Don't call me evil god

Chapter 478: The Evil Forces of Stone Castle

I've come here.

The irrefutable truth.

If you tell the dwarves directly, you will be given a chance to master the divine arts.

They don't believe it and won't try it at all.

But when Norwen's oracle poured directly into their minds, and Lancelot was there to lead the way, some dwarves began to waver.

Anyway, a god has cast his gaze and even blessed them.

The original bottom line has been broken, so there is no choice but to make a lower bottom line.

For example, try a little bit of the guidance of the gods that Lancelot said.

Not long after, a dwarf exclaimed.

"Gonnier's big beard! It's really good! The symbol of the bloodline of the Zongmu family, the powerful thorn craft, I seem to... know a little bit!"

This dwarf is obviously talented, and the progress of learning and trying is very fast.

Although it takes time to learn and master a divine art.

But the same thing.

Seeing the "progress bar" is a kind of motivation in itself.

I practiced 10% today, and 7% tomorrow. Sooner or later, I will be able to successfully release the magic that proves my bloodline!

Being able to master the iconic magic of my ancestor's family has already had a great impact on the dwarves' worldview.

Because this breaks their past cognition of the world.

Obtaining the blessing of casting magic no longer depends on one's own bloodline?

If they find that they can learn not only the magic of their ancestors, but also the iconic magic of other dwarf families almost "without obstacles", they will definitely be more shocked.

Fortunately, Lancelot prepared the reason in advance.

This explanation was not created by Lancelot himself, but was compiled by the followers of Norwen and spread within the church.

Yes.

Norwen had never expected that the believers would take the initiative to come up with a set of explanations for this part of his "authority" that were decent and self-consistent:

"It is normal to be able to master the corresponding divine arts under the guidance of the Lord." Lancelot explained calmly: "Because this is your potential."

"Potential is the ancestral power in your blood. Every dwarf has it, but you have not found a suitable way to stimulate it."

"The great God of Knowledge, He did not give you power directly, but guided you to find your own potential."

"This is your qualification."

This explanation is invincible and simply rogue.

The rhetoric can be applied to any race!

For dwarves, it is the so-called "potential in blood".

For humans, it is "the affinity of the gods".

Translated, it means that you are qualified to receive the blessing of the corresponding gods, but this qualification is locked and cannot be opened.

The guidance of the God of Knowledge is to give you a key to find your own qualifications.

The power of rogue rhetoric lies in the fact that it cannot be falsified.

No church of any god dares to directly say that those mortals who hope to be blessed are not qualified.

That is equivalent to a clear "rejection".

There is no chance at all.

No church dares to do this.

In the past, although everyone knew and acquiesced that blessings were not for everyone.

But in the heart, there will always be self-deceiving thoughts:

"What if I can meet the qualifications one day and have the gift of God?"

Faith is a kind of spiritual sustenance.

The believers of Norwen used this sustenance to complete the logical loop!

"Want a gift? Easy! Believe in the God of Knowledge, He will help you get that qualification!"

...

With Lancelot's successful missionary work by accident.

Other believers also understood.

Cheating is the end of it!

The 4th ring platform of the stone fortress is originally the most populous layer.

During the Brew Festival, the Stone Castle was obviously too busy to handle the security. The dwarves were all partying, and the limited manpower could not take care of so many things.

In most cases, they just let it go.

Anyway, the dwarves are tough. As long as they don't fall into the lava lake after getting drunk, other things are basically unimportant.

If there are really cultists, they will be alert and organize people to investigate and search.

As for the followers of Norwen... are they considered cultists?

Yes.

After they let themselves go, they soon formed a new hidden evil force on the 4th floor of the Stone Castle.

The tavern became a high-incidence area for "crimes" by the believers seeking knowledge.

They were all scammed, deceived, and fooled.

Find a way to get closer to them, and after establishing friendship, just find a pretext and reason to induce them to actively say the prayer pointing to Norwen!

The faith connection was successfully established!

No matter whether you like it or not, you are already on this pirate ship!

Although this operation looks like the taste of an authentic cultist.

But which cultist would preach in public openly?

Although the cultists are crazy, they are not stupid.

Whether they are preaching or offering sacrifices, they all have a goal.

Except for those who are extremely crazy and almost the same as monsters.

Most of the cultists who still retain their "reason" for the time being, preaching is either to find like-minded crazy people, or to develop some followers who carry the power of the evil god they believe in.

No matter which goal, they will choose a private and hidden place.

In this way, even if the other party finds out the problem or regrets it, they can't escape. They can be silenced or force-fed. Anyway, it's easy to deal with.

Preaching in a tavern is almost as risky as seeking death. No cultist would do that.

Norwen's followers dare to do it.

Not only do they dare to preach openly, but the scale is also spreading like a virus, and the growth rate is amazingly fast.

Because they won't cheat people like cultists.

On the contrary - they are clearly spreading the gospel of Norwen, the god of knowledge!

...

Some of the dwarves who were blessed by Lancelot at the beginning have actually experienced the feeling of casting the corresponding magic.

It's better not to try.

After trying, there is no way back.

The dwarf was horrified to find that after using the magic he had just mastered, the god of knowledge who would respond to him at any time before ignored him!

The blessing is gone!

The knowledge related to the magic he just mastered... Forgot!

To be precise, he clearly remembered the experience of successfully casting magic to bless when forging equipment.

But the knowledge about the process of learning and casting divine arts was like being locked up. No matter how hard he tried to recall it, he couldn't remember a single thing.

What was more painful than losing something was that something that he had once owned disappeared.

He wanted to find back the lost things.

The only way was to truly pray to the God of Knowledge and offer his faith.

The option of returning to the past life trajectory;

And the option of returning to the family in a real way and changing his fate.

Even those old and stubborn dwarves.

If he could really return to the family, in the face of such a choice, his once firm belief in the Three Gods would also be shaken!

...

There will be one more update tonight, and I have something to deal with~

The last update may be a little later, around 0 o'clock

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