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Chapter 171 An Emoticon Pack Is Born
Chapter 171 An Emoticon Pack Is Born
The first thing that came into view were two benevolent elderly people, they should be grandpa and grandma.
Grandma has a kind smile on her face, holding an ugly and cute bear puppet in her hand, while grandpa is grinning from ear to ear, making childish clapping movements, trying to make the protagonist happy.
As the eyes widened, the white sheets of the hospital bed, the dark blue curtains, and the brackets for the hanging bottles seemed to be in a hospital ward.
The light outside the window was a little dazzling, hitting the face of the woman on the hospital bed with her weak hand on her abdomen, making her face a little blurry, but one could clearly feel that there was endless tenderness in the curved eyebrows and eyes. smile.
The art deliberately downplays the cold traditional impression of the hospital. Through this simple and warm scene, it seems to remind people of the fresh curiosity about the world when they were born.
The camera moves, as if the protagonist is turning his head, and a man with a mature hairstyle and hairspray appears in the field of vision.
His eyes were watery, his lips squirmed into waves, and he stretched out his hands as if he was so moved that he was about to cry.
Tuoyi couldn't help thinking of the scene when his child was born.
The first reaction was that the little guy was so ugly, but his heart throbbed uncontrollably.
It was a feeling of blood connection.
I want to pick up the baby, but I am a little at a loss. I don't know how to pick it up properly, and I am afraid that I will accidentally drop it.
"It's such a warm and loving scene." Tuoyi sighed.
The field of vision dimmed, and the newborn protagonist was drowsy. With his first impression of this world, he closed his eyes again.
This cutscene from the first perspective is also allowing players to form a sense of substitution.
A cartoon illustration jumped out on the screen, a doctor wearing a white mask stood on the edge of a cliff, holding a baby in a courtship-like gesture of offering flowers.
Against the background of the setting sun, the little baby had a shy expression on his face.
The expression on Tuoyi's face was also rather weird, wanting to laugh and having a strong desire to complain.
What, am I born to be an emoji?
There is a line of words at the bottom of this funny cartoon: "You... were born."
The scene came to the home that I had seen in the promotional video before, all kinds of plain furniture, soft warm yellow tones, and the protagonist was lying in a crib that looked like a boat, like a fat gourd, with the same head and body size , pouting, with an emoji style, looks fun and cute.
The big and round jet-black eyes kept turning to look around, their eyes full of freshness and curiosity.
Occasionally, a bubble pops up on the head, painted with colorful squares, which seems to be the baby's various imaginations of the world.
The mellow sound of the electronic organ, like a rubber ball full of elasticity, is beating three or two times on the floor. The short and low sound of the drum seems to be a naughty child playing high jump on the sofa. The melodious violin played, meeting the baby's curious eyes, creating a cheerful, lively and warm atmosphere.
On the left side of the screen is the character's property box.
IQ, EQ, physical fitness, memory, imagination, the current attributes are all 10, and the talent attribute is +5/per round.
Each attribute has a different color, which is easy to distinguish.
There are also two special attributes below, charm and face, which seem to be different from ordinary promotion methods.
A dialog box appeared beside the baby: "There is no difficulty option for growing up, and neither do you. Next, I will guide you to grow up with difficulty under the plight of Huaguo-style parents!"
Tuoyi followed the novice guide to understand the basic content of the game.
On the right side of the screen is the expectation column, currently there is an expectation of "healthy growth", the time limit is 5 rounds, and the physical fitness is required to reach 25.
"Parents expect their children to grow up healthy, strong and less sick!"
Tuoyi was thoughtful: "Parents have various expectations. If the child fails to meet the expectations within the specified time, will the parents be disappointed? It's quite true!"
After introducing the expectations, the light gathered on the baby's body, and there was an arrow indicating: "Click here to get attributes by digging holes!"
Brainstorming?
Tuoyi thinks this title is quite amusing.
In the brain-digging interface, only a few fixed squares are lit at the beginning, and the rest are gray.
Clicking on the brain hole needs to consume action power. While acquiring attributes, it will also unlock the surrounding blocks.
Tuoyi tried to move the mouse over a drop-shaped blue square, and it displayed: "Get a certain physique after digging! (Consume 10 action points)"
"Okay! I have fully understood!"
Now it seems that there are only two kinds of cubes: physical fitness and IQ.
Because of the expectations of his parents, Tuoyi gave priority to improving his physical fitness to 26, and allocated the rest to his IQ.
After digging out the brain holes and exhausting the action power, new instructions appeared.
"If the action power is exhausted, you can try clicking [Schedule] to enter the next round and wait for the action power to recover!"
On the left side of the screen, there is a calendar icon button under the property bar.
After clicking on Tuoyi, it enters the schedule interface.
Divided into two switchable interfaces for learning and entertainment, up to 6 schedules can be arranged in one round.
However, there are only two schedules that can be arranged now, "turn over" for learning, and "clap hands with music" for entertainment.
The icon of turning over is like a potato rolling on the ground, and the improved attributes are face +3, physique +6, and charm +6.
And clapping with music, the improved attributes are imagination +2, charisma +2, and action +5.
Tuoyi was thoughtful: "Choosing different schedules can increase different attributes. Turning over is related to exercise, which can increase physical fitness, and if the child learns to turn over, the parents also have face?
Clapping with music can cultivate children's sense of music, so it increases imagination and charm?It seems quite appropriate. "
Tuoyi arranged for three to turn over, and after the three clapped their hands to the music, they clicked "Enter the next round".
In the center of the screen, a calendar with iron rings on both sides appeared, and the background part became dark.
In the red area on the top row, there is a series of connected dots, like a subway map, representing the progress of the incident.
In the area below, on the left is the picture of the event, and on the right is the introduction of the event.
A chubby child is rolling on the mat with his legs hugged. Next to him is a cross-legged father, with his hands raised on his chest, cheering for the child.
"Practicing turning over.
Face +3, Body +6, Charm +6"
The child draws carelessly, two dots and a straight line are the eyes and mouth, like an autistic child (·_·), and the father’s face is also a classic emoticon package, with two points of disdain in the ridicule, which is obviously a beautiful scene. But it gave people a very funny feeling, and a smile appeared on the corner of Tuo Yi's mouth.
(End of this chapter)
The first thing that came into view were two benevolent elderly people, they should be grandpa and grandma.
Grandma has a kind smile on her face, holding an ugly and cute bear puppet in her hand, while grandpa is grinning from ear to ear, making childish clapping movements, trying to make the protagonist happy.
As the eyes widened, the white sheets of the hospital bed, the dark blue curtains, and the brackets for the hanging bottles seemed to be in a hospital ward.
The light outside the window was a little dazzling, hitting the face of the woman on the hospital bed with her weak hand on her abdomen, making her face a little blurry, but one could clearly feel that there was endless tenderness in the curved eyebrows and eyes. smile.
The art deliberately downplays the cold traditional impression of the hospital. Through this simple and warm scene, it seems to remind people of the fresh curiosity about the world when they were born.
The camera moves, as if the protagonist is turning his head, and a man with a mature hairstyle and hairspray appears in the field of vision.
His eyes were watery, his lips squirmed into waves, and he stretched out his hands as if he was so moved that he was about to cry.
Tuoyi couldn't help thinking of the scene when his child was born.
The first reaction was that the little guy was so ugly, but his heart throbbed uncontrollably.
It was a feeling of blood connection.
I want to pick up the baby, but I am a little at a loss. I don't know how to pick it up properly, and I am afraid that I will accidentally drop it.
"It's such a warm and loving scene." Tuoyi sighed.
The field of vision dimmed, and the newborn protagonist was drowsy. With his first impression of this world, he closed his eyes again.
This cutscene from the first perspective is also allowing players to form a sense of substitution.
A cartoon illustration jumped out on the screen, a doctor wearing a white mask stood on the edge of a cliff, holding a baby in a courtship-like gesture of offering flowers.
Against the background of the setting sun, the little baby had a shy expression on his face.
The expression on Tuoyi's face was also rather weird, wanting to laugh and having a strong desire to complain.
What, am I born to be an emoji?
There is a line of words at the bottom of this funny cartoon: "You... were born."
The scene came to the home that I had seen in the promotional video before, all kinds of plain furniture, soft warm yellow tones, and the protagonist was lying in a crib that looked like a boat, like a fat gourd, with the same head and body size , pouting, with an emoji style, looks fun and cute.
The big and round jet-black eyes kept turning to look around, their eyes full of freshness and curiosity.
Occasionally, a bubble pops up on the head, painted with colorful squares, which seems to be the baby's various imaginations of the world.
The mellow sound of the electronic organ, like a rubber ball full of elasticity, is beating three or two times on the floor. The short and low sound of the drum seems to be a naughty child playing high jump on the sofa. The melodious violin played, meeting the baby's curious eyes, creating a cheerful, lively and warm atmosphere.
On the left side of the screen is the character's property box.
IQ, EQ, physical fitness, memory, imagination, the current attributes are all 10, and the talent attribute is +5/per round.
Each attribute has a different color, which is easy to distinguish.
There are also two special attributes below, charm and face, which seem to be different from ordinary promotion methods.
A dialog box appeared beside the baby: "There is no difficulty option for growing up, and neither do you. Next, I will guide you to grow up with difficulty under the plight of Huaguo-style parents!"
Tuoyi followed the novice guide to understand the basic content of the game.
On the right side of the screen is the expectation column, currently there is an expectation of "healthy growth", the time limit is 5 rounds, and the physical fitness is required to reach 25.
"Parents expect their children to grow up healthy, strong and less sick!"
Tuoyi was thoughtful: "Parents have various expectations. If the child fails to meet the expectations within the specified time, will the parents be disappointed? It's quite true!"
After introducing the expectations, the light gathered on the baby's body, and there was an arrow indicating: "Click here to get attributes by digging holes!"
Brainstorming?
Tuoyi thinks this title is quite amusing.
In the brain-digging interface, only a few fixed squares are lit at the beginning, and the rest are gray.
Clicking on the brain hole needs to consume action power. While acquiring attributes, it will also unlock the surrounding blocks.
Tuoyi tried to move the mouse over a drop-shaped blue square, and it displayed: "Get a certain physique after digging! (Consume 10 action points)"
"Okay! I have fully understood!"
Now it seems that there are only two kinds of cubes: physical fitness and IQ.
Because of the expectations of his parents, Tuoyi gave priority to improving his physical fitness to 26, and allocated the rest to his IQ.
After digging out the brain holes and exhausting the action power, new instructions appeared.
"If the action power is exhausted, you can try clicking [Schedule] to enter the next round and wait for the action power to recover!"
On the left side of the screen, there is a calendar icon button under the property bar.
After clicking on Tuoyi, it enters the schedule interface.
Divided into two switchable interfaces for learning and entertainment, up to 6 schedules can be arranged in one round.
However, there are only two schedules that can be arranged now, "turn over" for learning, and "clap hands with music" for entertainment.
The icon of turning over is like a potato rolling on the ground, and the improved attributes are face +3, physique +6, and charm +6.
And clapping with music, the improved attributes are imagination +2, charisma +2, and action +5.
Tuoyi was thoughtful: "Choosing different schedules can increase different attributes. Turning over is related to exercise, which can increase physical fitness, and if the child learns to turn over, the parents also have face?
Clapping with music can cultivate children's sense of music, so it increases imagination and charm?It seems quite appropriate. "
Tuoyi arranged for three to turn over, and after the three clapped their hands to the music, they clicked "Enter the next round".
In the center of the screen, a calendar with iron rings on both sides appeared, and the background part became dark.
In the red area on the top row, there is a series of connected dots, like a subway map, representing the progress of the incident.
In the area below, on the left is the picture of the event, and on the right is the introduction of the event.
A chubby child is rolling on the mat with his legs hugged. Next to him is a cross-legged father, with his hands raised on his chest, cheering for the child.
"Practicing turning over.
Face +3, Body +6, Charm +6"
The child draws carelessly, two dots and a straight line are the eyes and mouth, like an autistic child (·_·), and the father’s face is also a classic emoticon package, with two points of disdain in the ridicule, which is obviously a beautiful scene. But it gave people a very funny feeling, and a smile appeared on the corner of Tuo Yi's mouth.
(End of this chapter)
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