players lead the world
Chapter 182 The Key Collector
Chapter 182 The Key Collector
The firepower of two platoons?
That's really hard to deal with.
Unless someone like Zhou Ze has extremely high mobility and hidden assassination methods, he can play guerrilla warfare in a complex environment, defeat the opponent one by one, or simply steal poison and kill them all.
Otherwise, with the firepower of the front and two platoons, even the bosses with a comprehensive combat power of more than [-] have a high probability of hitting the street.
Don't underestimate the power of thermal weapons.
Even at the end of the nineteenth century, the prototypes of many powerful firearms had already been born.
Of course...except for the immortals like Amicus, who are truly not afraid of physical damage, there are also some weird abilities that may not be afraid of firearms at all, and can come and go freely despite the hail of bullets.
Off topic.
Whether or not to provoke gangsters depends on the plot arrangement, Zhou Ze has nothing to say.
He also played "Old Domination" for more than an hour, but still didn't understand what the main plot asked him to do.
At the beginning, he followed the guidance of Ametheus's dream, and after picking up the mysterious key, he was asked to understand the secret of the key. No matter how he thought about it, these clues were far from the goal of 'exiling the old days'.
It is very different from the simple and clear main line of the small world game,
In addition to the clear goal of the big world game, the way forward is like a cloud of fog. It can only be explored step by step, one by one, like a piece of incomplete jigsaw puzzle. It is difficult to understand until most of it is solved. What pattern is it exactly.
"It seems that if you want to play the big world game, you have to be prepared for a long-term struggle."
Zhou Ze in front of the screen changed to a more comfortable position and reclined on the sofa, took out a spiritual fruit from the storage rack and muttered while chewing.
"According to this slow progress process, it is very difficult to clear the first archive. I am afraid that it will not be possible to clear the level in a week every five or six days."
The five or six days he mentioned were devoted to gaming for at least 16 hours a day, which is equivalent to nearly a hundred hours of gaming time.
After the game CG was over, Zhou Ze was too lazy to ask Clais to check on the innocent resident who was killed. It would be useless to join in the fun. If the gang was provoked, it would be troublesome to destroy the save file.
He simply manipulated the game characters to continue the main story line, ignoring all the side story content, and headed straight to the antique shop.
The antique store is just around the corner near the gang headquarters.
The appearance of this wooden shop is very old, but its integrity is better than most of the houses in the town. There are no cracks or gaps, and even traces of repairs are rarely seen.
The glass window of the antique shop displayed a lot of strange things, such as a variety of strange statues and strange small objects, among which a unique gem machete attracted Zhou Ze's attention the most.
This knife looks gaudy, but it has a different kind of charm that attracts people.
Chris pushed the door open.
Accompanied by the sound of the rattle shaking, the full view of the antique shop is revealed.
The decoration and furnishings in the store reveal a strong atmosphere of mysticism.
The floor is covered with dark-colored stalls that look like magic circles, the furniture and decorations are all old wood, the bookshelves are full of rare and thick books, and there are many masks of different shapes hanging on the walls, as well as some uncommon and rare items.
Behind the counter in the center of the store stood an old man with unshaven beard and glasses. He was holding a book and reading it attentively.
The shop was surprisingly quiet, save for the ticking of clocks.
On the wall behind the old man, there are all kinds of keys, roughly fifty or sixty of them, and each key has a different shape, just like a professional locksmith's collection room.
"What's wrong? Are you looking for something special?"
The old man looked up at Kleis who had pushed the door in. His expression didn't seem very happy, and he didn't look like he was doing business to receive guests.
【Option ①: What do you know about this key? (Take out key zero)]
[Option [-]: Where is this place? 】
[Option [-]: Your key collection is eye-opening. 】
[Whispers:...]
It's time for a multiple-choice dialogue again.
Zhou Ze thought about it again and again and decided not to take out the things and ask them right away. He didn't know the old man's details, so how could he know whether he was trustworthy or not?Will you be willing to tell the truth?
The old man hangs a lot of keys on the wall behind him, which shows that he attaches great importance to keys and is obsessed with them.
In terms of personal preferences, flatter him first and try to see if you can get closer. If you can get closer to him, then that's great. Even if it doesn't, it doesn't hurt.
"Your key collection is eye-opening."
Kress looked at the gun full of keys with a hint of surprise. In fact, this was his truest reaction.
"Thank you."
Hearing Kleis' compliments on his collection, the old man's originally stern face softened slightly: "I have been collecting these keys all my life, unfortunately, my collection is not complete."
Cleese asked: "Why are you so obsessed with keys?"
"I've always been very interested in keys and have been collecting them since I was a kid."
The old man looked reminiscent: "Of course, this was just a hobby until the catastrophe came..."
"What happened after the catastrophe came?"
"It's not important." The old man shook his head and refused to say, "Just remember that I'm willing to pay a high price for the key."
Kress tried to persuade: "If I know why you want to collect them so desperately, I will feel more comfortable and probably be more willing to sell you the keys, understand?"
"Well, since you insist."
The old man let out a long sigh: "After the catastrophe, like many people, I lost all hope. There was no reason to continue to hold on, so I decided to end it...you know what I mean."
Kress didn't say anything, so he understood.
"In addition to collecting keys, I am also a fan of occultism. It is recorded in the literature that all kinds of suicide will cause the soul to fall into the netherworld and be lost forever. There is only one exception, and that is fasting (not eating or drinking)... So I Decided to use this to gain permanent relief from my misery."
"Without a drop of water for several days, I fell into a coma from hunger and fatigue."
"In my dream I saw two keys: one was a golden key that was burning, but warm to the touch, and the other was a silver key bathed in moonlight."
"What do you mean?" Chris was thoughtful: "Do you think these two keys really exist?"
"These two keys are the keys to Solomon's Temple! I felt the Light in my heart, Oh, Hashem... He spoke to me."
The old man's mental state obviously became strange.
His eyes were wide open and his attention was distracted, as if he was in a trance.
This state did not last long, and the old man quickly recovered.
"Now you understand? This is why I keep collecting keys, they can allow me to escape from this... hell. This is my test, and it will also be my salvation."
Sure enough, there is no resident of the Lost City who is not eager to escape here.
Temple of Solomon?
Zhou Ze vaguely remembered hearing this word somewhere, as if it was from the Bible, but he couldn't remember it after thinking about it carefully.
In the game, Chris continued to ask: "How did this pile of keys allow you to escape from here?"
"In all the patterns and digital clocks, there is some kind of invisible power. Some keys carry numbers, and the numbers endow them with special meanings. In mysticism, meanings represent power..."
The old man stroked his gray beard, not intending to reveal more information: "I think I have said enough."
(End of this chapter)
The firepower of two platoons?
That's really hard to deal with.
Unless someone like Zhou Ze has extremely high mobility and hidden assassination methods, he can play guerrilla warfare in a complex environment, defeat the opponent one by one, or simply steal poison and kill them all.
Otherwise, with the firepower of the front and two platoons, even the bosses with a comprehensive combat power of more than [-] have a high probability of hitting the street.
Don't underestimate the power of thermal weapons.
Even at the end of the nineteenth century, the prototypes of many powerful firearms had already been born.
Of course...except for the immortals like Amicus, who are truly not afraid of physical damage, there are also some weird abilities that may not be afraid of firearms at all, and can come and go freely despite the hail of bullets.
Off topic.
Whether or not to provoke gangsters depends on the plot arrangement, Zhou Ze has nothing to say.
He also played "Old Domination" for more than an hour, but still didn't understand what the main plot asked him to do.
At the beginning, he followed the guidance of Ametheus's dream, and after picking up the mysterious key, he was asked to understand the secret of the key. No matter how he thought about it, these clues were far from the goal of 'exiling the old days'.
It is very different from the simple and clear main line of the small world game,
In addition to the clear goal of the big world game, the way forward is like a cloud of fog. It can only be explored step by step, one by one, like a piece of incomplete jigsaw puzzle. It is difficult to understand until most of it is solved. What pattern is it exactly.
"It seems that if you want to play the big world game, you have to be prepared for a long-term struggle."
Zhou Ze in front of the screen changed to a more comfortable position and reclined on the sofa, took out a spiritual fruit from the storage rack and muttered while chewing.
"According to this slow progress process, it is very difficult to clear the first archive. I am afraid that it will not be possible to clear the level in a week every five or six days."
The five or six days he mentioned were devoted to gaming for at least 16 hours a day, which is equivalent to nearly a hundred hours of gaming time.
After the game CG was over, Zhou Ze was too lazy to ask Clais to check on the innocent resident who was killed. It would be useless to join in the fun. If the gang was provoked, it would be troublesome to destroy the save file.
He simply manipulated the game characters to continue the main story line, ignoring all the side story content, and headed straight to the antique shop.
The antique store is just around the corner near the gang headquarters.
The appearance of this wooden shop is very old, but its integrity is better than most of the houses in the town. There are no cracks or gaps, and even traces of repairs are rarely seen.
The glass window of the antique shop displayed a lot of strange things, such as a variety of strange statues and strange small objects, among which a unique gem machete attracted Zhou Ze's attention the most.
This knife looks gaudy, but it has a different kind of charm that attracts people.
Chris pushed the door open.
Accompanied by the sound of the rattle shaking, the full view of the antique shop is revealed.
The decoration and furnishings in the store reveal a strong atmosphere of mysticism.
The floor is covered with dark-colored stalls that look like magic circles, the furniture and decorations are all old wood, the bookshelves are full of rare and thick books, and there are many masks of different shapes hanging on the walls, as well as some uncommon and rare items.
Behind the counter in the center of the store stood an old man with unshaven beard and glasses. He was holding a book and reading it attentively.
The shop was surprisingly quiet, save for the ticking of clocks.
On the wall behind the old man, there are all kinds of keys, roughly fifty or sixty of them, and each key has a different shape, just like a professional locksmith's collection room.
"What's wrong? Are you looking for something special?"
The old man looked up at Kleis who had pushed the door in. His expression didn't seem very happy, and he didn't look like he was doing business to receive guests.
【Option ①: What do you know about this key? (Take out key zero)]
[Option [-]: Where is this place? 】
[Option [-]: Your key collection is eye-opening. 】
[Whispers:...]
It's time for a multiple-choice dialogue again.
Zhou Ze thought about it again and again and decided not to take out the things and ask them right away. He didn't know the old man's details, so how could he know whether he was trustworthy or not?Will you be willing to tell the truth?
The old man hangs a lot of keys on the wall behind him, which shows that he attaches great importance to keys and is obsessed with them.
In terms of personal preferences, flatter him first and try to see if you can get closer. If you can get closer to him, then that's great. Even if it doesn't, it doesn't hurt.
"Your key collection is eye-opening."
Kress looked at the gun full of keys with a hint of surprise. In fact, this was his truest reaction.
"Thank you."
Hearing Kleis' compliments on his collection, the old man's originally stern face softened slightly: "I have been collecting these keys all my life, unfortunately, my collection is not complete."
Cleese asked: "Why are you so obsessed with keys?"
"I've always been very interested in keys and have been collecting them since I was a kid."
The old man looked reminiscent: "Of course, this was just a hobby until the catastrophe came..."
"What happened after the catastrophe came?"
"It's not important." The old man shook his head and refused to say, "Just remember that I'm willing to pay a high price for the key."
Kress tried to persuade: "If I know why you want to collect them so desperately, I will feel more comfortable and probably be more willing to sell you the keys, understand?"
"Well, since you insist."
The old man let out a long sigh: "After the catastrophe, like many people, I lost all hope. There was no reason to continue to hold on, so I decided to end it...you know what I mean."
Kress didn't say anything, so he understood.
"In addition to collecting keys, I am also a fan of occultism. It is recorded in the literature that all kinds of suicide will cause the soul to fall into the netherworld and be lost forever. There is only one exception, and that is fasting (not eating or drinking)... So I Decided to use this to gain permanent relief from my misery."
"Without a drop of water for several days, I fell into a coma from hunger and fatigue."
"In my dream I saw two keys: one was a golden key that was burning, but warm to the touch, and the other was a silver key bathed in moonlight."
"What do you mean?" Chris was thoughtful: "Do you think these two keys really exist?"
"These two keys are the keys to Solomon's Temple! I felt the Light in my heart, Oh, Hashem... He spoke to me."
The old man's mental state obviously became strange.
His eyes were wide open and his attention was distracted, as if he was in a trance.
This state did not last long, and the old man quickly recovered.
"Now you understand? This is why I keep collecting keys, they can allow me to escape from this... hell. This is my test, and it will also be my salvation."
Sure enough, there is no resident of the Lost City who is not eager to escape here.
Temple of Solomon?
Zhou Ze vaguely remembered hearing this word somewhere, as if it was from the Bible, but he couldn't remember it after thinking about it carefully.
In the game, Chris continued to ask: "How did this pile of keys allow you to escape from here?"
"In all the patterns and digital clocks, there is some kind of invisible power. Some keys carry numbers, and the numbers endow them with special meanings. In mysticism, meanings represent power..."
The old man stroked his gray beard, not intending to reveal more information: "I think I have said enough."
(End of this chapter)
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