Gaming comedian

Chapter 151 Another Tactic

Chapter 151 Another Tactic

Xu Xiuyi summed it up, although his Ice was already LV10, but he didn't know enough about the policewoman, so he couldn't find the best way to face the policewoman.

I searched in the system, and sure enough, the policewoman is only LV8.

He quickly used two proficiency upgrade cards to upgrade the policewoman to LV10.
After upgrading to LV10, Xu Xiu's laning situation improved significantly, and even counter-suppressed blood volume appeared.

"Damn it, the anchor has been replaced?"

"Use Ashe to counter pressure the policewoman, you idiot."

"After watching this anchor's operation, I would like to ask, is Han Bing's basic attack distance better than that of the female police chief?"

Although the laning period before this game was poor, it did not prevent Xu Xiu from turning the situation around and taking over the game in the mid-term.

After all, the disadvantage of having only half a piece of equipment at the beginning can be fully compensated by relying on the hero's proficiency and the strength of the hero itself.

The policewoman's team battle ability in the mid-term was too weak, and the game ended after being snowballed by Xu Xiu's side.

Later, Xu Xiu also used 5 hero proficiency upgrade cards one after another, upgrading the original LV8 Ezreal and LV7 Kai'Sa to LV10.

Then test your hero proficiency in several rank modes.

Hmm... Basically, I have already mastered proficiency skills such as attack distance, skill distance, and skill CD.

In this way, no matter whether you choose by yourself or against each other, at least you will not fail the laning due to lack of hero proficiency.

……

The four days of independent training passed quickly, and Xu Xiu had obtained 2300 program effects in the past few days, which were exchanged for 20 [skill points] and 3 [hero proficiency upgrade cards].

Next is the time to focus on training games.

The few training games that Foot God has arranged for in the past few days include both LPL teams and LCK teams.

Of course, these teams are already determined to miss the playoffs, or were eliminated from the playoffs.

This of course includes EDG.

They played another training match with EDG. The foot god continued to arrange the tactics they were familiar with before, but in the end they failed again.

However, the foot god has summed up the problems in the team.

The first point is that the dual-card dual-standby lineup of the Camille card really can't beat it.

The second point, in BO5, wild core play is likely to fail.

The success of wild core play is based on the fact that the jungler's clearing speed is faster than the opponent's jungler, so that he can lead the development, so that he can have an advantage in the battle.

SofM's unique understanding of jungle planning may allow him to achieve the same speed as Weiwei when playing some non-wild-core rhythm junglers.

In addition, once all the men and women are banned, it may be difficult for Weiwei to find a wild core hero.

At the same time, SofM's rhythmic jungler can also take into account Gank online.

In this way, Weiwei's advantage as a wild core is completely wiped out, and at the same time, the laner will be under gank pressure from SofM at any time. As long as SofM disappears, he will have to retreat, resulting in losing the lane right.

We must consider this early defeat situation, train our mid-term operational capabilities, and then see if there is a chance for a comeback in the later stage by relying on the C position.

So after playing against EDG, in the second day's training match, Foot God arranged several waves of "weight-bearing training" for the players.

Let Xiaodongbei play Czar, Kassadin, and Snake Maiden in the late mid-lane, and let Xu Xiu play Kalista and Han Bing to support the early stage.

The effect can be said to be extremely poor, Xiaodongbei is not suitable for these heroes at all.

This time, the foot god was completely in trouble.

If you can't choose the wild nuclear tactics, you can't play the dual-core in the middle and bottom, and you can only play tanks in the top lane. There is always a peculiar smell in playing output fighters, and you can't be the master C.

Is it possible to play four guarantees and one?

In this version where anyone can second ADC, "four guarantees and one" is not suitable at all.

But for the foot god, this may be the last resort when all means have been exhausted and there is no other solution.

So, before the training match on the third day, Foot God offered:
"Xu Xiu, what do you say? Do you want to try four guarantees and one? Shall I choose a policewoman or Aphelios for you?"

After listening to the words of Foot God, Xu Xiu thought to himself:
I'm just a rookie who has just come to LPL for less than three months!How could I be burdened with the heavy responsibility of "Four Guarantees and One" at such a young age?

Well, Uzi was only 16 at the time, and he is now 19.

But now he is forced to click the [Four Guarantees and One Tactical System] skill tree, he still doesn't want to click it.

Let's make do with it first.

Xu Xiuyun replied calmly: "I don't care, I have to ask them, right?"

The God of Foot said: "Okay, let's try it. You choose Galio Xiaobei, Biubiu chooses crocodile or Aoun, Weiwei chooses troll or bear. You will fight around the bottom lane."

The God of Foot also wants to see how Xu Xiu's Carry ability is in the end.

After all, before, he was either led by his teammates to take off, or simply changed lanes directly, or he chose the Kangte position to play the effect, and he couldn't see the effect of this person under high pressure.

Things like Kang Tebit are usually the ones with weaker strengths who are keen on researching them.

They don't have the confidence to use similar versions of OP heroes to play against their opponents, so they can only rely on the hero to make up for the lack of personal strength.

That's right, this may be the reason why Theshy was keen to hold the Conte position later, and beat the short hand with the long hand.

The S8 period was the peak of his personal ability. He didn't need to rely on long hands to fight short hands at all, and he could blow up the opponent with the same warrior heroes.

In the second half of S9 and even S10, although long-handed and short-handed can gain an online advantage, they can't win the game at all.

The essence is that Theshy's personal strength will inevitably decline. He has no confidence to gain an online advantage with conventional heroes, and can only rely on long hands to fight short hands.

On the other hand, when Xu Xiu first came to V5, it was the same. Kang Te had to consider leaving him, otherwise he might come up with some strange hero.

But now in most of the competitions, he doesn't need to be given a special spot, which proves that Xu Xiu's personal strength has indeed improved.

On the third day of the training match, V5, who chose the "four guarantees and one" tactic, did achieve good results, winning all five games.

Although it was against some mid- and lower-level teams, three of them did not reach Xu Xiu's development period. Just relying on the strength of heroes such as Crocodile and Galio to blow up the opponent in the early and mid-term.

The remaining two games were really inferior in the early and mid-term, and they won the games by relying on the avoidance operation and Xu Xiu's outstanding performance at the end.

This can already prove that the "four guarantees and one" tactic seems feasible.

Holding a hole card in his hand, the God of feet finally let go of his heart, and is ready for tomorrow's duel with SN!
"Everyone go back tonight and have a good rest, get up and prepare for the fight tomorrow!"

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like