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Chapter 197 Obtaining Information

Chapter 197 Obtaining Information
"It's 1912. In addition, this place suffered a catastrophe five years ago. In fact, the game time is 1917 or 1918."

So, is The Lost City actually the beginning of the [-]th century?
But that still doesn't explain the origin of the Thomas 1921 rifle, unless the plaque on the bank is not the real date of Azka.

Zhou Ze chose to whisper to Kles: "What year was the catastrophe in Azka?"

But Kress in the game didn't respond, as if he didn't hear his whisper, or was his whisper blocked by some kind of force?
"Could it be that the year of the Lost City is also restricted information?"

Aka's headache was so severe that he was punished for revealing the information. It can be seen that there is some kind of mysterious force in this world that is preventing certain content from appearing. Same punishment.

time.

This information is restricted to exact years.

In the clear and open field of vision of Zhou Ze, a bystander, it further proves the truth about the chaos of time and space in this city...

The secret behind the lost city is really getting more and more confusing. It's really exciting. When the mystery is solved, what kind of answer will reality show him?
Back to the point.

Manipulate Kress to walk to the main entrance of Bank of Azka.

This majestic building made of pure stone bricks is damaged in many places, and even the gate has long disappeared. Fortunately, it seems that there are no cracks in the stone pillars on the top beam, and they will not collapse at any time.

Standing at the gate of the bank were two gangsters armed with guns and machetes, and they didn't know what they were guarding.

Could this be the territory of the Smiling Face Gang?
If it was true, it would be a bit bad. It is not easy to fight against dozens of gangsters with guns.

Have Krys interact with a gangster.

[Option ①: I want to go in. 】

[Option ②: What are you guarding?The place looks ruined. 】

[Option ③: Can I ask you a few questions? 】

Asking to go in rashly may trigger a battle, or ask the situation first, the second or third item is pretty good.

"What are you guarding? The place looks ruined."

Kress looked into the dim Azka Bank, and could faintly hear a creepy and strange voice: "What's inside?"

"I'm not guarding the bank, you idiot. I'm guarding the street. Don't let the lunatics inside come out to make trouble! You'd better stay away. I don't bother to save you when those lunatics come out."

The gangster with a round hat and a vicious face glared at the three of Kles angrily.

madmen?Watch the streets?

Is there a group of lunatics imprisoned in the bank?No wonder you could hear the seething sound coming from inside from time to time.

Unexpectedly, besides oppressing the residents and committing crimes, the bandits under Smiley Face will take the initiative to maintain the law and order of the town and prevent lunatics from running out to harm the residents... Heh, are there sheepdogs for the slaughtered sheep? ?

Some protection does not necessarily come from good intentions, and it may just be the protection of one's own private property.

"It seems that it is not easy to enter the bank to find a vault. You have to find a way to avoid or break through those lunatics."

Zhou Ze muttered, and chose the third option, asking Kress to try to ask the gangster a few other questions.

"Go away!" The gangster yelled impatiently: "Do I look like a fucking information desk? Get out of here quickly, or I will beat you up!"

Well, the third option is useless, it's purely for scolding.

However, considering that the options of world games are never aimless, Zhou Ze suspects that there may be some hidden conditions that need to be fulfilled to trigger this option... Tsk, I remembered, I forgot to equip Cress with the inquiry just now.

Place inquiry skills on active use.

Ask the gangster the same question again, and this time they finally get a different response.

The gangster was affected by the spirit of the skill, and he was not as disgusted with Kleis's question as last time, but he didn't answer directly: "Want to ask something? Yes, it's boring to stand here, please let me smoke a cigar and I can consider talking to you." You talk."

[Option ①: Give him a cigar. (Consume a cigar)]

[Option ②: I didn’t bring it, forget it. 】

In order to obtain more information, Kress lit a cigar and handed it to the gangster. The cigar he had previously collected from the dart man would come in handy.

It always feels weird to ask the protagonist to smoke a cigar from a dead person, and it is a good option to exchange information with this gangster.

"Before smoking this cigar, if you want to ask something, just say it, you better know what you shouldn't ask."

Blowing out smoke rings from a cigar, the gangster leaned against the stone pillar with a soothing expression, waiting for Kles to ask.

[Option ①: Are the lunatics inside difficult to deal with? 】

[Option ②: Haven’t your gang thought about finding a way to escape this town? 】

[Option ③: I want to go in and find something. If I hire you as a thug, how many cigarettes will I need? 】

The three options are all valuable, and Zhou Ze intends to pick up the most important content and ask from the most important to the lightest.

"A way to escape from this town? Oh, why haven't I thought about it."

The gangster glared at Kress with contempt: "Our boss wants to leave this ghost place as soon as possible than you idiots. We tried all kinds of methods a few years ago. The outskirts of this damn town are deserted." On the outskirts of the wilderness, there is a thick fog whose boundaries cannot be seen... People who walk into the thick fog never come back."

"Is there a thick fog in the wilderness?"

Kleis wondered: "The people who walked into the dense fog didn't come back. Could it be that this is actually the exit, and they have already escaped through the dense fog?"

"If you think so, you can go to the border at any time, no one will stop you."

The evil taste of gangster disdain: "Maybe death is also a way to escape from this ghost place. You might as well try suicide? Want me to give you a ride? I'd be happy to give you a bullet."

According to what he said, the gang believed that those who entered the dense fog and did not come back were likely to die or encounter other strange circumstances. Anyway, the possibility of the dense fog being the exit was very slim, and no one dared to bet.

Why is death so scary?
Because of the unknown, no one knows what will happen after death, and the dead can no longer speak.

The fog on the edge of the wilderness is the same as death.

Similarly, no one knows what will happen if they enter the dense fog, and those who enter the dense fog will never come back.

There is a famous saying that fits the status quo: 'The strongest human emotion is fear, and the strongest fear is the unknown. '

Thinking about it this way, it's actually easy to understand why the gang didn't enter the fog to fight for the chance of exit...

The principle is simple.

It is better to die than to live.

"But the mist is a good way for me."

Zhou Ze stroked his chin.

Unlike ordinary people who only have one life.

Offscreen he is a player.

Looking at the overall situation, transcending things, controlling life and death, reversing time... these little things are commonplace.

Even if the protagonist is unfortunately killed during the exploration process, he can be brought back to life as long as he consumes one chance to load the file. Even if there is a limit on the number of times to load the file, he can’t play SL Dafa, but if he dies for important information, it’s okay to die once or twice.

Whether the mist is a way of life or a way of death, others may not dare to try, but he dares.

(End of this chapter)

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