Demon Hunter and His Hut
Chapter 222 The update of the alchemy potion
The apartment where Roger lived was limited in size, and only the functions of the wooden bed and study were retained after the relocation.
In addition, a soft couch beside the bed can be used for meditation, and the cabinet on the side becomes a storage box.
However, Roger did not intend to use the function here, but came to the Mist Cabin through the through function.
He can now take a good look at the changes brought to the Mist Hut from the last upgrade.
Through the room on the second floor, Roger came to the new location Alchemy Laboratory.
Unlike what Roger imagined, the alchemy laboratory was not full of various experimental instruments.
The room was empty. After inquiries, Roger knew that the contents in it needed to be filled by him, but after being placed in it, they would receive additional bonuses from the hunter's hut.
This is also more in line with the style of the cottage has always been.
You can't let me draw a prize...
Reward me with the Sword of the Lake Lady?
Roger couldn't help but spit out a groove.
At the beginning, the notice board will give him corresponding rewards after he completes the demon hunting task, but later his strength improved, and the Hunter Lodge did not give any feedback.
To be honest, Roger couldn't figure out the rules.
However, according to his guess, even if the Hunter's Hut really rewarded him with a weapon, most of it would be done in the form of infusion.
It should be similar to the last short knife, he provides basic weapons, and the hunter's hut will change its inherent attributes.
After entering the transcendent realm, the alchemy potions he had taken before were almost useless.
There is a simple bookshelf next to the console. The previous monster illustrations and herbal information appear on it, and of course the most important alchemy manual.
Roger opened the alchemy manual, which updated a lot of sword oils, remnants, mixed beasts, corpse creatures, cursed people, evil spirits...
Although it is only the most basic, it is enough to deal with the current stage of the battle.
It is a pity that the formula of sword oil for dealing with similar dragons and high-level vampires did not appear.
This made Roger a little disappointed.
He has also discovered some rules of the hunter's hut. Regarding the alchemy potion, the specific configuration is completely different from the game.
This is most likely caused by the rules of different worlds. When introducing the alchemy laboratory, the description also clearly stated that Roger needs to learn the alchemy knowledge of this world.
At the same time that Roger himself is improved, the information in the alchemy laboratory will also be updated.
Several of the recipes have corresponding materials in the storage box, and Roger configured some.
In addition to sword oil, there are several special potions in the alchemy manual.
Snake Eyes-Sun: Stimulates spiritual potential. After taking this potion, the witcher's brain will be in a fully active state and can better perceive and control spiritual power.
In this state, the perception ability and learning ability will also be greatly improved.
Toxicity: 3
Snake Eye-Moon: Full eruption. During the duration of the drug effect, the decline of mental power will be greatly slowed down, and the brain will be paralyzed. Even if it is subjected to violent mental stimulation, it can be quickly recovered.
This medicine has strong side effects. After the effect of the medicine is over, it will be in a state of mental slack for a long time, and it cannot be used in combination.
Toxicity: 4.
Blood coagulation agent: After taking it, it will temporarily suppress the bleeding of internal and external wounds, and even if fighting, the wound will not burst again.
For the sake of your life, please get out of the fight as soon as possible before the drug's effect ends.
Too many witchers have died on the way to the doctor.
Toxicity: 2.
Blood-burning Potion: The blood boils, which brings a great burden to the body and accelerates the fusion and growth of new organs.
Toxicity: 3
Roger simply looked at the formulas of these several kinds of medicines. The proportion of extraordinary materials used in the new medicine formulas has increased significantly. There are many materials, and he has never even heard of them.
Looks like it's going to cost a fortune again.
The price of extraordinary materials is much more expensive than ordinary materials, which can be understood by comparing Henrik.
The drugs he used to suppress the abnormal condition of his body were extremely expensive, and the last time the two of them got the windfall could barely last a month or two.
Roger has a lot more to configure than Henrik, and involves a wider range of materials, and the price will rise to an exaggerated level.
At the same time, he also noticed that the new potion recipes have an additional hint.
toxicity.
Corresponding to this attribute is his own detoxification ability, regardless of the side effects of each medicine, if his own detoxification ability is lower than the poison value of the medicine.
Drinking this potion is basically equivalent to suicide.
Roger flipped through the notice on the notice board and found that his detoxification ability corresponds to the value of his ultimate power.
In other words, his current poison resistance should be 7 points.
If the toxicity of the potion he drinks is lower than this value, he should be able to bear it. If it is higher, then he is very dangerous.
Depending on the mixing of different medicines, there will be a series of sequelae such as hallucinations and madness.
Severe cases are likely to be directly killed.
This time, the update of Alchemy Notes also appeared for the first time to suppress the injury.
blood clotting agents.
After all, reality is different from the game. It takes a long time to recover from a normal injury. Except for the spinal fluid he obtained last time, Roger has not been exposed to other powerful healing medicines in this world.
Through the understanding of this period of time, at least in the low-level supernatural world, it is rare to see strange things like spinal fluid.
Nothing can be too precious to save one's life.
However, with the upgrade of the alchemy laboratory, Roger believes that one day a powerful healing potion will appear in his notes.
In normal combat, the current Roger should not be Julian's opponent. A large part of the reason why Julian was able to kill Julian neatly last time was due to the influence of the land of resurrection.
But that place was so weird that Roger was even afraid that if he stayed there for a long time, he would be unconsciously attracted and fell into it.
Since the crossing, he has been constantly learning and improving, but he can also feel that the hunter's hut is also learning and improving, and is improving its own rules bit by bit.
Maybe one day, the witcher in the game will flourish in his hands.
Rebuilding a castle like Kyle Morhan and making it a witcher's sanctuary seems like a dream come true.
But now Roger hadn't thought about it that much. He wrote down a few important supernatural materials. He left the alchemy laboratory and returned to the No. 1 Mist Cabin.
When the Mist Hut is upgraded to level 4, the wooden bed that restores energy has been improved, and it has the ability to recover from injuries to a certain extent.
In addition, the original study has also been upgraded.
The corresponding training methods should be updated.
When Roger pushed open the wooden door of the study, he was slightly taken aback by the new structure.
The original study was very simple, with only a table, a chair and a bookshelf standing by the wall.
But now in addition to the original structure, the volume of the desk has increased a lot, and there are a few books and some things that Roger are very familiar with.
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