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Chapter 253 Civilization VI

Chapter 253 Civilization VI
After completing "Jumping King", Wang Jian got 3000 points and a chance to draw a lottery.

A chance to draw a lottery and get a [Comprehension Fruit], which can help you quickly understand the content of a game.

This month's random planning book has also been refreshed.

"Hmm... what will I get this time?"

Under Wang Jian's expectant eyes, the appearance of the random planning book changed into an extremely thick book that looked like a delicately bound history book.

On the cover, there is a giant stone sculpture. He is kneeling. The mountains and rivers look extremely small under his feet. He is holding a huge blue star-like sphere on his shoulders, which has a strong visual impact. .

Wang Jian was dumbfounded: "Shocked!"

The last time the "League of Legends" was drawn in the lottery, he thought that the next time he would get an S-level game, he didn't expect it to come so soon.

["Sid Meier's Civilization VI" game planning book, 8000 points]



Game: Sid Meier's Civilization VI

Type: Strategy

Tags: turn-based / management / simulation
Production Difficulty: S
Game introduction:
In the game, players build an empire and stand the test of time.Players will create and lead their own civilization from the Stone Age to the Information Age, and become the leader of the world.Players will wage war, practice diplomacy, and promote culture while attempting to build one of the great civilizations the world is known for, all while confronting history's leaders head-on.



Just buy it!

After Wang Jian bought the planning book, he closed his eyes, and it took a full 10 minutes to accept the flow of information in his mind. He roughly had a preliminary impression of the game "Civilization".

But looking at the title on the cover of the planning book, there are a few words of "Sid Meier's" on the main title.

In general, very few games will put a person's name on the front.

Wang Jian was a little curious. After searching for a long time on the content of "Civilization" he just received, he couldn't find the answer to this question. He tried to communicate with the system: "Why is there a person's name in front of this game? Sid Meier who is it?"

Unexpectedly, the system really responded: [10 points]

Wang Jian readily paid the points, and suddenly realized.

Sid Meier is a well-known game producer. The game company MicroProse he founded has always been developing driving simulation games, such as flying airplanes and submarines. They were all well-received classics at the time. Sid Meier As a result, it has accumulated a high popularity.

In his new game "Pirate", compared to driving simulation, this game is more focused on management and development, which belongs to a new field.Worried that the new type of game might feel unfamiliar to players, Sid's partner, Bill Steele, approached him for a conversation.

Bill suggested adding Sid's name to the title of the game.That way, players who enjoy the sims he makes will know that Pirates was made by Sid, and might be willing to try the game.

The actual effect proved that this idea is really good, "Sid Meier's Pirates" sold quite well, which can be called the earliest example of using fan economy in the game industry.Therefore, their company's games also adopted this method. Over time, it became a practice. Even after the company was acquired and reorganized, this practice was still preserved.

Wang Jian drew a [Fruit of Understanding] and used it directly on "Civilization VI". His understanding of this game suddenly became much clearer. While thinking about it, he wrote down the understanding he gained.

"Civilization" is a typical 4X game.The so-called 4X refers to four words beginning with ex.

explore, explore. There is fog of war on the map of 4X games. Players need to gradually explore the map to understand the surrounding situation, such as enemy movements and regional resources, which cannot be known at the beginning.The process of exploring the map also comes with unknown benefits and risks.

expand, expansion. One of the main goals in the 4X game is to expand your power, which can be not only the apparent territory, but also the invisible prestige, such as making other city-states admire you.

exploit, development.To put it another way with Chinese characteristics, it is "farming".When Wang Jian played this type of game, he belonged to the type who didn't like fighting and developed on his own.If you don't hit me, then we will live in peace.If you dare to hit me, I will clean you up first before developing.

In "Civilization", in addition to conquest victory, it also provides various victory methods. Players who like farming can choose technology victory or cultural victory.

exterminate, conquer.Needless to say, victory in conquest, brutal force or exquisite diplomacy can make the enemy submit, but diplomacy often has to be attributed to force.

Fight first, the fist is the truth!

On Blue Star, there is also the concept of 4X games, the most famous of which is the "Kingdom Rise" series. Wang Jian also added lines from "Kingdom Rise" to a hero in "Kingdom Defense", and made a small game. egg.

Whether it is exploration, development, expansion, or conquest, each of these links requires a lot of time and energy from the player. Therefore, 4X games are time killers.And "Civilization" is a horror-level time harvester, allowing players to start a game, unknowingly look up, um, why is it dawn?Well, why is it daylight again?

Wang Jian believes that the most fascinating thing about "Civilization" surpassing other 4X games is that it uses the development of a civilization as the core content of the game.Spanning the length of human civilization from primitive to modern, covering the breadth of multiple civilization systems, this game has a natural beauty of time and history.

Maybe when you are in school, many people don't like history class and feel that history class is boring, but that's just because the way the teacher lectures makes people sleepy. No one doesn't like to read historical stories.

Especially in "Civilization", players can personally touch the history, participate in the history, and watch the civilization they control grow from a weak village in ancient times, cultivate farmland and multiply, train warriors to resist the intrusion of barbarians, and fight for the prosperity of civilization. Tirelessly researching science and technology, carrying spices and pottery caravans to carry out friendly trade exchanges with neighboring countries, and sometimes fighting for resources and territories... After all kinds of arduous struggles, it finally developed into a continuous city and a magnificent empire.

Everything in the game allows players to feel the flesh-and-blood history and touch the veins of civilization. This unique charm is unmatched by other 4X games.

 Originally, I was looking for a game with the theme of reunion during the Chinese New Year, but I couldn’t find a suitable one. Let’s play "Civilization" to kill time. I don’t have to worry about not having any games to play during the Chinese New Year/Funny
  
 
(End of this chapter)

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