League of Legends Competitive
Chapter 131 Chapter 130: Wretched development, don't waste time! 15
Chapter 131 Chapter 130: Wretched development, don't waste time! 15
After the opening of the middle lane, the bottom lane also won a double kill, and the kill ratio on the field instantly reached 3/1. Although the kills are two ahead, the economy has not been stretched, but sometimes the advantage is not calculated by the economy. of.
In the current period of time, after the blind man has gained the advantage, he basically goes to the wild area whenever he wants, because the middle and bottom are both advantages, and Gnar has long-handed tactics on the top lane, although he is technically far behind Marin.
But relying on the strengths and weaknesses of the heroes in the early stage, they can barely draw a tie. As long as the blind man invades the opposite wild area, the support will always be edg's line first. Give up resources.
Moreover, after gaining the advantage in the bottom lane, they can find opportunities to continue to push the bottom lane after reaching level [-], but skt has no way. At the breaking point of level [-], the fighting ability of the EDG lineup is completely explosive.
No matter how it is matched, as long as the bot lane or the middle field is completely blown out of skt's lineup, but skt is not stupid, they are originally an operation team rather than a brainless fighting team.
Originally edg also had this style, or it was originally the operating style of edg stealing from lck, but this Fangmu temporarily replaced pawn on the field, thinking that if you want to win the game, you have to be by surprise, so you choose a no-brainer The lineup for fighting is to hope to gain an advantage in the early stage, and then keep forcing skt to fight with itself, not giving skt a chance to drag it down, and relying on fighting to end the game in the early stage.
After Fang Mu returned home this time, he directly continued to add a Dolan Sword to increase his line suppression and damage, and then a pair of straw sandals and a cloth armor to increase his support ability and tankiness.
Facing the hero Zed, who has a super high burst of level [-], even if Fang Mu does all the damage in the front, he can still exchange one for one. As long as he does enough damage, he can take away Yasuo who can't be armored.
Therefore, in terms of equipment, Fang Mu continued to produce a Dolan sword under the premise of sufficient damage, and then used armor first to stack his own resistance, so that this Zed would not hit him so painfully after level six.
And the last wave of robbery was ignited until he died and knew that it was impossible to fight back, so he didn't hand it in all the time just to continue waiting until the sixth level counterattacked. In the world of level six, Fang Mu didn't have any double moves. We can only avoid the battle and not give the opportunity to hijack.
Fortunately, this one seems to have an advantage in the early stage of the bot lane. In the next time, Fang Mu can not continue to fight with Jiehua online, but go to the bot lane to find opportunities to roam for support, or cooperate with the blind man to find wine barrels in the wild to fight Robbery 2v2.
Back on the line, Fang Mu looked at Zed and was still very honest, standing behind the soldiers, always looking for opportunities to use shuriken to Qi himself, but Fang Mu was playing Yasuo. After figuring out Faker's habits, Fang Mu also moved according to his feelings. , just for you to guess.
Fang Mu uses his unique skill mechanism of stepping forward to e-go between the minions, which has always made it difficult for faker to make a move. From time to time, he will e to Jie in front of him and suddenly strike with a sword directly. .
There was also a hint of anger on Faker's serious face. I just felt that this Yasuo player was too cheap. He came forward to challenge himself and make himself tired of defending because he didn't reach level [-]. The key was I can't guess how this person moves, and I can't q him all the time, and every time I feel that I can hit it, when it hits Yasuo, it is blocked by Yasuo's wind wall.
Let faker finally can't bear it
"Assi"
Except for the shuriken at the beginning, he still missed after that, making faker, who is very self-conscious about himself, suddenly doubt himself, is it because he is a good player instead of the opponent being too powerful?
Seeing Yasuo push the pawn line under the tower again on the opposite side, and then disappearing, Faker suddenly felt a little speechless. He looked at his own experience, and only six people left wanted to fight but couldn't find anyone to vent.
This Yasuo is such a rogue, he must have avoided the battle when he knew he was going to be promoted to the sixth grade, and didn't dare to fight him in a dignified manner! ! ! !
But at this time Fang Mu hid in the wild area. Fang Mu saw that he was even level [-]. Although Jie was solo killed by him once and he lost a wave of experience, but this wave of soldiers entering the tower will definitely be promoted to level [-], and he Without double moves, if Jie had more ignition than himself, he would definitely fight with him.
The key is that he didn't flash, and Jie has a very good skill w, so Fang Mu and Jie can only be kited by Jie if they fight head-on. If Fang Mu flashes, Fang Mu might not run away just now, can you try it?
But just to be on the safe side, Fang Mu went into the jungle and started f4. Yasuo is no better than Zed, but Zed is a hero who eats people and equipment, but Yasuo is not. He often sees a 6/0 Zed and 0 in the early stage. /6's Yasuo.
After 20 minutes, you will find that Zed has been killed in a team battle, and Yasuo suddenly got a piece of equipment from nowhere to act as a shit stick in the team battle, causing wind and rain. The reason is Yasuo. Heroes can farm, but Zed's mechanism prevents him from entering the wild to farm wild monsters. If he forces to farm, he will find that his efficiency is very low, and it will waste the minions on the line.
Yasuo is not the case. This hero spawns faster than some junglers. As long as you give this hero time, you will find that no matter how badly you beat him, this hero's equipment can keep up.
Of course, the premise is that the jungler is willing to farm resources for you, otherwise forget it, but this Fang Mu thinks that the factory manager should agree to farm his jungle area by himself, anyway Fang Mu thinks so, regardless of whether you agree or not, first farm Let's talk.
When Fang Mu finishes brushing f4 in one wave, he returns to the line and sees that Jie has pushed a wave of minions to his tower. For myself, there happened to be Bota soldiers to do the displacement.
If faker Shi Lezhi came to forcefully kill him, Fang Mu felt that he could let him Shi Lezhi again.
But Faker didn't look like Shi Lezhi yet. After pushing the pawn line into the tower, he ignored Fang Mu and disappeared in front of Fang Mu. Fang Mu saw that Jie disappeared in the middle, and after waiting for a while, he signaled on the map.
Even if you make a signal, you must comply with the 3s reminder method. Otherwise, if someone goes out to take a look and you have to remind, then your teammates are not thanking you, but scolding you. Reverse psychology.
In the passerby game, it is often like this that you will make your teammates resist you, and then it will be sent to the end of the game. Therefore, the signal is usually about 3 seconds apart, and the signal is sent after making sure the opponent is not online.
Only teammates can accept it!
After clearing a wave of minions, Fang Mu has not seen Zed yet. After realizing that faker may not be able to gain an advantage in the laning, he is ready to go to the sideline to gain an advantage. As mentioned earlier, the hero Zed needs kills and equipment.
If Yasuo has been developing online with Yasuo, Yasuo will always spawn one more wild monster than him, and in the end he will only be dragged to death by Fang Mu, so he can only find another way. After thinking about it.
I chose a road and rushed over directly.
(End of this chapter)
After the opening of the middle lane, the bottom lane also won a double kill, and the kill ratio on the field instantly reached 3/1. Although the kills are two ahead, the economy has not been stretched, but sometimes the advantage is not calculated by the economy. of.
In the current period of time, after the blind man has gained the advantage, he basically goes to the wild area whenever he wants, because the middle and bottom are both advantages, and Gnar has long-handed tactics on the top lane, although he is technically far behind Marin.
But relying on the strengths and weaknesses of the heroes in the early stage, they can barely draw a tie. As long as the blind man invades the opposite wild area, the support will always be edg's line first. Give up resources.
Moreover, after gaining the advantage in the bottom lane, they can find opportunities to continue to push the bottom lane after reaching level [-], but skt has no way. At the breaking point of level [-], the fighting ability of the EDG lineup is completely explosive.
No matter how it is matched, as long as the bot lane or the middle field is completely blown out of skt's lineup, but skt is not stupid, they are originally an operation team rather than a brainless fighting team.
Originally edg also had this style, or it was originally the operating style of edg stealing from lck, but this Fangmu temporarily replaced pawn on the field, thinking that if you want to win the game, you have to be by surprise, so you choose a no-brainer The lineup for fighting is to hope to gain an advantage in the early stage, and then keep forcing skt to fight with itself, not giving skt a chance to drag it down, and relying on fighting to end the game in the early stage.
After Fang Mu returned home this time, he directly continued to add a Dolan Sword to increase his line suppression and damage, and then a pair of straw sandals and a cloth armor to increase his support ability and tankiness.
Facing the hero Zed, who has a super high burst of level [-], even if Fang Mu does all the damage in the front, he can still exchange one for one. As long as he does enough damage, he can take away Yasuo who can't be armored.
Therefore, in terms of equipment, Fang Mu continued to produce a Dolan sword under the premise of sufficient damage, and then used armor first to stack his own resistance, so that this Zed would not hit him so painfully after level six.
And the last wave of robbery was ignited until he died and knew that it was impossible to fight back, so he didn't hand it in all the time just to continue waiting until the sixth level counterattacked. In the world of level six, Fang Mu didn't have any double moves. We can only avoid the battle and not give the opportunity to hijack.
Fortunately, this one seems to have an advantage in the early stage of the bot lane. In the next time, Fang Mu can not continue to fight with Jiehua online, but go to the bot lane to find opportunities to roam for support, or cooperate with the blind man to find wine barrels in the wild to fight Robbery 2v2.
Back on the line, Fang Mu looked at Zed and was still very honest, standing behind the soldiers, always looking for opportunities to use shuriken to Qi himself, but Fang Mu was playing Yasuo. After figuring out Faker's habits, Fang Mu also moved according to his feelings. , just for you to guess.
Fang Mu uses his unique skill mechanism of stepping forward to e-go between the minions, which has always made it difficult for faker to make a move. From time to time, he will e to Jie in front of him and suddenly strike with a sword directly. .
There was also a hint of anger on Faker's serious face. I just felt that this Yasuo player was too cheap. He came forward to challenge himself and make himself tired of defending because he didn't reach level [-]. The key was I can't guess how this person moves, and I can't q him all the time, and every time I feel that I can hit it, when it hits Yasuo, it is blocked by Yasuo's wind wall.
Let faker finally can't bear it
"Assi"
Except for the shuriken at the beginning, he still missed after that, making faker, who is very self-conscious about himself, suddenly doubt himself, is it because he is a good player instead of the opponent being too powerful?
Seeing Yasuo push the pawn line under the tower again on the opposite side, and then disappearing, Faker suddenly felt a little speechless. He looked at his own experience, and only six people left wanted to fight but couldn't find anyone to vent.
This Yasuo is such a rogue, he must have avoided the battle when he knew he was going to be promoted to the sixth grade, and didn't dare to fight him in a dignified manner! ! ! !
But at this time Fang Mu hid in the wild area. Fang Mu saw that he was even level [-]. Although Jie was solo killed by him once and he lost a wave of experience, but this wave of soldiers entering the tower will definitely be promoted to level [-], and he Without double moves, if Jie had more ignition than himself, he would definitely fight with him.
The key is that he didn't flash, and Jie has a very good skill w, so Fang Mu and Jie can only be kited by Jie if they fight head-on. If Fang Mu flashes, Fang Mu might not run away just now, can you try it?
But just to be on the safe side, Fang Mu went into the jungle and started f4. Yasuo is no better than Zed, but Zed is a hero who eats people and equipment, but Yasuo is not. He often sees a 6/0 Zed and 0 in the early stage. /6's Yasuo.
After 20 minutes, you will find that Zed has been killed in a team battle, and Yasuo suddenly got a piece of equipment from nowhere to act as a shit stick in the team battle, causing wind and rain. The reason is Yasuo. Heroes can farm, but Zed's mechanism prevents him from entering the wild to farm wild monsters. If he forces to farm, he will find that his efficiency is very low, and it will waste the minions on the line.
Yasuo is not the case. This hero spawns faster than some junglers. As long as you give this hero time, you will find that no matter how badly you beat him, this hero's equipment can keep up.
Of course, the premise is that the jungler is willing to farm resources for you, otherwise forget it, but this Fang Mu thinks that the factory manager should agree to farm his jungle area by himself, anyway Fang Mu thinks so, regardless of whether you agree or not, first farm Let's talk.
When Fang Mu finishes brushing f4 in one wave, he returns to the line and sees that Jie has pushed a wave of minions to his tower. For myself, there happened to be Bota soldiers to do the displacement.
If faker Shi Lezhi came to forcefully kill him, Fang Mu felt that he could let him Shi Lezhi again.
But Faker didn't look like Shi Lezhi yet. After pushing the pawn line into the tower, he ignored Fang Mu and disappeared in front of Fang Mu. Fang Mu saw that Jie disappeared in the middle, and after waiting for a while, he signaled on the map.
Even if you make a signal, you must comply with the 3s reminder method. Otherwise, if someone goes out to take a look and you have to remind, then your teammates are not thanking you, but scolding you. Reverse psychology.
In the passerby game, it is often like this that you will make your teammates resist you, and then it will be sent to the end of the game. Therefore, the signal is usually about 3 seconds apart, and the signal is sent after making sure the opponent is not online.
Only teammates can accept it!
After clearing a wave of minions, Fang Mu has not seen Zed yet. After realizing that faker may not be able to gain an advantage in the laning, he is ready to go to the sideline to gain an advantage. As mentioned earlier, the hero Zed needs kills and equipment.
If Yasuo has been developing online with Yasuo, Yasuo will always spawn one more wild monster than him, and in the end he will only be dragged to death by Fang Mu, so he can only find another way. After thinking about it.
I chose a road and rushed over directly.
(End of this chapter)
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