City: From Inheriting a Courtyard To a Giant
Chapter 366:
Zhang Xiaolong hesitated for a moment.
Immediately, I felt that there was nothing to hide. Anyway, everyone will know sooner or later, "I will go to Hongmeng to develop. There, I can do what I like."
"Hongmeng⊥."
Yao Xiaoguang frowned. He was subconsciously displeased.
Because Hongmeng, a rapidly emerging Internet company, has become Tenda's biggest competitor.
In particular, the other party caused Tenda to suffer disastrous defeats one after another, which made all Tenda staff feel ashamed.
However, their technology is really powerful and their corporate culture is also attractive. Recently, King of Glory has taken away a lot of Tenda’s games
use white.
As a result, many people in the Tenda game development department left and went to Hongmeng to apply for jobs.
This made Yao Xiaoguang helpless and heartbroken.
Glory of Kings is currently the hottest game on the market. Even the two MOBA games, Warcraft and DOTA, have been impacted by Glory of Kings. It also began to go downhill, and the relevant agency operators even had disputes over the agency fee for Ling Nian.
It would be a wonderful thing to participate in the follow-up development of Glory of Kings
Speaking of Yao Xiaoguang, he is not well-known in Tengda, and most people who know him are limited to
Internet industry.
But if they mention their products. There must be many people who will show a look of sudden realization
Linlang Tianshang Tianmei Studio, as well as "Knockout Speed", "Dragon in the Sky" and "Reverse War", by the way, the original "Glory of the King" and the mobile game "Cross Fire" are all products he is responsible for in history.
It is also because of the outstanding contributions made by Qiwei Tengbian in the game department.
Yao Xiaoguang was in the future, and was eventually promoted to be the vice president of Tenda.
Speaking of which, the current structure of the domestic game industry has been broken by the game industry department of Hongmeng Information in one fell swoop.
But even so. Still can not ignore other types of games, such as action adventure, shooting fighting, role-playing and so on.
Among them, it is called the three pillars of tenda games. . They are Crossfire in the public beta in 2008. Dungeons and Brave Lands, and then there's Knockout Speed.
Yao Xiaoguang led Linlang Tianshang Studio to conquer cities and territories for Tenda's game business. His contribution cannot be ignored.
Speaking of these three games again, we have to mention the three different and all successful paths taken by the Tenda Game Development Department.
Crossfire is a shooting game.
The imitation of CS. But they succeeded in gradually improving a poor quality game into a money-sucking hit e
As for Dungeon and Brave Land, Tengda has learned how to localize popular foreign games. It has also achieved great success.
And buckle the speeder. Let Tengda understand how to develop its own products and achieve success. Although this "self-developed" is worth pondering and exploring.
But I have to say that Langya Tianshang Studio, under the leadership of Yao Xiaoguang, has indeed made Tenda Games a breakthrough.
Many gamers heard the name of this studio when they saw the opening screen of the game.
The first feeling is that the products developed by Yao Xiaoguang and Yao Xiaoguang have brought very good memories to the youth of many players.
But from Qin Yan's point of view, 2 Yao Xiaoguang and his Lin Lang Tian Shang have both good and bad reputation... and are a little pathetic.
how to say?
It is because there are a lot of traces of imitation in their products, and there are clear competitive products before they go online.
For example, Knockout Speed is aimed at go-karts.
The competitor chosen by Kou Kou Tang is Bubble Gum.
The development of Reverse War is entirely to prevent developers who cross the line of fire from changing their minds
A strategic reserve for agents.
On the whole, it seems like a hooligan to be in the game department of Tenda L
The only truly self-developed product, Yulongzaitian!
But this is simply testing the waters. Discussing the front and back of Guozhanyou in China is not paid much attention at all.
It can be said. Linlang Tianshang Studio, led by Yao Xiaoguangyue, undertakes the task of leading the battle for Tenda Games.
To put it bluntly, it is the cannon fodder that rushed to the forefront.
Even if a way is found for Tenda Games. But whatever. , first send Yao Xiaoguang to charge for a while.
And the game he made. They are very restrained in the initial payment, and often use the banner of permanent free to win the market for Tenda.
Once the market is won, it is the time to frantically squeeze the value of users and make huge profits. ,__The most typical representative__ is "Sword Spirit".
This method of developing games is undoubtedly very rude, with little technical content and great limitations, and it cannot lead the healthy development of the game industry.
However, it can help Tenda convert a large number of player groups into Tenda game users in the most efficient way and achieve huge revenue.
Tenda Koukou is Tang Guo's most popular social software, with hundreds of millions of users, the cost of acquiring users is extremely low.
Not only that, Tenda Koukou itself is a huge media database and user group behavior database.
Only need to make simple statistics, you can easily know what game players want to play most? What kind of game is the most profitable to develop 2
Yao Xiaoguang has been around for a long time. , playing the role of such a cannon fodder ship.
This is a person who loves games very much. He once worked for Shengda and called himself a "proletarian game producer".
In order to make games, he fell ill and even wrote on his work desk, "Let's quietly surpass Blizzard". Such a sentence full of savagery and revenge!
However, after Yao Xiaoguang joined A Tenda, he, who had a dream in mind, found that he was getting farther and farther away from his dream.
From the president to the employees of Tengda, there is only one word in their heads: money!
make money!
profit"
How much more revenue will be generated?_
Chapter 278 Resignation, resignation again! (4/7)
According to the normal historical development, when Yao Xiaoguang fully transformed the research and development of mobile games, the "Tianmei Studio" under his leadership has successively developed several popular mobile games. Helped Tenda win the second honor of global game revenue.
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