Game Design: It is Very Simple For You To Fill In?

Chapter 63: It's right to die, it's right to try!

  Chapter 63 It's right to die, it's right to try!

   "It's really people running in front, and the soul is chasing behind." Yinzi rubbed his handle, and the handle became wet from the sweat in his palm.

  Since the second chapter rediscovered her own dark side, that black shadow followed her closely like a tarsus worm.

  Although you just follow the path you walked before, there will be more and more purple-red shadows, with **** mist, as long as you are knocked down by the shadows, you will die directly and the game will fail.

  There are five or six black shadows behind him one after another, and the danger of death is always imminent.

   "This episode is really no different from a horror game, it's too scary!" It's obviously a pursuit, but Brother Yin feels that hope and despair are constantly intertwined.

  The kind of despair and endless self-struggle that dragged oneself down from the goal you wanted to achieve again and again.

  Clearly seeing that you are about to successfully reach the exit of the checkpoint, black shadows gather behind you. They walk the path you have walked. The more anxious you run, the more chaotic the shadows behind you will be.

At the beginning, he was a little flustered when he found someone chasing behind him, but after finding out that the person behind him could only take the same route as himself, he knew that he needed to maintain a sense of rhythm, patience and accuracy in the midst of tension and speed .

  But the adrenaline is constantly being secreted, and it is very difficult to maintain a peaceful state of mind under the intense and exciting pursuit.

  The rhythm of the second chapter is very fast. When the background music starts, the drums officially start to beat!

   But from chasing the beat of the drums, the whole game starts to get a bit over the top.

   The rhythm of the background music in the game is not as fast as that of other games. Although the rhythm here is fast, it is orderly.

  There is a sense of calmness and flow in the tension.

  Under this BGM, it seems that no matter how many times I die, I don’t feel irritated.

   When being chased by the dark side again, Yinzi took a deep breath, "I finally know that at the beginning of the second chapter, there will be a reminder to take strawberries when needed."

   "I'm in such a panic, how can I care about strawberries?"

  He just wanted to pass this level quickly and get rid of the nightmare of being chased.

  The barrage is also dumbfounded,

  ‘It makes me stupid…’

  ‘I really felt my scalp tingle once I saw it. '

  '! '

  ‘I kill myself! '

  ‘I beg you, don’t come here! '

  …

   But in this kind of chase, when Yinzi felt more and more nervous and desperate, he entered the map on the next page, with the starry sky jelly in front of him, and he only cared about running away quickly.

   When he came back to his senses, the dark side behind him disappeared unknowingly.

  Walking through a starry sky of jelly, she came to a phone booth.

   I have to say that the game production of the old thief is very immersive,

  Obviously just after endless chasing, endless self-struggle, my heart is full of fear that no one believes and no one understands...

  Picking up the phone, the previous mentality formed a strong contrast with the concern when I was on the phone with my mother.

-

   What a surprise, Madeleine, how was your trip? -

   It's okay, I'm just a little overwhelmed.

  Madeleine was holding the phone, with timid and confused eyes. She didn't know how to tell her mother about the frightening and frightening things she just encountered.

-

   Oh no, are you scared again?

  Honey, take a deep breath, mom is here.

  Tell me what's going on.

  Obviously the voices of the villains in the game are grumbling, but you can still feel the warmth of care and care from your mother.

  The screen came to an abrupt end here, and the second chapter ended.

  The player who played the game had a sore nose at this moment, and only felt that he really wanted to talk to his mother about his inner difficulties and troubles, and wanted to follow the phone call and talk about his boredom.

  【Hurr for the number of deaths! The more deaths, the richer your experience, keep going! 】

  At the beginning of the third chapter, a string of encouraging words greets the eyes.

  The players who were still worrying about dying too much felt tight,

  No one thinks that death is an honorable thing, especially in the game, more deaths represent 'vegetables'!

   But the price of death in the game is really small. If you make a mistake, you can immediately start from the latest save point, and then continue your game.

   Although there are obstacles in the middle, jumping becomes more and more skillful, but time and time again, the player becomes proficient in the game.

  ‘Music does not replay with death. ’ Tuanzi had been stuck in a level for a long time, and she discovered this detail.

   When she was discussing this matter with the player, she saw a barrage.

  She felt that the bullet screen was very appropriate, ‘Death does not mean starting over, it is just part of the process. '

  The game is also constantly asking the player a question.

  Why do you want to climb a mountain?

  Many people will quote such a classic sentence to answer you - "Why climb? Because the mountain is there."

But this mountain is too painful, especially at the front, the endless pursuit of the dark side, and the chasing battle with the innkeeper, the portrayal of pain is very real, this kind of reality can make people who have experienced pain feel it Being understood, at the same time, it will also accurately evoke their painful memories.

  At the beginning of the game, when the old lady at the foot of the mountain persuaded her: "This mountain may be too difficult for you", Madeleine just said stubbornly: "I think I'm fine."

   This is a stubborn self-justification that many people with depression have—see, I want to do something other than pain and cry.

  The reason why people are depressed and commit suicide is because there is not enough reason to live.

   But the small ideas that support him or his family can be as small as climbing a mountain, as big as "earning 100 million first", or even buying a beautiful dress and wanting to live until next summer.

  Those thoughts are like straws floating on the water, drifting endlessly with the current.

  But these can give them a reason to live and add a little bit of leverage to their precarious lives.

  Of course, this process is not without cost. The price of Madeleine’s tenacious climbing is that she encountered various challenges, was forced to face up to various psychological obstacles, and was hunted down by her own dark side.

  Just like every hot-blooded adventure game, she died again and again and was reborn again and again on this endless road.

  Xie Lingjiang watched the anchor while the players played the game.

   Her favorite part of the game is the sixth and seventh chapters.

   As for the death of the game? Xie Lingjiang felt that death is not terrible, it is right to die, and it is right to try!

  (end of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like