Chapter 88 Headwind
Just when Fang Mu easily suppressed Shenge under the tower, making Smeb very uncomfortable, the other EDG players also played very uncomfortable. As mentioned earlier, the factory manager Wine Barrel lost a red bf at the first level, which led to the blind man starting with three bf.

It gave the koo jungler a chance to attack aggressively in the early stage. As Hojin's specialty hero, the blind monk suddenly changed his style after gaining an advantage in the early stage. He played very aggressively and frequently appeared in the blue field, squeezing wine. The living space of the barrel, the loss of the factory manager's jungle area has a great impact on the side lanes. The strong combination of skateboard shoes and bull heads in the bottom lane did not suppress the two old men Xuan Ming, but was "PraY found an opportunity to occupy his jungler While putting pressure on the opponent, from time to time he pretended to be a jungler and came over to frantically suppress deft, which made it very uncomfortable for edg to play in the bottom lane.

"Director, come and help me." Deft couldn't help but ask the factory manager for help first. The factory manager also knew that this deft needed to be supported by himself. If he got a strong combination, he would go to the lane and grab a tower.

The factory director glanced at the road and saw that Fang Mu could suppress Shen, and he didn’t seem to need his own help, so he went back to “Wait for me, I’ll come over after I’ve swiped f4.” But when the factory manager walked to f4, he found that his four birds had turned into one The bird was in a bad mood for an instant, and he directly used a wq to send the last bird's subordinates straight down the road with an angry breath.

Fang Mu saw that Shen just didn't fight with him, and he didn't have a chance to kill Shen solo. At most, he wanted to suppress Shen's knife, and smeb was very detailed in making up the knife. Fang Mu didn't reach the blood line that allowed Fang Mu to jump over the tower and kill him. He looked completely resistant and couldn't fight back.

Fang Mu's mood became more and more impetuous, and when Fang Mu was at a loss and had no way to deal with Shen, a burst of blood appeared on the screen.

The factory manager has been hiding behind the tower since he came to the bottom road, touched the grass bit by bit, and then opened the ice with the help of the bull's head's wq. The factory manager followed the e flash, but just when he was about to hit the tower Tom reacted and swallowed the ice in one gulp, and a blind man came up on Tam and aimed directly at the factory manager who had no displacement skills. Although Changhe Niutou drove very well, the person who drove it was chosen wrongly. I thought Tam would not be able to react.

But he was still rescued by Tam, and finally gave away the life of the wine barrel, so that Han Bing got the first blood, and the bull's head also surrendered the flash to open the distance. Turning his head to set fire to the wine barrel, the factory manager finally died of Hanbing's subordinates.

The gank of this wave of the factory manager was guessed by the blind, or the red bf in the lower half of the blue field had vision, and was seen when the factory manager came over after the fight, and then koo took the plan and squatted back to EDG to send out the jungler life.

To be honest, there is no problem in this wave of catching the bottom lane, but there is a problem with driving people. It is still a chain reaction caused by the first-level Koo invasion in the early stage. life.

Tonkatsu, who lost the initiative in the wild in the early stage, is even more difficult to survive in the wild after this wave of ganks. Facing the invasion of the blind, there is no way to fight back, and Lulu, who plays in the middle lane, has no way to support Tonkeg .

Otherwise, if a 2v2 small group station breaks out in the wild, edg will only be blown out, and no matter how you fight, you can't beat the combination of the blind man and Kassadin. Fortunately, pawn relies on his personal strength and Lulu, a hero who has a lot of essential oils in the lane Suppress Kassadin, and let Kassadin be completely blown by pawn on the laning line, which can make the other sidelines of edg feel more at ease. This Kassadin is restricted to the middle lane, so he cannot achieve a double swim with the blind monk.

Otherwise, it would be very difficult for EDG. Kassadin and Blind, who are already strong in maneuverability, and no one cares about them, Summoner's Canyon will become the stage for these two people.

Seeing that his situation had been completely restricted, Fang Mu wanted to stand up and open up the situation, but he was powerless. The period of his hero's power had not come at all, and he couldn't do what he wanted to do, and this edg Lulu was given to the middle lane, so pawn couldn't stand up and lead the rhythm in the early stage. Originally, Fang Mu thought that his lineup was good, but when he was at a disadvantage in the early stage of the game, the hidden problems were finally exposed.

That is when neither Fang Mu nor Pawn can stand up, it seems that EDG is dumb. The factory director is not the kind of person who can carry alone, let alone the next road, as long as he doesn't send it.

When it comes to choosing heroes, Edg seems to be a little whimsical, thinking that the script can follow the route he set, but as soon as the game starts, the route is already distorted and deviates from the set path.

Fang Mu felt a little headache when he thought that this one was going to be gg. Although he could beat this Shen dozens of knives online, it was completely useless. He didn't fight with himself at all, and he could directly support other lanes at any time when he was at level six. Put more pressure on yourself.

Fang Mu thought that he had nowhere to vent his anger, so he had to vent his anger on Shen's body and beat him very fiercely and brainlessly. The restlessness in the room made Smeb a little overwhelmed. After he finished taking the red medicine, he didn't have any supplies, and his blood volume was already very crippled. Besides, his level would be six soon, so Kenan on the other side was almost at the end of it. If he didn't leave, he might be forced to kill.

Shen had no choice but to withdraw from Kenan's line of sight and return to the city. Fang Mu saw that Shen had gone home, and the emotions that had nowhere to vent suddenly disappeared after he had no target. Never had this symptom.

Fang Mu couldn't figure it out, so he thought it might be the reason why he wanted to stand up when his teammates were at a disadvantage. After seeing Shen's return home, Fang Mu pressed b to go back to the city to buy after clearing the line of soldiers and upgrading to level [-]. equipment.

Fang Mu looked at the situation on the field and thought about what equipment he should buy. It is safe to use the Central Asia and Abyss Scepter first for Fang Mu to release AP, but Fang Mu looked at the situation on the field and felt that he had to If you do something wrong, this EDG will be dragged to death, and you won't be able to wait for your own equipment to take shape, and it may end the game in the early stage.

Fang Mu looked at the equipment, and decided to get out a spell-wearing shoe first, and then an 860 burst wand, and then find a chance to support and touch a head.When Fang Mu finished getting his equipment and was about to rush back to the lane, he suddenly looked at the mini-map and turned directly to the middle lane.

And said in the headset, "pawn play, kill this Kassadin once"

The pawn who suddenly heard the voice glanced at the mini-map and returned to "OK"

On the way back to the lane, Fang Mu suddenly saw that the blood volume of the mid laner on both sides was not very healthy. He felt that this might be an opportunity. Fang Mu made a decisive switch and went straight to the middle lane. The rhythm is too smooth.

(End of this chapter)

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