i really just want to play games

Chapter 67 Hunting Crisis Version 2.0

Chapter 67 Hunting Crisis Version 2.0
In the blink of an eye, it has come to the end of November. For more than a month, all the work of Ange Network has been going smoothly.

More than half of the recruitment of the second batch of [-] employees has been completed, and Chen Tiancai has already booked [-] employees, and it is estimated that the recruitment will be completed in early December.

The new office of Ange Network is basically completed, and Wang Yujue is still busy with the rest of the finishing work.

Chen Tiancai found out that he should have received a notice from his father these days. Although he knew that the end of his departure from Zange Network had been decided, but he still had a job, so he still worked hard on it.

The sales volume of "Hunter Crisis" has also exceeded 120 million in the past few days, and the number of online players has stabilized at around 100 million, and has not been lower than 90 at least.

Calculating the income, the selling price of "Hunting Crisis" has exceeded 5000 million.

According to the skin sales forecast, the in-app purchase turnover this month can also reach about 500 million.

As a long-running battle game, "Hunting Crisis" has a life cycle much longer than that of stand-alone games. It is estimated that the total sales volume will exceed 300 million by the end of its operation.

Chen Tiancai sat on the sofa in the rest area, estimated the numbers, and then opened the world editor.

Glancing at the experience bar at the bottom of the interface, he found that the long wait he thought was about to end soon.

The world editor will soon be able to upgrade again.

From the first level to the second level, what the world editor needs is a sales volume of [-] copies.

And to be promoted to the third level, what is needed is actually 300 million copies sold!
Looking at the last tens of thousands of numbers at the end of the experience bar, Chen Tiancai knew that the world editor would be upgraded within a week.

excited!

Chen Tiancai can't imagine that after the world editor is upgraded, its performance will become abnormal again. It is estimated that it will be ahead of the consoles of this era just from the screen.

It can even be the best among the next-generation consoles that are about to be released.

The only tricky thing is the acquisition of research laboratories.

Even though Chen's father has great energy, the resources of the scientific research room are still scarce resources, and there is not one that meets Chen Tiancai's conditions.

He simply hasn't finished collecting the materials for the new blueprint 'Concurrent Pixel Generator', so he plans to delay this matter now and take his time.

Anthem Network has a lot of things to do right now, the most important of which is to release version 2.0 of "Hunting Crisis" in mid-January next year.

The update of version 2.0 includes a new stand-alone plot, a new bonus skin, and a 20.00% new map.

As a battle royale game, if you want to maintain the freshness of the game, making new maps is the method summed up by the predecessors.

However, Chen Tiancai's new idea is to add a new map on the basis of the big map.

This can not only maintain the popularity of old maps, but also bring new changes to old maps and add a lot of gameplay.

As the first version of "Hunting Crisis" after its launch, Chen Tiancai also prepared a big surprise.

That is - a new type of zombie.

There are three new types of zombies.

The first type of zombie is called 'Iron Fist'. It has great strength and thick blood, and its speed even exceeds the player's running speed.If it is hit by a single player, if there is no transportation, the player only has a [-]% chance of escaping.

The second type of zombie is called 'explosion'. Its ability is to explode instantly. Its power is equivalent to all the equivalents in the bombing area, and it can even level buildings within ten meters of the scene.Players can only leave the keyboard and mouse with both hands when encountering 'blasting', and give up struggling.

The third type of zombie is called 'Chasing the Wind', which is a zombie in animal form.Compared with the first two, this one is easier to deal with, about ten headshots can kill you.

It's just that 'chasing the wind' is just like its name, even if the player owns a vehicle, they can't escape its pursuit, they can only fight it to the death.

The addition of these three kinds of zombies can be considered as an overall increase in the difficulty of "Hunting Crisis".

However, as a game designer, Chen Tiancai really likes easter eggs and tricks, so he put some special items in the newly added map.

These special items are not very eye-catching, but they are miraculously effective against these three types of zombies.

In order for the overall difficulty to not decrease too much after the players dig out these items, the amount of refreshing of these special items in each round will naturally not be much.

The new stand-alone plot continues the previous story. Players will learn all the secrets from Base No. [-] and meet the final boss for the first time at the end of this chapter.

The stand-alone plot of "Hunting Crisis" is scheduled to be four chapters in total, and the overall process is kept at about twelve hours.

Version 2.0 is a free update, but if players want special skins, they need to pay 30 yuan to purchase the collector's edition.

The next 3.0 and 4.0 versions will not be updated as much as 2.0.

The most is to update the map and continue to sell special skins.

"If you think about it this way, after all the people are recruited, we can announce the new game with the employees."

Chen Tiancai said thoughtfully.

In fact, Pei Guangming, an old fritter, has noticed something strange in the past few days, so he ran to Chen Tiancai's office when he had nothing to do, and made insinuations about the establishment of a new game project.

At this time, Chen Tiancai was busy with interviews in the morning and went into the office to write planning documents in the afternoon. He rarely wandered into the employees' office area to take a look.

Moreover, there were a lot of people interviewing. In fact, many old employees had already guessed that there was going to be a big move, that is, Pei Guangming had a more cheerful personality, so they came to ask Chen Tiancai directly.

"Although Legendary Chang'an is still far from the official development, we can let the employees take action first."

After slightly estimating the degree of completion of the plan, Chen Tiancai planned to explain the Legend Chang'an project at the regular meeting tomorrow, so that the employees could prepare for the preliminary work.

Since it is going for the scale of 3A, and the theme of Legend Chang'an is a historical theme, the preparatory work in the early stage includes a huge amount of data collation.

The copy includes all historical events in the selected era, as well as the general appearance, status, and background information of each character.

There are more things to do in art. The customs, social outlook, architectural styles, and common clothing of that era must be collected one by one.

These things cannot be completely handled by a group of gamers. In addition to finding information on the Internet, more professional history professors must be invited to participate.

Even in order to accurately grasp the map, employees need to go to the field to investigate and go to the ancient capital to find all traces.

“It’s really difficult to balance the development of the world and the linear story.”

Chen Tiancai has recently been thinking about the specific game types of Legend Chang'an.

As a 3A-scale game, it is of course the most appropriate to choose the mature open world.

Moreover, the old employees of Anthem Network have already started to make the big map of the development world game after making the big map of "Hunting Crisis"

However, in order to make Legend Chang'an more perfect, a wonderful adventure story must of course be made.

"What scale should side missions be controlled at?"

This is a question that Chen Tiancai has been thinking about recently, because if the linear story is to be compact, it is best not to have too many branches.

But a good side mission is the main condition to sublimate a 3A game, it can enrich the world view of the game.

"It's better to study "The Witcher 3" again."

Chen Tiancai made an idea and asked the main developers to play "The Witcher 3" at the same time.

(End of this chapter)

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