Genius Game Planning
Chapter 59
Chapter 59
Liu Neng fell into a state of frantic recruitment.
After the game was launched on qc space and happy.com, the data tended to be stable, and it was still growing.According to experience, the final number of users of "Happy Farm" will reach the range of 30%~50% of all users in the social network.
What's interesting is that within a month, some less "harmonious" voices gradually appeared on the Internet. For example, some people in the forum said that this game has seriously affected the work and life of some players.Some of the posters are husbands complaining about their wives; some are girlfriends complaining about their boyfriends, saying that he cheated on other women through this game?
There are even some "hardcore" game parties that set the alarm clock and get up on time every night to collect and steal vegetables.Some server-side data from Liu Neng can actually support this point of view. For example, there are still some online users in the middle of the night. Although compared to the total number of users, there are tens of thousands of online users.
Liu Neng is ready to ignore this kind of post. Every family has its own problems, and everyone has their own problems. You can't blame the game company for these problems. After all, the real choice is in the hands of the players. .
The development of the follow-up version is still in progress. Liu Neng found that he has no more available people, so he can only continue to open the recruitment mode.But before that, he had interviewed more than five HRs, hoping to find someone with similar ideas to him.But things backfired, most of them were "normal HR", not the personnel recruiter he hoped to recruit.
Of course, in addition to HR, we are still recruiting other people frantically. Professional testing needs to recruit people. We can't assign testing tasks to these programs and planning every time, and we have to write test cases by ourselves every time.The server and the client have to recruit people, and the art is enough for the time being, but Liu Neng has already thought about what he is going to do for the next project, and of course the art alone cannot handle it.As for copywriting planning, I will continue to leave it to Peng Shuang to do it. During this period of time, let him learn how to do systematic planning. Liu Neng hopes to train him into a more comprehensive planning talent, and train him in the direction of a producer in the future. I also hope that he will be alone sooner or later.
At the beginning of December, Liu Neng completed the new game project approval report, "Three Kingdoms Killing OL", but he did not directly hold a meeting with the people from the studio to announce the new game project approval. Instead, he announced it at noon one day, and it happened in the afternoon Postponed until tomorrow, everyone will try a tabletop card game in the afternoon.
Including the three newly recruited people: artist Xu Hao, client Wu Hongren, and system planner Liang Ge, there are now 13 people in the studio, excluding Liu Neng, there are also 12 people, which is enough to ensure that the two groups can be opened.Liu Neng told them the basic rules of "Three Kingdoms Killing". The game looks simple, but in fact it is quite complicated to really understand.
Identity: Lord, rebel, loyal minister, traitor
Powers: Wei, Shu, Wu, Qun
Cards: character cards, kill cards, flash cards, peach cards, wine cards, equipment cards, kit cards
Attributes: hook jade, weapons, armor, mounts, skills
And the basic gameplay of the game.
After explaining these clearly (in his opinion), Liu Neng threw them two printed cards, which were printed by some hot-eyed original paintings that he never knew to find in a corner of the Internet, but the good thing is , some information on the card is explained very clearly.
In his previous life, Liu Neng played often in the first few years of "Three Kingdoms Killing", but there were so many messy cards later on, and the strength of an eight-tier general could catch up with Lu Bu and Guan Yu at every turn. Because of this, there is no time to continue playing.The follow-up card design is naturally unclear, and the Fenglin Volcano expansion pack has almost been forgotten.
But the cards in the classic pack have been played countless times, so they naturally remember them clearly.
It took him almost two days to make the entire game, digging out all the information he could find in his memory.
The two groups of cards are thrown out and let them play by themselves. I am an old player and a group of cute new players. The information is asymmetric, and it will take a long time to dig out some classic routines. I am very familiar with them. It's boring to play.
This group of people was a little confused. After all, they didn't know in advance that this was a so-called new project. They were still wondering why the boss was crazy and wouldn't let them go to work in the afternoon and let them play games?
However, after a little understanding of the mechanism of the board game, I found this game interesting. A few rookies tried to play it for a while, oh my god, this game is really fun!
The two groups immediately started a crazy board game mode. Liu Neng ordered a bunch of takeaways and drinks and let them eat and drink while playing, having a great time.
"Look at me Zhang Fei! Roar! Kill!"
"I flash!"
"Roar again! Kill again!"
"I……"
"I'll kill again!"
"Are you kidding me! How many times do you kill?"
Peng Shuangyang said that he had about six or seven cards in his hand. As the protagonist Liu Bei, Xu Jiaojiao immediately gave up resistance and was killed by Zhang Fei one by one. "You two-year-old boy! I never thought that I, Liu Xuande, would be killed by a wolf-hearted person like you!" Xu Jiaojiao let out a long sigh.
In one afternoon, a few rookies really discovered several relatively simple mainstream gameplays, and their interest became more and more interesting. "Boss, this game is okay, where did you get it?" Liang Ge asked.
"This is our next game project, waiting for you to make it!" Liu Neng leaned on the boss's chair and watched them come and go and fight excitedly.
"What's the name of the new game project? Aren't you going to make computer games? Are you going to make tabletop games?" Ye Qun asked.
"We will make a dual-end game, both on the client and on the web. I plan to wait until the physical card packs are released before the New Year and winter holidays, and let them warm up online for a while first!" he explained.There are several advantages to choosing summer vacation as the release time for physical card packs. First, you can wait until an expansion pack is released before releasing the two plus one physical card packs, which can sell for more money. In addition, as mentioned just now, you can first If you preheat online, increase your visibility, and then push it offline, the popularity will definitely be much higher. The third point is that winter vacation is a time for students to have a holiday. It is very beneficial for offline promotion to make appointments with three or five friends to kill in the dark every day.
"The boss is awesome, this game is so interesting! What's the name?"
"Let's call it "Three Kingdoms"!" Liu Neng said with a smile, "You guys continue to play, and before we get off work in the afternoon, let's have a small meeting together and briefly talk about this game project. The next game we will play is this Already!"
When several people heard this name, they all said that this name is good, and the boss named it very well, anyway, it was just a burst of bragging.Regardless of the name of the game, the strategy depth and playability of this card board game are quite acceptable. It is conceivable that "Three Kingdoms" will definitely set off a boom in the game industry in the future!
(End of this chapter)
Liu Neng fell into a state of frantic recruitment.
After the game was launched on qc space and happy.com, the data tended to be stable, and it was still growing.According to experience, the final number of users of "Happy Farm" will reach the range of 30%~50% of all users in the social network.
What's interesting is that within a month, some less "harmonious" voices gradually appeared on the Internet. For example, some people in the forum said that this game has seriously affected the work and life of some players.Some of the posters are husbands complaining about their wives; some are girlfriends complaining about their boyfriends, saying that he cheated on other women through this game?
There are even some "hardcore" game parties that set the alarm clock and get up on time every night to collect and steal vegetables.Some server-side data from Liu Neng can actually support this point of view. For example, there are still some online users in the middle of the night. Although compared to the total number of users, there are tens of thousands of online users.
Liu Neng is ready to ignore this kind of post. Every family has its own problems, and everyone has their own problems. You can't blame the game company for these problems. After all, the real choice is in the hands of the players. .
The development of the follow-up version is still in progress. Liu Neng found that he has no more available people, so he can only continue to open the recruitment mode.But before that, he had interviewed more than five HRs, hoping to find someone with similar ideas to him.But things backfired, most of them were "normal HR", not the personnel recruiter he hoped to recruit.
Of course, in addition to HR, we are still recruiting other people frantically. Professional testing needs to recruit people. We can't assign testing tasks to these programs and planning every time, and we have to write test cases by ourselves every time.The server and the client have to recruit people, and the art is enough for the time being, but Liu Neng has already thought about what he is going to do for the next project, and of course the art alone cannot handle it.As for copywriting planning, I will continue to leave it to Peng Shuang to do it. During this period of time, let him learn how to do systematic planning. Liu Neng hopes to train him into a more comprehensive planning talent, and train him in the direction of a producer in the future. I also hope that he will be alone sooner or later.
At the beginning of December, Liu Neng completed the new game project approval report, "Three Kingdoms Killing OL", but he did not directly hold a meeting with the people from the studio to announce the new game project approval. Instead, he announced it at noon one day, and it happened in the afternoon Postponed until tomorrow, everyone will try a tabletop card game in the afternoon.
Including the three newly recruited people: artist Xu Hao, client Wu Hongren, and system planner Liang Ge, there are now 13 people in the studio, excluding Liu Neng, there are also 12 people, which is enough to ensure that the two groups can be opened.Liu Neng told them the basic rules of "Three Kingdoms Killing". The game looks simple, but in fact it is quite complicated to really understand.
Identity: Lord, rebel, loyal minister, traitor
Powers: Wei, Shu, Wu, Qun
Cards: character cards, kill cards, flash cards, peach cards, wine cards, equipment cards, kit cards
Attributes: hook jade, weapons, armor, mounts, skills
And the basic gameplay of the game.
After explaining these clearly (in his opinion), Liu Neng threw them two printed cards, which were printed by some hot-eyed original paintings that he never knew to find in a corner of the Internet, but the good thing is , some information on the card is explained very clearly.
In his previous life, Liu Neng played often in the first few years of "Three Kingdoms Killing", but there were so many messy cards later on, and the strength of an eight-tier general could catch up with Lu Bu and Guan Yu at every turn. Because of this, there is no time to continue playing.The follow-up card design is naturally unclear, and the Fenglin Volcano expansion pack has almost been forgotten.
But the cards in the classic pack have been played countless times, so they naturally remember them clearly.
It took him almost two days to make the entire game, digging out all the information he could find in his memory.
The two groups of cards are thrown out and let them play by themselves. I am an old player and a group of cute new players. The information is asymmetric, and it will take a long time to dig out some classic routines. I am very familiar with them. It's boring to play.
This group of people was a little confused. After all, they didn't know in advance that this was a so-called new project. They were still wondering why the boss was crazy and wouldn't let them go to work in the afternoon and let them play games?
However, after a little understanding of the mechanism of the board game, I found this game interesting. A few rookies tried to play it for a while, oh my god, this game is really fun!
The two groups immediately started a crazy board game mode. Liu Neng ordered a bunch of takeaways and drinks and let them eat and drink while playing, having a great time.
"Look at me Zhang Fei! Roar! Kill!"
"I flash!"
"Roar again! Kill again!"
"I……"
"I'll kill again!"
"Are you kidding me! How many times do you kill?"
Peng Shuangyang said that he had about six or seven cards in his hand. As the protagonist Liu Bei, Xu Jiaojiao immediately gave up resistance and was killed by Zhang Fei one by one. "You two-year-old boy! I never thought that I, Liu Xuande, would be killed by a wolf-hearted person like you!" Xu Jiaojiao let out a long sigh.
In one afternoon, a few rookies really discovered several relatively simple mainstream gameplays, and their interest became more and more interesting. "Boss, this game is okay, where did you get it?" Liang Ge asked.
"This is our next game project, waiting for you to make it!" Liu Neng leaned on the boss's chair and watched them come and go and fight excitedly.
"What's the name of the new game project? Aren't you going to make computer games? Are you going to make tabletop games?" Ye Qun asked.
"We will make a dual-end game, both on the client and on the web. I plan to wait until the physical card packs are released before the New Year and winter holidays, and let them warm up online for a while first!" he explained.There are several advantages to choosing summer vacation as the release time for physical card packs. First, you can wait until an expansion pack is released before releasing the two plus one physical card packs, which can sell for more money. In addition, as mentioned just now, you can first If you preheat online, increase your visibility, and then push it offline, the popularity will definitely be much higher. The third point is that winter vacation is a time for students to have a holiday. It is very beneficial for offline promotion to make appointments with three or five friends to kill in the dark every day.
"The boss is awesome, this game is so interesting! What's the name?"
"Let's call it "Three Kingdoms"!" Liu Neng said with a smile, "You guys continue to play, and before we get off work in the afternoon, let's have a small meeting together and briefly talk about this game project. The next game we will play is this Already!"
When several people heard this name, they all said that this name is good, and the boss named it very well, anyway, it was just a burst of bragging.Regardless of the name of the game, the strategy depth and playability of this card board game are quite acceptable. It is conceivable that "Three Kingdoms" will definitely set off a boom in the game industry in the future!
(End of this chapter)
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