His Royal Highness System
Chapter 365 This chapter is just weapon settings, skippable
Chapter 365 This chapter is just weapon settings, skippable
【Magic Sword Thousand Blades】
Origin: Void
Grade: none (can grow)
Category: long knife
Durability: 150\150
Attack Power: 50~650
Equipment requirements: The true value of strength exceeds 300, the true value of agility exceeds 300, and the mana value exceeds 6000
Equipment effect 1: Soul cutting (passive), cut by the magic knife thousand blades, the wounds of people whose strength is lower than or equal to the user cannot recover within ten hours, and the applied treatment is reduced by 20%.
Introduction: Dealing with crispy skin
Equipment Effect 2: Devil Soul (Passive), after being affected by Soul Cut, the injured will continue to lose blood (10% of their own HP) within 2 minutes, and it is real damage.
Introduction: Dealing with crispy skin
Equipment effect 3: Immortal Demon God (passive), when the knife holder falls into a state where the health value is lower than 10%, it will not trigger the "dying" attribute reduction, and the movement speed will increase by 150%, the attack speed will increase by 150%, and the toughness will increase by 150 %, and strengthen the demon soul, cool down for 72 hours.
Introduction: The master of the magic knife will always die in battle. Before dying in battle, let's have a hearty fight!
Equipment Effect 4: Devouring (passive) Magic Knife can devour the soul of the defeated (including the knife holder) to upgrade the grade.
Skill 1: Breaking Dawn (Active), when the knife wielder attacks an enemy five times in a row, it will trigger Breaking Dawn, and each subsequent attack will have an additional 8% penetration, up to a maximum of 35%, with a two-hour cooldown.
Skill 2: Ghost Stealth (Active),
The knife wielder can use this skill to integrate with the surrounding environment within 15 minutes, affecting at most two strength levels higher than the knife wielder, and the cooldown is one hour.
Skill 3: After the ghost stealth is over, the knife wielder's attack will be increased to 150%, and the opponent's health is lower than 30%, triggering the instant death effect, and the cooldown is ten hours.
Skill 4: When the demon god comes, the owner of the magic knife will not become a vase weapon. The lower the charm value, the more powerful the magic knife can be.
Skill 5: Targeting, facing mages, healers (Nurse), the magic knife will increase the attack by 10%.
Score: 1500++
Introduction: This knife is an imitation of a forging master in the void. Although it is an imitation, it surpasses the original weapon by a lot.
The magic knife thousand blades, the 1000 yuan fragments of the blade can be changed, only attack but not defense, unparalleled in the world, it is a super offensive weapon, but if you don't know how to use it, it's just a broken knife, which will break when you cut it.
The master blacksmith commented: "This knife, if used well, is a magic knife, and if used poorly, it is a ****."
Price: 9000 soul coins
(Feng Xiying will beat the hunter after the sale)
…………
……
……
... [Shadow Scythe]
Origin: Void
Grade: none (can grow)
Category: War scythe
Durability: 90/90
Attack Power: 450~658
Equipment requirements: The true value of strength exceeds 350, the true value of agility exceeds 350, and the mana value exceeds 5000.
Equipment effect 1: Darkness falls (passive), using the Scythe of Absolute Shadow will generate a 200-meter-diameter field around the body, during which the enemy's movement speed will be reduced by 20%, and the healing will be reduced by 15%.
Equipment effect 2: Warlike (passive), every time an enemy is killed, the scythe will absorb the energy of the defeated, causing real damage equal to 5% of the enemy's maximum health each time, with a maximum stack of 8%.
Skill 1: Bloodbath (active), after the scythe attacks the target once, the next attack will increase the crit bonus (each crit increase does not exceed 50% of the original attack), and the cooling time is two hours.
Skill 2: Sacrifice (active), when the blood volume is lower than 60%, it will increase its attack power by up to 40%, and the cooling time is three hours.
Skill 3: Wraith (Active), every time the target is killed, the soul of the defeated will be sucked into the [demon], and the grade of the weapon will be increased.
(Note: The user must suppress the bloodiness of the scythe, otherwise it will be backlashed.)
Skill 4: Reaper's Advent (Active), which can be activated after the war scythe devours more than 100 people (can be stored). The Reaper's Advent lasts for three to 10 minutes. During this period, the user turns into a Reaper, increases the movement speed by 50%, and restores a maximum of 20% of his own HP. , each attack adds 300 real damage, increases its own strength by 15%, and is immune to control once during this period.
Score: 1350++
Weapon Introduction: Either it devours the enemy's soul, or it devours your soul~
Price: not for sale
【Death knell】
Origin: Clown Circus
Grade: Holy Spirit level
Category: Pistol Revolver
Durability: 45/45
Attack: 350
Equipment Requirements: The true value of strength exceeds 300
Equipment effect 1: Lucky number (passive), there are seven bullets in the "death knell", one of which causes double real damage, and one of which does no damage.Bullets are additionally decelerated and armor-piercing, and there is a 2% chance of triggering the "instant death" effect when facing enemies of the same level.
Equipment effect 2: The clown laughs (passive), the user will make a laugh, the movement speed will increase by 5% for 20 minutes, and it will stun the enemy for 0.1 seconds (higher than the same level of invalidation), and stun one person at most.
Skill 1: Magnificent revolver (active), as a clown’s pistol, you must have superb reloading skills, if you reload seven bullets within one second, the armor-piercing effect of one bullet will be increased (increased by 50%).
Skill 2: Black Death (Passive), facing enemies whose defense is lower than 500, each bullet of "Death Knell" will have a "Black Death" effect, and the enemy's maximum HP will continue to bleed by 6%.
Score: 1000+
Introduction: Hahahaha~ come and taste the fear of joke~~
……
……
……
【Alice's Nostalgia】
Origin: Devil's Castle
Grade: Holy Spirit level
Category: Bracelet
Durability: 15/15
Equipment requirements: the true value of intelligence exceeds 200
Equipment effect 1: nostalgia (passive), the user is immune to control once.
Equipment effect 2: HP +3000 (passive).
Equipment effect 3: Alice's worry (active), Alice is worried about the safety of the user, and will add a shield of 40% of her own health, and will increase her movement speed by 30% when she runs away.
Equipment Effect 4: Guardian (Active), restore 10% of your maximum HP every minute, and last for 3 minutes.
Rating: 990
Introduction: Alice doesn't want you to leave~
……
……
……
……
... [Gravekeeper's Cloak]
Place of Origin: Mausoleum of the Void
Grade: Holy Spirit level
Category: Cloak
Durability: 90/90
Equipment requirements: The real attribute of agility exceeds 290.
Equipment effect 1: Dark night (passive), the user's movement speed increases by 25% in the dark state.
Equipment effect 2: Black screen (active), in the dark state, the enemy cannot peek at the user's appearance (except for the perception system that is higher than the user's strength).
Equipment Effect 3: Death Sensing (Active), this is the cloak of the gravekeeper. He has seen too many deaths and is already very calm.The user can perceive creatures within a diameter of 500 meters around, and can lock on the target for 24 hours, with a cooling time of 5 hours.
Rating: 890
Introduction: Death is not terrible, I am willing to guard the tomb forever...
(End of this chapter)
【Magic Sword Thousand Blades】
Origin: Void
Grade: none (can grow)
Category: long knife
Durability: 150\150
Attack Power: 50~650
Equipment requirements: The true value of strength exceeds 300, the true value of agility exceeds 300, and the mana value exceeds 6000
Equipment effect 1: Soul cutting (passive), cut by the magic knife thousand blades, the wounds of people whose strength is lower than or equal to the user cannot recover within ten hours, and the applied treatment is reduced by 20%.
Introduction: Dealing with crispy skin
Equipment Effect 2: Devil Soul (Passive), after being affected by Soul Cut, the injured will continue to lose blood (10% of their own HP) within 2 minutes, and it is real damage.
Introduction: Dealing with crispy skin
Equipment effect 3: Immortal Demon God (passive), when the knife holder falls into a state where the health value is lower than 10%, it will not trigger the "dying" attribute reduction, and the movement speed will increase by 150%, the attack speed will increase by 150%, and the toughness will increase by 150 %, and strengthen the demon soul, cool down for 72 hours.
Introduction: The master of the magic knife will always die in battle. Before dying in battle, let's have a hearty fight!
Equipment Effect 4: Devouring (passive) Magic Knife can devour the soul of the defeated (including the knife holder) to upgrade the grade.
Skill 1: Breaking Dawn (Active), when the knife wielder attacks an enemy five times in a row, it will trigger Breaking Dawn, and each subsequent attack will have an additional 8% penetration, up to a maximum of 35%, with a two-hour cooldown.
Skill 2: Ghost Stealth (Active),
The knife wielder can use this skill to integrate with the surrounding environment within 15 minutes, affecting at most two strength levels higher than the knife wielder, and the cooldown is one hour.
Skill 3: After the ghost stealth is over, the knife wielder's attack will be increased to 150%, and the opponent's health is lower than 30%, triggering the instant death effect, and the cooldown is ten hours.
Skill 4: When the demon god comes, the owner of the magic knife will not become a vase weapon. The lower the charm value, the more powerful the magic knife can be.
Skill 5: Targeting, facing mages, healers (Nurse), the magic knife will increase the attack by 10%.
Score: 1500++
Introduction: This knife is an imitation of a forging master in the void. Although it is an imitation, it surpasses the original weapon by a lot.
The magic knife thousand blades, the 1000 yuan fragments of the blade can be changed, only attack but not defense, unparalleled in the world, it is a super offensive weapon, but if you don't know how to use it, it's just a broken knife, which will break when you cut it.
The master blacksmith commented: "This knife, if used well, is a magic knife, and if used poorly, it is a ****."
Price: 9000 soul coins
(Feng Xiying will beat the hunter after the sale)
…………
……
……
... [Shadow Scythe]
Origin: Void
Grade: none (can grow)
Category: War scythe
Durability: 90/90
Attack Power: 450~658
Equipment requirements: The true value of strength exceeds 350, the true value of agility exceeds 350, and the mana value exceeds 5000.
Equipment effect 1: Darkness falls (passive), using the Scythe of Absolute Shadow will generate a 200-meter-diameter field around the body, during which the enemy's movement speed will be reduced by 20%, and the healing will be reduced by 15%.
Equipment effect 2: Warlike (passive), every time an enemy is killed, the scythe will absorb the energy of the defeated, causing real damage equal to 5% of the enemy's maximum health each time, with a maximum stack of 8%.
Skill 1: Bloodbath (active), after the scythe attacks the target once, the next attack will increase the crit bonus (each crit increase does not exceed 50% of the original attack), and the cooling time is two hours.
Skill 2: Sacrifice (active), when the blood volume is lower than 60%, it will increase its attack power by up to 40%, and the cooling time is three hours.
Skill 3: Wraith (Active), every time the target is killed, the soul of the defeated will be sucked into the [demon], and the grade of the weapon will be increased.
(Note: The user must suppress the bloodiness of the scythe, otherwise it will be backlashed.)
Skill 4: Reaper's Advent (Active), which can be activated after the war scythe devours more than 100 people (can be stored). The Reaper's Advent lasts for three to 10 minutes. During this period, the user turns into a Reaper, increases the movement speed by 50%, and restores a maximum of 20% of his own HP. , each attack adds 300 real damage, increases its own strength by 15%, and is immune to control once during this period.
Score: 1350++
Weapon Introduction: Either it devours the enemy's soul, or it devours your soul~
Price: not for sale
【Death knell】
Origin: Clown Circus
Grade: Holy Spirit level
Category: Pistol Revolver
Durability: 45/45
Attack: 350
Equipment Requirements: The true value of strength exceeds 300
Equipment effect 1: Lucky number (passive), there are seven bullets in the "death knell", one of which causes double real damage, and one of which does no damage.Bullets are additionally decelerated and armor-piercing, and there is a 2% chance of triggering the "instant death" effect when facing enemies of the same level.
Equipment effect 2: The clown laughs (passive), the user will make a laugh, the movement speed will increase by 5% for 20 minutes, and it will stun the enemy for 0.1 seconds (higher than the same level of invalidation), and stun one person at most.
Skill 1: Magnificent revolver (active), as a clown’s pistol, you must have superb reloading skills, if you reload seven bullets within one second, the armor-piercing effect of one bullet will be increased (increased by 50%).
Skill 2: Black Death (Passive), facing enemies whose defense is lower than 500, each bullet of "Death Knell" will have a "Black Death" effect, and the enemy's maximum HP will continue to bleed by 6%.
Score: 1000+
Introduction: Hahahaha~ come and taste the fear of joke~~
……
……
……
【Alice's Nostalgia】
Origin: Devil's Castle
Grade: Holy Spirit level
Category: Bracelet
Durability: 15/15
Equipment requirements: the true value of intelligence exceeds 200
Equipment effect 1: nostalgia (passive), the user is immune to control once.
Equipment effect 2: HP +3000 (passive).
Equipment effect 3: Alice's worry (active), Alice is worried about the safety of the user, and will add a shield of 40% of her own health, and will increase her movement speed by 30% when she runs away.
Equipment Effect 4: Guardian (Active), restore 10% of your maximum HP every minute, and last for 3 minutes.
Rating: 990
Introduction: Alice doesn't want you to leave~
……
……
……
……
... [Gravekeeper's Cloak]
Place of Origin: Mausoleum of the Void
Grade: Holy Spirit level
Category: Cloak
Durability: 90/90
Equipment requirements: The real attribute of agility exceeds 290.
Equipment effect 1: Dark night (passive), the user's movement speed increases by 25% in the dark state.
Equipment effect 2: Black screen (active), in the dark state, the enemy cannot peek at the user's appearance (except for the perception system that is higher than the user's strength).
Equipment Effect 3: Death Sensing (Active), this is the cloak of the gravekeeper. He has seen too many deaths and is already very calm.The user can perceive creatures within a diameter of 500 meters around, and can lock on the target for 24 hours, with a cooling time of 5 hours.
Rating: 890
Introduction: Death is not terrible, I am willing to guard the tomb forever...
(End of this chapter)
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