i really just want to play games

Chapter 394 The Real World

Chapter 394 The Real World
Drifting phobia is of course a phenomenon observed by Chen Tiancai himself, and the final feedback was in the game "Anthem: Infinity". He felt that this setting was quite touching.

In the world of "Hymn Infinity", although the life of new humans is described as simple and simple, compared with the life of humans on earth today, it is actually quite affluent. All standards are equivalent to a Chinese family of four with an annual income of 50. million degree.

In terms of technology setting, the gamers of Anthem Network are of course not experts. After referring to the suggestions of some people in Anthem Technology, Universal Energy Technology is set so that it can fully utilize the energy of the parent star and develop it substantially. The extent of the system's resources.

In science fiction, except for the Dyson sphere, which can directly use all the energy of stars, everything else is full.

But what is special is that after more than five years of drifting, the new humans have almost reached the extreme in terms of spaceship technology. The speed of the spaceship has reached the critical point of the speed of light. After mastering the technology of dark matter, it can Self-made wormholes use set coordinates for interstellar travel.

Of course, there are also many stories in it, which can be used for subsequent DLC updates after "Anthem Infinity" is officially launched.

Turning his gaze back to Chen Tiancai, he has already arrived at the primary living area. The food provided here is mainly some special dishes. In addition to all the dishes left over from the old earth, there are also many specialties invented by the new earth. vegetable.

Human beings who have long been in the era of drifting have stabilized, and of course they have brought the attribute of foodie to the extreme, which is also one of the main entertainments of new humans.

Other than that, that's what's left for entertainment, and it includes a huge tavern.

However, the federal government has also formulated very strict laws for alcohol, a drink that consumes a lot of food. Apart from the fact that underage humans cannot drink it, the monthly limit for adults is also [-] milliliters.

Of course there are people who are good at drinking, but under the influence of 'drifting phobia', they are quite restrained.

As for the so-called underground transactions that will arise due to restrictions, they do not exist in the new human federation because there is no freely traded currency, that is, money.

The Commonwealth has the ancestor-level AI, and of course the regulation of all resources has reached a level that the old earth cannot match. Currency, an item that the ancestors describe as being disgusting, will of course not be used.

Instead, the item distribution system is that in addition to basic living items, the rest are divided into entertainment resources, including the milk tea that is still selling well in the new earth.

New humans use these entertainment resources, and they also need to use the points issued on their identity plates every month.

The points of ordinary New Earth people can probably allow them to drink a cup of milk tea, drink some wine, and eat about one kilogram of snacks every day.

Or take your share of the day and go to the eating area to eat a meal that is comparable to the old man's three-star Michelin food.

Chen Tiancai ordered such a meal in the living area according to the instructions of the teleprompter.

From the perspective of vision, although this meal was not actually eaten, the price of the luxury ingredients he named would cost at least more than 3000 yuan in Beijing.

After simply strolling around the living area twice, looking at the structure here, Chen Tiancai picked out some unreasonable points in the modeling, and then he walked into the elevator, ready to start the next stage of the task.

He spent a little more time on this experience, but it only lasted about 10 minutes. For normal players, they would just finish the meal and take a look at it before leaving. It would take eleven or twelve minutes at most.

The rhythm of the game is very important. Although interspersing some casual plots between the two main plots can help players relieve the fatigue of high concentration, too much leisure will make players feel that the rhythm is procrastinated.

About 10 minutes is more appropriate, and the old employees of Zhengyang Studio have figured it out quite well.

As for some problems with the structure, Chen Tiancai feels that although the current version is relatively grand and beautiful, the road is a bit devious. If there is no map guide on the teleprompter, the player will easily get lost. The modification points pointed out should be as simple as possible and not give way Go back and forth.

This is also a very important point. A gorgeous map can make players feel good-looking and like it, but if players get lost in the map, it will make them feel very irritated.

As a veteran player, Chen Tiancai has of course encountered many such situations, especially in some island country RPGs. Although he prefers some of the scenery inside, getting lost really makes him feel that he wasted his time.

The pace of life in modern society is fast, and it is not easy for ordinary people to squeeze out some game time. Such behavior of not improving the map can easily make impatient players abandon the pit.

It is only a small choice for players to watch a delicious meal. In the future, the branch line interspersed with guidance will also introduce players to other gameplays of "Anthem Infinity", that is, in addition to the main line, the players spend the most time on those items .

Among them, the basic gameplay is of course space racing. Players who like a sense of speed will gallop on various planned tracks accompanied by the magnificent and psychedelic space scenery around them.

In addition, there will be more recreations of new humans appearing in "Hymn: Infinity".

For example, Chen Tiancai also plans to directly shoot various movies or TV series based on "Anthem: Infinity", and let players watch it directly for free.

Many of the massive amounts of information Chen Tiancai observed cannot be used in the game, or can only appear in the nomenclature, and these stories that have existed in the world of the world editor are definitely good themes. It is also a good choice for "Infinity" to produce more film and television works.

Anthem Network will also build several huge theaters beyond imagination in the new human super city of "Anthem Infinity" for players to watch these film and television works in the coolest scenes.

Thanks to the high virtual capability of the Vivolight host, two people who are thousands of miles apart can of course sit and communicate face to face. This way of socializing is definitely the biggest bonus of the Vivolight host.

Appearing on such occasions with countless real human avatars will also be a point that will make all players scream at future press conferences.

In short, although "Anthem Infinity" is just a video game, with a platform such as the Shimmer console, Anthem Network can give full play to all its abilities and make "Anthem Infinity" a "real" world. The most sincere expectation of many players.

(End of this chapter)

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