League of Legends Nirvana Journey
Chapter 322 The Beginning
Chapter 322 The Beginning
After Ye Qing expressed his self-confidence, Brother Feng was not worried about Ye Qing's performance at all. After all, before the special training, Ye Qing's Akali's strength was quite good, but after the special training Ye Qing's Akali is definitely world-class!
In fact, what Brother Feng is most worried about is that FPX sensed the strength of Akali Ye Qing, and chose to ban it in the first game. If that happens, RNG will be stiff.
After all, the core of RNG's tactics in the first round was still centered around Ye Qing's Akali, otherwise Ye Qing would not have practiced Akali as a hero during this period of time even though he was tortured like this.
But Brother Feng thinks that the possibility of FPX banning Akali is actually relatively small, because there is a high probability that FPX will not think that Ye Qing will use Akali in the finals, and maybe other FPX players may not know the specific situation of Ye Qing , but Doinb definitely understands Ye Qing's resistance to the hero Akali.
Even in order to prevent people from FPX from discovering that Ye Qing specially trained the hero Akali during this time, Ye Qing didn't use that well-known account when he was training Akali, he opened a special account Go specialize in Akali.
In the end, there were no surprises during the BP. FPX did not ban Akali, and Ye Qing also managed to take down this hero who had tortured him for a long time in a relatively late position.
At the same time, RNG chose to win the entry system of Angel and Kai'Sa before Akali.
It is worth mentioning that recently Letme's style has changed a lot in the eyes of the audience. Recently, he doesn't choose tanks very much, and always plays some heroes who are super strong in the late game and weak in the early game.
It's like a vampire or an angel. He's been playing it a lot lately, and the effect he produced in the later stage is also very good!
Letme may feel that after being abused by Theshy and Ye Qing, his own ability to resist pressure in the early stage has become a bit fierce. Even if the opponent uses a strong early stage hero, it is basically balanced when fighting him normally!
To be honest, his current non-Newtonian characteristics made Theshy, Ye Qing and other players not want to play against him!
If it is said that his previous title of equality of all beings was ridiculed by the audience, then he has now truly become the equality of all beings. No matter who he faces, no matter what kind of hero he uses to face any hero, he will be Always ends the laning period with a balance of power.
And after Letme really realized that his current ability to resist pressure was strong, Yan Junze gradually began to let himself go. He often chose a hero who was weak in the early stage and strong in the late stage. Relying on the special training of heroes to come to all kinds of Carry, especially in the World Championship, the level of LetmeCarry competition in the middle and late stages is really not much worse than that of our own mid laner and AD.
Although the main reason must be due to the fact that more attention is paid to Uzi and Xiaohu during the team battle, which makes Letme play much easier than Uzi, but this performance has proved Letme's strength The condition is very good.
In fact, this is indeed the case. Letme's state is a little explosive in the World Championship.
Although the degree of explosion is definitely not as good as Uzi's explosive explosion in the semi-finals, it must have increased his state to a certain extent.
And this kind of increase made his performance in the World Championship gradually terrifying!
If you want to say that the top laner with the strongest personal strength in this world championship, it must be Theshy, but if you want to say that the one who contributed the most to the victory of his team must be Letme!
So far, he has never had any problems in the early stage of laning, and his performance in team battles in the later stage is also very stable. Yan Junze's performance is absolutely indispensable for RNG to achieve this record!
The point is, even if the opponent tries to catch him and try to find a breakthrough in him, he is quite stable and will rarely be caught by the opponent.
This is the difference between Theshy and Letme. When Letme faces Gank, he can choose to retreat, because the core of the team is not him. Even if he stays in the autistic grass, eats less knives, and has poor development, it is not a big problem.
In addition, his own style of play is also suitable for preventing Gank, which makes him the most difficult top laner to be caught in the entire World Championship!
But Theshy is different. Sometimes he doesn't know that he will be ganked, but his position in the team forces him to continue to suppress him.
For him, not to mention eating less soldiers, even less experience is unacceptable.
Because the core of the team is him, the team not only needs him to carry the game in the later stage, but also needs him to maintain the suppression of the opponent in the early stage, so even if he knows that the opponent may come to catch him, he has to continue to maintain the suppression.
This is a bit like Uzi's previous situation, because he is the absolute core of the team, and he cannot withstand pressure. He needs to get enough development in the early stage, so even if he knows that the opposing jungler may take advantage of him to grab the second When the opportunity came to grab the second, he had to try to grab the second.
In addition, their own style of play is fierce and aggressive, so the chance of being caught is of course high!
As for the so-called second-level arrest, the so-called world-first arrest, if it's just a joke, it's okay, but if you really think this is the case, then you can only say that Yun is a bit outrageous!
......................................................
And FPX didn't dare to slack off after seeing RNG's selection of the combination of Kai'Sa and Angel. They knew how powerful and incomprehensible this combination would be after it was effective, so they directly moved out their very powerful signature recently. One of the lineup!
In fact, in the semi-finals, after they discovered that RNG would use this tactic, they carefully studied the RNG version of this Angel Kai'Sa routine:
The RNG version of Angel Kai’Sa is different from the IG version of Angel Kai’Sa. The IG version of Angel Kai’Sa is based on Theshy’s Angel as the main core. JKL’s Kai’Sa is responsible for carrying the big move of Angel in the endgame Invincible to harvest.
RNG's Angel Kai'Sa routine is based on Uzi's Kai'Sa, at least in the game against SKT. Their style of play in that game was to use Ye Qing's mid laner to fight. Pave the way for some damage, and then use Kai'Sa to directly enter the field with Angel's big move.
Compared with the endgame entry of JKL Kai'Sa, the timing of Uzi Kai'Sa's entry is much earlier.
To put it simply, JKL's Kai'Sa enters the field to chase and finish, while Uzi's Kai'Sa deals damage and destroys the world when the team battle is the most intense.
If this combination is delayed to the later stage, and Kai'Sa is developed well enough, then this combination is unsolvable!
Especially when Kai'Sa enters the field with a big move, it is even more terrifying when RNG has other cores in the front to cooperate with Uzi's Kai'Sa to double-team!
When SKT faced this combination before, there was Kai'Sa behind the team with Angel's ultimate move and explosive damage, and there was Lucian and Angel in the front of the team who were violently outputting. The whole team battle was a bit careless In the end, neither the front nor the rear core could handle it, and was directly killed by the damage.
For FPX, if they want to crack this combination, the most important thing is not to let Kai'Sa's development be too good. If Kai'Sa's development is not good enough, if she enters the field with Angel's ultimate move, she can't deal enough damage , then this combination is self-defeating.
On the contrary, it doesn't matter if Angel's development is good or not. Anyway, in terms of RNG's style, Angel will not be the one who ends the game. Under the background of Sha's mistake in entering the field, RNG can still play, and it also bears part of Kai'Sa's damage output before entering the field, and cooperates with Kai'Sa to output after entering the field.
In other words, the hero Angel is not very useful in the early and mid-term except for the ultimate move. In the early stage, when Kai'Sa does not do enough damage and Angel only has one ultimate move, RNG's combat effectiveness is actually very weak.
The main reason why SKT was killed in the early game was because the laning was overwhelmed, and they didn't realize how terrifying Ye Qing's Lucian's dominance was in the early and mid-game, so FPX banned Lucian Under the background of the team, I selected a set of early and mid-term lineups with relatively strong laning ability for myself.
And he directly selected Rambo, who had explosive damage in the early and mid-term, for Doinb, and at the same time gave Xiaotian a blind monk with high damage in the early stage and strong rhythm ability.
They think like this: Since RNG's lineup is playing in the late stage and Kai'Sa with equipment advantages, then FPX must do the opposite, and they are playing in the early and mid-term!
It is Rambo, whose damage ability exploded in the mid-term, and the blind monk, who has a strong rhythm ability in the early and mid-term, as the core. They play the four-pack two that FPX is best at!
Doinb knows how strong Ye Qing's personal strength is, so he won't fight against Ye Qing in the early stage, so he chose Rambo, who has a strong ability to push the line, except that Rambo's damage in the early and mid-term is scary enough In addition, its main purpose is to quickly push the line to support, not to entangle with Ye Qing online.
What they want to achieve is to break through RNG's defense as fast as possible in the early stage, gain a big enough advantage before RNG's lineup is formed, and even win the game directly!
And in order to give a certain guarantee in the later stage, and to get a certain support for the action of the bot lane, they selected a captain for Jin Gong. Although this captain will definitely not be able to suppress Yan Junze's angel, but he can bear a certain amount of damage for the later team battles. , At the same time, the captain's full-map ult can also give support to the bottom lane.
The lineups of the two sides are thus formed:
RNG Blue Fang, top laner Angel, jungler Barrel, mid laner Akali, AD Kai'Sa, and support Titan.
FPX has red hair, top laner captain, jungler blind monk, mid laner Rambo, AD Xia, and support Luo.
(End of this chapter)
After Ye Qing expressed his self-confidence, Brother Feng was not worried about Ye Qing's performance at all. After all, before the special training, Ye Qing's Akali's strength was quite good, but after the special training Ye Qing's Akali is definitely world-class!
In fact, what Brother Feng is most worried about is that FPX sensed the strength of Akali Ye Qing, and chose to ban it in the first game. If that happens, RNG will be stiff.
After all, the core of RNG's tactics in the first round was still centered around Ye Qing's Akali, otherwise Ye Qing would not have practiced Akali as a hero during this period of time even though he was tortured like this.
But Brother Feng thinks that the possibility of FPX banning Akali is actually relatively small, because there is a high probability that FPX will not think that Ye Qing will use Akali in the finals, and maybe other FPX players may not know the specific situation of Ye Qing , but Doinb definitely understands Ye Qing's resistance to the hero Akali.
Even in order to prevent people from FPX from discovering that Ye Qing specially trained the hero Akali during this time, Ye Qing didn't use that well-known account when he was training Akali, he opened a special account Go specialize in Akali.
In the end, there were no surprises during the BP. FPX did not ban Akali, and Ye Qing also managed to take down this hero who had tortured him for a long time in a relatively late position.
At the same time, RNG chose to win the entry system of Angel and Kai'Sa before Akali.
It is worth mentioning that recently Letme's style has changed a lot in the eyes of the audience. Recently, he doesn't choose tanks very much, and always plays some heroes who are super strong in the late game and weak in the early game.
It's like a vampire or an angel. He's been playing it a lot lately, and the effect he produced in the later stage is also very good!
Letme may feel that after being abused by Theshy and Ye Qing, his own ability to resist pressure in the early stage has become a bit fierce. Even if the opponent uses a strong early stage hero, it is basically balanced when fighting him normally!
To be honest, his current non-Newtonian characteristics made Theshy, Ye Qing and other players not want to play against him!
If it is said that his previous title of equality of all beings was ridiculed by the audience, then he has now truly become the equality of all beings. No matter who he faces, no matter what kind of hero he uses to face any hero, he will be Always ends the laning period with a balance of power.
And after Letme really realized that his current ability to resist pressure was strong, Yan Junze gradually began to let himself go. He often chose a hero who was weak in the early stage and strong in the late stage. Relying on the special training of heroes to come to all kinds of Carry, especially in the World Championship, the level of LetmeCarry competition in the middle and late stages is really not much worse than that of our own mid laner and AD.
Although the main reason must be due to the fact that more attention is paid to Uzi and Xiaohu during the team battle, which makes Letme play much easier than Uzi, but this performance has proved Letme's strength The condition is very good.
In fact, this is indeed the case. Letme's state is a little explosive in the World Championship.
Although the degree of explosion is definitely not as good as Uzi's explosive explosion in the semi-finals, it must have increased his state to a certain extent.
And this kind of increase made his performance in the World Championship gradually terrifying!
If you want to say that the top laner with the strongest personal strength in this world championship, it must be Theshy, but if you want to say that the one who contributed the most to the victory of his team must be Letme!
So far, he has never had any problems in the early stage of laning, and his performance in team battles in the later stage is also very stable. Yan Junze's performance is absolutely indispensable for RNG to achieve this record!
The point is, even if the opponent tries to catch him and try to find a breakthrough in him, he is quite stable and will rarely be caught by the opponent.
This is the difference between Theshy and Letme. When Letme faces Gank, he can choose to retreat, because the core of the team is not him. Even if he stays in the autistic grass, eats less knives, and has poor development, it is not a big problem.
In addition, his own style of play is also suitable for preventing Gank, which makes him the most difficult top laner to be caught in the entire World Championship!
But Theshy is different. Sometimes he doesn't know that he will be ganked, but his position in the team forces him to continue to suppress him.
For him, not to mention eating less soldiers, even less experience is unacceptable.
Because the core of the team is him, the team not only needs him to carry the game in the later stage, but also needs him to maintain the suppression of the opponent in the early stage, so even if he knows that the opponent may come to catch him, he has to continue to maintain the suppression.
This is a bit like Uzi's previous situation, because he is the absolute core of the team, and he cannot withstand pressure. He needs to get enough development in the early stage, so even if he knows that the opposing jungler may take advantage of him to grab the second When the opportunity came to grab the second, he had to try to grab the second.
In addition, their own style of play is fierce and aggressive, so the chance of being caught is of course high!
As for the so-called second-level arrest, the so-called world-first arrest, if it's just a joke, it's okay, but if you really think this is the case, then you can only say that Yun is a bit outrageous!
......................................................
And FPX didn't dare to slack off after seeing RNG's selection of the combination of Kai'Sa and Angel. They knew how powerful and incomprehensible this combination would be after it was effective, so they directly moved out their very powerful signature recently. One of the lineup!
In fact, in the semi-finals, after they discovered that RNG would use this tactic, they carefully studied the RNG version of this Angel Kai'Sa routine:
The RNG version of Angel Kai’Sa is different from the IG version of Angel Kai’Sa. The IG version of Angel Kai’Sa is based on Theshy’s Angel as the main core. JKL’s Kai’Sa is responsible for carrying the big move of Angel in the endgame Invincible to harvest.
RNG's Angel Kai'Sa routine is based on Uzi's Kai'Sa, at least in the game against SKT. Their style of play in that game was to use Ye Qing's mid laner to fight. Pave the way for some damage, and then use Kai'Sa to directly enter the field with Angel's big move.
Compared with the endgame entry of JKL Kai'Sa, the timing of Uzi Kai'Sa's entry is much earlier.
To put it simply, JKL's Kai'Sa enters the field to chase and finish, while Uzi's Kai'Sa deals damage and destroys the world when the team battle is the most intense.
If this combination is delayed to the later stage, and Kai'Sa is developed well enough, then this combination is unsolvable!
Especially when Kai'Sa enters the field with a big move, it is even more terrifying when RNG has other cores in the front to cooperate with Uzi's Kai'Sa to double-team!
When SKT faced this combination before, there was Kai'Sa behind the team with Angel's ultimate move and explosive damage, and there was Lucian and Angel in the front of the team who were violently outputting. The whole team battle was a bit careless In the end, neither the front nor the rear core could handle it, and was directly killed by the damage.
For FPX, if they want to crack this combination, the most important thing is not to let Kai'Sa's development be too good. If Kai'Sa's development is not good enough, if she enters the field with Angel's ultimate move, she can't deal enough damage , then this combination is self-defeating.
On the contrary, it doesn't matter if Angel's development is good or not. Anyway, in terms of RNG's style, Angel will not be the one who ends the game. Under the background of Sha's mistake in entering the field, RNG can still play, and it also bears part of Kai'Sa's damage output before entering the field, and cooperates with Kai'Sa to output after entering the field.
In other words, the hero Angel is not very useful in the early and mid-term except for the ultimate move. In the early stage, when Kai'Sa does not do enough damage and Angel only has one ultimate move, RNG's combat effectiveness is actually very weak.
The main reason why SKT was killed in the early game was because the laning was overwhelmed, and they didn't realize how terrifying Ye Qing's Lucian's dominance was in the early and mid-game, so FPX banned Lucian Under the background of the team, I selected a set of early and mid-term lineups with relatively strong laning ability for myself.
And he directly selected Rambo, who had explosive damage in the early and mid-term, for Doinb, and at the same time gave Xiaotian a blind monk with high damage in the early stage and strong rhythm ability.
They think like this: Since RNG's lineup is playing in the late stage and Kai'Sa with equipment advantages, then FPX must do the opposite, and they are playing in the early and mid-term!
It is Rambo, whose damage ability exploded in the mid-term, and the blind monk, who has a strong rhythm ability in the early and mid-term, as the core. They play the four-pack two that FPX is best at!
Doinb knows how strong Ye Qing's personal strength is, so he won't fight against Ye Qing in the early stage, so he chose Rambo, who has a strong ability to push the line, except that Rambo's damage in the early and mid-term is scary enough In addition, its main purpose is to quickly push the line to support, not to entangle with Ye Qing online.
What they want to achieve is to break through RNG's defense as fast as possible in the early stage, gain a big enough advantage before RNG's lineup is formed, and even win the game directly!
And in order to give a certain guarantee in the later stage, and to get a certain support for the action of the bot lane, they selected a captain for Jin Gong. Although this captain will definitely not be able to suppress Yan Junze's angel, but he can bear a certain amount of damage for the later team battles. , At the same time, the captain's full-map ult can also give support to the bottom lane.
The lineups of the two sides are thus formed:
RNG Blue Fang, top laner Angel, jungler Barrel, mid laner Akali, AD Kai'Sa, and support Titan.
FPX has red hair, top laner captain, jungler blind monk, mid laner Rambo, AD Xia, and support Luo.
(End of this chapter)
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