The League: From Bench to Global Champion
Chapter 109 Battle of the Top 4 (3)
Chapter 109 Battle of the Final Four (3)
Blue side: Blade of Exile, Winter's Wrath, Trickster, Piltover Policewoman, Tauren Chieftain,
Red side: Mechanical Enemy, Wild Hunter, Voidwalker, Explorer, Heart of the Fereljord
Under a dim light, on a huge screen, a female warrior with a broken sword rushed into the enemy line alone.
"Ruiwen's E flashed, and the three-stage Q knocked the three of them into the air, and then received a W to stun them. The factory manager caught the bread from behind, and cooperated with the panw to directly melt the opposite side.
Oh my god, Koro1's entry time in this wave was so good. "
Miller couldn't help but sigh.
Joker: "Ruiwen did a great job. His two controls directly left LGD's three Cs completely speechless. This small dragon group EDG finally regained some advantages."
Seeing this scene, Abu finally breathed a sigh of relief.The origin of the loss to LGD in the last game was the laning on the top lane. After Koro1's performance returned to normal this time, Rambo really couldn't get any cheap.
After the game drags into the mid-term, EDG's team fighting ability is better than the opponent's. This system still follows SKT's style of play.
Originally planned to switch lanes to suppress in the early stage, but Koro1 gained a huge advantage in the lane, which made the advantages of this lineup play early.
At 19 minutes, the factory manager flashed to start the team, and cooperated with the bull head to play continuous control, and the head was taken by the policewoman and the enchantress.Then the second dragon was acquired by EDG.
At 22 minutes, Yao Ji carried the scanner to avoid many key visions of LGD, and successfully defeated the explorer who came to get the red BUf in the opponent's wild area in seconds.
Then the EDG dragon forced the group, and the mechanical enemy launched a big move to persuade the opponent to retreat.However, the factory manager's blood volume was too thick, and he resisted the output of Dalong himself, so he dragged it until Rambo's ultimate move disappeared.
Then Leopard Girl could only come down to fight for punishment, but Dalong was still caught by the factory manager, Leopard Girl was immediately caught by the second, and EDG took the opponent's middle high ground in 25 minutes.
In 26 minutes EDG took the big dragon Buf to take down the third small dragon, and then turned to the bottom lane to force the team. LGD was forced to take over the team. Although the operation was full, but due to the relatively large economic gap, EDG finally played 3 for 5. The remaining two on the blue side pushed away the crystal in one wave.
After two mutually beneficial matches, both sides had a certain understanding of their respective BP systems.
For EDG, the second BP is completely modeled after SKT, because they themselves are learning from the LCK team to play operations, so they can directly copy this routine.
But LGD is short of a line here, their system is completely self-determined.In this way, EDG still retains a backup tactically.
Experienced commentators have also analyzed this point, and everyone believes that EDG will win the third game by virtue of their tactical advantages.
But in the end, he slapped everyone in the face severely.
This time LGD took out the secret weapon of double shields and three TPs, which directly caused EDG's early lane change to collapse.
Morgan Naga explorer in the bottom lane, Apocalypse in the middle lane, big tree in the top lane, and jungle prince.All three Cs have TP, which is rare in the current version of LPL.
In the early stage, EDG wanted to take advantage of the number of people in the lane change, and add the jungler to jump over the tower and kill the big tree.
Unexpectedly, the apocalypse and the explorer were TP at the same time, and the prince had already planned to squat back.The previous three-on-one situation instantly turned into four-on-three.
EDG's tower jump directly lost two heads.
However, after Dashu returned to the city, he quickly TPed to the bottom lane and achieved a perfect line change.Afterwards, LGD's three TPs made great achievements many times, and all kinds of unexpected tower crossing team battles. LGD relied on the advantage in numbers to catch EDG's side lanes to death time and time again.
Seeing LGD's three TP tactics, everyone in QG was completely convinced.
Hiro has been looking for a way to break the LCK's line-changing operation. The purpose of the up-and-down line-changing and jungle defense that he has previously developed is to curb the opponent's early-stage operations.
As a result, LGD simply and neatly brought three TPs, directly blowing up the line-changing routine.
It feels like you paid a lot of money for a lottery box ticket.
Just when you were working hard to scratch the lottery ticket, the previous brother who bought a lottery ticket directly won the first prize.
"Coach, why don't we learn from LGD and just bring three TPs? Why is it so troublesome?"
Swift is the one who is least willing to play new tactics. It is too difficult to switch from offense to defense.The biggest problem is that the chances of my Carry have become less and less.
Hiro simply dispelled Swift's fantasy: "LGD's routine is the same as the BP we randomly picked when we played against EDG last time. It is based on the principle of winning by surprise and can only be used once.
Think about it, if you still choose three TPs in the second game, then you have support, how to match up?As long as the opponent doesn't give you a chance to TP to catch people, push the lane wildly or directly suppress, then your TP is useless.
And in the follow-up, the TP in the bottom lane cannot be used for support at all.Do you think it's okay to fight without one healer in the lane? "
"Then we have to use line-switching in today's game?"
To be honest, Doinb was very unsure when he started. Today’s opponent in the semi-finals is the IG team.
And his opponent, Rookie, has been in particularly good form recently.Whether it is the Rank or the game, it basically stabilizes the opponent.
Compared with the opponent, your hero pool is smaller. If you can do it, the opponent can do it too.And you can also find Conter's heroes.
If he really followed the previous tactics, he would not only need to gain an advantage in the lane, but also take care of the wild area to prevent being countered by the opponent's jungler.
Thinking of this, Doinb only feels that one head is two big, even if he is divided into two parts, it may not be enough.
Hiro thought for a while and said: "IG's style of play is very similar to ours, they have a trident strategy and like to play laning and early rhythm.
If there are no accidents, we don't need to expose this system prematurely today. "
"Whoo~"
Hearing this, Doinb and Swift breathed a sigh of relief at the same time.
Soon the third game on the court came to an end, and the 23-minute game basically turned into a one-sided massacre by LGD.
Seeing here, the supporters of the EDG team online are not calm.I thought EDG was better at playing Bo5 than LGD, but now LGD got a match point first.
Is LGD really that strong?
First, they beat Snake 3:0, and now it's EDG's turn to slaughter one-sidedly.
In the real-time news on the Internet, many foreign netizens also sent their own opinions. Some said that LGD's tactics are more flexible than EDG, and some said that EDG's state has declined.
No matter what the Internet thinks about the games of these two teams, QG and IG who are waiting in the lounge at the moment have already started to prepare for their games.
After a short break, the fourth game between EDG and LGD started again. However, this time both sides used their best lineups in a tacit understanding.
Blue side LGD: Mechanical Enemy, Blind Sin, Clockwork Demon, Source of Plague, Soul Lock Warden
Red Fang EDG: Lost Ziya, Winter's Wrath, Deceitful Fairy, Runaway Lolita, Dawn Goddess
(End of this chapter)
Blue side: Blade of Exile, Winter's Wrath, Trickster, Piltover Policewoman, Tauren Chieftain,
Red side: Mechanical Enemy, Wild Hunter, Voidwalker, Explorer, Heart of the Fereljord
Under a dim light, on a huge screen, a female warrior with a broken sword rushed into the enemy line alone.
"Ruiwen's E flashed, and the three-stage Q knocked the three of them into the air, and then received a W to stun them. The factory manager caught the bread from behind, and cooperated with the panw to directly melt the opposite side.
Oh my god, Koro1's entry time in this wave was so good. "
Miller couldn't help but sigh.
Joker: "Ruiwen did a great job. His two controls directly left LGD's three Cs completely speechless. This small dragon group EDG finally regained some advantages."
Seeing this scene, Abu finally breathed a sigh of relief.The origin of the loss to LGD in the last game was the laning on the top lane. After Koro1's performance returned to normal this time, Rambo really couldn't get any cheap.
After the game drags into the mid-term, EDG's team fighting ability is better than the opponent's. This system still follows SKT's style of play.
Originally planned to switch lanes to suppress in the early stage, but Koro1 gained a huge advantage in the lane, which made the advantages of this lineup play early.
At 19 minutes, the factory manager flashed to start the team, and cooperated with the bull head to play continuous control, and the head was taken by the policewoman and the enchantress.Then the second dragon was acquired by EDG.
At 22 minutes, Yao Ji carried the scanner to avoid many key visions of LGD, and successfully defeated the explorer who came to get the red BUf in the opponent's wild area in seconds.
Then the EDG dragon forced the group, and the mechanical enemy launched a big move to persuade the opponent to retreat.However, the factory manager's blood volume was too thick, and he resisted the output of Dalong himself, so he dragged it until Rambo's ultimate move disappeared.
Then Leopard Girl could only come down to fight for punishment, but Dalong was still caught by the factory manager, Leopard Girl was immediately caught by the second, and EDG took the opponent's middle high ground in 25 minutes.
In 26 minutes EDG took the big dragon Buf to take down the third small dragon, and then turned to the bottom lane to force the team. LGD was forced to take over the team. Although the operation was full, but due to the relatively large economic gap, EDG finally played 3 for 5. The remaining two on the blue side pushed away the crystal in one wave.
After two mutually beneficial matches, both sides had a certain understanding of their respective BP systems.
For EDG, the second BP is completely modeled after SKT, because they themselves are learning from the LCK team to play operations, so they can directly copy this routine.
But LGD is short of a line here, their system is completely self-determined.In this way, EDG still retains a backup tactically.
Experienced commentators have also analyzed this point, and everyone believes that EDG will win the third game by virtue of their tactical advantages.
But in the end, he slapped everyone in the face severely.
This time LGD took out the secret weapon of double shields and three TPs, which directly caused EDG's early lane change to collapse.
Morgan Naga explorer in the bottom lane, Apocalypse in the middle lane, big tree in the top lane, and jungle prince.All three Cs have TP, which is rare in the current version of LPL.
In the early stage, EDG wanted to take advantage of the number of people in the lane change, and add the jungler to jump over the tower and kill the big tree.
Unexpectedly, the apocalypse and the explorer were TP at the same time, and the prince had already planned to squat back.The previous three-on-one situation instantly turned into four-on-three.
EDG's tower jump directly lost two heads.
However, after Dashu returned to the city, he quickly TPed to the bottom lane and achieved a perfect line change.Afterwards, LGD's three TPs made great achievements many times, and all kinds of unexpected tower crossing team battles. LGD relied on the advantage in numbers to catch EDG's side lanes to death time and time again.
Seeing LGD's three TP tactics, everyone in QG was completely convinced.
Hiro has been looking for a way to break the LCK's line-changing operation. The purpose of the up-and-down line-changing and jungle defense that he has previously developed is to curb the opponent's early-stage operations.
As a result, LGD simply and neatly brought three TPs, directly blowing up the line-changing routine.
It feels like you paid a lot of money for a lottery box ticket.
Just when you were working hard to scratch the lottery ticket, the previous brother who bought a lottery ticket directly won the first prize.
"Coach, why don't we learn from LGD and just bring three TPs? Why is it so troublesome?"
Swift is the one who is least willing to play new tactics. It is too difficult to switch from offense to defense.The biggest problem is that the chances of my Carry have become less and less.
Hiro simply dispelled Swift's fantasy: "LGD's routine is the same as the BP we randomly picked when we played against EDG last time. It is based on the principle of winning by surprise and can only be used once.
Think about it, if you still choose three TPs in the second game, then you have support, how to match up?As long as the opponent doesn't give you a chance to TP to catch people, push the lane wildly or directly suppress, then your TP is useless.
And in the follow-up, the TP in the bottom lane cannot be used for support at all.Do you think it's okay to fight without one healer in the lane? "
"Then we have to use line-switching in today's game?"
To be honest, Doinb was very unsure when he started. Today’s opponent in the semi-finals is the IG team.
And his opponent, Rookie, has been in particularly good form recently.Whether it is the Rank or the game, it basically stabilizes the opponent.
Compared with the opponent, your hero pool is smaller. If you can do it, the opponent can do it too.And you can also find Conter's heroes.
If he really followed the previous tactics, he would not only need to gain an advantage in the lane, but also take care of the wild area to prevent being countered by the opponent's jungler.
Thinking of this, Doinb only feels that one head is two big, even if he is divided into two parts, it may not be enough.
Hiro thought for a while and said: "IG's style of play is very similar to ours, they have a trident strategy and like to play laning and early rhythm.
If there are no accidents, we don't need to expose this system prematurely today. "
"Whoo~"
Hearing this, Doinb and Swift breathed a sigh of relief at the same time.
Soon the third game on the court came to an end, and the 23-minute game basically turned into a one-sided massacre by LGD.
Seeing here, the supporters of the EDG team online are not calm.I thought EDG was better at playing Bo5 than LGD, but now LGD got a match point first.
Is LGD really that strong?
First, they beat Snake 3:0, and now it's EDG's turn to slaughter one-sidedly.
In the real-time news on the Internet, many foreign netizens also sent their own opinions. Some said that LGD's tactics are more flexible than EDG, and some said that EDG's state has declined.
No matter what the Internet thinks about the games of these two teams, QG and IG who are waiting in the lounge at the moment have already started to prepare for their games.
After a short break, the fourth game between EDG and LGD started again. However, this time both sides used their best lineups in a tacit understanding.
Blue side LGD: Mechanical Enemy, Blind Sin, Clockwork Demon, Source of Plague, Soul Lock Warden
Red Fang EDG: Lost Ziya, Winter's Wrath, Deceitful Fairy, Runaway Lolita, Dawn Goddess
(End of this chapter)
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