pinnacle game producer
Chapter 63 Even if no one is paying attention, do your best
Chapter 63 Even if no one is paying attention, do your best
Next to Wang Jian's desk is a thick stack of A4 papers half the height of a computer, which are concept drawings sent by Tong Ke and Ye Meng these days.
What he was flipping through in his hand was the latest seventh edition.
When it comes to concept maps, many players may have a misunderstanding. They think that concept maps are those carefully drawn beautiful pictures that are officially used for publicity before the game is released. In fact, those pictures should be called promotional pictures.
Conceptual design is not a promotional material created after the production of art materials, but a series of tedious work to find out the direction of art design in the early stage of art material production.
Unless it is a presentation to partners, designers will not invest too much energy in polishing the artistic effect of the concept map. At this stage, the pursuit is a balance between speed and quality.
Lots of different drafts are drawn, only one is selected and the rest are discarded.
In order to restore the authentic cartoon style of "Kingdom Rush", Wang Jian has been tossing Ye Meng and Tong Ke these days, constantly asking for improvement.
Even with the assistance of a smart host, the two artists were exhausted both physically and mentally. They secretly gave Wang Jian the titles of "King of Torment" and "Great Demon", and stared nervously at Wang Jian.
Wang Jian read each page carefully.
The dark green skin color of the orc monster is ok, much more pleasing to the eye than the bright green before.
Goblins are the basic arms of the orcs. They have pointed ears like a puppy. Their head and body look about the same size. The jumping movements of their short legs are a bit cute. Holding a small wooden stick, they don't look threatening.
The orc was a circle bigger than a goblin, with a slightly bulging belly, long fangs, and a blood-stained machete in his hand.In order to achieve a ferocious but not scary effect, Ye Meng specially found some pictures of wild boars for reference, and cut off the edges and corners of the orc's fist to make it more rounded.
A senior monster ogre, tall and strong, almost as tall as two orcs.It also inherited the orc's short legs, but its legs were as thick as an elephant, and its steps were very small.The arm is thick and powerful, with some lines appearing on it, which seem to be bulging tendons, holding a big and thick mace with sharp protrusions.
Through the image of the monster, you can intuitively feel its attack power, life value and movement speed.
"This version is almost done. It has basically achieved the effect I want, but there are still some areas that need to be improved." Wang Jian mused, pointing to one of the pages: "Ye Meng, the spider is a bit too cartoony. A little fuzz on the back and legs, but not too much, and this Rocket Knight..."
After discussing some improvement ideas with the two, Wang Jian asked Tong Ke to stay: "Tong Ke, when you are making the map, in addition to what is stated in the requirements document, if you have any inspiration, you can discuss it with me and make the map together. become more interesting.
The map I want is a map with rich details, interesting and fun. Players can also see birds singing on the branches, deer looking down to eat the bushes, and rabbits carefully poking behind the trees, bouncing and jumping. Behind another tree, there's a red koi jumping out of the stream—wait, I'll make a note, this one can be made into an easter egg. "
While speaking, Wang Jian opened a document and started typing on the keyboard.
Tong Ke looked eager to try: "Understood!"
In "Kingdom Rush", there are a lot of easter eggs.However, in this world, many easter egg-related works no longer exist, and these easter eggs will naturally have to be redesigned.
For example, the level of Silver Oak Forest refers to the dark forest in "The Hobbit".There is a scene building in this level, the damaged elf hut. After repairing, elves can be recruited to help players defend, corresponding to the Silvan elves in the dark forest.The giant spider in this level also corresponds to the giant spider in the dark forest.
If the player is careful enough, they will notice that the elves recruited in the elf hut have names, mostly from Tolkien's novels and the elf characters in "Warcraft", but most of them have changed one letter.
In the Glacier Highlands level, on the left side of the map, you can see a squirrel staring at a pine cone frozen in ice. After clicking the ice block several times, you can help the squirrel get the pine cone and complete an achievement "Scratt's Lunch", here is playing a meme from the movie "Ice Age".
Sclater is a squirrel in the movie who is very obsessed with pine cones, because the pine cones always get themselves into disasters, and the eggs in the game also restore this point. After the squirrel got the pine cones, it was buried by snow and ice .
In the Rotten Light Street level, there is a piece of pizza next to an unremarkable sewer manhole cover, click on the manhole cover, a mouse will appear to take the pizza, and complete the achievement "Cavabonna", here is playing "Teenage Mutant Ninja Turtles" stalk.The mouse is Splinter, the teacher of the Teenage Mutant Ninja Turtles, pizza is the favorite food of the Teenage Mutant Ninja Turtles, and "Cavabonna" is the catchphrase of the Teenage Mutant Ninja Turtles.
This is an easter egg on the map.
There are also many easter eggs in the defense tower, such as the advanced arcane tower of the magic tower. The arcanist in the purple robe has a line: "You can't pass!"
It comes from the classic lines of the melee mage Gandalf fighting the Balrog in "The Lord of the Rings".
Most players may never notice these details, but for players who like to find the story behind the game, the process of discovering these easter eggs will undoubtedly bring huge surprises.
These easter eggs are hidden in various places in the game, maps, lines, monster images... It is precisely because of these interesting easter eggs that make "Kingdom Defense" more attractive.
……
Wang Jian kept some easter eggs in the original game, such as in the Marsh of Night, there is a place where bubbles keep popping up, and the Venetian monster will appear when you click it.
There is also a battle against the black wizard Weiznan. There is an inverted pentagram symbolizing black magic on the ground. When the magic circle lights up, demons will continue to come out of it.
The implication or stories behind these easter eggs are interlinked in the two worlds.
Then I conceived some new easter eggs.
For example, what he and Tong Ke mentioned, the red koi that occasionally jumped out of the stream.
This easter egg is hidden in the third level. If a player notices a bright red fish occasionally jumping out of the stream, and waits patiently for the moment it jumps out, he will get 10 gold coins and unlock the achievement "Koi".
Referring to the cg of the king's speech in "Kingdom Rise II", a line was designed for a hero in the game, King Denas: "Don't be afraid of any difficulties we encounter, and face it with a smile!" "Eliminate fear The best way to deal with it is to face your fear!"
In No.17 level, on the wall of the valley on the right side of the map, there is a magic door carved with spells. A boy holding a staff stands in front of the door and keeps gesticulating.
If you upgrade a secret tower next to it, the mage of the secret tower will say something to the boy, and the boy will read the spell again, and the spell on the magic door will light up, revealing a mysterious purple light, and then the boy disappears in the door, complete Achievement "Conarson's Expedition".
This is an easter egg designed by Wang Jian based on a plot of the famous western fantasy novel "Dragon Blood". The protagonist Conason discovered the ruins of an ancient mystic, but he didn't know the meaning of the entrance spell, so he asked a sage to enter. .
These easter eggs he designed shocked Bai Liao again: "Boss, where did you know so much unpopular knowledge?"
Wang Jian said calmly: "Inspiration is not water without a source. As a game producer, we usually pay attention to collecting information, so that we can have something to use at critical moments."
(End of this chapter)
Next to Wang Jian's desk is a thick stack of A4 papers half the height of a computer, which are concept drawings sent by Tong Ke and Ye Meng these days.
What he was flipping through in his hand was the latest seventh edition.
When it comes to concept maps, many players may have a misunderstanding. They think that concept maps are those carefully drawn beautiful pictures that are officially used for publicity before the game is released. In fact, those pictures should be called promotional pictures.
Conceptual design is not a promotional material created after the production of art materials, but a series of tedious work to find out the direction of art design in the early stage of art material production.
Unless it is a presentation to partners, designers will not invest too much energy in polishing the artistic effect of the concept map. At this stage, the pursuit is a balance between speed and quality.
Lots of different drafts are drawn, only one is selected and the rest are discarded.
In order to restore the authentic cartoon style of "Kingdom Rush", Wang Jian has been tossing Ye Meng and Tong Ke these days, constantly asking for improvement.
Even with the assistance of a smart host, the two artists were exhausted both physically and mentally. They secretly gave Wang Jian the titles of "King of Torment" and "Great Demon", and stared nervously at Wang Jian.
Wang Jian read each page carefully.
The dark green skin color of the orc monster is ok, much more pleasing to the eye than the bright green before.
Goblins are the basic arms of the orcs. They have pointed ears like a puppy. Their head and body look about the same size. The jumping movements of their short legs are a bit cute. Holding a small wooden stick, they don't look threatening.
The orc was a circle bigger than a goblin, with a slightly bulging belly, long fangs, and a blood-stained machete in his hand.In order to achieve a ferocious but not scary effect, Ye Meng specially found some pictures of wild boars for reference, and cut off the edges and corners of the orc's fist to make it more rounded.
A senior monster ogre, tall and strong, almost as tall as two orcs.It also inherited the orc's short legs, but its legs were as thick as an elephant, and its steps were very small.The arm is thick and powerful, with some lines appearing on it, which seem to be bulging tendons, holding a big and thick mace with sharp protrusions.
Through the image of the monster, you can intuitively feel its attack power, life value and movement speed.
"This version is almost done. It has basically achieved the effect I want, but there are still some areas that need to be improved." Wang Jian mused, pointing to one of the pages: "Ye Meng, the spider is a bit too cartoony. A little fuzz on the back and legs, but not too much, and this Rocket Knight..."
After discussing some improvement ideas with the two, Wang Jian asked Tong Ke to stay: "Tong Ke, when you are making the map, in addition to what is stated in the requirements document, if you have any inspiration, you can discuss it with me and make the map together. become more interesting.
The map I want is a map with rich details, interesting and fun. Players can also see birds singing on the branches, deer looking down to eat the bushes, and rabbits carefully poking behind the trees, bouncing and jumping. Behind another tree, there's a red koi jumping out of the stream—wait, I'll make a note, this one can be made into an easter egg. "
While speaking, Wang Jian opened a document and started typing on the keyboard.
Tong Ke looked eager to try: "Understood!"
In "Kingdom Rush", there are a lot of easter eggs.However, in this world, many easter egg-related works no longer exist, and these easter eggs will naturally have to be redesigned.
For example, the level of Silver Oak Forest refers to the dark forest in "The Hobbit".There is a scene building in this level, the damaged elf hut. After repairing, elves can be recruited to help players defend, corresponding to the Silvan elves in the dark forest.The giant spider in this level also corresponds to the giant spider in the dark forest.
If the player is careful enough, they will notice that the elves recruited in the elf hut have names, mostly from Tolkien's novels and the elf characters in "Warcraft", but most of them have changed one letter.
In the Glacier Highlands level, on the left side of the map, you can see a squirrel staring at a pine cone frozen in ice. After clicking the ice block several times, you can help the squirrel get the pine cone and complete an achievement "Scratt's Lunch", here is playing a meme from the movie "Ice Age".
Sclater is a squirrel in the movie who is very obsessed with pine cones, because the pine cones always get themselves into disasters, and the eggs in the game also restore this point. After the squirrel got the pine cones, it was buried by snow and ice .
In the Rotten Light Street level, there is a piece of pizza next to an unremarkable sewer manhole cover, click on the manhole cover, a mouse will appear to take the pizza, and complete the achievement "Cavabonna", here is playing "Teenage Mutant Ninja Turtles" stalk.The mouse is Splinter, the teacher of the Teenage Mutant Ninja Turtles, pizza is the favorite food of the Teenage Mutant Ninja Turtles, and "Cavabonna" is the catchphrase of the Teenage Mutant Ninja Turtles.
This is an easter egg on the map.
There are also many easter eggs in the defense tower, such as the advanced arcane tower of the magic tower. The arcanist in the purple robe has a line: "You can't pass!"
It comes from the classic lines of the melee mage Gandalf fighting the Balrog in "The Lord of the Rings".
Most players may never notice these details, but for players who like to find the story behind the game, the process of discovering these easter eggs will undoubtedly bring huge surprises.
These easter eggs are hidden in various places in the game, maps, lines, monster images... It is precisely because of these interesting easter eggs that make "Kingdom Defense" more attractive.
……
Wang Jian kept some easter eggs in the original game, such as in the Marsh of Night, there is a place where bubbles keep popping up, and the Venetian monster will appear when you click it.
There is also a battle against the black wizard Weiznan. There is an inverted pentagram symbolizing black magic on the ground. When the magic circle lights up, demons will continue to come out of it.
The implication or stories behind these easter eggs are interlinked in the two worlds.
Then I conceived some new easter eggs.
For example, what he and Tong Ke mentioned, the red koi that occasionally jumped out of the stream.
This easter egg is hidden in the third level. If a player notices a bright red fish occasionally jumping out of the stream, and waits patiently for the moment it jumps out, he will get 10 gold coins and unlock the achievement "Koi".
Referring to the cg of the king's speech in "Kingdom Rise II", a line was designed for a hero in the game, King Denas: "Don't be afraid of any difficulties we encounter, and face it with a smile!" "Eliminate fear The best way to deal with it is to face your fear!"
In No.17 level, on the wall of the valley on the right side of the map, there is a magic door carved with spells. A boy holding a staff stands in front of the door and keeps gesticulating.
If you upgrade a secret tower next to it, the mage of the secret tower will say something to the boy, and the boy will read the spell again, and the spell on the magic door will light up, revealing a mysterious purple light, and then the boy disappears in the door, complete Achievement "Conarson's Expedition".
This is an easter egg designed by Wang Jian based on a plot of the famous western fantasy novel "Dragon Blood". The protagonist Conason discovered the ruins of an ancient mystic, but he didn't know the meaning of the entrance spell, so he asked a sage to enter. .
These easter eggs he designed shocked Bai Liao again: "Boss, where did you know so much unpopular knowledge?"
Wang Jian said calmly: "Inspiration is not water without a source. As a game producer, we usually pay attention to collecting information, so that we can have something to use at critical moments."
(End of this chapter)
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