I raised a rich man
Chapter 194 Torture Game
Chapter 194 Torture Game
"Hello manager!"
"okay."
Lin Che stared blankly, nodded and looked back to her office.
A 30-square-meter independent office is quite comfortable for one person.
After Lin Che opened her seat and sat down, she analyzed it based on the "uncomfortable comfort game".
Innovation is never out of date. Even if a pioneering work is clumsy, it is extremely easy to become a classic.
"Is there such a game? A game that tortures players."
Lin Che shook the mouse on the table to wake up the computer screen, opened the search engine and entered "games that torture players".
After pressing the Enter key, many reports and articles appeared. Looking at these various introductions, Lin Che suddenly understood.
It seems that the games I have played are only rare, and I have never played any of these games that the blogger uses "torture" as the keyword.
There are video complaints and articles describing it. Lin Che chooses to watch the video so that he can directly see the content of the game and understand it more clearly.
Lin Che randomly clicked on a blogger's video, which was the most played and popular video among them.
When the video started to show a driving desert bus, Lin Che instantly knew what kind of game it was.
Whether Lin Che has seen it or not, it can be said that there was a lot of complaints at that time.
A game that needs to focus on driving for 8 hours to pass the level. If you make a mistake, you can only start over if you fail. If you don’t pause, you must control it for 8 hours.
This kind of demanding game seems to be really tormenting. After 8 hours of mental torture, there is only an endless road that is neither narrow nor wide. All environmental changes are guiding players to make mistakes in disguise.
8 hours means one day's sleep time, which is obviously an impossible task, but in the end, not only did the blogger persevere, but he also recorded the whole process for 8 hours, taking the screen and hands, looking down on life and death. .
However, more players participate, but form a challenge.
The factor has also changed from a garbage game to a fair contest to see who can waste more time. Lin Che thought it was absurd and a weird game at the time.
Now, after searching for the word "torture", Lin Che doesn't think it's torture, and it doesn't count as torture for anyone who has cleared the level.
It can only be considered torture for those who want to challenge and fail to succeed many times.
This original "torture" factor has largely deteriorated.
"No, no, this is not torture at all. If you can pass the level, you can feel relieved at the end. It is also torture in the early stage and mid-stage. How can you feel comfortable in the end?"
Lin Che's brain was running fast. If he wanted to make a torture game, one of the points would be: "It doesn't end."
Two words can fully sum it up, and it makes people feel cold, that is: "circulation!"
Infinite loops and games that can never be passed are torture for players.
And in terms of difficulty, it belongs to the level of difficulty that requires operation, so this can accelerate the triggering of emotional changes in the player's heart.
This kind of game belongs to rubbish games, Lin Che must be aware of this, and the "uncomfortable and comfortable game" he thinks of survives in this mezzanine.
Comfortable games naturally allow players to have goals they want to play, and only in this way can they fully expand the output of games and generate profits.
And that "road bus lasting 8 hours" was purely coincidental, and none of the games that were imitated later made money.
Because this is a garbage game, and the only company that makes money to create this game itself, it has not made money when it develops the second version.
This is obviously a slot caused by the general public, not the game is the center.
The "uncomfortable comfortable game" that Lin Che needs also has "endless end game".
It is also a cycle, a torture, a discomfort.
To put it simply, it is equivalent to a task orientation. This task has a final ending if it can be completed, but there are still tasks that are triggered later, and it does not end directly.
Moreover, there is also a certain relationship between tasks and tasks. After the player completes one task, another new task will be directly triggered, which forms a loop instead of an endless loop.
Each one is different, and that requires a certain amount of storytelling.
"Amount of stories?"
Lin Che's eyes lit up, and the corner of her mouth curled into an arc, which meant that Ran Bing could play a role.
But it's not clear if it's feasible.
"Endless endgame" makes sense, but how about "uncomfortable comfortable game"?
Comfort often needs a foil, that is to say, it needs difficulty.
If the level of the task is not tormenting, it is just very difficult, and it will be very comfortable if it is completed in the end. Lin Che has a deep understanding of this.
This is true for any gamer, and it is a moment of joy.
Then the "uncomfortable" in the "uncomfortable comfortable game" does not need to be specially studied, this kind of discomfort will naturally be generated in the player's heart.
When every task is so difficult, the heart is full of fear.
After finally completing a difficult task, the corners of his mouth raised and he danced after submitting it.
Render it again in the game instructions to indicate other players who have completed the task of this difficulty, then the player will feel in his heart that he has been chosen by God, and he can complete it!
I am a peerless talent!
When proceeding to the next task with full confidence, I found it more difficult once I did it, and my heart suddenly plummeted. This feeling of discomfort is like an addiction.
Crawling bugs in my heart.
It might be argued that this also creates a challenge, but it doesn't work.
"Challenge failure to challenge success" can also be regarded as the center of this game.
The difficulty progress in the task can challenge success, but the final setting is completely challenge failure.
So how do people fail the challenge?
Lin Che entered "unanswered puzzles in the scientific community" in the search engine.
I believe no one can do it!
To sum up three points:
"Uncomfortable comfort game"!
"The end game that never ends"!
"Challenge failed challenge succeeds"!
One is for individual players, the other is for the game as a whole, and the third is for groups of players.
The game formed by these three is definitely a high level of torture.
Clear thinking!
Lin Che immediately opened the document, and wrote down the game instructions in detail on the computer.
Point title: "Innovation!"
.........
.........
More than 1 hour later
"OK!"
Lin Che stretched her waist, touched her forehead and found a spot of oil, she really put a lot of thought into it.
This nearly [-]-word game guide is complete. I don’t know if it can make money or become popular, but it is definitely innovative.
Absolutely nothing in this world!
--------
"It's hard work! It's hard work!"
Lin Che confided twice, why did she work so hard when she agreed to be a salted fish.
No no no!I'm going to rest for a few days!
"Boom boom boom!"
There was a knock on the door, and Lin Che called, "Please come in."
Straightening her back slightly, Lin Che saw a young man with short hair and glasses walking in.
"I remember your name is... Chen Baishi... right?"
"It's the manager, it's me! I didn't expect the manager to remember me." The flat-haired man was overjoyed.
"looking for me?"
"Manager, it's lunch time. I want to ask the manager what to eat? I'll make it for you."
"Is that so." Lin Che looked down at the time at the bottom right of the computer, it was already past 11:50.
(End of this chapter)
"Hello manager!"
"okay."
Lin Che stared blankly, nodded and looked back to her office.
A 30-square-meter independent office is quite comfortable for one person.
After Lin Che opened her seat and sat down, she analyzed it based on the "uncomfortable comfort game".
Innovation is never out of date. Even if a pioneering work is clumsy, it is extremely easy to become a classic.
"Is there such a game? A game that tortures players."
Lin Che shook the mouse on the table to wake up the computer screen, opened the search engine and entered "games that torture players".
After pressing the Enter key, many reports and articles appeared. Looking at these various introductions, Lin Che suddenly understood.
It seems that the games I have played are only rare, and I have never played any of these games that the blogger uses "torture" as the keyword.
There are video complaints and articles describing it. Lin Che chooses to watch the video so that he can directly see the content of the game and understand it more clearly.
Lin Che randomly clicked on a blogger's video, which was the most played and popular video among them.
When the video started to show a driving desert bus, Lin Che instantly knew what kind of game it was.
Whether Lin Che has seen it or not, it can be said that there was a lot of complaints at that time.
A game that needs to focus on driving for 8 hours to pass the level. If you make a mistake, you can only start over if you fail. If you don’t pause, you must control it for 8 hours.
This kind of demanding game seems to be really tormenting. After 8 hours of mental torture, there is only an endless road that is neither narrow nor wide. All environmental changes are guiding players to make mistakes in disguise.
8 hours means one day's sleep time, which is obviously an impossible task, but in the end, not only did the blogger persevere, but he also recorded the whole process for 8 hours, taking the screen and hands, looking down on life and death. .
However, more players participate, but form a challenge.
The factor has also changed from a garbage game to a fair contest to see who can waste more time. Lin Che thought it was absurd and a weird game at the time.
Now, after searching for the word "torture", Lin Che doesn't think it's torture, and it doesn't count as torture for anyone who has cleared the level.
It can only be considered torture for those who want to challenge and fail to succeed many times.
This original "torture" factor has largely deteriorated.
"No, no, this is not torture at all. If you can pass the level, you can feel relieved at the end. It is also torture in the early stage and mid-stage. How can you feel comfortable in the end?"
Lin Che's brain was running fast. If he wanted to make a torture game, one of the points would be: "It doesn't end."
Two words can fully sum it up, and it makes people feel cold, that is: "circulation!"
Infinite loops and games that can never be passed are torture for players.
And in terms of difficulty, it belongs to the level of difficulty that requires operation, so this can accelerate the triggering of emotional changes in the player's heart.
This kind of game belongs to rubbish games, Lin Che must be aware of this, and the "uncomfortable and comfortable game" he thinks of survives in this mezzanine.
Comfortable games naturally allow players to have goals they want to play, and only in this way can they fully expand the output of games and generate profits.
And that "road bus lasting 8 hours" was purely coincidental, and none of the games that were imitated later made money.
Because this is a garbage game, and the only company that makes money to create this game itself, it has not made money when it develops the second version.
This is obviously a slot caused by the general public, not the game is the center.
The "uncomfortable comfortable game" that Lin Che needs also has "endless end game".
It is also a cycle, a torture, a discomfort.
To put it simply, it is equivalent to a task orientation. This task has a final ending if it can be completed, but there are still tasks that are triggered later, and it does not end directly.
Moreover, there is also a certain relationship between tasks and tasks. After the player completes one task, another new task will be directly triggered, which forms a loop instead of an endless loop.
Each one is different, and that requires a certain amount of storytelling.
"Amount of stories?"
Lin Che's eyes lit up, and the corner of her mouth curled into an arc, which meant that Ran Bing could play a role.
But it's not clear if it's feasible.
"Endless endgame" makes sense, but how about "uncomfortable comfortable game"?
Comfort often needs a foil, that is to say, it needs difficulty.
If the level of the task is not tormenting, it is just very difficult, and it will be very comfortable if it is completed in the end. Lin Che has a deep understanding of this.
This is true for any gamer, and it is a moment of joy.
Then the "uncomfortable" in the "uncomfortable comfortable game" does not need to be specially studied, this kind of discomfort will naturally be generated in the player's heart.
When every task is so difficult, the heart is full of fear.
After finally completing a difficult task, the corners of his mouth raised and he danced after submitting it.
Render it again in the game instructions to indicate other players who have completed the task of this difficulty, then the player will feel in his heart that he has been chosen by God, and he can complete it!
I am a peerless talent!
When proceeding to the next task with full confidence, I found it more difficult once I did it, and my heart suddenly plummeted. This feeling of discomfort is like an addiction.
Crawling bugs in my heart.
It might be argued that this also creates a challenge, but it doesn't work.
"Challenge failure to challenge success" can also be regarded as the center of this game.
The difficulty progress in the task can challenge success, but the final setting is completely challenge failure.
So how do people fail the challenge?
Lin Che entered "unanswered puzzles in the scientific community" in the search engine.
I believe no one can do it!
To sum up three points:
"Uncomfortable comfort game"!
"The end game that never ends"!
"Challenge failed challenge succeeds"!
One is for individual players, the other is for the game as a whole, and the third is for groups of players.
The game formed by these three is definitely a high level of torture.
Clear thinking!
Lin Che immediately opened the document, and wrote down the game instructions in detail on the computer.
Point title: "Innovation!"
.........
.........
More than 1 hour later
"OK!"
Lin Che stretched her waist, touched her forehead and found a spot of oil, she really put a lot of thought into it.
This nearly [-]-word game guide is complete. I don’t know if it can make money or become popular, but it is definitely innovative.
Absolutely nothing in this world!
--------
"It's hard work! It's hard work!"
Lin Che confided twice, why did she work so hard when she agreed to be a salted fish.
No no no!I'm going to rest for a few days!
"Boom boom boom!"
There was a knock on the door, and Lin Che called, "Please come in."
Straightening her back slightly, Lin Che saw a young man with short hair and glasses walking in.
"I remember your name is... Chen Baishi... right?"
"It's the manager, it's me! I didn't expect the manager to remember me." The flat-haired man was overjoyed.
"looking for me?"
"Manager, it's lunch time. I want to ask the manager what to eat? I'll make it for you."
"Is that so." Lin Che looked down at the time at the bottom right of the computer, it was already past 11:50.
(End of this chapter)
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