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Chapter 171 The Depressed Lost City

Chapter 171 The Depressed Lost City

Exactly.

In the real world, he has never seen the true form of Ametheus. All he has seen is the body possessed by the other person's spirit, just like the fake vest on the Internet.

Amishus once said that he is a pure spiritual existence, and his life level is much higher than that of human beings. I don't know if the mysterious man in front of him who looks like a condensed energy is its body?
Appearing at the beginning of the game, the scene is more than the protagonist.

Good guy, Amicus has made it clear that he wants to show off his presence in "Old Exile"! ?
I really don't know if the game can go smoothly with such an extra variable.

As long as Amishus is willing to cooperate, that's all. If this guy has malicious intentions to obstruct the progress of the old exile game, it is really hard to imagine how to solve this obstacle.

"We can only take one step at a time. Try to avoid Kleis' death in the first save. Only by exploring more information can we have a chance to find out the truth of all these things."

What Zhou Ze most wanted to explore in "Exile from the Past", besides Amishus, was the lost city itself.

According to the confession of the protagonist at the beginning of the game, the city was suddenly drawn into another world one day.

The costume of the protagonist is in the late nineteenth century, and the architectural style of the entire city on the game cover is also very old, but the protagonist says that the city was involved in another world five years ago... However, the nineteenth century is more than 100 years old Yes!
What is the reason behind the weird time span, it is worth exploring, isn't it?
In the game, Cress stood motionless for a long time with a kerosene lamp in his hand.

Zhou Ze realizes that he is needed to manipulate the protagonist to carry out activities from now on, and hastily shakes the joystick to let the protagonist keep up with Amytheus.

In case the game fails due to not participating in an important plot, it would be too uneconomical. Don’t forget that "Old Exile" has file loading restrictions, and there is no way to play casually with an indifferent mentality like before.

It is not difficult to see from the horizontal version of the screen that the room where the protagonist is located is very dilapidated.

There are barred windows without screens, and there are wooden barrels and cloth bags piled around. There is no other furniture except a broken wooden table and a broken bed on the ground, and there are stairs leading to the outside of the house...

This looks like an attic?
Although the horizontal version of the picture is not as exquisite as the 3D picture, it is better than being able to quickly see all the details in the bottom of the eye.

Control the character to go downstairs.

The game screen gradually switches scenes.

Downstairs is a quaint bar, where you can vaguely see the messy wooden tables and chairs, as well as the spacious wooden bar in the center and the drinks displayed on the closet at the back...

It was dark, with no lights, and no one was there.

Only Ametheus stood in front of the bar door, raising his cane and tapping the ground, as if waiting for Cress to follow.

As soon as Zhou Ze controlled the character and tried to get closer to Ametheus, the other person pushed the door open and walked forward quickly, always a little faster than Cleese, keeping at a distance where he could keep up without overtaking him.

Hell, protagonist, can't you just run faster?
Zhou Ze tried to press a few common buttons to call up the item bar or skill bar, but nothing happened. The protagonist couldn't do anything other than walk and follow.

"Tsk, are you forced to lead the way? It seems that Amysius doesn't intend to communicate with me unless he reaches the destination."

No choice but to continue along the plot.

Claes followed Amicus out of the bar with a kerosene lamp.

There seemed to be a square outside the bar. There was a faint white mist in the air, and there was no one in the dark night. Not far away, there was a straw sculpture of unknown meaning standing on the square.

Zhou Ze originally wanted to control the protagonist to go to other places to check the environment first.

But Amishus didn't wait for him this time, and quickly disappeared outside the map scene.

In order not to fall behind the progress of the plot, he had to catch up in a hurry, checking the surrounding environment as he walked.

As the map was switched again, the background music suddenly sounded, which was sometimes soothing and sometimes intense violin sound. Combined with the dark and depressing game style, it created a mysterious and weird atmosphere of horror...

The 45-degree bird's-eye view of the game can clearly see the protagonist's body with a radius of hundreds of square meters.

Wooden buildings stand sparsely in every corner of the city. There is no urban planning at all, and many buildings are dilapidated. The windows are broken, the vines are dead, and the stone steps are broken...

Desolate, dilapidated, dead.

These are the words that best sum up this lost city.

"The architectural style is indeed like Europe in the [-]th century, but it always feels a bit inconsistent?"

Zhou Ze scrutinized the game screen and frowned slightly, but he couldn't figure out where the sense of disobedience came from.

Krys followed Amishus for a while in the deserted and dark city.

Suddenly, blue smoke rose out of nowhere from every corner of the town.

In the misty blue smoke, more than a dozen couples of men and women joined hands and danced aristocrats. They wore all kinds of luxurious dresses, their bodies swayed, and they danced silently to the background music in the night.

If you look carefully, it is not difficult to find that the men and women in the smoke are actually skeletons.

Although the dancing movements are standard, they can't hide a hint of rigidity.

Just like...

Marionette?

"Is it so weird from the beginning of the game?"

Zhou Ze raised his brows slightly, and continued to move the protagonist unmoved: "I want to see what kind of moth Amytheus is planning to do. Could it be that he made these skeletons as well?"

As a player, Zhou Ze naturally did not hesitate.

But the protagonist's forward speed is obviously slower.

It is not difficult to see from the exquisite figure portraits that Kress's expression showed a trace of confusion and uneasiness. He was obviously frightened by this unknown scene, and he hesitated whether to continue walking in the footsteps of the mysterious man.

Anyone who saw a bunch of skeletons dancing out of thin air in the middle of the night would be terrified.

Although these skeletons seem to be only focused on dancing for the time being, and ignore Kleis' meaning, who knows when they will suddenly attack?
The world is crazy enough that anything can happen.

"Well... the protagonist was not frightened or panicked when encountering such a strange thing. He just had some emotional ups and downs. His psychological quality can be said to be very good."

Zhou Ze pressed the rocker hard several times, prompting the swaying Kress to move forward.

Soon Kress returned to normal movement speed under his control, following Ametheus step by step in the dancing skeleton dance, towards the edge of the town.

Along the way, Zhou Ze saw many collapsed buildings, abandoned cars overturned on the side of the road, dark red unknown vines all over the ground...

It’s not just the Skeleton Ball.

The whole city looked very strange.

(End of this chapter)

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