Cthulhu Corrosion: Another World Rescue Plan
Chapter 100 Smelter
Now that the blueprints have been finalized, things are simple.
The next day, Mo Yu went to the mine in person and gave the blueprints to the dwarf elder Morat Modoro. He also took a look around the mine.
The dwarves were very efficient, and the earth wall skills used by the players in the mine tunnels did not cause much substantial damage. In comparison, the dilapidated and rotten wooden supports in the mine tunnels were the biggest problem.
In just a few days, the dwarves had dug and reinforced all the surface mining areas, sorted out the living area for them to live in, and the dark mine tunnels were lit by oil lamps.
The mine tunnel leading to the ore vein has also been dug through, and carts of iron ore are being produced at a slow but steady pace. The dwarves' distinctive calls are heard from deep underground from time to time, echoing in the mine.
Many players have noticed the changes in the mine. They curiously shuttled among the dwarves, trying to talk to the NPCs and ask for tasks; several players have also successfully bought weapons or wine from the dwarves.
There was also a player who was lying in the mine tunnel with a red face and a full body of alcohol. He probably didn't expect that the dwarves' alcohol was a highly concentrated distilled alcohol. He got drunk and went offline. Then he was dragged out by the dwarves who thought he was in the way, shouting "Hey, hey" - listening to the clanging sound all the way, Mo Yu thought that when the player went online again, he might face an inexplicable concussion buff, and the fact that all the valuable items on his body were looted.
Every failure makes a wiser person. Players will soon learn that they can't get drunk in front of dwarves.
At present, it seems that the dwarves may have some hidden little thoughts behind their backs, but Mo Yu believes that the huge benefits and military deterrence brought by the adventurers will sooner or later make the greedy dwarves obedient.
He also went to the smelter to take a look. The iron ore dug out from the mine has been transported by the players. It has to be said that the player's backpack is simply the best vehicle for transporting these ores. As long as the mine cart full of ore is collected, transported, and then released, the players only need to run a map, and the dwarves can directly push the mine cart to the assembly line.
The ore will be pushed forward into the crusher by the mechanical assembly line, and ground into fine powder between the huge gears and blades.
The dwarves have started working in the factory. They have also tidied up their appearance. They are wearing blue overalls and work clothes, and they no longer look homely and full of wandering.
Currently, there are only two furnaces in the smelter. Eight magician players are taking care of the fire, while two druids are taking care of the magician's san value, and the alchemist is playing arcade games at the operating table in front of the boiler... No, it's iron smelting.
Normally, in the origin world, iron ore is mainly composed of iron oxides such as hematite and magnetite, and the principle of iron smelting is to use coke and other reducing agents to take away oxygen atoms in iron ore at high temperature.
In this other world with alchemy, the operation is much simpler. There is no need for coke and coal. All an alchemist needs to do is use the [Decomposition] skill in front of a super-large heated alchemical reactor to capture all the oxygen atoms, and then reduced iron and an endless supply of oxygen can be generated at the same time.
The high temperature of the flame is not only the reaction condition of the alchemical reactor, but the excess heat energy will be guided by the alchemical reactor to the heating furnace next to it for boiling water. The water vapor will drive the crusher and conveyor belt at the front end. It can be said to be a perfect combination of steampunk technology and alchemical black technology.
And this super-large alchemical reactor is slightly different from the players' own portable reactors. In short, it is a castrated version with limited functions.
Unlike the players' portable reactors that can complete various reactions, it can only mechanically decompose the same raw materials according to the decomposition formula and process set by Rama in advance, but the advantage is that it will not explode.
If you want to change the type of ore to be smelted, for example, change iron ore to copper ore, you only need to close the alchemical reactor and empty the slag, and Rama will re-enter the decomposition formula in the background of the reactor. Mo Yu is very satisfied with both safety and convenience.
Even better, he doesn't have to look for coal and dig coal anymore.
It's not that there is no coal in his territory, but the coal mines detected by Leah are all in the swamp of the Dark Forest. There is no need to copy the methods of the origin world.
The magician makes fire, the alchemist decomposes, and oxygen can be circulated into the furnace for combustion and heating. The molten iron flows out of the furnace mouth and flows into the crucible along the pipe.
The crucible is the area where the newly appointed dwarves are responsible. They pour the molten iron in the crucible into the mold. After a simple shaping, they can forge it into the desired weapons, farm tools and various iron products.
This is of course just the most basic ironware. If you want to make more advanced alloys, you need to add one or more alchemy furnaces in the middle steps and use the [Chemistry] skill to add other elements to the injected molten iron.
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