i really just want to play games
Chapter 127 Expansion of DEMO
Chapter 127 Expansion of DEMO
Chang'an City in the Tang Dynasty is very much like the masterpiece of an obsessive-compulsive architect. All the cities and towns are square, the entire city is extremely regular, and the roads extend in all directions.
As the starting point of the Silk Road and the core site of East-West trade at that time, this city was so abnormal that it only used the East Market and the West Market to undertake huge trading tasks.
Chen Tiancai had also seen a rough copy of Chang'an City before, but after Li Zhu sent the detailed drawings, Chen Tiancai was still shocked by this great city.
The large map obtained in "Legend Chang'an" is probably the current Guanzhong Plain and the northern foot of the Qinling Mountains.
This place is commonly known as Eight Hundred Miles of Qinchuan, and it is impossible to restore everything to a one-to-one ratio in a game, so compared with reality, the entire map is designed to have a one-to-ten ratio.
Of course, there are many areas that are unnecessary to model, so specific modeling is only done in some characteristic areas.
Fortunately, although Guanzhong was very developed at that time, except for Chang'an City, there were only some scattered gathering points in that era. Therefore, compared with the modeling of Chang'an City, the modeling in the wild is very simple.
It's just a large area of grassland, woods, or hills and the like.
To put it simply, the overall open world map of "Legend Chang'an" is like a tortoise shell, and it looks like it is connected together, but the areas that players can reach are only fixed, and they will be teleported to each other.
In addition to the most important large map, there are maps of other regions, such as the branch line of "Changsheng", which has a small map of Kunlun Mountains.
Now another month has passed since E3, and when he came to TGS, Chen Tiancai naturally wanted more of those things, so he added two 10-minute plots after the original "Legend Chang'an" DEMO, mainly shopping, and a game called "Capturing" 's side quest.
Although the protagonist of "Legend Chang'an" has some dual identities, his main occupation is still a "bad person" who manages the city order, so catching bandits is the main point.
As a trial side mission, the "Seize" mission follows the basic design ideas of side missions. It only uses a simple plot and mission structure to familiarize players with the combat system and provide some good rewards to facilitate players to carry out subsequent tasks. boss fight.
Although it is an open world game, the basic game design concept is still an action role-playing game, so the exciting boss battle has become the best embellishment.
The world editor has a complete set of physics engine, which is completely built according to the realistic physics rules input by Chen Tiancai, so all the physical collisions in "Legend Chang'an" are very real, and with the destructive boss, it can bring players a lot of experience. Good gaming experience.
And after defeating the boss, players can also get good equipment, which is also the essence of role-playing games.
If you can't lose your equipment by killing monsters, who would go back and waste this time?
Including this 'capture' mission, the current 10-minute process is the first mission of the protagonist Su Tong after he takes office, which is to fight against a group of gangsters entrenched in the city.
This is a series of missions, with a total playing time of about two hours, including investigation levels, pursuit levels, and combat levels.
In the end, the protagonist will face the boss of this rogue organization, which is the boss of this branch. After beating the game, there will be good monetary rewards.
But at the same time, the protagonist will also get to know many little people in this series of branches, most of whom are civilians who were oppressed by this gangster organization, and players can also experience the various aspects of fame of that era through the perspective of the protagonist.
Thanks to the upgraded "random deduction" function of the world engine, the branch line of the "Capture" series can be said to have a hundred experiences for a hundred players.
Regardless of whether players choose combat or investigation as the starting point for this mission, all the NPCs they encounter are different. Chen Tiancai even used the world editor to randomly deduce twenty possible mission processes to give players choices.
Although the function of random deduction is powerful, it cannot be abused, especially in a semi-linear game like "Legend Chang'an".
After passing the test of "Hymn 2", Chen Tiancai has almost figured out the purpose of the 'random deduction' function, and he is still confident about the scale of this function's use in games.
That night, Chen Tiancai accompanied Feng Bi to review the steps after tomorrow's TGS launch, and then went back to his room to sleep.
Although it is said that this time is to train Feng Bi, it is impossible for him to be a hands-off shopkeeper, although Chen Tiancai decided to go to TGS to watch for a long time tomorrow.
As long as Feng Bi's affairs are straightened out after the start in the morning, then this step will be repeated in the next few days, so Chen Tiancai only needs to stare at him for one morning.
As for the afternoon, Chen Tiancai was going to the capital with An Qinghuan, because the day after tomorrow was an appointment with Lao Ren, and he was going to the Lao Ren headquarters in Kyoto to continue talking about things.
After meeting with Lao Ren Takeda last time, he had already given Chen Tiancai information about the new host, so this meeting was bound to be about discussing related matters.
Chen Tiancai guessed that Lao Ren would give him a contract similar to that of Suo Dafa, and planned to let Zange Network develop an exclusive game on the new console.
However, he estimated that the new host of the old Ren is still in the experimental stage. After all, there are still three or four years left in the switch's life cycle, so this trip to the old Ren's headquarters is only to reach a preliminary cooperation plan.
But these are just Chen Tiancai's guesses. The specific situation will only be known after arriving in Kyoto.
Chen Tiancai will not return to Tokyo after tomorrow, because he made an appointment with An Qinghuan at E3 last month to have fun in the island country this time.
The currently booked route starts from Kyoto. As the former political center of the island country and the famous ancient capital, Kyoto is rich in tourism resources. It is estimated that they will spend two days in Kyoto, then go to Nara and Osaka, and finally Fly directly to Hokkaido from Osaka to try the local food, because of the local climate, there are many fruits and seafood that are delicious.
The total travel time is about a week, so when Feng Li and the others finish the TGS and return to Beijing, Chen Tiancai and An Qinghuan are still in the island country.
After two days of shopping and eating in Hokkaido, they will return to Beijing.
This should be the last time he goes abroad this year. Although there are many European game shows in the future, Chen Tiancai no longer plans to participate.
It's simply because Anthem Network can only offer two or three games now. The current DEMO of "Legend Chang'an" has been expanded and is already long enough, and it is no longer suitable to participate in game exhibitions and continue to be exposed.
After returning to Shanghai, Chen Tiancai and An Qinghuan will continue to be busy with work. It is estimated that the next time they go abroad will be E3 next year.
At that time, "Legend Chang'an" should also enter the countdown to the release.
(End of this chapter)
Chang'an City in the Tang Dynasty is very much like the masterpiece of an obsessive-compulsive architect. All the cities and towns are square, the entire city is extremely regular, and the roads extend in all directions.
As the starting point of the Silk Road and the core site of East-West trade at that time, this city was so abnormal that it only used the East Market and the West Market to undertake huge trading tasks.
Chen Tiancai had also seen a rough copy of Chang'an City before, but after Li Zhu sent the detailed drawings, Chen Tiancai was still shocked by this great city.
The large map obtained in "Legend Chang'an" is probably the current Guanzhong Plain and the northern foot of the Qinling Mountains.
This place is commonly known as Eight Hundred Miles of Qinchuan, and it is impossible to restore everything to a one-to-one ratio in a game, so compared with reality, the entire map is designed to have a one-to-ten ratio.
Of course, there are many areas that are unnecessary to model, so specific modeling is only done in some characteristic areas.
Fortunately, although Guanzhong was very developed at that time, except for Chang'an City, there were only some scattered gathering points in that era. Therefore, compared with the modeling of Chang'an City, the modeling in the wild is very simple.
It's just a large area of grassland, woods, or hills and the like.
To put it simply, the overall open world map of "Legend Chang'an" is like a tortoise shell, and it looks like it is connected together, but the areas that players can reach are only fixed, and they will be teleported to each other.
In addition to the most important large map, there are maps of other regions, such as the branch line of "Changsheng", which has a small map of Kunlun Mountains.
Now another month has passed since E3, and when he came to TGS, Chen Tiancai naturally wanted more of those things, so he added two 10-minute plots after the original "Legend Chang'an" DEMO, mainly shopping, and a game called "Capturing" 's side quest.
Although the protagonist of "Legend Chang'an" has some dual identities, his main occupation is still a "bad person" who manages the city order, so catching bandits is the main point.
As a trial side mission, the "Seize" mission follows the basic design ideas of side missions. It only uses a simple plot and mission structure to familiarize players with the combat system and provide some good rewards to facilitate players to carry out subsequent tasks. boss fight.
Although it is an open world game, the basic game design concept is still an action role-playing game, so the exciting boss battle has become the best embellishment.
The world editor has a complete set of physics engine, which is completely built according to the realistic physics rules input by Chen Tiancai, so all the physical collisions in "Legend Chang'an" are very real, and with the destructive boss, it can bring players a lot of experience. Good gaming experience.
And after defeating the boss, players can also get good equipment, which is also the essence of role-playing games.
If you can't lose your equipment by killing monsters, who would go back and waste this time?
Including this 'capture' mission, the current 10-minute process is the first mission of the protagonist Su Tong after he takes office, which is to fight against a group of gangsters entrenched in the city.
This is a series of missions, with a total playing time of about two hours, including investigation levels, pursuit levels, and combat levels.
In the end, the protagonist will face the boss of this rogue organization, which is the boss of this branch. After beating the game, there will be good monetary rewards.
But at the same time, the protagonist will also get to know many little people in this series of branches, most of whom are civilians who were oppressed by this gangster organization, and players can also experience the various aspects of fame of that era through the perspective of the protagonist.
Thanks to the upgraded "random deduction" function of the world engine, the branch line of the "Capture" series can be said to have a hundred experiences for a hundred players.
Regardless of whether players choose combat or investigation as the starting point for this mission, all the NPCs they encounter are different. Chen Tiancai even used the world editor to randomly deduce twenty possible mission processes to give players choices.
Although the function of random deduction is powerful, it cannot be abused, especially in a semi-linear game like "Legend Chang'an".
After passing the test of "Hymn 2", Chen Tiancai has almost figured out the purpose of the 'random deduction' function, and he is still confident about the scale of this function's use in games.
That night, Chen Tiancai accompanied Feng Bi to review the steps after tomorrow's TGS launch, and then went back to his room to sleep.
Although it is said that this time is to train Feng Bi, it is impossible for him to be a hands-off shopkeeper, although Chen Tiancai decided to go to TGS to watch for a long time tomorrow.
As long as Feng Bi's affairs are straightened out after the start in the morning, then this step will be repeated in the next few days, so Chen Tiancai only needs to stare at him for one morning.
As for the afternoon, Chen Tiancai was going to the capital with An Qinghuan, because the day after tomorrow was an appointment with Lao Ren, and he was going to the Lao Ren headquarters in Kyoto to continue talking about things.
After meeting with Lao Ren Takeda last time, he had already given Chen Tiancai information about the new host, so this meeting was bound to be about discussing related matters.
Chen Tiancai guessed that Lao Ren would give him a contract similar to that of Suo Dafa, and planned to let Zange Network develop an exclusive game on the new console.
However, he estimated that the new host of the old Ren is still in the experimental stage. After all, there are still three or four years left in the switch's life cycle, so this trip to the old Ren's headquarters is only to reach a preliminary cooperation plan.
But these are just Chen Tiancai's guesses. The specific situation will only be known after arriving in Kyoto.
Chen Tiancai will not return to Tokyo after tomorrow, because he made an appointment with An Qinghuan at E3 last month to have fun in the island country this time.
The currently booked route starts from Kyoto. As the former political center of the island country and the famous ancient capital, Kyoto is rich in tourism resources. It is estimated that they will spend two days in Kyoto, then go to Nara and Osaka, and finally Fly directly to Hokkaido from Osaka to try the local food, because of the local climate, there are many fruits and seafood that are delicious.
The total travel time is about a week, so when Feng Li and the others finish the TGS and return to Beijing, Chen Tiancai and An Qinghuan are still in the island country.
After two days of shopping and eating in Hokkaido, they will return to Beijing.
This should be the last time he goes abroad this year. Although there are many European game shows in the future, Chen Tiancai no longer plans to participate.
It's simply because Anthem Network can only offer two or three games now. The current DEMO of "Legend Chang'an" has been expanded and is already long enough, and it is no longer suitable to participate in game exhibitions and continue to be exposed.
After returning to Shanghai, Chen Tiancai and An Qinghuan will continue to be busy with work. It is estimated that the next time they go abroad will be E3 next year.
At that time, "Legend Chang'an" should also enter the countdown to the release.
(End of this chapter)
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