pinnacle game producer
Chapter 375 Production Begins
Chapter 375 Production Begins
Wang Jiandao: "The main content of the game is basically completed by interacting with the event points on the map.
When we first stepped into a new maze, the map only showed this small area, surrounded by fog.After triggering this event point, the map next to it will be revealed, and only then can a new event point be triggered.In this way, players can be given a sense of real exploration, making the game more immersive.
For example, after entering a cave, after the narrator introduces the environment, he will say, 'At this moment, you suddenly saw a monster attacking you', and then the player will enter a combat state.
When going through the tunnel, the narrator says 'just as you were going through the tunnel, the rolling stone fell', and the character gets hurt and loses blood.
The interaction of some event points requires the use of props or skills. For example, there is a cliff here. The player needs to move the cursor to it and choose to use rope props to slide down.And the location of this event point is a big rock, and only those with 'wrist strength' skills in the player's team can push it away.
There are also some hidden event points that are not displayed directly.For example, in this dark cave, when the player uses an oil lamp to illuminate it, they can see a hidden stone crevice with a bag of gold coins hidden behind it.
There are also props such as treasure maps in the game. When the player solves the puzzle of the treasure map and uses the hoe props in the appropriate position, the treasure can be dug.
When returning to the town, the player will see an overhead map with event points next to each building, such as taverns, temples, docks, lord's castles, and so on.
Enter a specific scene and want to talk to NPC, just move the cursor to the character's face. "
Interested expressions appeared on the faces of all the planners.
It sounds like it's quite interesting?
……
The production of "Tale of the Waste City" has begun.
Wang Jian still likes this game very much, but the original work is indeed relatively old, and it was independently produced by one person, so naturally there are some imperfections.
So he made a lot of adjustments on the basis of the original work.
Apart from the combat part, the biggest change is the map, which needs to be more detailed and dynamic on the basis of pixel style.
The original map was static, but after it became dynamic, several small fishing boats and sailboats with masts could sail in and out on the map. The sails on the sailboats were slightly swayed by the wind, and the chimneys of the houses There are curls of cooking smoke, and sometimes villagers can be seen walking on the road, and soldiers are patrolling.
Hanging ropes from cliffs, or moving stones, these are only written instructions in the original work, and these contents will also be reflected on the map after the changes.
There will also be some dynamic cg and illustrations added to the game.
For example, the old man wandering around, the one-armed swordsman Laban, his hobby is fishing.When the protagonist goes to the pier for the first time, Labang will give the protagonist a fishing rod and teach the protagonist how to fish, which can unlock a cg of Labang's leisurely fishing.
Like the thief Paris, although he daydreams every day, hoping that the pie will fall from the sky and make a fortune, but he loves his sister Qiuna very much.When Qiuna was cursed and turned into a stone, she became silent and became stronger.
After the curse is lifted, when they enter Paris's slum house, a cg can be triggered. Paris hands Qiuna a candy, and both of them have happy smiles on their faces.
The resting scene in the original work is very simple. When the screen is dark and then bright, it means that it has fallen asleep.Now we have added some cgs where everyone prepares dinner around the campfire when camping, or sleeps in sleeping bags in caves.
Even on the map of the elves, add a hot spring event point, rest here, and enjoy a special cg of the characters soaking in the hot spring.Of course, in addition to the bath towel, there is also a hazy mist, which can only be imagined, and it can be regarded as a small benefit for the players.
At this time, Wang Jian was sitting behind the desk, looking at the concept drafts handed over by Tong Ke, reviewing them one by one.
Suddenly his eyes were strange, and he looked at Tong Ke: "Halo, don't you think there is a problem with this?"
Tong Ke asked in surprise, "What's the problem?"
Wang Jian explained: "The setting of Paris is a thief who is idle, idle, daydreaming and hoping to make a lot of money. You drew him handsome, he looks like a bard. To highlight his dickish, wretched Temperament, with a glint in the eyes, as if staring at someone else's money bag, you can mess up your hair a little bit."
"Oh!" Tong Ke understood immediately.
Wang Jian turned another page: "Nilu is the daughter of a grocery store owner. She dreams of being a magician and often goes to the old sage's hut. But she has no magic talent at all, and her specialty is strange power and heavy weapons. She has elusive skills. She has a relaxed personality and likes stories such as fantasy and adventure. The feeling of a naive little girl is there, but the characteristics of strange power have not been displayed."
Tong Ke glanced at her concept draft, imagined Nilu's muscular appearance, and shuddered: "Weird force, do you want to draw a muscular girl?"
Wang Jian didn't know whether to laugh or cry: "You can imagine what a country girl who often works is like, and express her innocence, vitality and resilience."
"That's it." Tong Ke's thoughts were opened, and she instantly had the appearance of a pure girl in her heart.
Recording studio.
Wang Jian and Bai Xueyao were discussing the music of the game.
"Well... this bgm should bring people a feeling of embarking on a wonderful adventure journey. The first short section is full of longing for the mysterious world outside the small town, as well as the liveliness and joy of becoming an adventurer."
Bai Xueyao thought for a while, and a melodious melody poured out from her fingertips.
Wang Jian listened and rubbed his chin: "The melody is a bit interesting, but the tone of the piano is still a bit cold. Try switching to an acoustic guitar."
"Switch another accordion."
"flute."
"violin."
"It's a bit too cheerful, a little cheerful, like eating a bowl of tofu with fried dough sticks before coming to the company in the morning."
Bai Xueyao: "..."
"It's still not enough..." After listening to Wang Jian, he felt a little regretful, and suddenly had an idea, "Then think about it, the anticipation and joy of going to the movies with Ye Meng."
A trace of shyness appeared on Bai Xueyao's face, but she closed her eyes seriously, imagined the scene, and then played another section.
Wang Jian clapped his hands excitedly: "Perfect! That's the feeling, calm, anticipation, and relaxation."
After tossing and tossing Bai Xueyao for a long time, she finally got the bgm done.The sound of the acoustic guitar is gentle and melodious, touching the heartstrings. The flute is melodious, the harp is beautiful, and the melody is free and mysterious. It makes people feel as if they are in a deep mountain valley, and the whole person relaxes.
(End of this chapter)
Wang Jiandao: "The main content of the game is basically completed by interacting with the event points on the map.
When we first stepped into a new maze, the map only showed this small area, surrounded by fog.After triggering this event point, the map next to it will be revealed, and only then can a new event point be triggered.In this way, players can be given a sense of real exploration, making the game more immersive.
For example, after entering a cave, after the narrator introduces the environment, he will say, 'At this moment, you suddenly saw a monster attacking you', and then the player will enter a combat state.
When going through the tunnel, the narrator says 'just as you were going through the tunnel, the rolling stone fell', and the character gets hurt and loses blood.
The interaction of some event points requires the use of props or skills. For example, there is a cliff here. The player needs to move the cursor to it and choose to use rope props to slide down.And the location of this event point is a big rock, and only those with 'wrist strength' skills in the player's team can push it away.
There are also some hidden event points that are not displayed directly.For example, in this dark cave, when the player uses an oil lamp to illuminate it, they can see a hidden stone crevice with a bag of gold coins hidden behind it.
There are also props such as treasure maps in the game. When the player solves the puzzle of the treasure map and uses the hoe props in the appropriate position, the treasure can be dug.
When returning to the town, the player will see an overhead map with event points next to each building, such as taverns, temples, docks, lord's castles, and so on.
Enter a specific scene and want to talk to NPC, just move the cursor to the character's face. "
Interested expressions appeared on the faces of all the planners.
It sounds like it's quite interesting?
……
The production of "Tale of the Waste City" has begun.
Wang Jian still likes this game very much, but the original work is indeed relatively old, and it was independently produced by one person, so naturally there are some imperfections.
So he made a lot of adjustments on the basis of the original work.
Apart from the combat part, the biggest change is the map, which needs to be more detailed and dynamic on the basis of pixel style.
The original map was static, but after it became dynamic, several small fishing boats and sailboats with masts could sail in and out on the map. The sails on the sailboats were slightly swayed by the wind, and the chimneys of the houses There are curls of cooking smoke, and sometimes villagers can be seen walking on the road, and soldiers are patrolling.
Hanging ropes from cliffs, or moving stones, these are only written instructions in the original work, and these contents will also be reflected on the map after the changes.
There will also be some dynamic cg and illustrations added to the game.
For example, the old man wandering around, the one-armed swordsman Laban, his hobby is fishing.When the protagonist goes to the pier for the first time, Labang will give the protagonist a fishing rod and teach the protagonist how to fish, which can unlock a cg of Labang's leisurely fishing.
Like the thief Paris, although he daydreams every day, hoping that the pie will fall from the sky and make a fortune, but he loves his sister Qiuna very much.When Qiuna was cursed and turned into a stone, she became silent and became stronger.
After the curse is lifted, when they enter Paris's slum house, a cg can be triggered. Paris hands Qiuna a candy, and both of them have happy smiles on their faces.
The resting scene in the original work is very simple. When the screen is dark and then bright, it means that it has fallen asleep.Now we have added some cgs where everyone prepares dinner around the campfire when camping, or sleeps in sleeping bags in caves.
Even on the map of the elves, add a hot spring event point, rest here, and enjoy a special cg of the characters soaking in the hot spring.Of course, in addition to the bath towel, there is also a hazy mist, which can only be imagined, and it can be regarded as a small benefit for the players.
At this time, Wang Jian was sitting behind the desk, looking at the concept drafts handed over by Tong Ke, reviewing them one by one.
Suddenly his eyes were strange, and he looked at Tong Ke: "Halo, don't you think there is a problem with this?"
Tong Ke asked in surprise, "What's the problem?"
Wang Jian explained: "The setting of Paris is a thief who is idle, idle, daydreaming and hoping to make a lot of money. You drew him handsome, he looks like a bard. To highlight his dickish, wretched Temperament, with a glint in the eyes, as if staring at someone else's money bag, you can mess up your hair a little bit."
"Oh!" Tong Ke understood immediately.
Wang Jian turned another page: "Nilu is the daughter of a grocery store owner. She dreams of being a magician and often goes to the old sage's hut. But she has no magic talent at all, and her specialty is strange power and heavy weapons. She has elusive skills. She has a relaxed personality and likes stories such as fantasy and adventure. The feeling of a naive little girl is there, but the characteristics of strange power have not been displayed."
Tong Ke glanced at her concept draft, imagined Nilu's muscular appearance, and shuddered: "Weird force, do you want to draw a muscular girl?"
Wang Jian didn't know whether to laugh or cry: "You can imagine what a country girl who often works is like, and express her innocence, vitality and resilience."
"That's it." Tong Ke's thoughts were opened, and she instantly had the appearance of a pure girl in her heart.
Recording studio.
Wang Jian and Bai Xueyao were discussing the music of the game.
"Well... this bgm should bring people a feeling of embarking on a wonderful adventure journey. The first short section is full of longing for the mysterious world outside the small town, as well as the liveliness and joy of becoming an adventurer."
Bai Xueyao thought for a while, and a melodious melody poured out from her fingertips.
Wang Jian listened and rubbed his chin: "The melody is a bit interesting, but the tone of the piano is still a bit cold. Try switching to an acoustic guitar."
"Switch another accordion."
"flute."
"violin."
"It's a bit too cheerful, a little cheerful, like eating a bowl of tofu with fried dough sticks before coming to the company in the morning."
Bai Xueyao: "..."
"It's still not enough..." After listening to Wang Jian, he felt a little regretful, and suddenly had an idea, "Then think about it, the anticipation and joy of going to the movies with Ye Meng."
A trace of shyness appeared on Bai Xueyao's face, but she closed her eyes seriously, imagined the scene, and then played another section.
Wang Jian clapped his hands excitedly: "Perfect! That's the feeling, calm, anticipation, and relaxation."
After tossing and tossing Bai Xueyao for a long time, she finally got the bgm done.The sound of the acoustic guitar is gentle and melodious, touching the heartstrings. The flute is melodious, the harp is beautiful, and the melody is free and mysterious. It makes people feel as if they are in a deep mountain valley, and the whole person relaxes.
(End of this chapter)
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