game development savior

Chapter 44 The Expansion of Distribution

Chapter 44 The Expansion of Distribution
Although generally speaking, only hundreds of thousands of copies of "Violent Motorcycle" were sold, it was just a small game with a very small volume and very inconspicuous sales.

But the sales of hundreds of thousands of sets means that at least tens of 10 people, or even millions of people, have already played "Violent Motorcycle".

Many of these people will have heard about ghosts.

And T Boy is just one of the people who has played "Violent Motorcycle" and remembered the designer of the ghost.

"Amazing! This ghost! I didn't expect that this "Age of Empires" was also made by ghosts."

"I have to say, although I just watched it, I can already see that "Age of Empires" is very fun."

"A worthy work of a ghost."

T-Boy, who thought "Age of Empires" was fun after watching the game, now automatically added a layer of filters to the game's brain.

Instantly become a fan of "Age of Empires".

Picking up his phone, T-boy sent a message to his work fishing group.

"A new game hall has opened in the Four Brothers Building, and a new game "Age of Empires" is being tested globally!"

"It's super fun, come on sons! Practice a few, and start working directly online!"

Beep beep beep beep, the ringtone suddenly started ringing loudly in the group.

"I'll go, you don't go to work today?"

"I slammed the boss down the toilet yesterday, do you think I can go to work?"

"What kind of rotten fish and rotten shrimp game, I have never heard of it."

"It's a new game created by Ghost. It's not yet released, but it can be played in closed beta now!"

"Ghost? Which one is developing "Motorcycle"?"

"Yes! He has a new game, High Yield Racing Sow! Come and play."

"Hey! I'm a little excited, is it fun? I only have 3 days of annual vacation a year!"

"It's not fun, you cut me!"

While replying in the group, T-boy took a photo of himself and the leather-clad guy next to him who was still fighting fiercely.

"My son and I are here, hurry up!"

Under T Boy's crazy bragging, soon dozens of friends in the group were all tempted.

And in the end, seven or eight people came to the Yixing Game Experience Flagship Store.

They are basically company dogs who work nearby. They are either in the off-duty time, or they can't hold back their restless hearts and ask for leave.

For a company dog ​​who is at work, taking time off is a luxury.

So after several people came, they all said viciously to T-boy: If it's not fun, I'll kill you!

The leather brother also paused the game, and said to the brothers who rushed over: "It's not fun, you even hacked me!"

"I have never seen an RTS game with such rich and sophisticated settings."

"There's such an interlocking plot campaign."

"There are so many different types of troops!"

"And if you look at this picture, the shapes of the troops, and the texture of the map, they are all very good!"

"It can be seen that this company, as well as the ghost designer, have put their heart into it!"

"I'm so blown!"

If it is an experience store operating at full capacity, it can basically accommodate 30 players to play at the same time.

In addition, it can accommodate the same number of players, drink water, watch live broadcasts, etc.

However, in the current experience store, there is only one Xiaomeng as a receptionist, and two waiters are responsible for drinks and cleaning.

For a game experience store that focuses on high-end experience, this kind of service configuration is definitely insufficient.

Therefore, as soon as Brother Leather and a few friends from T-boy arrived, the experience store was basically fully loaded.

And as they start the game.

These people gradually began to express their wonder at "Age of Empires"!

"Why is the Battle of Poyang Lake so difficult? Chen Youliang is too fierce!"

"Is it fierce? I have already cleared the level."

"Tiezi, how are you doing?"

"I'm on an expedition to Mongolia, don't disturb me!"

"There are so many types of buildings. I have played another medieval strategy game called "European Knight" or "European Fortress". There are only three types of buildings: barracks, farms, and bases."

"This game seems to be only 268? There are N types of buildings, and there is a division of labor between them. It feels very conscientious!"

"It's too cheap! Only 268!"

"Look at this game, the details of the collapse of the building are well done, and the effects of the collapse of various houses are different."

"The Zhuge crossbow is too big! How dare I shoot it!"

"Farmers are cutting and logging, crops are growing in the farmland, knights are galloping, and there are special long-range units such as musketeers and crossbowmen. This is the ideal medieval RTS in my mind!"

"If you tell me one thing, you can see that Ghost is very attentive to the design of the game."

"Such a complex yet clear game design, from the perspective of a 30-year-old gamer, is unique in the world."

Obviously, the game "Age of Empires: Battle of the Outpost" has already conquered most of the friends in leather clothes and T-boys.

If this game can conquer most people at the scene, then there is a high probability that it will be well received by other players.

The key is whether the game's channels can be spread.

At Cyberstar, the commercial competition of games is often more important than the quality of the game itself.

Even if it is a mediocre garbage work, as long as it is a game of several ace studios of Polar Bear Company.

As long as it can be promoted in all channels, mainly in the polar bear game store.

The sales were absolutely explosive.

As for "Age of Empires" made by Han Qi, even if the game level is crushing, since it is only a game on the Golden Hand platform, there is not much promotion.

It is also difficult to compare the sales volume with the polar bear's flagship product.

Of course, Han Qi knew that rice should be eaten in one bite.

Han Qi didn't expect that "Age of Empires" could really reach the sales volume of Polar Bear Ace.

Live in the moment!
The current channel distribution of "Age of Empires" is generally not bad.

But there is also room for improvement.

On the online side, "Age of Empires" has entered several large and medium-sized online game stores, including Polar Bear.

However, there is a lack of strong promotion. If it wants to be popular online, it still needs to develop word-of-mouth and follow-up advertising investment.

As for offline entities.

Qiao Yi naturally went through the formal channels instead of the black market channels.

Qiao Yi had contacted many offline game stores by phone or email before.

Basically, they are physical stores that have cooperated with Yixing before, but they are generally second- and third-tier channels with no threshold.

After watching the live game video sent by Qiao Yi, most of them gave "Age of Empires" a very high evaluation.

Therefore, in terms of the number of goods purchased, they all raised relatively high one after another.

The slightly larger channel stores took tens of thousands of sets in the first batch.

For the smaller ones, at least three to five thousand sets were taken in the first batch.

Several small and medium-sized physical chain stores have collectively purchased 10 sets of games.

(End of this chapter)

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