game development savior
Chapter 60 Surprising Sales
Chapter 60 Surprising Sales
After watching the video, Han Qi, who was in a good mood, became interested and simply registered a new account.
Then one was also released: a video of the "Age of Empires" extreme operation show.
In the video, by means of editing, Han Qi has achieved many cool extreme operations.
Well, it's actually not the ultimate Tianxiu operation.
It is some basic game operations, which are the basic exercises of high-end players on earth.
It's just that the level of Cyberstar's games is low, and players have never been exposed to such games before.
So Han Qi found that in most of the "Age of Empires" videos, the operations were eye-catching.
Not even familiar with the basic style of play.
Han Qi made a so-called show operation video, which is actually equivalent to a novice tutorial.
Han Qi hoped that this impromptu operation highlight video of his own.
It can help new people to a certain extent and let them see the operation of another dimension.
Let the players in this world gradually understand how to play a game on Earth.
In the following days, Age of Empires' sales and reputation continued to rise.
On the seventh day, Han Qi noticed.
In the comment area of the polar bear game market, the number of new comments in the latest day has been equal to that of "13th Century Conquest".
This probably means that within the past day, in the polar bear market channel.
The sales volume of "Age of Empires" is likely to be on par with "The Great Conquest of the 13th Century"!
And you know, a week ago.
The sales gap between these two games is still [-] to [-] times!
In such a weak situation, it can be on a par with the new game of Polar Bear Odin Studio, which is in the limelight.
This is already a very explosive result.
And just when Han Qi felt gratified for the sales in the polar bear market.
Qiao Yi also sent Han Qi an email with an attachment.
Han Qi opened the email and checked the content.
Han Qi sent the game sales data of the first week to himself in detail.
In the first week of the listing of "Age of Empires", the total sales volume of each channel reached an astonishing 300 million sets!
This data is already top-level data in games with non-polar bear backgrounds.
Even Han Qi didn't expect that the first week's sales of "Age of Empires" could reach such a high level.
300 million!
You know, the sales volume of "13th Century Conquest" reported in the news in the first week was only 900 million sets.
The "13th Century Conquest" on the first day was 30 times that of "Age of Empires".
In the first week, only 3 times left.
"Age of Empires" can't compare with the prosperous Odin Studio in terms of investment, publicity, channels, or fan base.
It can be said that "Age of Empires" has been beaten in all aspects outside the game.
As a result, it depends on the excellent quality of the game itself.
With only a small amount of publicity, without logging into the largest offline channel game warehouse.
Abruptly, it reached one-third of the sales of "The Great Conquest of the 13th Century".
In terms of physical sales data of rebellious players, it even slaps the opponent!
At the same time, on the Internet, whether it is various formal media, self-media, UP hosts, or game forums and communities, etc.
It can be seen that the game score and word-of-mouth of "Age of Empires" are significantly better than "13th Century Conquest".
"Twilight of the Gods? The new tour of Odin Studio was beaten by an unknown person!"
"A true conqueror! The sales of the well-known masterpiece "Age of Empires" continue to rise!"
"The miracle of RTS games! I never thought that games could be played like this."
"The average score is 9.2! Explain in detail why "Age of Empires" is an alternative masterpiece that game lovers have to play."
""The Great Conquest of the 13th Century" lacks stamina, can "Age of Empires" overtake in a corner?"
"Ghosts create empire myths! The sales of "Age of Empires" have exceeded 300 million!"
A series of news, one after another, gave the designer a ghost and sang praises to "Age of Empires".
Basically everyone agrees, if it weren't for the fact that Age of Empires is an outdated game for the Golden Hand platform.
In addition, the sales channels of "13th Century Conquest" are too strong, the brand effect is too strong,
Otherwise, in terms of sales, "Age of Empires" can perform miracles.
It can also be seen from the comment area.
Many people who eat melons, even they themselves are loyal consumers of polar bear games.
But they are also happy to see that there is a hero born out of nowhere who can end the hegemony of the company dog polar bear.
Even if it's just this one time.
Even if it is suppressed by polar bears and acquired in the future, it will become another shooting star.
But at least at some point, everyone hopes to see the polar bear deflated.
Therefore, the Internet is full of jubilation.
In the face of praise, Han Qi remained calm.
Han Qi himself was relatively indifferent to these hymns.
But Han Qi is quite satisfied with good sales and good reputation.
The sales volume of 300 million in the first week, based on the price of 268 sets, the number that can be obtained is about 3 million.
According to the five-fifth agreement.
The number that Han Qi can get is about 1.5 million.
In other words, Han Qi has become a billionaire after the launch of the second game "Age of Empires" developed by Han Qi.
And 300 million is only the first week of sales.
According to the prediction model of professional website APP including cyber software and game TOP.
The sales peak of Age of Empires is still to come.
In its second week, sales of Age of Empires were almost even higher.
Calculated in this way, the total sales of "Age of Empires" exceeded 1000 million sets, which is already a reality that is about to happen.
It is not impossible to even hit the sales of 2000 million sets!
By that time, the gains were even more exaggerated.
It has to be said that Han Qi is still very satisfied with the benefits brought by developing games on Cyberstar.
In Cyberstar, the cost of developing games is higher than that on Earth.
But the game price of Cyberstar is also higher!
Like Age of Empires.
This kind of incomplete, last-generation game—unless it is a noble Japanese factory, it is basically unlikely to sell more than 200.
Even more than 100 is difficult!
And in Cyberstar, an incomplete "Age of Empires" sold for 268, and everyone still thought it was cheap, conscience, it was a discount promotion.
It can only be said that in Cyberstar's game industry, making money is really refreshing!
However, Han Qi also understands the factors that determine whether he can make money in Cyberstar's game circle.
It's not all about the game itself.
It lies in factors outside the game.
Maybe sooner or later you have to face it.
But for now, at least, it's time to enjoy the success of Age of Empires.
After closing the email, Han Qi went out to Yingxiang Bar.
There, Qiao Yi brought Xiao Meng and others from the game experience store, and Mou Tu and others from Yixing Game Company.
Already waiting for Han Qi.
Little celebration time!
(End of this chapter)
After watching the video, Han Qi, who was in a good mood, became interested and simply registered a new account.
Then one was also released: a video of the "Age of Empires" extreme operation show.
In the video, by means of editing, Han Qi has achieved many cool extreme operations.
Well, it's actually not the ultimate Tianxiu operation.
It is some basic game operations, which are the basic exercises of high-end players on earth.
It's just that the level of Cyberstar's games is low, and players have never been exposed to such games before.
So Han Qi found that in most of the "Age of Empires" videos, the operations were eye-catching.
Not even familiar with the basic style of play.
Han Qi made a so-called show operation video, which is actually equivalent to a novice tutorial.
Han Qi hoped that this impromptu operation highlight video of his own.
It can help new people to a certain extent and let them see the operation of another dimension.
Let the players in this world gradually understand how to play a game on Earth.
In the following days, Age of Empires' sales and reputation continued to rise.
On the seventh day, Han Qi noticed.
In the comment area of the polar bear game market, the number of new comments in the latest day has been equal to that of "13th Century Conquest".
This probably means that within the past day, in the polar bear market channel.
The sales volume of "Age of Empires" is likely to be on par with "The Great Conquest of the 13th Century"!
And you know, a week ago.
The sales gap between these two games is still [-] to [-] times!
In such a weak situation, it can be on a par with the new game of Polar Bear Odin Studio, which is in the limelight.
This is already a very explosive result.
And just when Han Qi felt gratified for the sales in the polar bear market.
Qiao Yi also sent Han Qi an email with an attachment.
Han Qi opened the email and checked the content.
Han Qi sent the game sales data of the first week to himself in detail.
In the first week of the listing of "Age of Empires", the total sales volume of each channel reached an astonishing 300 million sets!
This data is already top-level data in games with non-polar bear backgrounds.
Even Han Qi didn't expect that the first week's sales of "Age of Empires" could reach such a high level.
300 million!
You know, the sales volume of "13th Century Conquest" reported in the news in the first week was only 900 million sets.
The "13th Century Conquest" on the first day was 30 times that of "Age of Empires".
In the first week, only 3 times left.
"Age of Empires" can't compare with the prosperous Odin Studio in terms of investment, publicity, channels, or fan base.
It can be said that "Age of Empires" has been beaten in all aspects outside the game.
As a result, it depends on the excellent quality of the game itself.
With only a small amount of publicity, without logging into the largest offline channel game warehouse.
Abruptly, it reached one-third of the sales of "The Great Conquest of the 13th Century".
In terms of physical sales data of rebellious players, it even slaps the opponent!
At the same time, on the Internet, whether it is various formal media, self-media, UP hosts, or game forums and communities, etc.
It can be seen that the game score and word-of-mouth of "Age of Empires" are significantly better than "13th Century Conquest".
"Twilight of the Gods? The new tour of Odin Studio was beaten by an unknown person!"
"A true conqueror! The sales of the well-known masterpiece "Age of Empires" continue to rise!"
"The miracle of RTS games! I never thought that games could be played like this."
"The average score is 9.2! Explain in detail why "Age of Empires" is an alternative masterpiece that game lovers have to play."
""The Great Conquest of the 13th Century" lacks stamina, can "Age of Empires" overtake in a corner?"
"Ghosts create empire myths! The sales of "Age of Empires" have exceeded 300 million!"
A series of news, one after another, gave the designer a ghost and sang praises to "Age of Empires".
Basically everyone agrees, if it weren't for the fact that Age of Empires is an outdated game for the Golden Hand platform.
In addition, the sales channels of "13th Century Conquest" are too strong, the brand effect is too strong,
Otherwise, in terms of sales, "Age of Empires" can perform miracles.
It can also be seen from the comment area.
Many people who eat melons, even they themselves are loyal consumers of polar bear games.
But they are also happy to see that there is a hero born out of nowhere who can end the hegemony of the company dog polar bear.
Even if it's just this one time.
Even if it is suppressed by polar bears and acquired in the future, it will become another shooting star.
But at least at some point, everyone hopes to see the polar bear deflated.
Therefore, the Internet is full of jubilation.
In the face of praise, Han Qi remained calm.
Han Qi himself was relatively indifferent to these hymns.
But Han Qi is quite satisfied with good sales and good reputation.
The sales volume of 300 million in the first week, based on the price of 268 sets, the number that can be obtained is about 3 million.
According to the five-fifth agreement.
The number that Han Qi can get is about 1.5 million.
In other words, Han Qi has become a billionaire after the launch of the second game "Age of Empires" developed by Han Qi.
And 300 million is only the first week of sales.
According to the prediction model of professional website APP including cyber software and game TOP.
The sales peak of Age of Empires is still to come.
In its second week, sales of Age of Empires were almost even higher.
Calculated in this way, the total sales of "Age of Empires" exceeded 1000 million sets, which is already a reality that is about to happen.
It is not impossible to even hit the sales of 2000 million sets!
By that time, the gains were even more exaggerated.
It has to be said that Han Qi is still very satisfied with the benefits brought by developing games on Cyberstar.
In Cyberstar, the cost of developing games is higher than that on Earth.
But the game price of Cyberstar is also higher!
Like Age of Empires.
This kind of incomplete, last-generation game—unless it is a noble Japanese factory, it is basically unlikely to sell more than 200.
Even more than 100 is difficult!
And in Cyberstar, an incomplete "Age of Empires" sold for 268, and everyone still thought it was cheap, conscience, it was a discount promotion.
It can only be said that in Cyberstar's game industry, making money is really refreshing!
However, Han Qi also understands the factors that determine whether he can make money in Cyberstar's game circle.
It's not all about the game itself.
It lies in factors outside the game.
Maybe sooner or later you have to face it.
But for now, at least, it's time to enjoy the success of Age of Empires.
After closing the email, Han Qi went out to Yingxiang Bar.
There, Qiao Yi brought Xiao Meng and others from the game experience store, and Mou Tu and others from Yixing Game Company.
Already waiting for Han Qi.
Little celebration time!
(End of this chapter)
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