen Qingzhu are still developing an RPG map given by Chen Xu.
One of the simplest is the map of 'Warcraft Tower Defense TD', most of the content, including the art model, is based on the content of the "Warcraft" art library to make a component.
All that needs to be done is to adjust the balance of one of the corresponding attributes.
For the other maps, an additional art model was required.
So it takes a long time.
Among them, the RPG map related to the theme of the Three Kingdoms, "Guarding the Sword Pavilion", is an art prototype of "The Shore of the Land" and "Three Kingdoms Killing".
After all, it is a ready-made game that does not need to be redesigned, and its own game does not have to worry about any copyright issues at all, and at the same time, it can also strengthen the player's impression of it, which is a multi-win.
"Mr. Chen, do you think we want to add some teaching modes to the map editor in the future? I feel that ordinary designers may be confused when they get started. Qin Yi said to Chen Xu.
"You still need to say that Mr. Chen has already designed it. Zhao Shan next to him said.
"That's it, you can think of a question, Mr. Chen can't think of it?" Chen Qingzhu mended the knife next to him.
Chen Xu next to him smiled, he had indeed done a good job of the teaching guide for the map editor.
In the previous life, Blizzard didn't know how powerful the map editor really was, so it was basically a self-sustaining mode.
But he knows how much potential it has.
The relevant teaching guidelines, as well as other things, have already been dealt with.
Although it is difficult to achieve that kind of fool mode, because this kind of openness itself can be used for the construction of autonomous maps, it is destined that a lot of data in Warcraft will be opened.
So for the average player, it's still a bit dazzling.
However, there is still a complete set of tutorials in the editor, and if the player is interested, it is still easy to learn to draw a scoop according to the gourd at first.
And when Chen Xu and Qin Yi were planning a new version of the "Warcraft" RPG.
Most of the work on the overseas version of Warcraft has also been completed.
At the same time, an early warm-up has been started.
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