Deep Sea Embers
Chapter 23 Bird
Alice doesn't know much about things in this world.
But at least, she had heard those whispered conversations mixed with fear and nervousness countless times in the wooden box. From the mouths of the crew members and guards who were extremely nervous because they were responsible for escorting abnormal objects, she established an understanding of some "extraordinary objects". The most basic understanding of ordinary things.
If something is obviously unreasonable but actually exists, then first strictly follow the existing safety rules and then consider research and analysis while maintaining a safe distance. This is the way to survive.
Alice actually has no real sense of the fact that she is "Abnormal 099". She also doesn't know what she can do or what she has done to make humans so afraid and wary of her. She doesn't know that as a sentient being, How should "abnormal" thinking be considered "normal"? At this moment, she was just thinking like a human being.
Since Goat Head said that there are only six rules for sailors, then there are six. Since Goat Head mentioned the seventh code, then remember this seventh code.
But she still had some questions that she couldn't help but want to ask: "I tried to push the door to the captain's cabin just now, and it did open outward - why should it be emphasized in the rules for such a natural thing?"
The wooden goat's head stared into Alice's eyes quietly. After a full two seconds, he spoke in an unprecedented concise manner: "Sometimes, it can open inward."
"That……"
"If you see the door opening inward, never go in. On the entire Lost Home, only the captain is qualified to do so."
This is the first time since just now that Goat Head has spoken in such a serious and even threatening tone. He has never been so serious even when he introduced the crew rules just now.
Alice was startled by the other party's extremely solemn tone.
But then, the goat-headed tone became light again, and he spoke happily as if the serious topic just now had never happened: "Okay, the necessary introduction process when new crew members join the crew is over, now let's talk Something else... Ah, by the way, madam, what are you doing in the captain's cabin? If you don't know how to use the facilities on the ship, then there is no need to bother the great Captain Duncan. If you want to talk to someone, then just go and find him. By the way, I am very good at finding topics and know countless great things about this ship... Are you not interested in great things? Then I can introduce you to the most famous dishes in the Infinite Sea. I still know a thing or two about cooking. …”
The goat head got into the mood as soon as he started speaking. Alice tried to interrupt several times but failed to find a chance. By the time she realized that something was wrong, it was too late.
Anomaly 099, the doll Miss Alice, faced the second greatest terror on the Lost Home besides Captain Duncan today.
At the same time, in the bedroom that was only separated by a wall from them, Duncan was quietly listening to the noise coming from the chart room.
He had just woken up, and his soul returned to the Lost Home from a distant body. He did not hear the initial conversation between Goat Head and Alice, but he heard the "Crew Rules" and the "Captain's Room" The door opens outwards" conversation.
Important information, unexpected gains.
Before Duncan had time to digest the information he had just collected from the cultists, he accidentally overheard the conversation between the goat head and Alice, whether it was those weird and weird "crew rules" or the final The information revealed in the goat's head's words was extremely important to him.
Sure enough, when he pushed the captain's cabin door inwards and returned to the "opposite side", the goat head knew that for him, this move meant returning to his bachelor apartment, but for the Homeless Ship here, this move It seems to mean "the captain is temporarily away".
Goathead had no doubts about this, and regarded it as a behavior expected of Captain Duncan himself.
So...the original "real Captain Duncan" of this ship would once open the door of the captain's cabin and go to a certain mysterious "world"? And this kind of thing happened more than once, so that not only did it become a matter of course in the eyes of the Goat Head, it even became part of the rules of the crew of the Lost Home?
This news is a good thing for Duncan. It means that he doesn't have to worry too much when he returns to the "other side". Even if there are other new crew members on the ship, he can just use this method to disappear from everyone. You don't have to worry about someone following you and discovering your "secret".
But on the other hand, Duncan also had inevitable thoughts in his heart - this was related to the "6+1" crew rules that Goat Head deliberately mentioned.
What do these crew rules actually mean? What is the basis for these codes that sound bizarre, dangerous, and even contradictory? Some of its items sound like they are intended to specifically emphasize the captain's authority, but the real situation is obviously more than that. Those strict behavioral restrictions are more likely to allow the people on the ship to survive in a dangerous environment. Allow the crew to avoid invisible dangers through some established rules.
Duncan frowned slightly, thinking about his true position in these codes - judging from the content of the codes, he, the "captain", seemed to be the only individual with the greatest freedom and initiative, and he did not need to worry about the "invisible things" on the ship. Risks", even he himself is the arbiter of many risk ranges, but... the premise of all this is that he must be the "real Captain Duncan".
This is the most worrying part.
But he suddenly remembered his exploration activities on the Lost Home during this period, and recalled the fact that he was walking around the cabin at will.
Goathead never reminded himself about the crew rules. He regarded himself as the real Captain Duncan. He never encountered any "weird dangers" when he acted on the ship, and there was no chance of a second one. The "captain" jumps out and assigns himself what activity limits he should limit.
From this point of view, it seems that the dangers mentioned by Goat Head in the "Crew's Rules" are indeed nothing to worry about.
Duncan exhaled softly and continued to listen to the sounds coming from the chart room.
Half a minute later, he hated himself for not being able to turn off his ears.
The trash-talking doll started a conversation with the noisy goat head. The latter obviously had an overwhelming advantage. The crackling nonsense was surging in the chart room like the wind and waves on the boundless sea, even if he was hiding in the dormitory and observing secretly. Duncan couldn't bear it anymore.
He felt that he had to go out quickly to save the poor doll lady. Alice, who lacked social experience, was obviously no match for the goat head, but after a slight hesitation, Duncan stopped.
He has just finished a wonderful "soul journey", and there is still a lot of information to sort out, and more experience to summarize. He needs to understand what happened to him just now, and whether this process is controllable - as far as it seems right now , this ability to project his spirit to distant places will be his best means to collect land intelligence in the future.
Normally, he would have to worry about whether he would attract unnecessary attention from the goat head if he immersed himself in the room studying his new abilities for too long, but now there is Alice who can attract the attention of the noisy guy outside... It's really It could not be better.
Silently saying sorry to Miss Doll in his heart, Duncan lowered his head and looked at his right hand. The next second, his expression froze.
The brass compass, which was slightly larger than a pocket watch, disappeared at some point.
And he clearly remembered that until not long ago, the compass was still tightly held in his hand!
Duncan's eyes suddenly became a little nervous, because he found that he had not noticed the changes in his hands at all, and this kind of laxity and negligence was the first time he came to this weird and weird ghost ship.
The next second, he clenched his right hand, and a group of green flames quietly appeared between his fingers. Then he stood up from behind the desk, preparing to use the connection between the spiritual flame and extraordinary things to check Are there any abnormal signs in the entire dormitory?
But the moment he stood up, Duncan's movements suddenly stopped. Some kind of subtle connection emerged from the bottom of his heart. He subconsciously looked in the direction of the connection. In the corner of his eye, there were a few pieces that seemed real and illusory. feathers falling from the air.
Duncan looked at the place where the feathers fell in surprise, and saw a phantom quickly emerging and condensing in front of his eyes. In just two or three seconds, the phantom condensed into a snow-white...
Pigeon.
The missing compass hung on the pigeon's chest, and a familiar obsidian knife lay quietly at the pigeon's feet.
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