The Transformers at Hogwarts
Chapter 98 Summary
Chapter 98 Summary
Unknowingly, it has been 47 days since the book was published, and the book has written almost 22 words. The first story has just been written. I expected the first story to be only 10 words. I wrote so much for no reason. , it seems that my control over novels is not very good.
My favorite writer is Squid who loves diving. He always writes a summary every time he finishes a volume. As a fan, of course I have to learn this.
I have read all the comments of book friends, and I am very grateful to all the readers who pointed out the problems of this book. I have summarized your feedback as follows:
Make settings carefully,
Write characters with your feet.
The direction is always off the track,
Updates are too slow.
Below I will share my thoughts with readers from these aspects.
[-]. The problem of character creation.
The most talked about problem in this book is that the protagonist is portrayed very naively. I recently re-read the previous chapters and found that this is true, so I summed up the reasons:
1. No attention was paid to the shaping of characters in the early stage.
This is mainly reflected in the fact that when I was writing a book for the first time, I didn’t have the consciousness of shaping characters at all. In the early stage, I focused on how to make the story interesting, which led to the characters’ behavior in the early stage.
2. There is a problem with the method of shaping the characters.
Before I started the book, I read a lot of online tutorials. In terms of character creation, I think there is a saying that is very correct:
"The best way to shape a character is to let him make decisions when things happen!"
Making decisions can really highlight a character's character. I used to think confidently: I am a mature and experienced adult, so if I help the protagonist make decisions, the characters I write will definitely not be childish.
But it turns out that I thought it was too simple!
First of all, I can't make decisions for the protagonist with a normal heart.
This situation is similar to playing a game. Your behavior in the game is completely different from your behavior in reality, but these decisions are made by you, and it is the same when I write a book.
Take the flight lesson plot as an example, the protagonist rides a broom to hit Goyer, if in reality, I definitely have nothing to do with myself, and hang high, but in my favorite magic world, I find that I can’t make such a decision , I just want to get excited.
Then, the design of the plot will affect the decision of the protagonist;
Still take the flying class as an example. In order to induce the deformation of the magic wand, the protagonist has grown wings. With wings, the wings must be used. Just like a gun shot in a movie, then within 30 minutes, the gun must be It's the same as ringing.
It is illogical for the character of the protagonist to fly to the sky with nothing to do, so there must be something that forces the protagonist to fly to the sky. Only by flying to the sky can accidents be caused and the protagonist is forced to use his wings.
So the chapters before this plot are paving the way for forcing the protagonist to fly to the sky on a broomstick, but due to personal writing skills, the writing of this scene is still relatively immature, and it cannot fully mobilize the emotions of the readers.
This is also the direction to strengthen the study in the future.
3. Mistakes in the plot design make the characters unable to stand up.
This is the Qilo line that has been criticized the most by readers. Although I wrote this line very seriously, it is a disaster for the protagonist's characterization.
In fact, Professor Quirrell didn't have many roles in the outline.
⑴Teach the protagonist ancient runes.
The protagonist will analyze the cleansing spell through the ancient runes he taught.
In the end, the knife that killed Quirrell was handed to the protagonist himself.
⑵The three times of Halloween.
This is to force the protagonist to stand in line, so that he has a stronger motivation than the trio when he takes the Philosopher's Stone at the end.
⑶ The protagonist's output to Quiro.
This is to expand the world view, provide refreshment, let Voldemort appreciate the protagonist, and create conditions for the protagonist to kill Quirrell in the end.Although some readers thought it was embarrassing to write this piece, I still had a lot of fun when I wrote it.
The plot design of this line is not bad at first glance, but I have neglected a particularly important point-the reader's perception.
First of all, because of the author's writing ability, I can only write a facial makeup image of the big devil. If I can write an image of a high-level villain, then readers may be able to accept it.
But it is obvious that Quirrell has such an obvious villain style, and the protagonist keeps coming up again and again. In order to make the protagonist’s behavior of going to Quirrell more logical, I asked the protagonist to make up a lot of things, but readers know the plot. So in this section, readers can’t substitute for the protagonist, so this section is very far-fetched. Every time the protagonist makes up his mind, readers will think that the protagonist is stupid, so this plot design is catastrophic for the protagonist’s characterization. of.
Not to mention I also significantly strengthened the line.
In fact, I have been summing up these problems, and I will pay attention to these problems in the new chapters. The behavior of the protagonist in the latest chapters should not be so childish, right?It should be (cover face)!
Second, the direction problem.
Here I would like to thank all the readers for their enthusiastic feedback. I guarantee that the direction of the protagonist will never go wrong in the future. The protagonist will have three directions in the future.
1. Analyze the hidden parameters of the spell and expand the effect of the spell.
My inspiration for this point comes from the skill upgrades in the game. Every time a skill is upgraded, additional abilities will be added. It is also interesting to upgrade the original spells reasonably. At present, I am most satisfied with the design of the unlocking spell.Readers are also welcome to suggest the spell upgrade effect of your design, a spell can be upgraded multiple times!
2. The protagonist's mastery of his own talent.
Readers generally respond that they like this piece, but I feel that random deformation cannot be deformed for the sake of deformation, but for the sake of being funny, it must be organically combined with the plot to be interesting. Every deformation I have written in detail now has played a role in promoting the plot. (except for the snake's nose, this plot was designed early, I really don't know how to insert the snake's nose).
In fact, I have a lot of good transformation ideas in my mind now, and I will definitely surprise you when I write them out, but what I have a headache now is how to combine them with the plot smoothly.
3. Rune programming, the development of transformation spells.
The second point above is that the protagonist strengthens his body, but every time he fights, it is too cheap to fight on his own, so this direction is to DIY and produce various interesting younger brothers.
Three, update.
I dare not make any guarantees on this point. 4000 per day is already quite stressful for me, but recently I feel that my coding speed has improved, so I am still cautiously optimistic about updating this.
In the end, looking back at the 22 words, I feel that I am still successful, because I thought that I would be a eunuch if I couldn’t write 10 words. I think I am relatively successful after I can write so much (I have to comfort myself like this ).
The results of this book are not very good. This is mainly due to my personal reasons. There are too many poisonous points in the past, but my current mentality is still very good. The positive feedback this book has given me so far is greater than the negative. Feedback, so I will try my best to write this book down.
After all, my work experience tells me that only by fully experiencing a project can I gain the most.
And I want to keep writing, this experience is very important to me.
In addition, in the plot of the first book, the plot completely followed the plot, and the plot did not change much. This is because I was afraid that I would not be able to control the plot when I wrote the book for the first time, so I chose the most conservative way of writing. I will make more attempts when I am in the department.
After all, I hope that I can make infinite progress.
Finally, thanks again to the readers who are able to see this despite so many poisonous points in front!I also hope that everyone can often point out my problems, I have a very good temper in reality!
(End of this chapter)
Unknowingly, it has been 47 days since the book was published, and the book has written almost 22 words. The first story has just been written. I expected the first story to be only 10 words. I wrote so much for no reason. , it seems that my control over novels is not very good.
My favorite writer is Squid who loves diving. He always writes a summary every time he finishes a volume. As a fan, of course I have to learn this.
I have read all the comments of book friends, and I am very grateful to all the readers who pointed out the problems of this book. I have summarized your feedback as follows:
Make settings carefully,
Write characters with your feet.
The direction is always off the track,
Updates are too slow.
Below I will share my thoughts with readers from these aspects.
[-]. The problem of character creation.
The most talked about problem in this book is that the protagonist is portrayed very naively. I recently re-read the previous chapters and found that this is true, so I summed up the reasons:
1. No attention was paid to the shaping of characters in the early stage.
This is mainly reflected in the fact that when I was writing a book for the first time, I didn’t have the consciousness of shaping characters at all. In the early stage, I focused on how to make the story interesting, which led to the characters’ behavior in the early stage.
2. There is a problem with the method of shaping the characters.
Before I started the book, I read a lot of online tutorials. In terms of character creation, I think there is a saying that is very correct:
"The best way to shape a character is to let him make decisions when things happen!"
Making decisions can really highlight a character's character. I used to think confidently: I am a mature and experienced adult, so if I help the protagonist make decisions, the characters I write will definitely not be childish.
But it turns out that I thought it was too simple!
First of all, I can't make decisions for the protagonist with a normal heart.
This situation is similar to playing a game. Your behavior in the game is completely different from your behavior in reality, but these decisions are made by you, and it is the same when I write a book.
Take the flight lesson plot as an example, the protagonist rides a broom to hit Goyer, if in reality, I definitely have nothing to do with myself, and hang high, but in my favorite magic world, I find that I can’t make such a decision , I just want to get excited.
Then, the design of the plot will affect the decision of the protagonist;
Still take the flying class as an example. In order to induce the deformation of the magic wand, the protagonist has grown wings. With wings, the wings must be used. Just like a gun shot in a movie, then within 30 minutes, the gun must be It's the same as ringing.
It is illogical for the character of the protagonist to fly to the sky with nothing to do, so there must be something that forces the protagonist to fly to the sky. Only by flying to the sky can accidents be caused and the protagonist is forced to use his wings.
So the chapters before this plot are paving the way for forcing the protagonist to fly to the sky on a broomstick, but due to personal writing skills, the writing of this scene is still relatively immature, and it cannot fully mobilize the emotions of the readers.
This is also the direction to strengthen the study in the future.
3. Mistakes in the plot design make the characters unable to stand up.
This is the Qilo line that has been criticized the most by readers. Although I wrote this line very seriously, it is a disaster for the protagonist's characterization.
In fact, Professor Quirrell didn't have many roles in the outline.
⑴Teach the protagonist ancient runes.
The protagonist will analyze the cleansing spell through the ancient runes he taught.
In the end, the knife that killed Quirrell was handed to the protagonist himself.
⑵The three times of Halloween.
This is to force the protagonist to stand in line, so that he has a stronger motivation than the trio when he takes the Philosopher's Stone at the end.
⑶ The protagonist's output to Quiro.
This is to expand the world view, provide refreshment, let Voldemort appreciate the protagonist, and create conditions for the protagonist to kill Quirrell in the end.Although some readers thought it was embarrassing to write this piece, I still had a lot of fun when I wrote it.
The plot design of this line is not bad at first glance, but I have neglected a particularly important point-the reader's perception.
First of all, because of the author's writing ability, I can only write a facial makeup image of the big devil. If I can write an image of a high-level villain, then readers may be able to accept it.
But it is obvious that Quirrell has such an obvious villain style, and the protagonist keeps coming up again and again. In order to make the protagonist’s behavior of going to Quirrell more logical, I asked the protagonist to make up a lot of things, but readers know the plot. So in this section, readers can’t substitute for the protagonist, so this section is very far-fetched. Every time the protagonist makes up his mind, readers will think that the protagonist is stupid, so this plot design is catastrophic for the protagonist’s characterization. of.
Not to mention I also significantly strengthened the line.
In fact, I have been summing up these problems, and I will pay attention to these problems in the new chapters. The behavior of the protagonist in the latest chapters should not be so childish, right?It should be (cover face)!
Second, the direction problem.
Here I would like to thank all the readers for their enthusiastic feedback. I guarantee that the direction of the protagonist will never go wrong in the future. The protagonist will have three directions in the future.
1. Analyze the hidden parameters of the spell and expand the effect of the spell.
My inspiration for this point comes from the skill upgrades in the game. Every time a skill is upgraded, additional abilities will be added. It is also interesting to upgrade the original spells reasonably. At present, I am most satisfied with the design of the unlocking spell.Readers are also welcome to suggest the spell upgrade effect of your design, a spell can be upgraded multiple times!
2. The protagonist's mastery of his own talent.
Readers generally respond that they like this piece, but I feel that random deformation cannot be deformed for the sake of deformation, but for the sake of being funny, it must be organically combined with the plot to be interesting. Every deformation I have written in detail now has played a role in promoting the plot. (except for the snake's nose, this plot was designed early, I really don't know how to insert the snake's nose).
In fact, I have a lot of good transformation ideas in my mind now, and I will definitely surprise you when I write them out, but what I have a headache now is how to combine them with the plot smoothly.
3. Rune programming, the development of transformation spells.
The second point above is that the protagonist strengthens his body, but every time he fights, it is too cheap to fight on his own, so this direction is to DIY and produce various interesting younger brothers.
Three, update.
I dare not make any guarantees on this point. 4000 per day is already quite stressful for me, but recently I feel that my coding speed has improved, so I am still cautiously optimistic about updating this.
In the end, looking back at the 22 words, I feel that I am still successful, because I thought that I would be a eunuch if I couldn’t write 10 words. I think I am relatively successful after I can write so much (I have to comfort myself like this ).
The results of this book are not very good. This is mainly due to my personal reasons. There are too many poisonous points in the past, but my current mentality is still very good. The positive feedback this book has given me so far is greater than the negative. Feedback, so I will try my best to write this book down.
After all, my work experience tells me that only by fully experiencing a project can I gain the most.
And I want to keep writing, this experience is very important to me.
In addition, in the plot of the first book, the plot completely followed the plot, and the plot did not change much. This is because I was afraid that I would not be able to control the plot when I wrote the book for the first time, so I chose the most conservative way of writing. I will make more attempts when I am in the department.
After all, I hope that I can make infinite progress.
Finally, thanks again to the readers who are able to see this despite so many poisonous points in front!I also hope that everyone can often point out my problems, I have a very good temper in reality!
(End of this chapter)
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