I see that many readers and friends mentioned the problem of numerical expansion...

Now that so much has been mentioned, let me explain.

I have been writing online games for three years since I first entered the industry.

It has been written for three years in a state of serious research.

Numerical inflation is generally an unavoidable problem in online game novels.

As the plot progresses, the attributes of the characters will definitely continue to improve.

After all, the strength of the protagonist cannot continue to improve as the plot continues.

The damage is reduced instead.

When a thing only rises but does not fall, it will definitely cause a phenomenon of expansion.

There is absolutely no way to avoid this.

Unless, you want to see me crush the protagonist, want to see me weaken the protagonist.

However, no one would want to see such a thing.

However, this problem is not really a big problem.

Numbers.

There is no upper limit.

No matter how big I write, it can't be bigger than tree(3)

But seriously...

I really want to write an online game novel in a big way.

It will be interesting to feel.

However, it is estimated that due to the limitation of the audience, no one will watch it.

Wait till you make enough money.

The novels of this type of online game are generally based on the early data and the main growth.

At this time, it is also the time when the numerical value is the most important.

So in the early stage, there will be a lot of various skills and equipment.

The mid-term plot is the main one, and the attribute promotion has become a supplementary one.

Therefore, it can also be seen with the naked eye. In fact, the description of various equipment has become less.

At the same time, the things the protagonist experiences and the people he comes into contact with gradually form a web.

And, copies of various mechanism types, various special bosses, and large-scale battles.

These are the subjects of the medium term.

In my opinion, the most attractive part of online games is the bosses that have special mechanisms and are difficult to defeat.

And, the kind of super-large battle that requires the concerted efforts of many people to pass the level.

Of course, there are players.

Of course, it is not a pure online game article, and people are not players.

This book is already going to be written as a novel.

If it is laid out now, it is probably laid out to the position of 400,000 words.

Tomato’s plan is to write books according to the rule of three short stories of 300,000 words, one novella of 500,000 words, and one long novel of more than one million words.

For the next book, I plan to pick up the old book and write it first, and then finish it.

Then start a new one.

The topic returns to the plot.

In my point of view, there is no necessary relationship between the plot and the value.

Level 100 damage hits level 100 monsters.

Level 1000 damage hits level 1000 monsters.

People can do things to whatever extent.

I never overwhelm and limit the main character, because the world is so big.

The strong will compete with the strong.

Those who should be killed in seconds, they should be killed in seconds.

Instead of getting weaker, go for a 50-50 split with the weak.

That's very cheap.

If I have to say... It's almost 250,000 words now, and the protagonist is only level 60.

After three rotations, he only reached level 100.

You don't have to worry about being able to beat the real god at level 100.

Not to mention level 100, even level 200 can't beat it.

True gods don't have that much money, and true gods also have artifacts. (Not a spoiler, mentioned, Chapter 38)

And... the level of the true god is very high, and the quality of the artifact is definitely not platinum and diamond quality.

If you really want to say that the true god's artifact is only of diamond quality, then I can only say that this true god is too cheap.

In my concept, the existence corresponding to its name must have a corresponding personality.

A true God is a true God, and it is not something that can be touched casually.

Nor is it an existence that can be defeated by just taking a few low-ranking platinum-level artifacts.

My style of writing is to look upwards.

There are also abysses, stars, divine monsters, and true gods.

So many strong ones.

I only look at the higher ground, not to suppress the protagonist.

--------------------------------------

There are also a lot of people asking questions about Dragon Clan.

In my conception, the volume of King Owning ends, and soon after the second volume begins, I should be able to see the answer to this aspect.

I won't spoil more.

Readers can also guess the name of the second volume.

However, it is estimated that it is difficult to guess that there is already a foreshadowing, but the foreshadowing is not a lot.

The single chapter ends here, and a change is attached by the way.

At the end of the volume of King of Kings, there should be a single chapter to summarize.

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