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Chapter 187? SKT's Weaknesses and Styles of Other Regions

Chapter 187 SKT's Weaknesses and Other Regions' Styles

After talking about the members and history of the SKT team, Sun Kai finally talked about the main event - the first-level team of the SKT team during the game.

A typical first-tier team for SKT1, quite aggressive, but at the same time very well-calculated.

They don't rush in too early, they mostly look at the opposing jungle to detect early game moves.

If you are on the blue side during the game, SKT1 will usually start to gather at the top, Impact will go from the top lane, and the others will go from the middle.

Faker often stays in the middle lane first to maintain a middle vision.

PoohManDu will insert wards at the entrance of his own red buff wild area, and then move up to meet Piglet, Bengi, and Impact.

The four-man team then moves to the enemy's red buff area and puts down two wards to gain early vision of the opponent's jungler.

If SKT is on the purple side, their moves are basically a mirror image of the blue side, but sometimes they'll only send three people across the river to the enemy jungle.

This approach makes SKT's first-level team unfavorable in many cases.

Of course, if they get a lineup that is really not suitable for a first-level team invasion, the SKT team will choose to defend their own wild area.

Hearing Sun Kai's explanations of SKT so clearly, the WE six even felt that if they really faced SKT, then they would definitely have the confidence and certainty to win against SKT.

Sun Kai naturally didn't know what the six WE were thinking.

If Sun Kai knew, then he would be relieved enough.

Subsequently, Sun Kai began to introduce the usual hero lineup and strategy of the SKT team.

SKT1 used many strategies during OGN's spring and summer splits, but some of their notable hero comps, including boosters, especially duo lane, skirmished around the mid-to-late game in the enemy jungle.

They will not take the initiative to fight 5v5 team battles, but their performance and cooperation in 5v5 team battles are better.

The top laner Impact will choose a strong hero in the lane, split push, and bear the damage for the team in the later stage.

Bengi will pick strong early-to-mid game champions for his lane teammates, such as Jarvan and Vi.

Faker can play whatever he wants, but he usually plays heroes who can grow, keep up with Bengi's gank, and play follow-up damage.

Piglet likes to use an ADC with fast lane push like the policewoman, or a powerful ADC in the late game like Rat and VN.

PoohManDu likes to play against strong supports like Nami or Zyra.

After Sun Kai talked about SKT's strengths, Xiye asked in confusion, "Coach, don't SKT have any weaknesses?"

Hearing Xiye's question, Sun Kai snapped his fingers, and then he flipped the PPT he had made before to the next page.

When the two huge words—weaknesses—were revealed, the six members of WE breathed a sigh of relief.

Having watched the OGN game before, they naturally know how terrible the SKT team is.

Now even his own coach has openly acknowledged the strength of SKT. Fortunately, as the coach, Sun Kai also pointed out the weaknesses of SKT for the WE players.

"The SKT1 team, relying heavily on individuals to open up the situation, snowballed early and won skirmishes. Especially their mid laner Faker!"

"If they can't open up the situation in the early stage, and they face a team with strong fundamental skills and coordination, they are likely to miscalculate and pay the price!"

"Sometimes SKT1 will narrow their vision and ignore other priorities when drafting."

"So if you want to beat them, you have to practice the tacit understanding and basic skills between your teams. At the same time, when you draft, choose the target lineup. If this is the case, then it is actually not difficult to beat the SKT team!"

Sun Kai held a PPT flip pen and talked freely.

Hearing Sun Kai's answer, the WE six were a little dumbfounded.

Basic skills and tacit understanding?

These two are things that almost every team should have mentioned!

Now it will become a magic weapon to defeat the SKT team?
Just when the WE six still had some doubts in their minds, Sun Kai continued to point out another weakness of the SKT team.

As a new team on the world stage, SKT1 has never participated in the finals of the OGN League, so their final experience is actually insufficient compared to WE!

After all, the WE team has participated in IPL5 and won the championship.

Except for Xiye's lack of experience in the finals, the other five players in WE have a lot of experience in the finals.

If you haven't played in the finals, you may also face the problem of mental tension.

Sun Kai knew that in his previous life, SKT lost two games in the OGN Summer Finals.

Although coach kkOma encouraged them, they won the next three games.

However, if they are nervous about this problem, they may reappear and let them lose the key game.

So this is actually one of the weaknesses of the SKT team.

After saying this, Sun Kai concluded: "Although the STK team is very amazing, SKT1 has grown from a team that relies on Faker's personal carry, lacks teamwork, and often makes the same mistakes in every game, to a team that is now fully The team is a threatening team. If they enter the S3 World Championship, they will obviously become a force that cannot be ignored in the S3 finals, and even become the biggest opponent of the LPL!"

"But our WE is not inferior to anyone!"

"We have already won the winning streak in the regular season of the summer split. As long as we win the LPL summer playoffs, we may not be worse than the SKT team!"

After cheering up his teammates, Sun Kai continued to analyze the situation in Europe, America and other competition regions for the six players of WE.

The tactics of the European and American teams are still the same, just do online things online, and come back to fight after finishing online.

It is difficult for them to see a premature invasion or change of lane in the mid-term.

Unlike South Korea who like to choose strong heroes, Europe and the United States like to choose their "favorite" heroes, so they often see heroes who are not so strong appear in their selection list.

This style has been continued in the European and American divisions. Sun Kai knew that in his previous life, even in S8 and S9, the European and American divisions could play in key games.

Different from different professional players in OGN and LPL, many professional players in Europe and America are enjoying the game, and of course they are eager to win!
In terms of play style, Europe and the United States are still biased towards late team battles.

Especially the European teams should be the best in the world in terms of handling team battles after 40 minutes.

As long as they can sustain for 40 minutes, they have a high probability of winning the game.

However, European and American teams sometimes underestimate the role of support. Sun Kai believes that if they can pay more attention to the role of support in team battles, they should play better.

The top laners in the North American Division like to choose some traditional strong top laners Kenan, Zac, and Crocodile.

It is worth mentioning that Dyrus, the top laner of the TSM team, sometimes chooses Death Song and Rambo as the top laner.

The mid laners in the European and American divisions are still dominated by mainstream AP mid laners, and the use of AD mid laners is not outstanding.

But if this is the case, if you despise the king of Europe and the United States, you may pay a price.

In the jungle position, the most worth mentioning is C9's jungler.

C9 is a special case in North America. In this version, their team uses the jungler as a carry position and plays a quad-core team.

The jungler of the C9 team will absorb a lot of resources, usually in the middle, so that they can also develop into a position that can influence the situation of the game.

And the junglers their team likes to choose, in addition to the regular jungler, NOC Nightmare, and the C9 jungler Zac who has won 8 games in 8 games.

In terms of support positions, North American supports are average in team battles. They are similar to LPL supports. They generally choose strong supports with little effect and few targeted choices.

As for the key ADC, in addition to the popular AD heroes, C9's Ashe needs to be noticed. Their Ashe played 11 times in the summer split, and the record is a complete victory.

The C9 team has a very strong ability to use Ashe to seize the opportunity to force the team.

Different from OGN, there was an interview with Imp, the number one ADC in Korea. Imp’s favorite hero is Ashe, but when the reporter asked why he didn’t use Ashe, he said, Ashe is so weak in lane, I I really can't think of anyone who would use him.

After introducing the various positions in North America and some ideas, Sun Kai began to introduce the styles of each position in the European division.

As for the top laner position, European top laners have their own styles.Some of their professional players occasionally use unbeatable heroes like Golem, with serious personal styles, and the most common choice should be Kennen.

In the line of mid laners, European mid laners also have serious personal styles.Little Murloc, Kassadin, and Angel are all heroes they will choose. Since Archangel is hardly seen in the LPL and OGN games, it is difficult for them to be counted.Before S3 started, fans were already looking forward to the collision between the world's number one archangel ALEX and the world's top Zeds.

In terms of ADCs, the ADs in Europe are not very strong, and they are almost the representatives of ancient ADCs. They like to use stealth skills to collect money in the first 30 minutes, and then play a sense of presence in team battles.They will also go for Ashe as ADC.

In the jungle position, there is almost no difference between Europe and North America.The only possibility that cannot be counted is Gambit's jungler Diamond, who once developed the UD Udyr jungler who went out of Dolan, the widow jungler, Xin Zhao jungler and him as one of the top blind players in the world, once he really participates In the S3 World Finals, I don't know what wonderful performance this player will bring to the audience.

In terms of support, there is almost no difference between Europe and North America. Strictly speaking, the support strength of Europe is weaker.Perhaps Fnatic's support Yellowstar is the only support in the European division that can do well.

In LPL, apart from WE, no matter which other two teams are selected, they all have distinctive styles. OMG has the best speed push tactics in the world, and is good at entering its own rhythm after speed push and controlling the wild area.In the initial tower swap, OMG was almost never at a disadvantage.

The royal family has the most unique tactics in the world. In this version with the middle and wild as the core, they developed a set of their own system, commonly known as dog raising tactics.

Compared with other teams, the royal family's style of play is unique and cannot be copied, so other teams that have never played against the royal family have absolutely zero experience with the royal family system, but similarly, the royal family's tactics are very simple and easy to crack.

The IG team is a team that focuses on top and middle.

The final style of Southeast Asia, wild card and Formosa.

The style of the wild card team GG is completely European style, basically a weakened version of the European team.

As for the Southeast Asian teams, because there are too few game videos, even though Sun Kai has tried his best to find information, he really can't see anything.

The Baodao team, according to Sun Kai's research, is more inclined to the LPL style of play.

In addition, the champion of S2 went to Baodao, so Sun Kai believed that the strength of the team in Baodao should not be completely ignored.

(End of this chapter)

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