i really just want to play games
Chapter 11 Launched on Steam Platform
Chapter 11 Launched on Steam Platform
"It's only over 100 MB? My art materials are almost [-] MB."
Chen Tiancai looked at the game installed on the computer and almost cried out in surprise.
After transferring the finished product in the world editor to his computer, Chen Tiancai opened the folder to check the capacity of his game.
"Sure enough, it's black technology, and it still has such a powerful data compression capability!"
Chen Tiancai was used to the surprises brought by the world editor, but he was still happy about it.
With the development of the game industry, the capacity of large-scale games is also getting larger and larger, and the bloated art and music materials have repeatedly broken the game capacity to more than 100 Gb.
In Chen Tiancai's view, this means that the game industry has not made progress on the issue of game capacity, and it will even become a big problem in the near future.
After being surprised for a while, Chen Tiancai continued to play his own game on the computer.
He did some small demos to test the finished product transferred from the world editor to the computer to check compatibility issues, and the final result was that there was no problem.
Works smoothly on the world editor and has no issues on PC.
But being careful is Chen Tiancai's motto, so he had to check in the end.
After confirming that there were no mistakes, Chen Tiancai clicked on the producer port of the steam platform, ready to upload his own game.
Almost without thinking, Chen Tiancai knew that the steam platform was his best choice. It had the most game players in the world, and it was a paradise for independent game producers.
One hundred knives, this is the threshold for uploading works on the steam platform, and Chen Tiancai happily paid the fee.
Of course, after the upload is successful, the game has to be reviewed before it can be put on the shelves, so as to avoid most shoddy games filling the steam platform and lowering the game level of the entire platform.
The recommendation mechanism of the Steam platform is still more inclined to independent games. After all, independent games are the foundation for the growth of the Steam platform. In other words, the 3A of major manufacturers have already had overwhelming publicity, and the purpose of going to the Steam platform is to maximize profits.
As for the 30.00% rake, Chen Tiancai felt that the game would sell enough [-] copies before he felt sorry for him.
Chen Tiancai typed very fast, and the entire game was uploaded during the process of filling in the information.
When it was his turn to name the game, Chen Tiancai paused for a moment, then quickly typed two words——
"Hymn"
Introduction: If our civilization is at its last moment, how do you want human beings to end it all...
"All right!"
Chen Tiancai finished typing the last symbol and clicked OK. All that was left was to wait.
But he always felt like something was scratching in his heart, so he quickly sent the "Hymn" to An Qinghuan and Shen Jianxing, hoping to get their feedback.
As for the people in Chaoyang Company, Chen Tiancai hesitated for a while and decided not to send them. After all, he has been with them for a while, so he knows everything.
He made "Hymn" in such a short time, which would inevitably make them suspicious.And even if he finds a reason to resolve his doubts, making a game with such a heavy workload will definitely make people feel that he has not focused on his work, and it would be bad to cause some trouble at that time.
The game process of "Hymn" is about two hours, and in order to enrich the replayability, Chen Tiancai also designed three endings, so he is not in a hurry to ask the result.
That night, Chen Tiancai received feedback from An Qinghuan and Shen Jianxing. Their words were full of praise, but they all included some personal opinions.
Chen Tiancai looked at the [The fonts in the game are not very good-looking, they need to be changed. ] Finally, I decided to ignore these private opinions, after all, creators can't listen to too many opinions.
It's like writing a novel. You can't change it according to all the opinions of the readers, because in this way, it is not you who write the novel, but crowdfunded to write the novel, and the final work will be completely different.
Three days later, "Anthem" passed the review of the steam platform.
Since then, Chen Tiancai has been staring at the background, wanting to see how many downloads he can get.
Country area: 32.
English area: 55.
This was the number of downloads that Chen Tiancai had been staring at all day. Nine players even applied for a refund after playing for less than 10 minutes.
"Can't bear 18 yuan?"
Chen Tiancai muttered, and began to wonder if the price of 18 yuan was set high.However, this price is the result of Chen Tiancai's thinking for a long time, because he feels that the quality of "Anthem" is definitely more than 18 yuan, which is completely a friendly price for beginners, so he has no plans to modify it, or even never discount it.
The advantage of having a world editor is that you don't need to hire someone to translate the text, you can seamlessly translate the text into other languages, and expand your sales channels. Otherwise, the first day's sales would be too bleak.
"The reviews are pretty good."
"Anthem" now has a total of 51 reviews, three of which are negative, and the rest are all positive.
Moreover, these three negative reviews were all from the English-speaking region, and the reason for the negative reviews seemed to be nonsense, most likely due to hostility towards Chen Tiancai's country.
Chen Tiancai, a foreigner from NT, didn't bother to talk about it, and there were also players from the English-speaking area under these bad reviews who were blaming each other.
Moreover, the steam platform will regularly clean up bad reviews, so Chen Tiancai is not worried about the negative impact on "Anthem".
"But the sales volume is too small, and the fermentation based on word of mouth is too slow. Even if it can grow to 200 copies a day later, it will only be less than 6000 copies a month."
Chen Tiancai made some calculations, and felt that going on like this was not an option, and he couldn't just rely on luck and look forward to the recommendation mechanism of the steam platform.
The prime time for sales of a new stand-alone game is the first month. After one month, unless you have the luck of winning the lottery, you can only watch the sales decline.
However, through this day's evaluation, Chen Tiancai also gained initial confidence in his game. Although there were less than a hundred samples, people who bought "Anthem" basically gave good reviews.
Due to the recommendation mechanism of the steam platform, most of the players who bought it immediately were fans of strategic games such as "Anthem". The rich game experience of these people has already tested the game quality of "Anthem". It also strengthened Chen Tiancai's determination to find a way to promote it.
"There are still more than 3, which doesn't feel like enough..."
Glancing at his bank deposits, Chen Tiancai was a little worried. The 3 yuan seemed a lot, but it was practically useless in game promotion.
Although Chen Tiancai's salary has increased a little after becoming a full-time employee, Chaoyang's benefits are not good now, and even layoffs have already begun in order to reduce costs.
"The cheapest and most effective way is to find self-media. But the last time the company spent more than 20 yuan on self-media, it would cost at least [-] yuan to hire top-level game self-media. Do you have to find the old Dad wants money?"
Chen Tiancai ran through self-media channels for Chaoyang. Generally, it is difficult for these self-media to receive promotions on their own. They are all affiliated with some advertising companies or the platform where the self-media is located.
"It's hard!"
(End of this chapter)
"It's only over 100 MB? My art materials are almost [-] MB."
Chen Tiancai looked at the game installed on the computer and almost cried out in surprise.
After transferring the finished product in the world editor to his computer, Chen Tiancai opened the folder to check the capacity of his game.
"Sure enough, it's black technology, and it still has such a powerful data compression capability!"
Chen Tiancai was used to the surprises brought by the world editor, but he was still happy about it.
With the development of the game industry, the capacity of large-scale games is also getting larger and larger, and the bloated art and music materials have repeatedly broken the game capacity to more than 100 Gb.
In Chen Tiancai's view, this means that the game industry has not made progress on the issue of game capacity, and it will even become a big problem in the near future.
After being surprised for a while, Chen Tiancai continued to play his own game on the computer.
He did some small demos to test the finished product transferred from the world editor to the computer to check compatibility issues, and the final result was that there was no problem.
Works smoothly on the world editor and has no issues on PC.
But being careful is Chen Tiancai's motto, so he had to check in the end.
After confirming that there were no mistakes, Chen Tiancai clicked on the producer port of the steam platform, ready to upload his own game.
Almost without thinking, Chen Tiancai knew that the steam platform was his best choice. It had the most game players in the world, and it was a paradise for independent game producers.
One hundred knives, this is the threshold for uploading works on the steam platform, and Chen Tiancai happily paid the fee.
Of course, after the upload is successful, the game has to be reviewed before it can be put on the shelves, so as to avoid most shoddy games filling the steam platform and lowering the game level of the entire platform.
The recommendation mechanism of the Steam platform is still more inclined to independent games. After all, independent games are the foundation for the growth of the Steam platform. In other words, the 3A of major manufacturers have already had overwhelming publicity, and the purpose of going to the Steam platform is to maximize profits.
As for the 30.00% rake, Chen Tiancai felt that the game would sell enough [-] copies before he felt sorry for him.
Chen Tiancai typed very fast, and the entire game was uploaded during the process of filling in the information.
When it was his turn to name the game, Chen Tiancai paused for a moment, then quickly typed two words——
"Hymn"
Introduction: If our civilization is at its last moment, how do you want human beings to end it all...
"All right!"
Chen Tiancai finished typing the last symbol and clicked OK. All that was left was to wait.
But he always felt like something was scratching in his heart, so he quickly sent the "Hymn" to An Qinghuan and Shen Jianxing, hoping to get their feedback.
As for the people in Chaoyang Company, Chen Tiancai hesitated for a while and decided not to send them. After all, he has been with them for a while, so he knows everything.
He made "Hymn" in such a short time, which would inevitably make them suspicious.And even if he finds a reason to resolve his doubts, making a game with such a heavy workload will definitely make people feel that he has not focused on his work, and it would be bad to cause some trouble at that time.
The game process of "Hymn" is about two hours, and in order to enrich the replayability, Chen Tiancai also designed three endings, so he is not in a hurry to ask the result.
That night, Chen Tiancai received feedback from An Qinghuan and Shen Jianxing. Their words were full of praise, but they all included some personal opinions.
Chen Tiancai looked at the [The fonts in the game are not very good-looking, they need to be changed. ] Finally, I decided to ignore these private opinions, after all, creators can't listen to too many opinions.
It's like writing a novel. You can't change it according to all the opinions of the readers, because in this way, it is not you who write the novel, but crowdfunded to write the novel, and the final work will be completely different.
Three days later, "Anthem" passed the review of the steam platform.
Since then, Chen Tiancai has been staring at the background, wanting to see how many downloads he can get.
Country area: 32.
English area: 55.
This was the number of downloads that Chen Tiancai had been staring at all day. Nine players even applied for a refund after playing for less than 10 minutes.
"Can't bear 18 yuan?"
Chen Tiancai muttered, and began to wonder if the price of 18 yuan was set high.However, this price is the result of Chen Tiancai's thinking for a long time, because he feels that the quality of "Anthem" is definitely more than 18 yuan, which is completely a friendly price for beginners, so he has no plans to modify it, or even never discount it.
The advantage of having a world editor is that you don't need to hire someone to translate the text, you can seamlessly translate the text into other languages, and expand your sales channels. Otherwise, the first day's sales would be too bleak.
"The reviews are pretty good."
"Anthem" now has a total of 51 reviews, three of which are negative, and the rest are all positive.
Moreover, these three negative reviews were all from the English-speaking region, and the reason for the negative reviews seemed to be nonsense, most likely due to hostility towards Chen Tiancai's country.
Chen Tiancai, a foreigner from NT, didn't bother to talk about it, and there were also players from the English-speaking area under these bad reviews who were blaming each other.
Moreover, the steam platform will regularly clean up bad reviews, so Chen Tiancai is not worried about the negative impact on "Anthem".
"But the sales volume is too small, and the fermentation based on word of mouth is too slow. Even if it can grow to 200 copies a day later, it will only be less than 6000 copies a month."
Chen Tiancai made some calculations, and felt that going on like this was not an option, and he couldn't just rely on luck and look forward to the recommendation mechanism of the steam platform.
The prime time for sales of a new stand-alone game is the first month. After one month, unless you have the luck of winning the lottery, you can only watch the sales decline.
However, through this day's evaluation, Chen Tiancai also gained initial confidence in his game. Although there were less than a hundred samples, people who bought "Anthem" basically gave good reviews.
Due to the recommendation mechanism of the steam platform, most of the players who bought it immediately were fans of strategic games such as "Anthem". The rich game experience of these people has already tested the game quality of "Anthem". It also strengthened Chen Tiancai's determination to find a way to promote it.
"There are still more than 3, which doesn't feel like enough..."
Glancing at his bank deposits, Chen Tiancai was a little worried. The 3 yuan seemed a lot, but it was practically useless in game promotion.
Although Chen Tiancai's salary has increased a little after becoming a full-time employee, Chaoyang's benefits are not good now, and even layoffs have already begun in order to reduce costs.
"The cheapest and most effective way is to find self-media. But the last time the company spent more than 20 yuan on self-media, it would cost at least [-] yuan to hire top-level game self-media. Do you have to find the old Dad wants money?"
Chen Tiancai ran through self-media channels for Chaoyang. Generally, it is difficult for these self-media to receive promotions on their own. They are all affiliated with some advertising companies or the platform where the self-media is located.
"It's hard!"
(End of this chapter)
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