Chapter 258
Afterwards, the four of them chatted for a while, and then they left each other to have some fun.

Chen Tiancai looked at his watch and found that it was only four o'clock, so he went to watch a movie with An Qinghuan, and then drove back to the house in the villa area.

After returning home, Chen Tiancai immediately went to see his grandparents. After saying hello, he went to the kitchen to eat some food and then returned to his room.

The Chinese New Year will be in half a month, so Chen Tiancai's daily affairs will inevitably be a little more. After all, there will be an annual meeting at the end of the year, and bonuses must be paid out, as well as annual vacation arrangements for employees.

After turning on the computer, Chen Tiancai received a document from Xu Le, which was about the arrangements for the above things.

After glancing at these arrangements, Chen Tiancai sent Xu Le a confirmation email after feeling that they were in order.

As soon as the email was sent, he received another message from Xu Le, saying that the recruitment has been arranged, and he also asked whether Chen Tiancai's office should be re-rented and renovated, or just find a ready-made one.

Xu Le was like a roundworm in Chen Tiancai's stomach. Before he could open his mouth, he thought of office matters.

Chen Tiancai did not hesitate, and directly asked Xu Le to arrange an office that was as large as possible, close to the Zange network, and had already been decorated and only needed minor adjustments.

After dealing with these matters, Chen Tiancai saw that it was almost eight o'clock in the evening, so he planned to find a game for entertainment for a while, and then went to bed.

However, after he turned on the PS5 and watched it for a long time, he felt a little uninterested, so he turned on the computer and played an old game that was more than ten years old.

LOL, the Chinese name League of Legends.

When Chen Tiancai was in college, the popularity of this game was all about e-sports events. However, because the popularity of the event has always been very high, although the number of people playing this game has declined, there are still a lot of people.

He had also played for a while at the invitation of his roommate, but he had never touched the highly competitive category of ranked matches. His favorite was the Super Smash Bros., and every once in a while he played There will be an open clone mode and unlimited firepower.

Now at the end of the year, the official clone mode was released, so Chen Tiancai played a few games and then turned off the computer.

As for MOBA games, Chen Tiancai doesn't have much contact with them, but he is very interested in this kind of games, the main reason is the rare longevity of MOBA games.

Single-player games can be roughly divided into stand-alone games and online games. Competitive games such as MOBA belong to online games.

There is no need to talk about stand-alone games. Generally, players will not play again after playing it once, and there is no such thing as a lifespan.

The lifespan of an online game usually does not exceed five years, or even shorter, because with the longer and longer operation time, the cost of operation and the consumption of continuous development of new versions are very high.And the player base will continue to decrease, and when the income is not enough, it is naturally the moment when the life of an online game ends.

Even if it is a monument in the history of online games, Living Fossil WoW, although it is still in operation, it has almost slipped to the edge of being unable to make ends meet, and the future service shutdown is inevitable.

However, the type of WOW is MMORPG, referred to as role-playing online games. It is a miracle that WOW has been able to operate for so many years.

LOL is different. As a MOBA game, after so many years of development, it is no longer a simple game. It is more appropriate to call it a video game sport.

The particularity of the MOBA game is that it is a very competitive electronic game that requires a lot of operations, and as an e-sports event, the game of five players against five players is very enjoyable. As long as you know a little bit about the game, you can Look at it with gusto.

The investment required as a producer is just a few battle maps and various heroes. Compared with other online games and stand-alone games, the development cost is actually very low.

As a player, the playability of hundreds of heroes is very high. The restraint relationship between each other and the compatibility relationship between combinations make MOBA games have a lot of things to dig out.

Even if you keep playing the same hero, the experience of each game is almost different.

And its operating pressure is also very small. The follow-up is nothing more than updating the image quality, making new heroes, and adjusting the strength of heroes.

If you look carefully, they may have a greater workload in drawing new skins. After all, this is an important source of income for MOBA games.

Humans are a fun-loving animal by nature. Before the invention of electronic games, all kinds of sports and chess and cards were also games in the final analysis.

The source of Chen Tiancai's interest in MOBA competitive games is largely due to seeing these excellent characteristics of MOBA games.

And more importantly, he discovered that if he can develop a best-selling competitive game, it can almost bring about a new industry growth.

This crowding effect is very good for a game company. In addition to gaining money, it can also gain a lot of reputation among the player base.

However, the most difficult thing about competitive gaming is creativity. If a new competitive game does not have good creativity and gameplay, it will be difficult to succeed.

As for MOBA games, Chen Tiancai feels that this category of competitive games has reached a bottleneck, and it may be difficult to make breakthroughs in the future except for visual improvements.

The reason for this conclusion is also very simple, because the context of MOBA games is easy to find.

First, the map editing function in Warcraft 3, the core elements of MOBA appeared, that is, three branches, various heroes, and then this gameplay was extracted and evolved, and the Dota was developed.

The last one to participate in this game category market is LOL. Compared with the above characteristics, LOL is simpler and has a more cartoon style.

So the last ticket for the MOBA client game is gone. Although Blizzard, the ancestor of all this, also made a MOBA client game, in terms of popularity, it can only be a marginalized role.

Then MOBA was launched on mobile games, and other than that, it hasn't changed over the years.

So Chen Tiancai sometimes thinks about these issues when playing LOL, trying to find out whether there is any potential to be explored in this category of games.

But it's a pity that he really couldn't figure it out, and looking at these years, so many geniuses in the game industry have not been found.

Therefore, there is only one way left for Chen Tiancai, and that is to come up with a new way of playing competitive games.

But the gameplay issue is a double-edged sword for the producers. Even if the new gameplay feels good after it is made, it actually depends on whether the players buy it or not.

In short, every new play is actually a gamble.

"It's difficult!" Chen Tiancai thought for a long time, but still couldn't find the answer, and after the screen went black again, he found that he was a little sleepy.

After holding on to this one, he fell asleep directly.

(End of this chapter)

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