However, judging from the occupation panel obtained before, the established concepts in mortal occupations below level 100 are not clearly divided and divided.

The skills between different occupations are actually slightly repeated and crossed, and the god level in this world is not a parallel line isolated from each other, but like a grid with many intersections.

If you think about it carefully, since the gods can expand their authority by confusing concepts and expanding definitions, it is not strange that skills/concepts overlap in god levels/occupations.

In this case, Mo Yu thought that he might be able to use the skill library copied by Leah to forcibly open the panel of a new occupation based on the talent template out of thin air.

Just like the previous T occupation, before Iyalion appeared, Mo Yu used the magician's [Earth Wall] as the unified basic skill of the T occupation. Even now that there are world knights and warriors, Earth Wall is still a skill that players like very much.

——Of course, part of the reason may be that the masons have plastered too many walls, and this skill is so familiar that they can use it accurately without any consciousness.

The thief (including its advanced upper class: assassin) belongs to the same agility class as the hunter, and also has stealth-related skills.

Hide your figure, look for the right opportunity, attack quickly, and kill with one blow.

Hunters hunt animals in the jungle, thieves and assassins ambush in the shadows, and the property and lives of the hunting targets are not particularly different.

The biggest difference may be that one is long-range and the other is melee.

It’s just strange that from the perspective of the god level, hunters belong to nature, while thieves belong to fate.

This may be because hunters hunt animals in accordance with the laws of nature, and they are also a link in the food chain, while thieves steal property or lives, which often affects the fate of others. At the same time, whether theft is successful is also closely related to luck.

Mo Yu always felt that, from his perspective as a game planner, virtual and real authority and spatial authority seemed to be related to assassins and assassinations.

For example, the lv75 invisibility and lv78 disappearance that he had previously drawn from his spell library were very suitable for the assassin profession, but both skills required burning mental power (blue bar).

——Assassins must not only have agility but also intelligence, which is a bit too much to complain about.

Mo Yu also imagined the skills of spatial authority. If players can freely shuttle through space near the target and attack without a trace, it would be quite cool.

"The similar spatial skills that the lord is considering require a higher level." Leah probably sensed Mo Yu's thoughts and suddenly said.

"Oh? There really is such a skill? How high is the level?" Mo Yu asked with interest.

"According to the skill panel copied from the silver dragon Iris, it requires angel level or above to be used." Leah answered calmly.

"…Excuse me, sorry to bother you."

Skills that are too high in level are naturally useless. In fact, at present, only the lowest level of thief profession is needed for players. When they are upgraded to the level where they can change their profession, the talented boy may also open the panel!

Mo Yu took a look at the skill inventory copied by Leah, and copied and pasted a set of basic skills of thieves.

[Skillful Hands (Thief) (Passive Skill)], [Theft], [Creation], [Dagger Expertise], [Stealth], [Throwing Knife], [Hit].

This can at least allow players who want to play thieves to toss to level 40 or 50.

Then, Mo Yu sent a matching task to the mercenary leader Lotte and the slave boy Ajan.

If there is a place where the thief's strength can be brought into play and he can grow quickly, it must be the mercenary team.

Mo Yu assigned Ajan to Lotte and asked Lotte to help train the boy to become a real assassin.

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