Cthulhu Corrosion: Another World Rescue Plan

Chapter 76 The Beast Tide expansion pack is officially launched!

The Beast Tide expansion will be officially launched at 12:00 am, but at around 10:00 pm, most players still log in on time as usual, while a small number of players can't hold back and even log in earlier than before.

The official has been promoting it for a few days, and there is no player who doesn't become the King of Anxiety, eager for the Beast Tide to start immediately.

Many players have also noticed the changes in the village.

"The common NPCs in the village have all evacuated... I feel that there are not many familiar NPCs left."

"After all, NPCs like Grandma Alishaer and Father Paul are all old and young, and they can't be used as combat forces and have to spend manpower to protect them. It's better to evacuate, right? Rama, Felos, and other capable players are all here, as well as Uncle Blacksmith, and there are a lot more Elf Archers!"

However, before the Beast Tide, there are still many newly launched tasks to be done. Many new players and swordsmen who previously practiced melee DPS have hurried to change their jobs to Magic Chefs.

"Fuck, this new NPC uncle is so handsome!"

"Those abs! Those scars! Battle damage! Hiss, hiss, hiss!"

"Why does he feel a little crazy! But it smells even better!"

"Damn, why are all the NPCs so good these days!"

"I had a wife, and now I have a new husband, this makes sense!"

"The skills my husband gave me are so unique!"

There are currently 7 skills on the Magic Chef panel, most of which are common to both combat and life.

[Chef's Eye: Passive Skills

Using the chef's rich experience, identify the skeleton, muscles, blood vessels, and arrangement of important organs of the monster, automatically locate the monster's weaknesses, and accurately identify the edible and usable parts.

Automatically used for monsters that are no more than 5 levels higher than the player's current level, there is a 90% chance of failure for monsters that are 5 levels higher than the player's current level. ]

[Pao Ding Jie Niu: Active Skills.

Within the effect of Chef's Eye, you can attack the monster's weaknesses or dismantle a certain part.

The success rate of weak point attack and dismantling is 50%, and a large amount of damage can be caused by successful launch.

Failure to launch will anger the monster.

Skill prerequisite: Chef's Eye is successfully launched and in perspective state.

It can be used as a life skill when not in combat. The success rate of life skill depends on the current skill proficiency. 】

【Chop off the head and leave the tail in the middle: single active skill.

For monsters with heads and tails, you can select a part to chop hard, with a certain chance of causing a critical hit or failure.

If the attack does not cause a critical hit or failure, it is a normal attack with a power of 500.

When attacking the head: 10% critical hit probability, 90% failure probability

When attacking the tail: 30% critical hit probability, 80% failure probability

When attacking dead monsters, it can be used as a life skill. The success rate is 100% when used as a life skill. 】

【Chop the stuffing: group active skill.

Swing the kitchen knife with great force to cause great damage to multiple targets.

Power when attacking in groups: 400.

30% chance to cause fracture, deformation, and crushing effects on the target part.

As a life skill, it can chop meat into stuffing.

The deliciousness of the stuffing depends on the current skill proficiency. 】

[Slicing: Single Active Skill

Use fine knife skills to cause damage to a single target.

Power: 700 and 10% chance to cause continuous bleeding damage.

As a life skill, it can slice, cut, and shred meat and vegetables. The beauty of the finished product depends on the current skill proficiency. 】

[Deboning: Single Active Skill.

Deboning a bone-containing part of a single target with fine knife skills. Once successful, the bones of the part can be removed, making the part lose combat effectiveness.

Head success rate 1% Limb success rate 60%

Trunk success rate 40% Tail success rate 70%

As a life skill, meat can be deboned. The amount of broken bones retained in the finished product depends on the current skill proficiency. 】

[Fierce Fire and Hot Oil: Group Active Skill.

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