i really just want to play games
Chapter 424 The way to train newcomers
Chapter 424 The way to train newcomers
It is not an easy task to balance personal affairs and work, especially Chen Tiancai is so busy now, and after getting the wedding ring with An Qinghuan, he doesn't have much time to enjoy private time.
But for both of them, they have experienced most of the enjoyments in this world, and now completing their careers well is a major goal in life.
In the past few years, it was always said on the Internet that 'the happiness of the rich is unimaginable to ordinary people', Chen Tiancai thinks this is still conceivable.
Because human beings are not complicated animals, there are only a few things that attract them to strive continuously.
There is definitely a limit to material happiness. If people like Chen Tiancai can continue to be happy, there is no doubt that they will continue to complete their career plans.
The development progress of "Hymn: Infinity" and "Kingdom of Tevez" were normal, and the corresponding problems did not require Chen Tiancai to be on the front line in person, so he allocated some of his remaining energy and paid attention to Pei Guangming.
One month passed quickly, and when the weather in Beijing had completely cooled down, Pei Guangming also reported to Chen Tiancai about his first month's work.
The process is of course an interview. The two sat opposite each other and started a conversation.
"Boss, some of the planning documents are really good. Have you read them?" Pei Guangming asked.
Chen Tiancai opened the pad, glanced at the planning books of these newcomers, looked up and said, "It's okay, it's kind of interesting, at least he has the thinking of making games."
"An action-adventure, a historical strategy and an interactive video type, kind of corny, but well written."
When Pei Guangming heard this, he showed a very troubled expression, and said, "At last there is still some waste in the garbage dump that can be used."
Chen Tiancai smiled and said: "They are all newcomers. This result is normal. Didn't we expect today?"
"Hey, why didn't I get a talent like Wang Xun and Mei Lan this time?" Pei Guangming sighed and shook his head, then asked tentatively, "Boss, why don't you transfer them to me?" Last time?"
"No." Chen Tiancai shook his head resolutely, and said, "Xiguang will start to equip the low-light development machine soon, and these two people are the focus of the lead."
After finishing speaking, he saw Pei Guangming's disappointed expression, and added: "You train these newcomers well, they are all talents from universities in Beijing, and they won't be much worse."
Pei Guangming nodded and said, "Okay, then I'll play with these newcomers for a while longer."
"Okay, tell me about the two designed projects." Chen Tiancai crossed his legs, ready to listen.
Letting the newcomers write their own planning documents is actually equivalent to the entrance examination of middle school, in order to test their level and assign them subsequent work.
Moreover, from the planning books they wrote, you can also see what they are good at, so that they can make the best use of them.
As for the project of the new studio, Zange Network has already prepared it.
Because the game development work of Anthem Network has been fully oriented towards the Shimmer console, the ready-made project must not be a traditional video game.
The hands-on project of the new studio from the very beginning is the Shimmer console game.
The development method adopted is to use the world engine to make the VR version first, and after moving to a new home next year, I will be responsible for the transplantation work.
In one year, the new studio will develop four small and medium twilight games.
The planning document adopted is the result of Feng Bi and Li Zhu's thinking.
As two of the Iron Triangle, their game development literacy is of course at the top level in Zange Network.
However, both of their planning books also have their own characteristics. Feng Bi, who is more inclined towards copywriting work, contributed two planning books, both of which are more plot-oriented games.
What's interesting is that these two plot-oriented games are actually scraps left over from Feng Bi's participation in the project, and the story backgrounds used are "Legend Chang'an" and "Anthem Infinity".
The type of game is a narrative game, there is no combat or much to think about.
If you take a similar game as a comparison, it is probably like "The Walking Dead". The point of the game is to experience the plot.
It is normal for such a situation to occur, because as the two largest projects of Praise Network so far, Feng Li has generated a lot of inspiration in his copywriting work, and the excess information is enough for Feng Li to use.
This kind of game is relatively simple to make, and the only test is how the plot is.
The most work is the scene and various textures, which is quite suitable as a beginner's practice.
Li Zhu's game talent is relatively all-rounder, almost on par with Pei Guangming, but because of his personality, he is not very suitable for independent management work.
Although he started relatively late, he has made rapid progress, especially in the design of various levels and the precipitation of the action system is the most.
Pei Guangming gave homework assignments to the new employees, and Chen Tiancai also gave homework assignments to Li Zhu and Feng Bi.
Therefore, the two plans given by Li Zhu are also the type that favors training novices.
Combining his own strengths, Li Zhu's two planning books are both action-adventure games.
Because it is a low-light game, there is no choice in the type of screen.
Although Li Zhu's planning book has written down all the battles, actions, and level settings in detail, there is only no copywriting.
This is also the way to train new people.
First of all, what they have to do is Feng Bi's plot-oriented game. After nearly half a year of intensive training, they basically have the ability to complete copywriting alone.
And half a year later, after they finished the previous project, they would naturally use what they had learned to fill in the gap left by Feng Bi and complete the copywriting of the two action-adventure games.
In order to train new students, Chen Tiancai and Audio-Technica have put in a lot of effort. The method they use is almost like the duck-feeding education in middle school. Apart from teaching them hand in hand, it can be regarded as the ultimate.
Talent is always the driving force behind a company's progress, and Chen Tiancai attaches great importance to this.
Moreover, this method can be implemented smoothly, and if the results are good, it will become the practice of Anthem Network in the future, and continue to cultivate more talents.
Chen Tiancai didn't worry too much about the content of the Shimmer console for the time being.
Anthem Network currently has more than [-] game developers. Such a number of employees is quite large in the industry, enough to support the content production of the Shimmer console.
Although most of these employees are newcomers, sometimes newcomers are also an advantage when it comes to game development.
Take Chen Tiancai himself as an example. He has been in the industry for almost six years, and he has produced more than six games. Although the content and size are different, it really empties him temporarily, and he wants more. A good idea takes time to settle.
(End of this chapter)
It is not an easy task to balance personal affairs and work, especially Chen Tiancai is so busy now, and after getting the wedding ring with An Qinghuan, he doesn't have much time to enjoy private time.
But for both of them, they have experienced most of the enjoyments in this world, and now completing their careers well is a major goal in life.
In the past few years, it was always said on the Internet that 'the happiness of the rich is unimaginable to ordinary people', Chen Tiancai thinks this is still conceivable.
Because human beings are not complicated animals, there are only a few things that attract them to strive continuously.
There is definitely a limit to material happiness. If people like Chen Tiancai can continue to be happy, there is no doubt that they will continue to complete their career plans.
The development progress of "Hymn: Infinity" and "Kingdom of Tevez" were normal, and the corresponding problems did not require Chen Tiancai to be on the front line in person, so he allocated some of his remaining energy and paid attention to Pei Guangming.
One month passed quickly, and when the weather in Beijing had completely cooled down, Pei Guangming also reported to Chen Tiancai about his first month's work.
The process is of course an interview. The two sat opposite each other and started a conversation.
"Boss, some of the planning documents are really good. Have you read them?" Pei Guangming asked.
Chen Tiancai opened the pad, glanced at the planning books of these newcomers, looked up and said, "It's okay, it's kind of interesting, at least he has the thinking of making games."
"An action-adventure, a historical strategy and an interactive video type, kind of corny, but well written."
When Pei Guangming heard this, he showed a very troubled expression, and said, "At last there is still some waste in the garbage dump that can be used."
Chen Tiancai smiled and said: "They are all newcomers. This result is normal. Didn't we expect today?"
"Hey, why didn't I get a talent like Wang Xun and Mei Lan this time?" Pei Guangming sighed and shook his head, then asked tentatively, "Boss, why don't you transfer them to me?" Last time?"
"No." Chen Tiancai shook his head resolutely, and said, "Xiguang will start to equip the low-light development machine soon, and these two people are the focus of the lead."
After finishing speaking, he saw Pei Guangming's disappointed expression, and added: "You train these newcomers well, they are all talents from universities in Beijing, and they won't be much worse."
Pei Guangming nodded and said, "Okay, then I'll play with these newcomers for a while longer."
"Okay, tell me about the two designed projects." Chen Tiancai crossed his legs, ready to listen.
Letting the newcomers write their own planning documents is actually equivalent to the entrance examination of middle school, in order to test their level and assign them subsequent work.
Moreover, from the planning books they wrote, you can also see what they are good at, so that they can make the best use of them.
As for the project of the new studio, Zange Network has already prepared it.
Because the game development work of Anthem Network has been fully oriented towards the Shimmer console, the ready-made project must not be a traditional video game.
The hands-on project of the new studio from the very beginning is the Shimmer console game.
The development method adopted is to use the world engine to make the VR version first, and after moving to a new home next year, I will be responsible for the transplantation work.
In one year, the new studio will develop four small and medium twilight games.
The planning document adopted is the result of Feng Bi and Li Zhu's thinking.
As two of the Iron Triangle, their game development literacy is of course at the top level in Zange Network.
However, both of their planning books also have their own characteristics. Feng Bi, who is more inclined towards copywriting work, contributed two planning books, both of which are more plot-oriented games.
What's interesting is that these two plot-oriented games are actually scraps left over from Feng Bi's participation in the project, and the story backgrounds used are "Legend Chang'an" and "Anthem Infinity".
The type of game is a narrative game, there is no combat or much to think about.
If you take a similar game as a comparison, it is probably like "The Walking Dead". The point of the game is to experience the plot.
It is normal for such a situation to occur, because as the two largest projects of Praise Network so far, Feng Li has generated a lot of inspiration in his copywriting work, and the excess information is enough for Feng Li to use.
This kind of game is relatively simple to make, and the only test is how the plot is.
The most work is the scene and various textures, which is quite suitable as a beginner's practice.
Li Zhu's game talent is relatively all-rounder, almost on par with Pei Guangming, but because of his personality, he is not very suitable for independent management work.
Although he started relatively late, he has made rapid progress, especially in the design of various levels and the precipitation of the action system is the most.
Pei Guangming gave homework assignments to the new employees, and Chen Tiancai also gave homework assignments to Li Zhu and Feng Bi.
Therefore, the two plans given by Li Zhu are also the type that favors training novices.
Combining his own strengths, Li Zhu's two planning books are both action-adventure games.
Because it is a low-light game, there is no choice in the type of screen.
Although Li Zhu's planning book has written down all the battles, actions, and level settings in detail, there is only no copywriting.
This is also the way to train new people.
First of all, what they have to do is Feng Bi's plot-oriented game. After nearly half a year of intensive training, they basically have the ability to complete copywriting alone.
And half a year later, after they finished the previous project, they would naturally use what they had learned to fill in the gap left by Feng Bi and complete the copywriting of the two action-adventure games.
In order to train new students, Chen Tiancai and Audio-Technica have put in a lot of effort. The method they use is almost like the duck-feeding education in middle school. Apart from teaching them hand in hand, it can be regarded as the ultimate.
Talent is always the driving force behind a company's progress, and Chen Tiancai attaches great importance to this.
Moreover, this method can be implemented smoothly, and if the results are good, it will become the practice of Anthem Network in the future, and continue to cultivate more talents.
Chen Tiancai didn't worry too much about the content of the Shimmer console for the time being.
Anthem Network currently has more than [-] game developers. Such a number of employees is quite large in the industry, enough to support the content production of the Shimmer console.
Although most of these employees are newcomers, sometimes newcomers are also an advantage when it comes to game development.
Take Chen Tiancai himself as an example. He has been in the industry for almost six years, and he has produced more than six games. Although the content and size are different, it really empties him temporarily, and he wants more. A good idea takes time to settle.
(End of this chapter)
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