Almighty Game Designer
Chapter 18 The next game
Chen Mo is happy, yes, he was still a little worried about how to solve the music sound effects of the game, this skill book is really a help in the snow.
Originally, Chen Mo was basically ignorant of music, so the game BGM and sound effects could only be done by a special person.
However, Chen Moguang's BGM of some classic games is spoken by Chen Moguang, and the effect of the BGM is definitely different from the original. Therefore, it is safest to do these things yourself.
Chen Mo directly clicked to use it, and the blue skill book turned into a light spot and entered his fingertips.
Chen Mo took out the electronic keyboard prepared by the organizer from the studio. He thought he would not use it before, so he was going to put it away and eat it.
I tried to play a few relatively simple syllables, then connected to the computer and made a simple BGM with an electronic keyboard synthesizer, about 10 seconds. Chen Mo listened to it and felt that it was not bad. At least some simple BGM of small games, he could handle it himself.
Yes, a good start, let's see if the next two ten draws can be shipped.
Chen Mo took a deep breath and clicked the [Ten Pumps] button.
click, click, click...
The turntable quickly turned and stopped, and it was drawn ten times in a row in less than thirty seconds. The props drawn out these ten times were all arranged in sequence and displayed on the virtual screen.
[Designer Skill Book]: 3 numbers, 4 levels.
[Special Skill Book]: 1 copy, original painting skill +10.
[Special Skill Book]: 1 copy, art and action skills +10.
[Special Items]: Memory Playback Potion.
Chen Mo's spirit was lifted, he was awesome, ten consecutive draws were really different. It feels that the probability of drawing blue and purple is much higher than that of single drawing.
Chen Mo quickly checked the function of the special item.
Memory Replay Potion: After use, you can freely recall memories that have been blurred or forgotten for 4 hours.
nice one!
Chen Mo needs this prop too much now.
He had almost forgotten about many of the games he had played before. Although he still had some vague impressions, such vague impressions were obviously not enough to support him to restore all the details of the game.
With the memory playback potion, Chen Mo can search his memory, as long as it is a game he has played and studied in depth, he can recall most of the details.
Without saying a word, Chen Mo ate the skill books first.
Numerical ability +3, level ability +4, Chen Mo estimated by himself, now his real numerical ability is about 27 points, level ability is about 35 points, and with the memory playback potion, it should be no problem to deal with some more complicated mini-games .
There are also two special skill books, one original painting and one art movement.
Obviously, in the lottery system of the bracelet, art and music, which have little to do with planning ability, are all classified into the special skill book.
Original painting skill +10, Chen Mo's current original painting ability has directly increased to 19 points, and it is completely OK to deal with some relatively simple games.
The character movement from the previous ignorant to the current +10 can be regarded as a process from scratch. Chen Mo can now do some simple 2D movements, which is crucial.
Pump again!
Another ten draws, Chen Mo clicked on the virtual screen again.
click, click, click...
The turntable spun quickly again, and another ten items were arranged in sequence on the virtual screen.
[Designer Skill Book]: 7 plots and 2 systems.
[Special Items]: Lucky Capsules.
Chen Mo almost vomited out a mouthful of old blood, which is too bad!
It's really a jerk!
Not only did the blue skill book not come out, but the green skill book also came out with the plot and system that he didn't need the most, which was equivalent to useless.
Chen Mo felt a pain in his flesh.
Every time you get ten consecutive draws, it is 100,000 yuan!
However, when Chen Mo saw the special props, he felt a little better.
Lucky Capsule: Greatly increases your luck after use for 10 minutes.
What is the use of this thing? Go out and pick up 5 million?
The duration is only 10 minutes. Obviously, this thing is used with ten consecutive draws! Save 10 million points, and then do ten consecutive draws...
Forget it, save it for next time.
Chen Mo is a little bit hurt. Now that he has used up all his points, he still has 100,000 yuan left. It's better to wait until the first game is made, and then make money before drawing.
Chen Mo also ate the several plot and system skill books he had drawn. Although these two are Chen Mo's strengths, they are still far from perfect, so it cannot be said that these books are completely useless.
Chen Mo turned off the virtual screen and calmed down.
After recharging 200,000 yuan, the skill book was drawn, and the special items were drawn. Next, Chen Mo will start planning his first game in the true sense.
Chen Mo was actually a little hesitant about what to choose for this game.
If it is purely from the point of view of making money, choosing some domestic mid-level krypton gold mobile games from previous lives is the best choice.
These games do not need too high game quality, they rely entirely on numerical stimulation to attract players, and their ability to make money should not be too strong.
But Chen Mo was mainly worried about two issues.
One is its own numerical ability.
Domestic krypton gold mobile games allow players to keep charging money, mainly relying on numerical stimulation, which is a technical activity. It doesn't mean that you can make money from the game if you can blacken your heart to sell your combat power.
Therefore, the status of numerical planning in the domestic game industry is very high, often second only to the main planner, responsible for controlling the rhythm of the game.
If the value is done well, it is equivalent to the soul of this game. No matter how bad the picture is and how old the gameplay is, there is still room for salvation. But if the value is broken, the game will die directly, and there will be no room for buffering.
In terms of Chen Mo's current numerical ability, which is less than 30 points, it is risky to play this kind of game. Even if there is a memory playback potion, it is not easy to use.
The values of this kind of game are basically semi-hidden, including combat formulas, growth attributes, restraint relationships, economic systems, etc., each of which is independently allocated and maintained by a dedicated person, and even for the company, it is a secret. out of reach.
Because the numerical system is too important for this kind of game, once the entire numerical system is leaked, other companies can use this as a framework to make a new skinning game.
If Chen Mo wants to play this kind of game, he must rebuild the entire numerical system by himself, but in terms of his current ability, he is not confident enough to control the numerical system of this kind of game.
Another issue is player acceptance.
The mainstream profit model in this world still relies on sales, and games are sold by copies.
Selling value-added services, especially combat power, is not mainstream, and no one has tried to sell combat power naked.
If you launch a general-made krypton gold mobile game yourself, and players find that the game directly sells combat power, can they accept it?
Will everyone yell at them and have a negative impact on themselves and the company?
Is it even possible that players will spontaneously boycott their next game?
It's hard to say, a small probability event doesn't mean it won't happen, this is Chen Mo's first game, and he doesn't want to take this risk.
What are the tastes of the players in this world, and whether the krypton gold game has any living soil, they have to try it out step by step.
Therefore, Chen Mo decided that the first game should be conservative, limiting the target to stand-alone games, and honestly selling sales by shares.
Use this game to stabilize first, at least let more players know about Thunder Game, and then slowly test the players' tolerance.
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