i really just want to play games
Chapter 45
Chapter 45
At about ten o'clock in the morning the next day, Chen Tiancai welcomed Li Laoju on Zange Network.
After the two exchanged pleasantries, Chen Tiancai took Li Laoju directly to his office.
After sitting down, the tea was served, and Li Laoju began to pour bitter water.
"It's only when you enter the stream that you realize that the water is cool. I really didn't expect the trouble of playing games."
Chen Tiancai took over the conversation and said, "The game industry can be regarded as the entertainment industry, but I dare say that making games is definitely the most complicated in the entertainment industry."
"Yeah!" Li Laoju took a sip of tea, brushed up his signature random hairstyle, and said, "I've been studying the game's perspective for a long time. How could I have noticed it when I played it?" .”
"Is the chairman planning to make a 2D game?" Chen Tiancai asked.
Li Laoju smiled awkwardly, and said: "Don't call me the chairman, call me Lao Ju if you like. It is indeed a 2D game. We haven't written a few lines of code in the past few months. We only use it to discuss with art The perspective of the game and the specifications of the original painting have been refined.”
It may seem to a layman that the 2D game screen is very simple, but in fact, the artistic scrutiny of 2D games is much more difficult than that of 3D games.
The angle of view of 3D games is very simple. The third-person perspective represented by action games, and the No.1 view represented by shooting games, at most it is the problem of adjusting the angle of view during battle, such as zooming in on the screen, making too much shoulder angle.
Of course, the perspective problem in 3D games is not static and needs to be adjusted by developers.
But 2D games are different. Although most of them are cartoon-style or pixel-style, it is a technical task to display the game on a flat surface.
The general types include looking down, squinting at a 45-degree angle, and the horizontal version of the screen used by Chen Tiancai when he made "Hymn".
Extending down and down, how many faces are made of the characters, how many original paintings are needed, and the original paintings that interact with the game elements need time to be polished slowly.
Although 2D games do not have high requirements for program code, they are more demanding for art.Because as the oldest form of game expression, the development to the present is not the requirements for arcade machines.
After all, players' tastes are becoming more and more picky.
Chen Tiancai has done "Anthem", of course he knows the firm belief in it. The various art problems of "Anthem" were also thanks to An Qinghuan, otherwise Li Laoju's current problems would have been enough for Chen Tiancai to think about for a long time.
But this is someone else's game after all, so Chen Tiancai couldn't bring Li Laoju up to make a decision, so he changed the subject and asked:
"How about the program, old Ju, can the friends of your team eat it?"
"It's okay. Although they don't have much experience, they are full of motivation. Speaking of which, I have already been mentally prepared, so I am not too impatient." Li Laoju said.
"How about..." Chen Tiancai thought for a while, and decided to give Li Laoju some help, after all, he had done him a great favor.
"Zange Network is very good at programming. If you go back and start a group chat, I will let my experienced programmers go in, and it should be able to solve some of their questions."
Li Laoju burst into a smile, and quickly said: "Thank you so much, I just wanted to ask you for advice."
The World Engine, as the capital of Chen Tiancai's life and livelihood, cannot be given now, but the quality of the staff of Zange Network, and the ability trained by Chen Tiancai these days, are enough to provide a lot of help to Li Laoju's team.
"By the way, I actually have one thing to ask you." Chen Tiancai started talking, ready to reveal a purpose for inviting Li Laoju to come this time.
"you say!"
Chen Tiancai said: "Old Ju, you also know the news. Our new game has already started to build momentum, and we are planning to exhibit it at the CJ next month. Naturally, we will want channels from the media. I still want to invite you to make a new game process. What do you think of the video?"
"No problem!" Li Laoju agreed happily.
Although self-media is Li Laoju's main business, he is still developing games, so naturally he can't spend a lot of time making videos.Therefore, Chen Tiancai took the vaccination first and made an appointment for him.
"Also, don't shirk money this time." It's impossible to be a white woman, this is Chen Tiancai's life motto.
"Definitely next time?" Li Laoju smiled and said a barbara-popular meme recently, and then said: "Now you have made a lot of money by relying on "Hymn", this time you must beat the local tyrants!"
"Well, let's talk about the specific situation directly when the time comes."
"Okay, then I'll go first. In fact, I want to play your new game even if you don't tell me, it's time to tell me sooner." Li Laoju got up and said goodbye.
"Go! I'll see you off."
……
After sending Li Laoju away, Chen Tiancai returned to Zange Network and continued to work.
Just like the situation faced by Li Laoju, the most difficult part of game development is when the project is approved.
Because developing a game is like a train that can only go straight to the end, you have to arrange everything on the way from the beginning.
If something goes wrong in the middle of the game, then it's not a matter of stopping in the middle or making fun of the shift.
Instead, you have to drive the train back to the starting point and prepare where to go again.
It is very common for a game project to die halfway and give up in the middle, even the existence of the old Ren and Blizzard in the industry have encountered many such situations.
However, Chen Tiancai has already driven the "Hunting Crisis" on the right track, so what he has to do now is to coordinate all the things, sit in the front of the car and watch "Hunting Crisis" reach the finish line.
In the past few days, Chen Tiancai and the copywriter Feng Bi have also finalized the stand-alone plot script, so the team's development direction is also moving towards this direction.
As the most important big map of the battle royale game, Chen Tiancai will certainly not waste it. The plot of "Hunter Crisis" takes place on the big map.
Therefore, the filling work of the large map of "Hunting Crisis" has not stopped, but has been shifted to give priority to the places where the stand-alone plot needs.
Trees, turf, buildings, and roads all need to be filled with art resources one by one, so the work of enriching the large map is very cumbersome.
Fortunately, these tasks are not difficult, and watching the big map is getting more and more exquisite and detailed.Think about how many players will play in it in the future, and mechanical work will become more interesting.
Chen Tiancai also asked the employees to let go and add some Easter eggs they liked, so this work became more interesting.
However, when Chen Tiancai saw someone posting 'a lot of money to seek a child' and 'an old Chinese doctor specializes in treating all kinds of zombies' psoriasis on the telephone poles on the map, he still kindly dissuaded them.
""Hunting Crisis" has horror elements. You made this to make players laugh and die next to the electric poles when playing! Have you considered how zombies feel in the game?"
(End of this chapter)
At about ten o'clock in the morning the next day, Chen Tiancai welcomed Li Laoju on Zange Network.
After the two exchanged pleasantries, Chen Tiancai took Li Laoju directly to his office.
After sitting down, the tea was served, and Li Laoju began to pour bitter water.
"It's only when you enter the stream that you realize that the water is cool. I really didn't expect the trouble of playing games."
Chen Tiancai took over the conversation and said, "The game industry can be regarded as the entertainment industry, but I dare say that making games is definitely the most complicated in the entertainment industry."
"Yeah!" Li Laoju took a sip of tea, brushed up his signature random hairstyle, and said, "I've been studying the game's perspective for a long time. How could I have noticed it when I played it?" .”
"Is the chairman planning to make a 2D game?" Chen Tiancai asked.
Li Laoju smiled awkwardly, and said: "Don't call me the chairman, call me Lao Ju if you like. It is indeed a 2D game. We haven't written a few lines of code in the past few months. We only use it to discuss with art The perspective of the game and the specifications of the original painting have been refined.”
It may seem to a layman that the 2D game screen is very simple, but in fact, the artistic scrutiny of 2D games is much more difficult than that of 3D games.
The angle of view of 3D games is very simple. The third-person perspective represented by action games, and the No.1 view represented by shooting games, at most it is the problem of adjusting the angle of view during battle, such as zooming in on the screen, making too much shoulder angle.
Of course, the perspective problem in 3D games is not static and needs to be adjusted by developers.
But 2D games are different. Although most of them are cartoon-style or pixel-style, it is a technical task to display the game on a flat surface.
The general types include looking down, squinting at a 45-degree angle, and the horizontal version of the screen used by Chen Tiancai when he made "Hymn".
Extending down and down, how many faces are made of the characters, how many original paintings are needed, and the original paintings that interact with the game elements need time to be polished slowly.
Although 2D games do not have high requirements for program code, they are more demanding for art.Because as the oldest form of game expression, the development to the present is not the requirements for arcade machines.
After all, players' tastes are becoming more and more picky.
Chen Tiancai has done "Anthem", of course he knows the firm belief in it. The various art problems of "Anthem" were also thanks to An Qinghuan, otherwise Li Laoju's current problems would have been enough for Chen Tiancai to think about for a long time.
But this is someone else's game after all, so Chen Tiancai couldn't bring Li Laoju up to make a decision, so he changed the subject and asked:
"How about the program, old Ju, can the friends of your team eat it?"
"It's okay. Although they don't have much experience, they are full of motivation. Speaking of which, I have already been mentally prepared, so I am not too impatient." Li Laoju said.
"How about..." Chen Tiancai thought for a while, and decided to give Li Laoju some help, after all, he had done him a great favor.
"Zange Network is very good at programming. If you go back and start a group chat, I will let my experienced programmers go in, and it should be able to solve some of their questions."
Li Laoju burst into a smile, and quickly said: "Thank you so much, I just wanted to ask you for advice."
The World Engine, as the capital of Chen Tiancai's life and livelihood, cannot be given now, but the quality of the staff of Zange Network, and the ability trained by Chen Tiancai these days, are enough to provide a lot of help to Li Laoju's team.
"By the way, I actually have one thing to ask you." Chen Tiancai started talking, ready to reveal a purpose for inviting Li Laoju to come this time.
"you say!"
Chen Tiancai said: "Old Ju, you also know the news. Our new game has already started to build momentum, and we are planning to exhibit it at the CJ next month. Naturally, we will want channels from the media. I still want to invite you to make a new game process. What do you think of the video?"
"No problem!" Li Laoju agreed happily.
Although self-media is Li Laoju's main business, he is still developing games, so naturally he can't spend a lot of time making videos.Therefore, Chen Tiancai took the vaccination first and made an appointment for him.
"Also, don't shirk money this time." It's impossible to be a white woman, this is Chen Tiancai's life motto.
"Definitely next time?" Li Laoju smiled and said a barbara-popular meme recently, and then said: "Now you have made a lot of money by relying on "Hymn", this time you must beat the local tyrants!"
"Well, let's talk about the specific situation directly when the time comes."
"Okay, then I'll go first. In fact, I want to play your new game even if you don't tell me, it's time to tell me sooner." Li Laoju got up and said goodbye.
"Go! I'll see you off."
……
After sending Li Laoju away, Chen Tiancai returned to Zange Network and continued to work.
Just like the situation faced by Li Laoju, the most difficult part of game development is when the project is approved.
Because developing a game is like a train that can only go straight to the end, you have to arrange everything on the way from the beginning.
If something goes wrong in the middle of the game, then it's not a matter of stopping in the middle or making fun of the shift.
Instead, you have to drive the train back to the starting point and prepare where to go again.
It is very common for a game project to die halfway and give up in the middle, even the existence of the old Ren and Blizzard in the industry have encountered many such situations.
However, Chen Tiancai has already driven the "Hunting Crisis" on the right track, so what he has to do now is to coordinate all the things, sit in the front of the car and watch "Hunting Crisis" reach the finish line.
In the past few days, Chen Tiancai and the copywriter Feng Bi have also finalized the stand-alone plot script, so the team's development direction is also moving towards this direction.
As the most important big map of the battle royale game, Chen Tiancai will certainly not waste it. The plot of "Hunter Crisis" takes place on the big map.
Therefore, the filling work of the large map of "Hunting Crisis" has not stopped, but has been shifted to give priority to the places where the stand-alone plot needs.
Trees, turf, buildings, and roads all need to be filled with art resources one by one, so the work of enriching the large map is very cumbersome.
Fortunately, these tasks are not difficult, and watching the big map is getting more and more exquisite and detailed.Think about how many players will play in it in the future, and mechanical work will become more interesting.
Chen Tiancai also asked the employees to let go and add some Easter eggs they liked, so this work became more interesting.
However, when Chen Tiancai saw someone posting 'a lot of money to seek a child' and 'an old Chinese doctor specializes in treating all kinds of zombies' psoriasis on the telephone poles on the map, he still kindly dissuaded them.
""Hunting Crisis" has horror elements. You made this to make players laugh and die next to the electric poles when playing! Have you considered how zombies feel in the game?"
(End of this chapter)
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