First Wizarding World War
Chapter 477: The Book of Time and Ages
In the real world, the Holy Light Kingdom is just a huge legendary warship, much smaller than the Ishmeron Palace, which is as huge as an entire palace. It looks like an ant and an elephant. But just now, Charlotte was summoned to that mysterious space by several divine creatures. She saw the Holy Light Kingdom and Ishmeron rubbing against each other. They were evenly matched and almost evenly matched. The power between the two was actually not as exaggerated as the size difference.
Juno smiled slightly and said, "Okay!"
The Holy Light Kingdom suddenly accelerated and directly crashed into any ghost ship.
At this time, it was only then that the hugeness of this legendary warship could be seen.
Almost no ghost ship could resist the Holy Light Kingdom. Ghost ships that could not dodge in time would be directly crushed. Occasionally, one or two magic battleship-level ships would be violently knocked away, either flipping over or making unpleasant friction sounds, and directly crushed.
Some ghost ships of the magic battleship level were even pressed directly to the bottom of the sea, and only emerged from the sea again after the Holy Light Kingdom passed by.
Seeing the Ishmeron Palace getting closer and closer, Charlotte felt the hugeness of this sea palace more and more!
He didn't know what the result would be if he directly hit it, but no matter what the result was, he was willing to accept it.
Under his control, the Holy Light Kingdom was getting faster and faster. The entire legendary battleship was shrouded in several layers of mysterious thoughts, and Omibella at the bottom of the ship was shrouded in a layer of clear light.
Charlotte was slightly nervous, but Juno was still relaxed, but he was ready, and he took Charlotte away.
The Ishmeron Palace did not respond at first, but soon he summoned the ghost ship, rushed towards the Holy Light Kingdom, and deflected in order to avoid the Holy Light Kingdom.
Charlotte didn't give the floating palace any chance. After all, the Ishmeron Palace moved slowly, but the Holy Light God's Kingdom was much faster. He watched the Holy Light God's Kingdom crush dozens of ghost ships and catch up with the Ishmeron Palace, and then speed up again. Charlotte's palms were all sweaty. He had expected that even if he won such a shocking collision, the Holy Light God's Kingdom would not be able to save it.
He didn't think about what to do with the third maze even if he passed the Ishmeron Palace?
Well, maybe the Agmiras Labyrinth said that it was a challenge to the evil god, but it didn't require a successful challenge?
Anyway, this level is passed, and then talk about other things.
The collision that Charlotte expected did not occur. The Ishmeron Palace turned from real to virtual, like a dream bubble. The Holy Light God's Kingdom rushed straight past and did not touch the part of the fallen evil god's body, the transformed maze.
Charlotte was slightly stunned. In his eyes, eight runes with black smoke appeared, just like...
Just like the collision just now, although it didn't hit the Ishmeron Palace, it knocked down something else.
When these maze runes appeared, the maze power that lingered around his body seemed to have a foundation to rely on, entwined with strands, allowing Charlotte to quickly manipulate these maze runes freely.
One of the eight newly appeared maze runes was very familiar to Charlotte - the mind channel.
After truly mastering the mind channel, Charlotte could arbitrarily build channels between himself and the maze, and between mazes.
Just like the maze rune, its power is not infinite! It also needs to be accumulated before it can be released.
The third maze rune is also a rune that Charlotte is very familiar with - the maze guard!
It can not only create maze guards, but also manipulate maze guards, and even grant maze guards various permissions.
The fourth maze rune is something Charlotte has never come across before. It is called - Fog.
It can create fog near the maze, making it impossible for people to find the maze. It can also create fog inside the maze, and even has incredible magical powers such as changing direction and distance.
The fifth maze rune is - Capture!
It can capture ruins, cities, buildings, and even ships on the sea, making them part of the maze, thereby expanding the maze.
The sixth maze rune is - False Maze.
It is a bit interesting. It can create a maze out of thin air without the help of any ruins, cities, buildings, houses, or manors. Although the false maze cannot exist permanently and can only last for a period of time, it is a very practical auxiliary combat capability.
Charlotte still started with the false maze, and felt a little interested in the power of the maze.
The seventh maze rune is - Corrosion!
It is a pure attacking force that can make anything, like being washed away by time, inevitably corrode, break, rot, and even disappear due to weathering.
The eighth maze rune is - Shielding Time.
It is the opposite of corrosion, and can keep a thing, a life, in its original state forever within the scope of the maze. If a person is lost in the maze and is given Shielding Time, he can keep his years forever. Unless he leaves the maze or loses the Shielding Time, time will suddenly return to its original speed and bear the appearance that should have appeared after experiencing a long time.
The ninth maze rune is - Book of Time!
Charlotte's diary, the transformed Agmiras Labyrinth, is the incomplete Book of Years. The real Book of Years can compress the labyrinth world into a book, and can collect a group of creatures into this Book of Years. They will adventure in this book. If the story of this book has an end, the creatures collected in the book will adventure again after completing the story. If the story of this book is long, they will continue to explore in the story of the book. If the story of this book comes to an abrupt end, or even only half of it, they will continue to spontaneously deduce the story in the Book of Years...
In addition to the first labyrinth rune Charlotte got - Labyrinth!
A total of nine labyrinth runes!
Charlotte closed her eyes, and after a while, she opened them again and asked, "Teacher Juno, why did the Ishmeron Palace disappear? I just gained several labyrinth abilities, what's going on?"
Juno was also very surprised when he saw the Ishmeron Palace disappear. Hearing Charlotte's inquiry, he smiled bitterly and said, "If it was just the Ishmeron Palace that disappeared, I'm afraid I wouldn't be able to answer you. But you also gained several labyrinth abilities, so I roughly know what's going on."
"Do you remember what I said, the blood ancestors of the blood clan... do their responses have a pattern?"
Charlotte nodded and said, "I remember you said that."
Juno said, "Yes, evil gods have some mysterious rules, which is also what many people rely on when dealing with evil gods."
"You should have triggered a rule of Agmiras just now. He didn't want the Ishmeron Palace to collide with the Holy Light God's Kingdom, and both sides would suffer losses, so he chose to summon the Ishmeron Palace. He violated his own rules and had to abandon the labyrinth ability..."
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