Lord of Lowland

Chapter 161 Kill, Big Bang! ! !

Chapter 161 Kill, Big Bang! ! !
Cecil quickly climbed onto the body of the hydra. The hydra wanted to stop it, but it had no strength at all. The golden head that could move had been firmly grasped by the four earth elementals. Now its The strength is so weak that even these 4 holy earth elements can't break free.

Cecil climbed up and was not polite, and slashed down towards the part of the hydra's golden neck that was less than a third left. Cecil's current strength is far stronger than that. Even though the Lightning Wolf is suppressed by the two ranks of the Holy Rank and the Legendary Rank so that he can only exert one-fifteenth of his power against the Hydra, it is still a matter of seven or eight swords.

Facing Cecil's sword slashing continuously, the hydra, which was extremely ferocious just now, no longer had any resistance. With a loud noise, Cecil finally cut off the golden neck of the hydra. His head bulged and rolled to the ground.The entire Hydra fell to the ground like a giant.It was alive and kicking just now, and it no longer had any breath of life. The hydra was finally killed!A heavenly sound system prompt has already sounded in Cecil's ears:

System prompt: Congratulations, you killed the Hydra, you killed a creature 110 levels higher than yourself, strength +11, stamina +11, constitution +11, dexterity +11, spirit +11
System prompt: Congratulations on your promotion to level 88

System prompt: Congratulations on killing a creature with god attributes, strength +100, stamina +100, constitution +100, dexterity +100, spirit +100, and the achievement, "Power of Hydra"

System prompt: The power of the Hydra, the achievement obtained by killing the divine hydra, restores 5% of the total life per second, and cures serious injuries, near-death, etc., each level increases strength +1, endurance +1, Constitution +1, Dexterity +1, Spirit +1.

System prompt: You have obtained important items of Hydra: golden head, Hydra venom essence
System prompt: You have obtained the legendary equipment "Hydra Blade", the legendary equipment "Hydra Armor", the legendary equipment "Hydra Gaiters", the legendary equipment "Hydra Boots"

Hydra Blade: Legendary Weapon

Weapon: Long Sword

Suitable occupations: knight, paladin, warrior
Attack: 1170-1245
Strength +132, Spirit +117
Additional Skills: Poison Attack, Splash, True Damage

Poison attack: 20 points of poison attack will be attached to the normal attack

Splash: The attack can be splashed to the enemy within 30 meters, so that the enemy within 30 meters will be damaged by your normal attack, and the damage will be reduced by 3% per meter
Real Attack: During a normal attack, an additional 150 points of real damage will be added, which will not be affected by the defense value of the opponent

Set effect (Blessing of Hydra):

Blood method increase: life value +2000, mana value +1500 (a suit effect)
Poison Immunity: Completely immune to any poisoned state (2-piece set effect)
Aura enhancement: The effects of all aura skills are enhanced by 50% (3-piece set effect)
Aura Amplification: The radiation distance of all auras is enhanced by 100 meters (4-piece set effect)
Armor of the Hydra: Legendary Equipment

Armor: heavy armor

Suitable occupations: paladin, knight, warrior, shield warrior

Defense: 1540-1650
Stamina +125, Constitution +121
Additional Skills: True Defense, Power of Recovery, Awakening
True Defense: additionally resist 20% damage from all attacks
Power of Regeneration: Restore 50 points of life and 50 points of mana every second

Awakening: The time of all negative states is shortened by 50%, and the degree is weakened by 50%
Set effect (Blessing of Hydra):

Blood method increase: life value +2000, mana value +1500 (a suit effect)
Poison Immunity: Completely immune to any poisoned state (2-piece set effect)
Aura enhancement: The effects of all aura skills are enhanced by 50% (3-piece set effect)
Aura Amplification: The radiation distance of all auras is enhanced by 100 meters (4-piece set effect)
Hydra Gaiters: Legendary Gear

Suitable occupation: all

Armor: Gaiters

Defense: 897-958
Stamina +87, Constitution +79, Dexterity +95
Additional Skills: Jump Slash, Clone, Frenzy
Jump Slash: When the user is condescending and attacking the enemy, the attack power increases by 100%
Clone: ​​Use this skill to create a clone, which cannot cause any damage, has 50% of the body's defense and life, survival time is 2 minutes, CD time: 15 minutes.

Frenzy: Convert all your mental power into power within 3 minutes, greatly increase physical attack and reduce magic defense to the lowest level, CD: 3 minutes
Set effect (Blessing of Hydra):

Blood method increase: life value +2000, mana value +1500 (a suit effect)
Poison Immunity: Completely immune to any poisoned state (2-piece set effect)
Aura enhancement: The effects of all aura skills are enhanced by 50% (3-piece set effect)
Aura Amplification: The radiation distance of all auras is enhanced by 100 meters (4-piece set effect)
Boots of the Hydra: Legendary Equipment

Armor: Shoes
Suitable occupation: all

Defense: 562-624
Stamina +98, Dexterity +124
Additional Skills: Wind Walk, Quick Attack, Slow

Wind Walk: After using it, the movement speed will be increased by 1% within 50 minute, mana required: 50 points, CD time: 15 minutes
Quick Attack: Passive skill, with a 10% increase in attack speed
Slowness: Passive skill, the movement speed of enemies within 10 meters of you is reduced by 10%
Set effect (Blessing of Hydra):

Blood method increase: life value +2000, mana value +1500 (a suit effect)
Poison Immunity: Completely immune to any poisoned state (2-piece set effect)
Aura enhancement: The effects of all aura skills are enhanced by 50% (3-piece set effect)
Aura Amplification: The radiation distance of all auras is enhanced by 100 meters (4-piece set effect)
As a row of system prompts whizzed past his panel, Cecil had no idea what to say, even though he knew that he might gain a lot of benefits by killing this hydra, so he took the risk Danger came out for a final fight with the hydra, but was still stunned when the reward reached him.

Cecil, who has added attribute upgrades, has long been mentally prepared. After killing Bafidi, he has already been promoted to level 5 and overflowed with experience, so this hydra must also directly climb to level 5. Needless to say, the added attributes are gratifying and unexpected Among them, after all, after killing the divine creature, it is still necessary to increase the attributes.
(End of this chapter)

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