Almighty Game Designer

Chapter 39 Plants vs. Zombies version planning

After sending the recruitment information, Chen Mo planned to check the application emails later in the evening.

Now Chen Mo needs to plan the version update of Plants vs. Zombies.

In the previous life, Plants vs. Zombies had a sequel, but its reputation was extremely poor. Although it was good in terms of profitability, it was far worse in terms of player reputation.

Therefore, Chen Mo does not plan to develop Plants vs. Zombies 2. If it is only for making money, then he will also be scolded. Why not make a domestic game for money? At least it can keep the reputation and brand of Plants vs. Zombies.

This version update is likely to be the first and last version update of Plants vs. Zombies, so Chen Mo's goal is to mobilize the enthusiasm of the players as much as possible, and let them make their own choices under the big framework Develop new gameplay so that those who love the game can keep playing.

After all, Chen Mo will soon start the development of a new game, and now he doesn't have that much energy to maintain Plants vs. Zombies.

After Chen Mo thought about it, he roughly planned the following contents for the new version.

First, in terms of game content, a new [developer tool] has been added. Anyone can use this [developer tool] to make some attempts under the big framework of Plants vs. Zombies.

You can adjust various numerical settings such as plants, zombies, environments, maps, etc.

New art resources can be uploaded to create new types of plants and zombies.

You can use existing art resources to create new maps, or new levels and gameplay.

These newly produced mods (meaning modules, that is, a modification or enhancement program of the game) will have a special entrance to browse in the Plants vs. Zombies game, and players only need to download the corresponding mod. Play the game.

Players can also rate and evaluate each mod. In the mod function, the system will have a default algorithm that sorts each mod based on multiple factors such as downloads, ratings, and game duration, and recommends it to players on a regular basis.

Second, build networking and community functions to make players more closely connected in the game.

Plants vs. Zombies developed by Chen Mo has simple networking and ranking functions, but this only meets the needs of players to show off and compare, and does not meet deeper social needs.

Through new networking and community features, players can add friends to each other, or join the same community (which can be understood as a guild). Friends or players in the same community can watch other players, upload and share videos of their own clearance levels, and recommend some interesting mods.

Third, develop a simple multiplayer game function.

In fact, for the players, with the [developer tools], they will make multiplayer games sooner or later, Chen Mo is just throwing a piece of the puzzle to speed up the process.

The multiplayer game planned by Chen Mo temporarily has two modes, both of which are relatively simple.

The first mode is the multiplayer cooperative mode, each person controls 3~5 roads, and supports 2~5 players to play the game at the same time, that is to say, there are at most 25 roads, the screen can be dragged up and down, and the situation of other players can be viewed freely. .

The sunlight produced by each person is calculated separately, which can help other players grow plants and jointly resist the invasion of zombies.

In the multiplayer cooperative mode, a player can be resurrected through special plants after death, and players can also work together to grow some special plants.

The second mode is a multiplayer confrontation mode, which can be 1V1, 2V2 or 3V3. Each player can get sunlight and moonlight over time, sunlight is used to produce plants, and moonlight is used to produce zombies.

Zombies are produced slightly faster than plants.

Players must defend their lawns with plants and attack the enemy's lawns with zombies. Once a player is defeated, they cannot be resurrected.

As for why two resources, sunlight and moonlight, are needed,

This is to prevent everyone from planting plants without zombies and dragging the game into a bladder game.

If one side controls the plants and the other side controls the zombies, the balance will become difficult to control, so Chen Mo didn't do that either.

Chen Mo is not sure whether these two multiplayer game modes can be successful, but he is relatively optimistic, because these two modes basically conform to the classic gameplay of the original work, and the changes made are some buffs. changes without disrupting the core fun of the game.

Of course, even if it is unsuccessful, it doesn't matter, there will be various mods that players independently research.

Chen Mo's estimated development cycle is two weeks, which is already a very loose time. After all, the main function of Plants vs. Zombies was developed in just over a month.

Chen Mo had roughly finished writing the outline of the design document, and it was already night.

The experience store closed, Chen Mo returned to the second floor, opened his designer mailbox, and began to screen the resumes sent by the candidates.

The vast majority of these resumes were for assistants, and only four people applied for the front desk.

Chen Mo flipped through their resumes and was not very satisfied, either because his understanding of the game was too superficial, or he basically never played Plants vs. Zombies, or the two appreciations were written perfunctory.

Of course, it was mainly because of the looks of these four girls that Chen Mo had no eye for them.

Chen Mo is not an appearance association, and there is no ulterior motive for recruiting the front desk, but after all, this is a relatively well-paid job, Chen Mo has many choices, there is no need to make do.

This is also for the sake of its own players. A sweet-looking front desk will make the players who come to the experience store to experience the game more happy, so I still have to find a good-looking one.

At least be cute.

Chen Mo continued to look at the resume of the assistant.

There are a lot of these resumes, Chen Mo checked them one by one, and brushed them all if they didn't meet the requirements. He only needs one assistant at the moment, so brushing up on his resume can be relatively casual.

Too old to be considered.

For those who are too old, UU reading www.uukanshu.com mainly is relatively conservative in thinking, not active enough, lack of innovative spirit, lack of potential for training, and it will be very awkward to let someone older than himself be an assistant.

Those who have long-term work experience in other game companies will not be considered for the time being.

Chen Mo's game design concept is completely different from other companies. People who have worked in other game companies for a long time must have a fixed game design concept, and it is very difficult to reverse it.

I don't think about anything except playing games.

Playing games and playing games are two completely different things. Playing games requires reflexes, operation and game IQ, while playing games requires good logical thinking, delicate thinking, a solid working attitude and a little inspiration.

A pure player is difficult to be competent in game design work.

Then look at the game appreciation sent by these people.

Game appreciation can reflect a person's basic understanding of the game. Chen Mo couldn't choose a person who was contrary to his game concept as his assistant.

For the appreciation of Plants vs. Zombies, Chen Mo mainly looks at the applicant's understanding of the game, as long as he can talk about the game's sparkle in any 2~3 aspects of creativity, gameplay, system, levels, and values point, even if qualified.

As for the appreciation of other games, Chen Mo mainly wanted to see the type of games that the applicant prefers, as well as his vision. As long as you choose a relatively successful game and briefly talk about the highlights of this game, you will be considered qualified.

For the future prospects of the game, this is an additional question.

Those who judge the future prospects of the game are too wrong to consider for the time being. Such people are too stupid to teach them.

Those who judge the future prospects of the game are too correct, and do not consider them. Such people are definitely not in the pool, and Chen Mo does not want to make enemies for himself.

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