i really just want to play games
Chapter 244
Chapter 244
The matter of Anthem Technology has come to an end.
Because apart from providing a world editor to observe at all times, Chen Tiancai has no way to intervene in Guan Yu's work.
So during the last period of the year, he put his energy on the development of "Secret Realm Yelang".
After returning to his old job, Chen Tiancai felt very motivated, and because he had nothing to do, he directly used the world editor to share a lot of development work.
In this way, the "boss is the strongest programmer" that was talked about by old employees in the hymn network has come back.
"Secret Realm: Yelang" is a standard linear narrative game, or this game is produced based on its predecessor "Shenhai" as a reference.
A cinematic narrative action-adventure game, this is probably the accurate label of "Shenhai".
One of the consensuses in the gaming industry is that game gameplay is not protected by property rights, so it is normal for the same gameplay to appear.
Chen Tiancai has heard many related discussions before. For example, some young players on the forum will think that it is plagiarism when they see a game that is similar to the gameplay he has played.
"Legend Chang'an" has faced this problem, even during the period when the trial was just announced, it was called "Assassin's Creed Chang'an" by many players.
However, the powerful plot of "Legend Chang'an" and the appropriate and in-depth combat system made these people shut up. Coupled with the unique cultural explanations in the game and various small details, it makes people who love "Legend Chang'an" Players are hooked.
For example, in the famous Souls series, there are many latecomers who have taken the gameplay of the Souls game as the central point and abruptly created the category of 'Souls-like games'.
However, compared with the real soul series, Chen Tiancai felt that many of them were just superficial, and did not see the essence of the soul series.
But among these learners, there are also many outstanding students.
For example, "Hollow Knight" is a side-scrolling Souls-like game. Chen Tiancai felt that it had learned the essence of the Souls series.
At the same time, the sales of this game also proved that Chen Tiancai had the same vision as the players.
The true essence of the Souls series is not just its malevolence and powerful enemies, but its obscure but fascinating stories and the magnificent worlds made up of these fragments.
Chen Tiancai felt that when "Secret Realm: Yelang" was released, he would definitely encounter such problems, but he didn't care. He believed that the quality would still be enjoyable.
"Legend Chang'an" is a Chinese version of "Assassin's Creed", then "Secret Realm: Yelang" will be a Chinese version of "Shenhai" or "Ancient Tomb".
Perhaps what many players don’t understand is that behind these two types of games, it’s not just their genius brains that support the developers, but more because they are backed by very large publishers such as Suo Dafa or Old Tudou. business.
In other words, being able to produce such a game means that they have complete game development capabilities.
From a global point of view, a developer who can produce such a game means that it has a strong game industry strength, and it can be said that it does not have a certain strength, and you can't copy it even if you want to.
"Legend Chang'an" is a testament to the industrial strength of the online game industry.
Although it has the shadow of several predecessors, it is unique in all aspects, from the combat system to the story background, and then from the untouched Chinese historical background 3A, this is the reason for the success of this game.
So far, the sales volume of "Legend Chang'an" has exceeded 380 million copies and is heading towards 400 million copies.
And the various benefits brought to Zange Network have already broken through six small goals.
With the revenue from the online mode and subsequent DLC, it is a foregone conclusion that this game will become the first project on that network to earn more than ten small goals.
These data were just placed in front of Chen Tiancai today, and all costs were thrown away, so it can be seen that making a successful 3A game is particularly profitable.
Of course, this may be inferior to mobile games.
But a successful 3A game can also bring a game company not only money, but also a lot of positive images, as well as soft income that is remembered and recognized by players.
However, after entering the development work of "Secret Realm Yelang", Chen Tiancai immediately discovered a small problem, that is, Li Zhu's game paid too much attention to the natural scenery of those famous mountains and rivers, and somewhat forgot the very important scenes in the movie narrative game.
Looking at the Shenhai series and the ancient tomb series, the climbing of those steep mountains is of course very popular with players, but the famous scenes such as jumping off the plane in Shenhai, climbing a cliff to a train, and crossing the sea with a crane are the most impressive parts for players.
After looking at the current scene modeling of "Secret Realm: Yelang", Chen Tiancai found that there was no big scene that caught his eye.
The various famous Chinese mountains and rivers taken from reality are indeed beautiful, and I believe that players will also be impressed by such scenery when they play in the future.
Li Zhu accomplished this very successfully and carefully, and Chen Tiancai also faintly admired it, because he might not be able to achieve this level.
But now Chen Tiancai has seen the biggest scene in the modeling, which is the main character falling from the waterfall. He has already seen the animation of this process. Duan still seems a bit too old-fashioned.
"We need to discuss it with him." Chen Tiancai called Li Zhu jokingly and asked him to come to his office alone.
Creating a big scene is a matter of design thinking, and it is also related to the entire game process, which must be determined as early as possible.
Judging from the current development progress of "Secret Realm: Yelang", Chen Tiancai actually discovered this a little too late.
Fortunately, the game "Secret Realm: Yelang" also has special features, because most of its stories take place in the mountains in the southwest, so adding some new scenes or new plots will not seem very abrupt.
Li Zhu came in with dark circles under his eyes. Recently, the "Iron Triangle" is almost in this state. The main reason is that Chen Tiancai used "Shimmer" to stimulate them very much, and the idea of immediately developing a "Shimmer" game urged them all the time. The three speed up the work at hand.
After Chen Tiancai saw Li Zhu's mental state, he didn't rush to ask the question, but asked with concern: "Your spirit is not very good, how long do you rest every day recently?"
Li Zhu stretched out his palm with a smile, making a gesture of 'five'.
"Now go wash your face first, then go to the bar to get a cup of coffee to refresh yourself, and then talk to me." Chen Tiancai frowned, pointing to the door and said.
"Boss, my job..."
"I have the final say on whether to work or not. Now it's your job to wash your face and drink coffee!"
(End of this chapter)
The matter of Anthem Technology has come to an end.
Because apart from providing a world editor to observe at all times, Chen Tiancai has no way to intervene in Guan Yu's work.
So during the last period of the year, he put his energy on the development of "Secret Realm Yelang".
After returning to his old job, Chen Tiancai felt very motivated, and because he had nothing to do, he directly used the world editor to share a lot of development work.
In this way, the "boss is the strongest programmer" that was talked about by old employees in the hymn network has come back.
"Secret Realm: Yelang" is a standard linear narrative game, or this game is produced based on its predecessor "Shenhai" as a reference.
A cinematic narrative action-adventure game, this is probably the accurate label of "Shenhai".
One of the consensuses in the gaming industry is that game gameplay is not protected by property rights, so it is normal for the same gameplay to appear.
Chen Tiancai has heard many related discussions before. For example, some young players on the forum will think that it is plagiarism when they see a game that is similar to the gameplay he has played.
"Legend Chang'an" has faced this problem, even during the period when the trial was just announced, it was called "Assassin's Creed Chang'an" by many players.
However, the powerful plot of "Legend Chang'an" and the appropriate and in-depth combat system made these people shut up. Coupled with the unique cultural explanations in the game and various small details, it makes people who love "Legend Chang'an" Players are hooked.
For example, in the famous Souls series, there are many latecomers who have taken the gameplay of the Souls game as the central point and abruptly created the category of 'Souls-like games'.
However, compared with the real soul series, Chen Tiancai felt that many of them were just superficial, and did not see the essence of the soul series.
But among these learners, there are also many outstanding students.
For example, "Hollow Knight" is a side-scrolling Souls-like game. Chen Tiancai felt that it had learned the essence of the Souls series.
At the same time, the sales of this game also proved that Chen Tiancai had the same vision as the players.
The true essence of the Souls series is not just its malevolence and powerful enemies, but its obscure but fascinating stories and the magnificent worlds made up of these fragments.
Chen Tiancai felt that when "Secret Realm: Yelang" was released, he would definitely encounter such problems, but he didn't care. He believed that the quality would still be enjoyable.
"Legend Chang'an" is a Chinese version of "Assassin's Creed", then "Secret Realm: Yelang" will be a Chinese version of "Shenhai" or "Ancient Tomb".
Perhaps what many players don’t understand is that behind these two types of games, it’s not just their genius brains that support the developers, but more because they are backed by very large publishers such as Suo Dafa or Old Tudou. business.
In other words, being able to produce such a game means that they have complete game development capabilities.
From a global point of view, a developer who can produce such a game means that it has a strong game industry strength, and it can be said that it does not have a certain strength, and you can't copy it even if you want to.
"Legend Chang'an" is a testament to the industrial strength of the online game industry.
Although it has the shadow of several predecessors, it is unique in all aspects, from the combat system to the story background, and then from the untouched Chinese historical background 3A, this is the reason for the success of this game.
So far, the sales volume of "Legend Chang'an" has exceeded 380 million copies and is heading towards 400 million copies.
And the various benefits brought to Zange Network have already broken through six small goals.
With the revenue from the online mode and subsequent DLC, it is a foregone conclusion that this game will become the first project on that network to earn more than ten small goals.
These data were just placed in front of Chen Tiancai today, and all costs were thrown away, so it can be seen that making a successful 3A game is particularly profitable.
Of course, this may be inferior to mobile games.
But a successful 3A game can also bring a game company not only money, but also a lot of positive images, as well as soft income that is remembered and recognized by players.
However, after entering the development work of "Secret Realm Yelang", Chen Tiancai immediately discovered a small problem, that is, Li Zhu's game paid too much attention to the natural scenery of those famous mountains and rivers, and somewhat forgot the very important scenes in the movie narrative game.
Looking at the Shenhai series and the ancient tomb series, the climbing of those steep mountains is of course very popular with players, but the famous scenes such as jumping off the plane in Shenhai, climbing a cliff to a train, and crossing the sea with a crane are the most impressive parts for players.
After looking at the current scene modeling of "Secret Realm: Yelang", Chen Tiancai found that there was no big scene that caught his eye.
The various famous Chinese mountains and rivers taken from reality are indeed beautiful, and I believe that players will also be impressed by such scenery when they play in the future.
Li Zhu accomplished this very successfully and carefully, and Chen Tiancai also faintly admired it, because he might not be able to achieve this level.
But now Chen Tiancai has seen the biggest scene in the modeling, which is the main character falling from the waterfall. He has already seen the animation of this process. Duan still seems a bit too old-fashioned.
"We need to discuss it with him." Chen Tiancai called Li Zhu jokingly and asked him to come to his office alone.
Creating a big scene is a matter of design thinking, and it is also related to the entire game process, which must be determined as early as possible.
Judging from the current development progress of "Secret Realm: Yelang", Chen Tiancai actually discovered this a little too late.
Fortunately, the game "Secret Realm: Yelang" also has special features, because most of its stories take place in the mountains in the southwest, so adding some new scenes or new plots will not seem very abrupt.
Li Zhu came in with dark circles under his eyes. Recently, the "Iron Triangle" is almost in this state. The main reason is that Chen Tiancai used "Shimmer" to stimulate them very much, and the idea of immediately developing a "Shimmer" game urged them all the time. The three speed up the work at hand.
After Chen Tiancai saw Li Zhu's mental state, he didn't rush to ask the question, but asked with concern: "Your spirit is not very good, how long do you rest every day recently?"
Li Zhu stretched out his palm with a smile, making a gesture of 'five'.
"Now go wash your face first, then go to the bar to get a cup of coffee to refresh yourself, and then talk to me." Chen Tiancai frowned, pointing to the door and said.
"Boss, my job..."
"I have the final say on whether to work or not. Now it's your job to wash your face and drink coffee!"
(End of this chapter)
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