Chapter 52

"What happened to this wave just now?" Xiao Cang's face was full of questions, "This wave, there is something wrong with this wave."

Joker listened to Xiao Cang's words, glanced at Xiao Cang's chest, and had some impolite associations.

Xiao Cang was very confused and said: "From the picture, it seems that the flash of promise knocked the cannon away, but the flash can't knock the cannon away. Or am I dazzled? There may be a replay later. Please wait for the director's processing. , we'll watch it again then."

But obviously, if you don't know the principle of EQ flash, it will be futile to watch it a hundred times.

On the field, the AZF players actually have the same thoughts as Xiao Cang, but as players, they are forcing themselves not to pursue the wave just now, but to concentrate on the ongoing game.

This wave of team WE4 played 5, two for three to win the team battle, and got the most critical dragon resource, which can be said to be profitable.

In fact, if you think about it carefully, WE's disadvantage is against AZF's advantage, and the goal of being able to prevent AZF from playing the Baron with a one-to-one head swap has already been completed.

However, for various reasons, AZF ruined its own advantages.

If it wasn't for the AZF huddled in the dragon pit, the terrain is not good, if it wasn't for the Snake Girl's ult that didn't control anyone, if the Wind Girl just opened the ult regardless of 21 and directly interrupted the prince's EQ, blowing the prince away, WE wouldn't Will be so easy to fight.

Of course, the most critical thing is to drop the small cannon in seconds, so that the output capability of WE in a short period of time is much higher than that of AZF, so that we can wait until the strawberry delivers the last straw that crushes AZF.

After the team battle, after a little tidying up, WE began to push AZF's defense tower in a group, and AZF could only shrink quickly.

There is no way, after this wave, WE's front row has become completely fleshed out, and the grouping is too fierce. As long as there is no problem in the C position, WE will be fine.

The current WE has made it clear that it wants to fight AZF. The double C means that it is wretched at the back. It is to compete with you in the front row. Your wind girl protection ability is strong, but I don’t want to cut your back row. Output your front row, if your front row is down, you will not be able to keep the back row.

It makes sense for AZF to shrink. After all, there are three opponents with the Baron buff. After this period of time, find a gap in your field of vision and cut people behind to start a group. Only in this way can AZF have a chance to win the group, otherwise As far as positional warfare is concerned, the front row of AZF is still too empty.

After shrinking, your vision control range of WE will be larger, and the chance of mistakes will be correspondingly greater. AZF is delaying with this kind of luck.

It can only be said that it is a pity that the current WE is not the teams they have encountered before. When you are at a disadvantage, you can find opportunities to regain your advantage or even come back. The current WE rhythm is too strong.

WE's purpose is very clear, to get the tower, expand the team's economic gap as much as possible, and then go home to resupply and prepare to go to the high ground.

About 10 minutes into the game, WE finally pushed down all the outer towers of AZF through the familiar operation rhythm, and gained a huge economic advantage.

Both Cs already have four-piece suits and shoes, so they are almost magical. There is nothing to say, the C position of a well-developed team can be fully equipped in about 35 minutes, let alone WE.

As one of the three major legs of the national server, Ruofeng's developmental ability is beyond doubt.

The other C-position Smile is called a "farm machine" abroad, which means a last-hitting machine or a development machine.For example, when the puppy who just debuted faced Xiaomi, he was able to avoid being pressured by Xiaomi, so he was favored by others, and the side also showed the strength of Xiaomi.

It's like saying that so-and-so has single-killed Faker, wow, that's awesome.

It is worth mentioning that the first head of Puppy's official debut is a smile, which can be regarded as an alternative tribute to idols.

The three front rows are also enough meat, anyway, it is better than the two fake front rows of AZF.

"Don't separate, just stay together." Curly Hair said, "Don't come up to Smile Ruofeng when we demolish the tower. Don't come up when we can't withstand the damage from the Highland Tower."

In S2, the highland towers were still quite shameless. To be precise, all the towers were shameless, and there was no line protection mechanism. That is to say, when there was no line of troops, the defensive attributes of the defense towers would be greatly improved. There were many in S2. Heroes can take damage and cross the line to steal towers.

Although the top laner at that time, Si Yi, was not very good at handling the army line, his skills for crossing the army line and stealing towers were all fully equipped. Among them, Strawberry was the best, and he eliminated their old enemy CLG.EU against S5 in IPL2. , with a poodle in his hands, he stole the tower crazily. After 70 minutes, he dragged the game to WE's comeback, which shattered the mentality of CLG.EU.

So the towers of S2 were very useless at that time. Unlike the later one blood tower mechanism, the second tower increased the shield mechanism (S5 version), and the high ground tower superimposed damage mechanism and armor-breaking mechanism. Everyone here, including professional players In the later versions, we have to give the tower face.

But after all, it is a later version, and it is still S2, so WE has nothing wrong with anti-towers, so although AZF heroes are very capable of defending the line, there are Jess and Snake Girl, but they really dare not get too close to WE people. Youta AZF is not an opponent of WE either.

That's right, you can clear the line with long-range skills, so you are safe, but it can't stop WE from killing the blood line of the tower, and the tower will not return blood. A little blood line is a little blood line. AZF has no real meaning In the front row above, their heroes are all huddled behind the tower, so that they can't stop WE's troops from line up on the high ground, and they can't stop WE from demolishing the tower.

In fact, the AZF lineup is fully capable of guarding the tower in later versions, because there is a passage in the middle of the highland wall that is only effective for AZF members, that is, the light gate, so that AZF can go down to the highland at any time, and WE can accidentally Cut to the back row, unable to fight positional warfare.

Now that there is no middle channel on the high ground, AZF either takes the risk of the hero who goes in to cut the man being detected by the field of vision and is set fire by WE and loses the game. Let WE come in, and start a decisive battle with WE on AZF's territory in the highlands.

AZF chose the latter. They let go of the high ground in the middle and let WE come in to destroy the crystal in the middle. They wanted to use the output of the extra high ground defense tower to fight against WE who was blocked in the high ground. AZF would definitely lose, because their People fall too fast.

In 345 minutes, WE ground down the high ground tower in the middle of AZF, and the AZF players held their breath, waiting for WE to come to the high ground, and then played a wave of groups on the open terrain with the advantage of the length of their hands.

However, WE withdrew, did not love to fight at all, and left after tearing down the main target.

Because the second big dragon has been refreshed, WE can't take the initiative to start a group now. It is safest to let the troops out and pull the AZF people into the wild area under their control.

If you don’t come out, then I’ll take a baron for nothing, so that I can win as much as I want in the next group, and I can divide it into four points, let the prince or alchemist go to the middle to remove the crystal, and the four of us go to the side to remove the crystal. It’s more difficult for you to deal with. You can directly group up to force your people away, then demolish the tower, and cannibalize the three-way crystal.

When AZF saw the retreating WE, a sense of powerlessness quietly arose. At this time, the retreating WE put more pressure on AZF than the WE who chose to advance aggressively.They knew that their next choice was to pick up the Baron Group.

Sometimes many friends see a team that obviously can't take over the group, but they have to bite the bullet and express their incomprehension, but it is actually very simple to understand.

Because if you don’t pick up the call, the group will explode even more.There may be a little chance of winning this wave if you receive the group, but if you don't receive this wave, then there is little hope for the next group.

This is what AZF is facing now. They had to clean up the pawn line hastily, and then went out of the high ground to prepare for the most basic vision of the round, and then took over the group.

But AZF doesn't know what kind of team they are facing. WE is actually squatting in the grass next to F4. They haven't gone far at all, just like wolves in the dark jungle with only hideous eyes, waiting quietly With the arrival of prey.

Sure enough, Pan Sen and Feng Nu came. Feng Nu was walking nervously, and when she thrust her eyes into the F4 grass, she suddenly saw the five WE people.

The joker on the commentary platform said grimly: "The game is over."

Judging a person's true quality depends on his performance in adversity. This sentence is also applicable to a team. AZF failed to handle it, but WE did. The outcome is already determined.

(End of this chapter)

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