Chapter 161 Execution
【retreat】

The main mission was updated again, and at the same time, the operation of the game was handed over to Barlow.

"It turned out that there were also battles on this line."

Barlow said something, and then began to run towards the retreat direction on the small map according to the mission guidance.

At the same time, the most burly Ge Shuhan ran up to the noble boy, grabbed him by the shoulders like a chicken, and started running wildly.

In the surrounding woods, the sound of shoes rubbing against leaves can be heard everywhere, and Su Tong and the sentry riders seem to be very familiar with this way of 'retreating'.

As a sentinel, the most important thing is to obtain information or complete a task.

No matter what era it is, sentry cavalry is not the kind of character who is tough on the real battlefield.

However, this era is still a bit special. After all, these masters who are familiar with archers and horses cannot be cultivated in a short period of time, so they sometimes join army-level battles on the frontal battlefield.

But judging from the current situation, it is impossible to be tough with these Khitan warriors, so running first has become the best choice.

The dead leaves were scattered around, and the morning dew had not disappeared, but it was also scattered and flew under the impact of Su Tong and other people in a hurry.

With a swish, a figure jumped down from the canopy of the tree. Even though there were thick fallen leaves under his feet, he made a dull sound.

The uninvited guest was wearing crude leather armor, and he knew it was a Khitan warrior just by taking a look at his face and beard.

This Khitan warrior obviously knew the way of ambush. When he jumped down from the treetop, he was holding a mace full of iron thorns, and smashed down heavily on Su Tong's head and face.

At this moment, the internal breathing exercise was activated instantly, and the screen entered bullet time.

[Press × to retreat and dodge]

The operation prompt appeared, and Barlow followed it, and then Su Tong in the screen dodged the whistling mace just at the very moment.

The attacking Khitan warrior was quite strong, although the impact made his muscles tremble, but soon he held the mace in both hands, staring at Su Tong who had already drawn his knife.

Su Tong winked at Ge Shuhan who was beside him, telling him to take the man away first, and then picked up the knife and stabbed forward.

[In the state of holding a knife, press R1 for light attack, press R2 for heavy attack]

"Here we come!" Barlow was a little excited when he saw this prompt.

Although he has reached the age where he likes to fight wits, his desire for fighting has not disappeared.

And he also tried the demo of "Legend Chang'an" at the beginning, so he naturally remembered how silky the combat experience in the demo was.

The battle in this game was so refreshing a year ago, what will it be like now.

In fact, Barlow knew the answer a long time ago, because he saw the operation of the employee Shika.

After pressing R1 continuously, Barlow saw Su Tong on the screen performing a set of four consecutive attacks, namely stabbing, cutting, wiping, and picking.

Tang Zhidao drew a few shadows in the air, only let Baro see the afterimage of the bright metal, and the cracked wound on the opposite Khitan warrior.

There were some nicks on the opponent's leather, and the blood that came out of it began to ooze slowly, very real.

However, under this series of attacks, although the Khitan warrior was injured, he still had the power to parry. He directly blocked Su Tong's blade with the mace in his hand, pushed him back, and then directly raised the mace with both hands Rod, ready to drop again.

"Retreat!" Barlow subconsciously pressed the X button when he saw the opponent's attack.

But the retreat step was no longer invincible after the modification, and it was not the right time for Barlow to press it, so Su Tong was directly hit by the mace.

With a pop, the iron thorn on the mace was pulled out of Su Tong's body, bringing out some blood. Then he saw Su Tong on the screen staggering and coughing. He was obviously seriously injured.

Immediately, a red halo began to appear on the border of the game screen, indicating that the protagonist had been seriously injured.

Then, a transparent human body frame appeared on the mini-map, in which the torso had turned bright red, indicating where Barlow's injuries were more serious.

dong dong dong-

The sound of violent heart beating reached Balor's ears, showing that Su Tong was on the verge of life and death after being hit by this mace, and obviously he could not be injured again.

[Press and hold the ↑ key to use the medicine. 】

Barlow hurriedly followed the prompt and used a blood recovery medicine, and then the bright red of the torso in the human frame disappeared, and Su Tong stopped coughing and stood up straight again.

【Heavy attack can usually suppress the enemy's counterattack, but it is very easy to be interrupted when there are many enemies. 】

"This blood loss, I feel that the official version is more difficult than the trial demo, and the retreat step has also been repaired." Barlow did not rush to continue attacking, but compared.

"However, it is understandable that the original retreat step is indeed a bit invincible."

Of course, action RPGs must consider the difficulty curve. If any skill is too strong, it will weaken the player's sense of challenge.

Barlow was not dissatisfied with the disguised increase in difficulty. On the contrary, he felt that although Zange Network was producing a 3A-scale game for the first time, its techniques were already very sophisticated.

"But so far, I haven't seen the difficulty selection. This is a bit unconventional." Barlow thought of a question, but his current process was still in the initial chapter, so he planned to take a look after playing it.

Back in the game, Barlow started to use heavy attacks, and then saw the Khitan warrior retreated repeatedly after being slashed and beaten by Su Tong's powerful hands, and even a few fingers had been cut off and scattered on the nearby ground .

At the same time, the body of the Khitan warrior emits a slight red light, and then a new game prompt appears:

[Press and hold heavy attack to use execution, you can get more experience (you can use other skills to combine with execution.)]

"It's interesting." Barlow opened the skill list, ready to see what the execution of the combination would look like.

Execution special effects in action games have a long history and are a great invention that can bring players a sense of enjoyment.

However, Barlow has long been somewhat immune to executions, and sometimes feels that the execution animation is a bit of a waste of time.

Chen Tiancai felt that the execution animation was essential, because it represented a fighting rhythm, not just a matter of enjoyment.

After executing an enemy, attack another enemy again. This way of fighting is more rhythmic and can make the player feel much better.

Because of this, Chen Tiancai made some changes, which is to combine various skills and executions in "Legend Chang'an" to bring players different feelings.

Barlow activated the vertical step skill, and then an R2 reminder appeared on the Khitan warrior, telling him that now is the time to execute.

Swish.

The vertical step skill flashed past, and then a bright white blade slashed across the Khitan warrior's neck, the head of the good man fell instantly, and blood gushed out.

(End of this chapter)

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