Fishing Druid in Another World
Chapter 106 Wanqing Daoluoge
Nature Night Watchman, every level up, get three free points.
First light up the first mutation skill, originally Skeleton Resurrection, now become Bone Fighter.
"What? What is this combination, Japanese and Western fantasy, it tastes different!"
There is no way, the Saint Seiya series swept through Robo's youth, making him very sensitive to the word "fighter".
When it appears, it will not be associated with the gladiators of ancient Greece, but with the Saint Seiya.
This is just like the generation that will be pushed back a dozen years. When it comes to ninjas, the first thing they will think of is Naruto, not the Iga, Koga, Akutagawa, Naguro, Negoro, Takeda, and Akiba ninja families presented by the "Koga Ninja Scrolls".
Bone Fighter is weird enough, and there is something even weirder, roulette.
"This seems to be a gambling method that first appeared in Russia in the 19th century, right? This god of nature's ability to copy homework seems to be first-rate. Let's gamble, we are the fish at the mercy of others."
Of course, it's not that bad in reality. There will definitely be prizes, and there will be no byes.
Robo noticed that the big numbers are 24 and 36, the small numbers are 22, 4, 8, 7, and the largest is 108.
And the number he finally chose is 12.
Cow, sheep, lion, donkey, crab, snake, dog, cat, crocodile, crane, ape, eagle.
"Is this... the twelve Egyptian zodiac signs? What is this for?"
Soon, he understood that these are twelve kinds of bone armor.
"After going around for so long, it's really Saint Seiya, the underworld version? Then why not just go straight to Hades Saint? Hey, I didn't draw 100, I lost!"
Of course, Robo was just complaining for his own amusement, what's the loss? More doesn't necessarily mean stronger. The 108 Hades warriors, except for the Big Three and some others, are not as popular as the Golden Twelve Zodiacs. They are just extras. What's so happy about putting in a bunch of ugly losers?
Besides, if you have to say that the Bone Warriors are like the Saints, it's better to say that the Bone Warriors are more like the Static Warriors.
Static Warrior Xiang, a eunuch work that is very coquettish at the beginning, the art design is okay.
"Is this the male version of Athena? Just stand aside and shout for help or Oli Gei? This is easy, I should be able to do it."
Let's look at the required free points. The upper limit of the first stage is twelve, and the third stage is thirty-six. Can you increase it by twelve more through unconventional means?
"This pit is too deep! Did you learn the krypton gold routine from the rich goose?"
First, click out the twelve points of the first stage.
After clicking, I understand that it is to unlock twelve types of bone armor.
To put it in a more understandable way, it allows the summoning of twelve unique skeletons... uh... elite soldiers?
As the saying goes, being powerful is a matter of one version, but being handsome is a matter of a lifetime.
So, the key is to be damn handsome!
From this perspective, his Undead series is definitely the Niubi Plus version.
Other peers are just stinky and rotten skeletons, but his is the underworld version of the Twelve Golden Warriors, the difference is like heaven and earth! I like this kind of unique style, ahahaha! But how can this be low-key?
The second stage is unlocked, and the natural guardian level must be above ten.
Okay, it corresponds to the second stage of the elite level.
Then the third stage is the master level?
No! Ten levels jump, could it be the legendary level?
Then the hidden fourth stage is not the true god level?
From bone fighter to god fighter? Bronze, silver, gold, diamond? Very good, Lua Lu sent a congratulatory message, you are someone who understands the level.
Of course, this is just a fantasy.
‘Ding Ding Ding! ’ What was really sent was not a congratulatory message, but a notice that the bone element was insufficient and the bone armor could not be made.
"This pit is too damn deep!"
Not only that, this is just the material requirement, there are also personnel requirements.
Being a fighter is not that easy, you need compatibility.
It's not about the zodiac sign, but the attribute, such as the bull in the bull and the snake in the snake.
In short, it's very picky.
"If I'm so picky, can I still have fun?"
Then he found out that he could.
This ability is called iron armor and flowing fighters.
To put it bluntly, if the compatibility is not good, then you have to burn yourself. Maybe you can't fight for three minutes and burn yourself to ashes first.
The main focus is on the joy of salvation.
Do you think that the nature watchman is opened for some people to have fun?
Of course, it is to do a good job of dredging and cleaning, and accelerate the sedimentation and decomposition of material souls.
So, salvation is the main theme.
Even if there is a suitable fighter in place, it is also to strengthen the ability of salvation, and better target other targets for salvation.
"Okay, this kind of style is required." Robo flattered and went to see the next optional skill. There are only 27 points in total, and this cost 12 points. It's like buying a piece of land. You have to build a house and decorate it yourself. It's too painful.
Immortal Spirit Position, this skill determines how many bone warriors can be summoned at a time.
There is also the maximum summoning limit of bone warriors and the summoning cooldown time.
The most amazing thing is that 12 bone warriors are summoned at the same time, just like the opening CG of "StarCraft 2 Legacy of the Void", when the Protoss reinforcements arrive, the stars fall, the warriors appear, the circular background board, and the protagonist is in the middle, so impressive and cool!
However, considering that there is not a single hair now, this can be slow and lighted up first, so that you can choose another skill that needs it as a prerequisite.
Dark Sacred, another skill that sounds impressive, actually increases the Bone Warrior's Blood Magic, attack power, energy recovery speed, armor and resistance.
Hey, add all! This is cost-effective, especially + all types of damage, which is popular.
When Rob added the second and third points, he looked carefully.
Blood Magic is increased by 1 point, increasing the current total by 30%.
Damage is increased by 50% of the current total.
Armor and resistance are 20% of the current total.
In other words, the base number is very important, otherwise the effect will be average.
So he didn't add it for the time being.
After all, there is no Bone Warrior now, and the base numbers of various items are unclear, so there is no rush to add them.
Bone Warrior, Immortal Spirit, Dark Sacred, these are three grasshoppers on the same line.
Looking at the other line, nature is also mutated, and it is ignored if it does not mutate.
After all, the full skill tree of the Nature Watcher profession is almost comparable to the full talent skill tree of "Path of Exile". I feel dizzy after just one glance. There are too many temptations. I don't want to look at them.
Bone Age Weapons.
Well, to be precise, they should be weapons of the Bone Age.
Has this world ever had such an era?
He estimated that there was, but it was probably not in the main material plane.
The main material plane has the best balance, with many elements coexisting. It is unlikely that a certain element will occupy the absolute majority and become the protagonist of the era.
Other material planes are more like material warehouses. Since there are the Earth, Fire, Water and Wind planes, it is not surprising that there is the Bone Realm and the Bone Abyss.
Isn't bone element the key? It is estimated that Allen's ancient bloodline is the result of the infiltration of the extraordinary power of the Bone Abyss.
Bone Age Weapons, generating standard and exclusive nether weapons.
Rob believes that the standard is roughly corresponding to ordinary skeleton soldiers, zombies, etc., exclusive. He doesn't know whether the high-level undead, such as corpse wizards, blood sucking ghosts, and death knights, can mix in exclusive weapons, but his bone fighters are definitely qualified.
If you want to accomplish something, you must first sharpen your weapons. Since the main focus is on exploiting puppets, try to invest more in this area. Added!
This damage is very straightforward. The initial value is 130+ to 180+. The single digits cannot be accurate. I don’t know whether it is because the ability to perceive data is not accurate enough, or there is a certain fluctuation when the weapon is generated.
In addition, there is a 48-point vitality damage.
The vitality system has been mentioned before. To put it bluntly, it is the counterpart of life vitality, decay and death.
For example, the blood-sucking ghost’s favorite life-draining, which concentrates the essence of life in the blood and then draws it away. This is the main reason whether the blood is sweet or not. Whether it is a virgin or not, it is just a dietary habit and a psychological effect, just like eating ham and recognizing someone.
Life-draining is stealing and plundering, and there is also a burning life series. Corpse wizards and death knights all have this kind of skills and means, and the performance is different.
Robo is not sure what kind of bone fighter it is, maybe there are all, after all, there are twelve types.
Add 1 more point, 160+ to 210+, and the vitality damage of 48 becomes 74.
Robo compared his own HP with the HP he checked when he fought with the group of people from Scarlet Prayer, and roughly calculated the percentage addition.
I think that even if the cost-effectiveness of this bone-generation weapon is not particularly amazing, it is still okay. After all, this is just a weapon, not counting the basic damage of the bone fighter.
Bone-generation weapons also have derivative skills, soul-stealing and life-stealing.
Soul-stealing and life-stealing: 2% of damage is converted into life and mana.
It's just a dry sentence, but the value needs no further explanation.
After all, the nature night watchman is not like the life druid, and there is no powerful nurse skill. Not to mention playing closed loops and healing invincibility.
In this way, any skill that can restore health and mana is precious.
In this way, I have used 17 free points in total, and there are 10 points left. I will keep them for the time being, and wait for a bone fighter to come out, and then add them according to the situation...
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